diff options
author | Miika Hamalainen <blender@miikah.org> | 2011-08-03 22:47:20 +0400 |
---|---|---|
committer | Miika Hamalainen <blender@miikah.org> | 2011-08-03 22:47:20 +0400 |
commit | daea8a28ae11131c86d98f20b819ad33036b875a (patch) | |
tree | 85faba3c1aaa0c45db61c714e1337c8c008c3adc | |
parent | 8394f65d4a6019ae623fe32268a769463a189b9e (diff) | |
parent | 79c87852d2a2b07ba3cb411e00fd0fb4aaee008a (diff) |
Merge with trunk r39000
204 files changed, 5272 insertions, 2360 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index d4489a8c76b..a0a0359d8d7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -179,6 +179,7 @@ option(WITH_LZO "Enable fast LZO compression (used for pointcache)" ON option(WITH_LZMA "Enable best LZMA compression, (used for pointcache)" ON) # Misc +option(WITH_INPUT_NDOF "Enable NDOF input devices (SpaceNavigator and friends)" ON) option(WITH_RAYOPTIMIZATION "Enable use of SIMD (SSE) optimizations for the raytracer" ON) if(UNIX AND NOT APPLE) option(WITH_INSTALL_PORTABLE "Install redistributeable runtime, otherwise install into CMAKE_INSTALL_PREFIX" ON) @@ -452,6 +453,19 @@ if(UNIX AND NOT APPLE) endif() endif() + if (WITH_INPUT_NDOF) + find_package(Spacenav) + if(NOT SPACENAV_FOUND) + set(WITH_INPUT_NDOF OFF) + endif() + + # use generic names within blenders buildsystem. + if(SPACENAV_FOUND) + set(NDOF_INCLUDE_DIRS ${SPACENAV_INCLUDE_DIRS}) + set(NDOF_LIBRARIES ${SPACENAV_LIBRARIES}) + endif() + endif() + # OpenSuse needs lutil, ArchLinux not, for now keep, can avoid by using --as-needed set(PLATFORM_LINKLIBS "-lutil -lc -lm -lpthread -lstdc++") @@ -896,28 +910,15 @@ elseif(APPLE) endif() if(WITH_PYTHON) - set(PYTHON_VERSION 3.2) - if(PYTHON_VERSION MATCHES 3.2) - # we use precompiled libraries for py 3.2 and up by default + # we use precompiled libraries for py 3.2 and up by default - # normally cached but not since we include them with blender - set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}") - # set(PYTHON_BINARY "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet - set(PYTHON_LIBRARY python${PYTHON_VERSION}) - set(PYTHON_LIBPATH "${LIBDIR}/python/lib/python${PYTHON_VERSION}") - # set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled - else() - # otherwise, use custom system framework - # *not used but maintained incase some dev wants to* - - set(PYTHON "/System/Library/Frameworks/Python.framework/Versions/" CACHE PATH) - set(PYTHON_INCLUDE_DIR "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}" CACHE PATH) - # set(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION}) # not used yet - set(PYTHON_LIBRARY "" CACHE FILEPATH) - set(PYTHON_LIBPATH "${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config" CACHE PATH) - set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python" CACHE STRING) - unset(PYTHON) - endif() + # normally cached but not since we include them with blender + set(PYTHON_VERSION 3.2) + set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}") + # set(PYTHON_BINARY "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet + set(PYTHON_LIBRARY python${PYTHON_VERSION}) + set(PYTHON_LIBPATH "${LIBDIR}/python/lib/python${PYTHON_VERSION}") + # set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled # uncached vars set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}") @@ -972,7 +973,17 @@ elseif(APPLE) set(SAMPLERATE_LIBPATH ${SAMPLERATE}/lib) endif() - set(PLATFORM_LINKLIBS stdc++ SystemStubs) + find_library(SYSTEMSTUBS_LIBRARY + NAMES + SystemStubs + PATHS + ) + mark_as_advanced(SYSTEMSTUBS_LIBRARY) + if(SYSTEMSTUBS_LIBRARY) + set(PLATFORM_LINKLIBS stdc++ SystemStubs) + else() + set(PLATFORM_LINKLIBS stdc++) + endif() if(WITH_COCOA) set(PLATFORM_CFLAGS "-pipe -funsigned-char -DGHOST_COCOA") @@ -987,9 +998,24 @@ elseif(APPLE) elseif(WITH_CODEC_QUICKTIME) set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime") endif() + + # XXX - SOME MAC DEV PLEASE TEST WITH THE SDK INSTALLED! + # ALSO SHOULD BE MOVED INTO OWN MODULE WHEN FUNCTIONAL + if(WITH_INPUT_NDOF) + # This thread it *should* work and check the framework - campbell + # http://www.cmake.org/pipermail/cmake/2005-December/007740.html + find_library(3D_CONNEXION_CLIENT_LIBRARY + NAMES 3DconnexionClient + ) + if(NOT 3D_CONNEXION_CLIENT_LIBRARY) + set(WITH_INPUT_NDOF OFF) + endif() + endif() + else() set(PLATFORM_CFLAGS "-pipe -funsigned-char") set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime") + set(WITH_INPUT_NDOF OFF) # unsupported endif() if(WITH_OPENCOLLADA) @@ -1029,6 +1055,10 @@ elseif(APPLE) set(TIFF_LIBPATH ${TIFF}/lib) endif() + if (WITH_INPUT_NDOF) + # linker needs "-weak_framework 3DconnexionClient" + endif() + set(EXETYPE MACOSX_BUNDLE) set(CMAKE_C_FLAGS_DEBUG "-fno-strict-aliasing -g") @@ -1054,20 +1084,34 @@ if(APPLE OR WIN32) endif() endif() +# See TEST_SSE_SUPPORT() for how this is defined. + if(WITH_RAYOPTIMIZATION) if(CMAKE_COMPILER_IS_GNUCC) - if(SUPPORT_SSE_BUILD) - set(PLATFORM_CFLAGS " -msse ${PLATFORM_CFLAGS}") - add_definitions(-D__SSE__ -D__MMX__) - endif() - if(SUPPORT_SSE2_BUILD) - set(PLATFORM_CFLAGS " -msse2 ${PLATFORM_CFLAGS}") - add_definitions(-D__SSE2__) - if(NOT SUPPORT_SSE_BUILD) # dont double up - add_definitions(-D__MMX__) - endif() + set(_sse "-msse") + set(_sse2 "-msse2") + elseif(MSVC) + set(_sse "/arch:SSE") + set(_sse2 "/arch:SSE2") + else() + message(WARNING "SSE flags for this compiler not known") + set(_sse) + set(_sse2) + endif() + + if(SUPPORT_SSE_BUILD) + set(PLATFORM_CFLAGS " ${_sse} ${PLATFORM_CFLAGS}") + add_definitions(-D__SSE__ -D__MMX__) + endif() + if(SUPPORT_SSE2_BUILD) + set(PLATFORM_CFLAGS " ${_sse2} ${PLATFORM_CFLAGS}") + add_definitions(-D__SSE2__) + if(NOT SUPPORT_SSE_BUILD) # dont double up + add_definitions(-D__MMX__) endif() endif() + unset(_sse) + unset(_sse2) endif() if(WITH_IMAGE_OPENJPEG) @@ -1306,6 +1350,7 @@ if(FIRST_RUN) info_cfg_option(WITH_OPENCOLLADA) info_cfg_option(WITH_FFTW3) info_cfg_option(WITH_INTERNATIONAL) + info_cfg_option(WITH_INPUT_NDOF) info_cfg_text("Compiler Options:") info_cfg_option(WITH_BUILDINFO) diff --git a/SConstruct b/SConstruct index 053f414c954..529f6daeef1 100644 --- a/SConstruct +++ b/SConstruct @@ -111,6 +111,11 @@ btools.print_targets(B.targets, B.bc) # handling cmd line arguments & config file +# bitness stuff +tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python +if tempbitness in (32, 64): # only set if 32 or 64 has been given + bitness = int(tempbitness) + # first check cmdline for toolset and we create env to work on quickie = B.arguments.get('BF_QUICK', None) quickdebug = B.arguments.get('BF_QUICKDEBUG', None) @@ -241,6 +246,7 @@ if 'blenderlite' in B.targets: target_env_defs['BF_BUILDINFO'] = False target_env_defs['BF_NO_ELBEEM'] = True target_env_defs['WITH_BF_PYTHON'] = False + target_env_defs['WITH_BF_3DMOUSE'] = False # Merge blenderlite, let command line to override for k,v in target_env_defs.iteritems(): @@ -658,11 +664,7 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'): dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll') if env['WITH_BF_FFMPEG']: - dllsources += ['${BF_FFMPEG_LIBPATH}/avcodec-52.dll', - '${BF_FFMPEG_LIBPATH}/avformat-52.dll', - '${BF_FFMPEG_LIBPATH}/avdevice-52.dll', - '${BF_FFMPEG_LIBPATH}/avutil-50.dll', - '${BF_FFMPEG_LIBPATH}/swscale-0.dll'] + dllsources += env['BF_FFMPEG_DLL'].split() # Since the thumb handler is loaded by Explorer, architecture is # strict: the x86 build fails on x64 Windows. We need to ship diff --git a/build_files/buildbot/config/user-config-i686.py b/build_files/buildbot/config/user-config-i686.py index 1ad6c5d22fe..e09fecede59 100644 --- a/build_files/buildbot/config/user-config-i686.py +++ b/build_files/buildbot/config/user-config-i686.py @@ -22,7 +22,7 @@ BF_EXPAT_LIB = '' WITH_BF_FFMPEG = True WITH_BF_STATICFFMPEG = True -BF_FFMPEG = '/home/sources/staticlibs/ffmpeg' +BF_FFMPEG = '/home/sources/staticlibs/ffmpeg-0.8' BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib32' BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libswscale.a ' + \ '${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \ @@ -81,6 +81,12 @@ WITH_BF_STATICJEMALLOC = True BF_JEMALLOC = '/home/sources/staticlibs/jemalloc' BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib32' +# Use 3d mouse library +WITH_BF_3DMOUSE = True +WITH_BF_STATIC3DMOUSE = True +BF_3DMOUSE = '/home/sources/staticlibs/spnav' +BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib32' + # Compilation and optimization BF_DEBUG = False REL_CFLAGS = ['-O2'] diff --git a/build_files/buildbot/config/user-config-player-i686.py b/build_files/buildbot/config/user-config-player-i686.py index 241f5a79983..279f2d66804 100644 --- a/build_files/buildbot/config/user-config-player-i686.py +++ b/build_files/buildbot/config/user-config-player-i686.py @@ -13,7 +13,18 @@ WITH_BF_STATICPYTHON = True WITH_BF_COLLADA = False # FFMPEG configuration -WITH_BF_FFMPEG = False +WITH_BF_FFMPEG = True +WITH_BF_STATICFFMPEG = True + +BF_FFMPEG = '/home/sources/staticlibs/ffmpeg-0.8' +BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib32' +BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libswscale.a ' + \ + '${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \ + '${BF_FFMPEG_LIBPATH}/libxvidcore.a ${BF_FFMPEG_LIBPATH}/libx264.a ${BF_FFMPEG_LIBPATH}/libmp3lame.a ' + \ + '${BF_FFMPEG_LIBPATH}/libvpx.a ${BF_FFMPEG_LIBPATH}/libvorbis.a ${BF_FFMPEG_LIBPATH}/libogg.a ' + \ + '${BF_FFMPEG_LIBPATH}/libvorbisenc.a ${BF_FFMPEG_LIBPATH}/libtheora.a ' + \ + '${BF_FFMPEG_LIBPATH}/libschroedinger-1.0.a ${BF_FFMPEG_LIBPATH}/liborc-0.4.a ${BF_FFMPEG_LIBPATH}/libdirac_encoder.a ' + \ + '${BF_FFMPEG_LIBPATH}/libfaad.a' # Don't depend on system's libstdc++ WITH_BF_STATICCXX = True @@ -65,6 +76,12 @@ WITH_BF_STATICJEMALLOC = True BF_JEMALLOC = '/home/sources/staticlibs/jemalloc' BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib32' +# Use 3d mouse library +WITH_BF_3DMOUSE = True +WITH_BF_STATIC3DMOUSE = True +BF_3DMOUSE = '/home/sources/staticlibs/spnav' +BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib32' + # Compilation and optimization BF_DEBUG = False REL_CFLAGS = ['-O2'] diff --git a/build_files/buildbot/config/user-config-player-x86_64.py b/build_files/buildbot/config/user-config-player-x86_64.py index d51894b26cf..d1914338510 100644 --- a/build_files/buildbot/config/user-config-player-x86_64.py +++ b/build_files/buildbot/config/user-config-player-x86_64.py @@ -13,7 +13,18 @@ WITH_BF_STATICPYTHON = True WITH_BF_COLLADA = False # FFMPEG configuration -WITH_BF_FFMPEG = False +WITH_BF_FFMPEG = True +WITH_BF_STATICFFMPEG = True + +BF_FFMPEG = '/home/sources/staticlibs/ffmpeg-0.8' +BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib64' +BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libswscale.a ' + \ + '${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \ + '${BF_FFMPEG_LIBPATH}/libxvidcore.a ${BF_FFMPEG_LIBPATH}/libx264.a ${BF_FFMPEG_LIBPATH}/libmp3lame.a ' + \ + '${BF_FFMPEG_LIBPATH}/libvpx.a ${BF_FFMPEG_LIBPATH}/libvorbis.a ${BF_FFMPEG_LIBPATH}/libogg.a ' + \ + '${BF_FFMPEG_LIBPATH}/libvorbisenc.a ${BF_FFMPEG_LIBPATH}/libtheora.a ' + \ + '${BF_FFMPEG_LIBPATH}/libschroedinger-1.0.a ${BF_FFMPEG_LIBPATH}/liborc-0.4.a ${BF_FFMPEG_LIBPATH}/libdirac_encoder.a ' + \ + '${BF_FFMPEG_LIBPATH}/libfaad.a' # Don't depend on system's libstdc++ WITH_BF_STATICCXX = True @@ -65,6 +76,12 @@ WITH_BF_STATICJEMALLOC = True BF_JEMALLOC = '/home/sources/staticlibs/jemalloc' BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib64' +# Use 3d mouse library +WITH_BF_3DMOUSE = True +WITH_BF_STATIC3DMOUSE = True +BF_3DMOUSE = '/home/sources/staticlibs/spnav' +BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib64' + # Compilation and optimization BF_DEBUG = False REL_CFLAGS = ['-O2'] diff --git a/build_files/buildbot/config/user-config-x86_64.py b/build_files/buildbot/config/user-config-x86_64.py index 3eaadd99d45..bdba8892bf8 100644 --- a/build_files/buildbot/config/user-config-x86_64.py +++ b/build_files/buildbot/config/user-config-x86_64.py @@ -22,7 +22,7 @@ BF_EXPAT_LIB = '' WITH_BF_FFMPEG = True WITH_BF_STATICFFMPEG = True -BF_FFMPEG = '/home/sources/staticlibs/ffmpeg' +BF_FFMPEG = '/home/sources/staticlibs/ffmpeg-0.8' BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib64' BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libswscale.a ' + \ '${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \ @@ -81,6 +81,12 @@ WITH_BF_STATICJEMALLOC = True BF_JEMALLOC = '/home/sources/staticlibs/jemalloc' BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib64' +# Use 3d mouse library +WITH_BF_3DMOUSE = True +WITH_BF_STATIC3DMOUSE = True +BF_3DMOUSE = '/home/sources/staticlibs/spnav' +BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib64' + # Compilation and optimization BF_DEBUG = False REL_CFLAGS = ['-O2'] diff --git a/build_files/buildbot/master.cfg b/build_files/buildbot/master.cfg index fd712f1b832..1e70ec5e13e 100644 --- a/build_files/buildbot/master.cfg +++ b/build_files/buildbot/master.cfg @@ -116,6 +116,7 @@ add_builder(c, 'linux_x86_64_scons', '', generic_builder) add_builder(c, 'salad_linux_x86_64_scons', '', generic_builder, 'soc-2011-salad') add_builder(c, 'win32_scons', 'windows', generic_builder) add_builder(c, 'salad_win32_scons', 'windows', generic_builder, 'soc-2011-salad') +add_builder(c, 'win64_scons', 'windows', generic_builder) #add_builder(c, 'freebsd_i386_cmake', '', generic_builder) #add_builder(c, 'freebsd_x86_64_cmake', '', generic_builder) diff --git a/build_files/buildbot/slave_compile.py b/build_files/buildbot/slave_compile.py index e74d889c243..9dd39ccd308 100644 --- a/build_files/buildbot/slave_compile.py +++ b/build_files/buildbot/slave_compile.py @@ -108,5 +108,33 @@ else: sys.exit(0) else: + bitness = '32' + # Switch to new FFmpeg library + if builder.find('win') != -1: + if builder.find('win32') != -1: + LCGDIR = '#../lib/windows' + elif builder.find('win64') != -1: + LCGDIR = '#../lib/win64' + bitness = '64' + + all_ffmpeg_libs = ['avcodec-53', + 'avdevice-53', + 'avformat-53', + 'avutil-51', + 'swscale-2'] + + ffmpeg_lib = [] + ffmpeg_dll = [] + + for lib in all_ffmpeg_libs: + ffmpeg_lib.append(lib + '.lib') + ffmpeg_dll.append('${BF_FFMPEG_LIBPATH}/' + lib + '.dll') + + scons_options.append('BF_FFMPEG=' + LCGDIR + '/ffmpeg-0.8') + scons_options.append('BF_FFMPEG_LIB=' + (' '.join(ffmpeg_lib))) + scons_options.append('BF_FFMPEG_DLL=' + (' '.join(ffmpeg_dll))) + + scons_options.append('BF_BITNESS='+bitness) + retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options) sys.exit(retcode) diff --git a/build_files/buildbot/slave_pack.py b/build_files/buildbot/slave_pack.py index 4c19b723fc8..e779b10bd2a 100644 --- a/build_files/buildbot/slave_pack.py +++ b/build_files/buildbot/slave_pack.py @@ -72,6 +72,34 @@ if builder.find('scons') != -1: retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options) sys.exit(retcode) else: + bitness = '32' + # Switch to new FFmpeg library + if builder.find('win') != -1: + if builder.find('win32') != -1: + LCGDIR = '#../lib/windows' + elif builder.find('win64') != -1: + LCGDIR = '#../lib/win64' + bitness = '64' + + all_ffmpeg_libs = ['avcodec-53', + 'avdevice-53', + 'avformat-53', + 'avutil-51', + 'swscale-2'] + + ffmpeg_lib = [] + ffmpeg_dll = [] + + for lib in all_ffmpeg_libs: + ffmpeg_lib.append(lib + '.lib') + ffmpeg_dll.append('${BF_FFMPEG_LIBPATH}/' + lib + '.dll') + + scons_options.append('BF_FFMPEG=' + LCGDIR + '/ffmpeg-0.8') + scons_options.append('BF_FFMPEG_LIB=' + (' '.join(ffmpeg_lib))) + scons_options.append('BF_FFMPEG_DLL=' + (' '.join(ffmpeg_dll))) + + scons_options.append('BF_BITNESS='+bitness) + retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options) sys.exit(retcode) diff --git a/build_files/cmake/Modules/FindSpacenav.cmake b/build_files/cmake/Modules/FindSpacenav.cmake new file mode 100644 index 00000000000..206f3611ed6 --- /dev/null +++ b/build_files/cmake/Modules/FindSpacenav.cmake @@ -0,0 +1,70 @@ +# - Find Spacenav library +# Find the native Spacenav includes and library +# This module defines +# SPACENAV_INCLUDE_DIRS, where to find spnav.h, Set when +# SPACENAV_INCLUDE_DIR is found. +# SPACENAV_LIBRARIES, libraries to link against to use Spacenav. +# SPACENAV_ROOT_DIR, The base directory to search for Spacenav. +# This can also be an environment variable. +# SPACENAV_FOUND, If false, do not try to use Spacenav. +# +# also defined, but not for general use are +# SPACENAV_LIBRARY, where to find the Spacenav library. + +#============================================================================= +# Copyright 2011 Blender Foundation. +# +# Distributed under the OSI-approved BSD License (the "License"); +# see accompanying file Copyright.txt for details. +# +# This software is distributed WITHOUT ANY WARRANTY; without even the +# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the License for more information. +#============================================================================= + +# If SPACENAV_ROOT_DIR was defined in the environment, use it. +IF(NOT SPACENAV_ROOT_DIR AND NOT $ENV{SPACENAV_ROOT_DIR} STREQUAL "") + SET(SPACENAV_ROOT_DIR $ENV{SPACENAV_ROOT_DIR}) +ENDIF() + +SET(_spacenav_SEARCH_DIRS + ${SPACENAV_ROOT_DIR} + /usr/local + /sw # Fink + /opt/local # DarwinPorts + /opt/csw # Blastwave +) + +FIND_PATH(SPACENAV_INCLUDE_DIR + NAMES + spnav.h + HINTS + ${_spacenav_SEARCH_DIRS} + PATH_SUFFIXES + include +) + +FIND_LIBRARY(SPACENAV_LIBRARY + NAMES + spnav + HINTS + ${_spacenav_SEARCH_DIRS} + PATH_SUFFIXES + lib64 lib + ) + +# handle the QUIETLY and REQUIRED arguments and set SPACENAV_FOUND to TRUE if +# all listed variables are TRUE +INCLUDE(FindPackageHandleStandardArgs) +FIND_PACKAGE_HANDLE_STANDARD_ARGS(Spacenav DEFAULT_MSG + SPACENAV_LIBRARY SPACENAV_INCLUDE_DIR) + +IF(SPACENAV_FOUND) + SET(SPACENAV_LIBRARIES ${SPACENAV_LIBRARY}) + SET(SPACENAV_INCLUDE_DIRS ${SPACENAV_INCLUDE_DIR}) +ENDIF(SPACENAV_FOUND) + +MARK_AS_ADVANCED( + SPACENAV_INCLUDE_DIR + SPACENAV_LIBRARY +) diff --git a/build_files/cmake/cmake_consistency_check.py b/build_files/cmake/cmake_consistency_check.py index 4b35e34a5cd..880cb582f1e 100755 --- a/build_files/cmake/cmake_consistency_check.py +++ b/build_files/cmake/cmake_consistency_check.py @@ -39,12 +39,12 @@ def replace_line(f, i, text, keep_indent=True): file_handle = open(f, 'r') data = file_handle.readlines() file_handle.close() - + l = data[i] ws = l[:len(l) - len(l.lstrip())] - + data[i] = "%s%s\n" % (ws, text) - + file_handle = open(f, 'w') file_handle.writelines(data) file_handle.close() @@ -182,13 +182,13 @@ def cmake_get_src(f): if new_path_rel != l: print("overly relative path:\n %s:%d\n %s\n %s" % (f, i, l, new_path_rel)) - + ## Save time. just replace the line # replace_line(f, i - 1, new_path_rel) - + else: raise Exception("non existant include %s:%d -> %s" % (f, i, new_file)) - + # print(new_file) global_h.update(set(sources_h)) @@ -206,7 +206,7 @@ def cmake_get_src(f): if ff not in sources_c: print(" missing: " + ff) ''' - + # reset sources_h[:] = [] sources_c[:] = [] diff --git a/build_files/cmake/cmake_netbeans_project.py b/build_files/cmake/cmake_netbeans_project.py index 6afca8f3b6a..02dfec06c0b 100755 --- a/build_files/cmake/cmake_netbeans_project.py +++ b/build_files/cmake/cmake_netbeans_project.py @@ -30,7 +30,18 @@ Example linux usage Windows not supported so far """ -from project_info import * +from project_info import (SIMPLE_PROJECTFILE, + SOURCE_DIR, + CMAKE_DIR, + PROJECT_DIR, + source_list, + is_project_file, + is_c_header, + # is_py, + cmake_advanced_info, + cmake_compiler_defines, + ) + import os from os.path import join, dirname, normpath, relpath, exists diff --git a/build_files/cmake/cmake_qtcreator_project.py b/build_files/cmake/cmake_qtcreator_project.py index 3de15567727..2a2774c9944 100755 --- a/build_files/cmake/cmake_qtcreator_project.py +++ b/build_files/cmake/cmake_qtcreator_project.py @@ -31,7 +31,17 @@ example linux usage python .~/blenderSVN/blender/build_files/cmake/cmake_qtcreator_project.py ~/blenderSVN/cmake """ -from project_info import * +from project_info import (SIMPLE_PROJECTFILE, + SOURCE_DIR, + # CMAKE_DIR, + PROJECT_DIR, + source_list, + is_project_file, + is_c_header, + is_py, + cmake_advanced_info, + cmake_compiler_defines, + ) import os import sys diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake index 34301458a06..ed200abd419 100644 --- a/build_files/cmake/macros.cmake +++ b/build_files/cmake/macros.cmake @@ -314,6 +314,10 @@ macro(setup_liblinks if(WITH_MEM_JEMALLOC) target_link_libraries(${target} ${JEMALLOC_LIBRARIES}) endif() + if(WITH_INPUT_NDOF) + target_link_libraries(${target} ${NDOF_LIBRARIES}) + endif() + if(WIN32 AND NOT UNIX) target_link_libraries(${target} ${PTHREADS_LIBRARIES}) endif() diff --git a/build_files/scons/config/darwin-config.py b/build_files/scons/config/darwin-config.py index 0c51476a6d0..00b0c6ebf00 100644 --- a/build_files/scons/config/darwin-config.py +++ b/build_files/scons/config/darwin-config.py @@ -264,7 +264,9 @@ if MACOSX_ARCHITECTURE == 'i386': BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse'] elif MACOSX_ARCHITECTURE == 'x86_64': BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2'] - + +# SpaceNavigator and related 3D mice +WITH_BF_3DMOUSE = False ############################################################################# ################### various compile settings and flags ################## @@ -294,6 +296,9 @@ if WITH_BF_QUICKTIME == True: else: PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime'] +if WITH_BF_3DMOUSE: + PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS + ['-weak_framework','3DconnexionClient'] + #note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4 LLIBS = ['stdc++', 'SystemStubs'] diff --git a/build_files/scons/config/linux2-config.py b/build_files/scons/config/linux2-config.py index 328cd4cdb28..d8e227cfb21 100644 --- a/build_files/scons/config/linux2-config.py +++ b/build_files/scons/config/linux2-config.py @@ -192,6 +192,14 @@ WITH_BF_OPENMP = True WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-pthread'] +#SpaceNavigator and friends +WITH_BF_3DMOUSE = True +BF_3DMOUSE = '/usr' +BF_3DMOUSE_INC = '${BF_3DMOUSE}/include' +BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib' +BF_3DMOUSE_LIB = 'spnav' +BF_3DMOUSE_LIB_STATIC = '${BF_3DMOUSE_LIBPATH}/libspnav.a' + ## CC = 'gcc' CXX = 'g++' diff --git a/build_files/scons/config/win32-vc-config.py b/build_files/scons/config/win32-vc-config.py index 89b246cb39f..4baada7f9bf 100644 --- a/build_files/scons/config/win32-vc-config.py +++ b/build_files/scons/config/win32-vc-config.py @@ -7,6 +7,7 @@ BF_FFMPEG = LIBDIR +'/ffmpeg' BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}/include/msvc' BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' BF_FFMPEG_LIB = 'avformat-52.lib avcodec-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib' +BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-52.dll ${BF_FFMPEG_LIBPATH}/avcodec-52.dll ${BF_FFMPEG_LIBPATH}/avdevice-52.dll ${BF_FFMPEG_LIBPATH}/avutil-50.dll ${BF_FFMPEG_LIBPATH}/swscale-0.dll' BF_PYTHON = LIBDIR + '/python' BF_PYTHON_VERSION = '3.2' @@ -149,6 +150,8 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include' BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa UTF' BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib' +WITH_BF_3DMOUSE = True + #Ray trace optimization WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE'] diff --git a/build_files/scons/config/win64-vc-config.py b/build_files/scons/config/win64-vc-config.py index 67db1c441d7..db7c8d09af8 100644 --- a/build_files/scons/config/win64-vc-config.py +++ b/build_files/scons/config/win64-vc-config.py @@ -7,6 +7,7 @@ BF_FFMPEG = LIBDIR +'/ffmpeg' BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}/include/msvc ' BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' BF_FFMPEG_LIB = 'avformat-52.lib avcodec-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib' +BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-52.dll ${BF_FFMPEG_LIBPATH}/avcodec-52.dll ${BF_FFMPEG_LIBPATH}/avdevice-52.dll ${BF_FFMPEG_LIBPATH}/avutil-50.dll ${BF_FFMPEG_LIBPATH}/swscale-0.dll' BF_PYTHON = LIBDIR + '/python' BF_PYTHON_VERSION = '3.2' @@ -153,6 +154,8 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include' BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa UTF' BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib' +WITH_BF_3DMOUSE = True + #Ray trace optimization WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE','/arch:SSE2'] diff --git a/build_files/scons/tools/Blender.py b/build_files/scons/tools/Blender.py index 75af7e47edd..6fae2785192 100644 --- a/build_files/scons/tools/Blender.py +++ b/build_files/scons/tools/Blender.py @@ -206,6 +206,12 @@ def setup_staticlibs(lenv): if lenv['WITH_BF_STATICJEMALLOC']: statlibs += Split(lenv['BF_JEMALLOC_LIB_STATIC']) + if lenv['OURPLATFORM']=='linux2': + if lenv['WITH_BF_3DMOUSE']: + libincs += Split(lenv['BF_3DMOUSE_LIBPATH']) + if lenv['WITH_BF_STATIC3DMOUSE']: + statlibs += Split(lenv['BF_3DMOUSE_LIB_STATIC']) + return statlibs, libincs def setup_syslibs(lenv): @@ -271,6 +277,11 @@ def setup_syslibs(lenv): if not lenv['WITH_BF_STATICJEMALLOC']: syslibs += Split(lenv['BF_JEMALLOC_LIB']) + if lenv['OURPLATFORM']=='linux2': + if lenv['WITH_BF_3DMOUSE']: + if not lenv['WITH_BF_STATIC3DMOUSE']: + syslibs += Split(lenv['BF_3DMOUSE_LIB']) + syslibs += lenv['LLIBS'] return syslibs diff --git a/build_files/scons/tools/btools.py b/build_files/scons/tools/btools.py index 677ddab8db5..9b911b9d6f0 100644 --- a/build_files/scons/tools/btools.py +++ b/build_files/scons/tools/btools.py @@ -87,7 +87,7 @@ def validate_arguments(args, bc): 'BF_PTHREADS', 'BF_PTHREADS_INC', 'BF_PTHREADS_LIB', 'BF_PTHREADS_LIBPATH', 'WITH_BF_OPENEXR', 'BF_OPENEXR', 'BF_OPENEXR_INC', 'BF_OPENEXR_LIB', 'BF_OPENEXR_LIBPATH', 'WITH_BF_STATICOPENEXR', 'BF_OPENEXR_LIB_STATIC', 'WITH_BF_DDS', 'WITH_BF_CINEON', 'WITH_BF_HDR', - 'WITH_BF_FFMPEG', 'BF_FFMPEG_LIB','BF_FFMPEG_EXTRA', 'BF_FFMPEG', 'BF_FFMPEG_INC', + 'WITH_BF_FFMPEG', 'BF_FFMPEG_LIB','BF_FFMPEG_EXTRA', 'BF_FFMPEG', 'BF_FFMPEG_INC', 'BF_FFMPEG_DLL', 'WITH_BF_STATICFFMPEG', 'BF_FFMPEG_LIB_STATIC', 'WITH_BF_OGG', 'BF_OGG', 'BF_OGG_LIB', 'WITH_BF_JPEG', 'BF_JPEG', 'BF_JPEG_INC', 'BF_JPEG_LIB', 'BF_JPEG_LIBPATH', @@ -136,7 +136,7 @@ def validate_arguments(args, bc): 'BF_NO_ELBEEM', 'WITH_BF_CXX_GUARDEDALLOC', 'WITH_BF_JEMALLOC', 'WITH_BF_STATICJEMALLOC', 'BF_JEMALLOC', 'BF_JEMALLOC_INC', 'BF_JEMALLOC_LIBPATH', 'BF_JEMALLOC_LIB', 'BF_JEMALLOC_LIB_STATIC', - 'BUILDBOT_BRANCH' + 'BUILDBOT_BRANCH', 'WITH_BF_3DMOUSE', 'WITH_BF_STATIC3DMOUSE', 'BF_3DMOUSE', 'BF_3DMOUSE_INC', 'BF_3DMOUSE_LIB', 'BF_3DMOUSE_LIBPATH', 'BF_3DMOUSE_LIB_STATIC' ] # Have options here that scons expects to be lists @@ -159,7 +159,7 @@ def validate_arguments(args, bc): 'BF_BSC', 'BF_CONFIG', 'BF_PRIORITYLIST', 'BF_BUILDINFO','CC', 'CXX', 'BF_QUICKDEBUG', 'BF_LISTDEBUG', 'LCGDIR', 'BF_X264_CONFIG', 'BF_XVIDCORE_CONFIG', - 'BF_UNIT_TEST'] + 'BF_UNIT_TEST', 'BF_BITNESS'] okdict = {} @@ -291,6 +291,7 @@ def read_opts(env, cfg, args): (BoolVariable('WITH_BF_FFMPEG', 'Use FFMPEG if true', False)), ('BF_FFMPEG', 'FFMPEG base path', ''), ('BF_FFMPEG_LIB', 'FFMPEG library', ''), + ('BF_FFMPEG_DLL', 'FFMPEG dll libraries to be installed', ''), ('BF_FFMPEG_EXTRA', 'FFMPEG flags that must be preserved', ''), ('BF_FFMPEG_INC', 'FFMPEG includes', ''), @@ -437,6 +438,14 @@ def read_opts(env, cfg, args): (BoolVariable('WITH_BF_PLAYER', 'Build blenderplayer if true', False)), (BoolVariable('WITH_BF_NOBLENDER', 'Do not build blender if true', False)), + (BoolVariable('WITH_BF_3DMOUSE', 'Build blender with support of 3D mouses', False)), + (BoolVariable('WITH_BF_STATIC3DMOUSE', 'Staticly link to 3d mouse library', False)), + ('BF_3DMOUSE', '3d mouse library base path', ''), + ('BF_3DMOUSE_INC', '3d mouse library include path', ''), + ('BF_3DMOUSE_LIB', '3d mouse library', ''), + ('BF_3DMOUSE_LIBPATH', '3d mouse library path', ''), + ('BF_3DMOUSE_LIB_STATIC', '3d mouse static library', ''), + ('CFLAGS', 'C only flags', []), ('CCFLAGS', 'Generic C and C++ flags', []), ('CXXFLAGS', 'C++ only flags', []), diff --git a/doc/python_api/blender-org/static/default.css_t b/doc/python_api/blender-org/static/default.css_t index 6f3f25d8a6a..e6fe922e3af 100644 --- a/doc/python_api/blender-org/static/default.css_t +++ b/doc/python_api/blender-org/static/default.css_t @@ -219,7 +219,7 @@ div.sphinxsidebarwrapper.fixed { } {%- if theme_stickysidebar|tobool %} -/* this is nice, but it it leads to hidden headings when jumping +/* this is nice, but it leads to hidden headings when jumping to an anchor */ /* div.related { diff --git a/doc/python_api/examples/bge.constraints.py b/doc/python_api/examples/bge.constraints.py index 4cd967310cc..de2f7e0a39d 100644 --- a/doc/python_api/examples/bge.constraints.py +++ b/doc/python_api/examples/bge.constraints.py @@ -8,11 +8,11 @@ from bge import constraints # get object list objects = logic.getCurrentScene().objects - + # get object named Object1 and Object 2 object_1 = objects["Object1"] object_2 = objects["Object2"] - + # want to use Edge constraint type constraint_type = 2 @@ -31,7 +31,7 @@ edge_angle_y = 1.0 edge_angle_z = 0.0 # create an edge constraint -constraints.createConstraint( physics_id_1, physics_id_2, - constraint_type, - edge_position_x, edge_position_y, edge_position_z, - edge_angle_x, edge_angle_y, edge_angle_z ) +constraints.createConstraint(physics_id_1, physics_id_2, + constraint_type, + edge_position_x, edge_position_y, edge_position_z, + edge_angle_x, edge_angle_y, edge_angle_z) diff --git a/doc/python_api/examples/bge.texture.1.py b/doc/python_api/examples/bge.texture.1.py index 74b37e72994..faa0ae736e8 100644 --- a/doc/python_api/examples/bge.texture.1.py +++ b/doc/python_api/examples/bge.texture.1.py @@ -6,29 +6,31 @@ createTexture() and removeTexture() are to be called from a module Python Controller. """ from bge import logic -from bge import texture +from bge import texture + def createTexture(cont): """Create a new Dynamic Texture""" object = cont.owner - + # get the reference pointer (ID) of the internal texture ID = texture.materialID(obj, 'IMoriginal.png') - - # create a texture object + + # create a texture object object_texture = texture.Texture(object, ID) - + # create a new source with an external image url = logic.expandPath("//newtexture.jpg") new_source = texture.ImageFFmpeg(url) - + # the texture has to be stored in a permanent Python object logic.texture = object_texture - + # update/replace the texture logic.texture.source = new_source logic.texture.refresh(False) + def removeTexture(cont): """Delete the Dynamic Texture, reversing back the final to its original state.""" try: diff --git a/doc/python_api/examples/bge.texture.py b/doc/python_api/examples/bge.texture.py index 0ec9aa16bca..70e4d6d9377 100644 --- a/doc/python_api/examples/bge.texture.py +++ b/doc/python_api/examples/bge.texture.py @@ -9,14 +9,14 @@ from bge import logic cont = logic.getCurrentController() obj = cont.owner - -# the creation of the texture must be done once: save the + +# the creation of the texture must be done once: save the # texture object in an attribute of bge.logic module makes it persistent if not hasattr(logic, 'video'): - + # identify a static texture by name matID = texture.materialID(obj, 'IMvideo.png') - + # create a dynamic texture that will replace the static texture logic.video = texture.Texture(obj, matID) @@ -24,7 +24,7 @@ if not hasattr(logic, 'video'): movie = logic.expandPath('//trailer_400p.ogg') logic.video.source = texture.VideoFFmpeg(movie) logic.video.source.scale = True - + # quick off the movie, but it wont play in the background logic.video.source.play() diff --git a/doc/python_api/examples/blf.py b/doc/python_api/examples/blf.py index 3ab7f789ce8..f6e87cf488d 100644 --- a/doc/python_api/examples/blf.py +++ b/doc/python_api/examples/blf.py @@ -1,6 +1,7 @@ """ Hello World Text Example ++++++++++++++++++++++++ + Blender Game Engine example of using the blf module. For this module to work we need to use the OpenGL wrapper :class:`~bgl` as well. """ @@ -11,31 +12,33 @@ from bge import logic import bgl import blf + def init(): """init function - runs once""" # create a new font object, use external ttf file font_path = logic.expandPath('//Zeyada.ttf') - # store the font indice - to use later + # store the font indice - to use later logic.font_id = blf.load(font_path) - # set the font drawing routine to run every frame + # set the font drawing routine to run every frame scene = logic.getCurrentScene() - scene.post_draw=[write] + scene.post_draw = [write] + def write(): """write on screen""" width = render.getWindowWidth() height = render.getWindowHeight() - + # OpenGL setup bgl.glMatrixMode(bgl.GL_PROJECTION) bgl.glLoadIdentity() bgl.gluOrtho2D(0, width, 0, height) bgl.glMatrixMode(bgl.GL_MODELVIEW) bgl.glLoadIdentity() - + # BLF drawing routine font_id = logic.font_id - blf.position(font_id, (width*0.2), (height*0.3), 0) + blf.position(font_id, (width * 0.2), (height * 0.3), 0) blf.size(font_id, 50, 72) blf.draw(font_id, "Hello World") diff --git a/doc/python_api/examples/mathutils.Vector.py b/doc/python_api/examples/mathutils.Vector.py index 880b4ef2590..bf1fc70353f 100644 --- a/doc/python_api/examples/mathutils.Vector.py +++ b/doc/python_api/examples/mathutils.Vector.py @@ -1,15 +1,15 @@ import mathutils # zero length vector -vec = mathutils.Vector((0, 0, 1)) +vec = mathutils.Vector((0.0, 0.0, 1.0)) # unit length vector vec_a = vec.copy().normalize() -vec_b = mathutils.Vector((0, 1, 2)) +vec_b = mathutils.Vector((0.0, 1.0, 2.0)) -vec2d = mathutils.Vector((1, 2)) -vec3d = mathutils.Vector((1, 0, 0)) +vec2d = mathutils.Vector((1.0, 2.0)) +vec3d = mathutils.Vector((1.0, 0.0, 0.0)) vec4d = vec_a.to_4d() # other mathutuls types @@ -34,9 +34,9 @@ vec_a + vec_b vec_a - vec_b vec_a * vec_b vec_a * 10.0 -vec_a * matrix +matrix * vec_a +quat * vec_a vec_a * vec_b -vec_a * quat -vec_a @@ -44,6 +44,7 @@ vec_a * quat x = vec_a[0] len(vec) vec_a[:] = vec_b +vec_a[:] = 1.0, 2.0, 3.0 vec2d[:] = vec3d[:2] diff --git a/doc/python_api/rst/bge.constraints.rst b/doc/python_api/rst/bge.constraints.rst index 882bbc39b9f..12ce8617457 100644 --- a/doc/python_api/rst/bge.constraints.rst +++ b/doc/python_api/rst/bge.constraints.rst @@ -1,28 +1,47 @@ -Game Engine bge.constraints Module -================================== +Physics Constraints (bge.constraints) +===================================== -.. note:: - This documentation is still very weak, and needs some help! - -.. function:: createConstraint([obj1, [obj2, [restLength, [restitution, [damping]]]]]) +.. function:: createConstraint(physicsid, physicsid2, constrainttype, [pivotX, pivotY, pivotZ, [axisX, axisY, axisZ, [flag]]]]) Creates a constraint. - :arg obj1: first object on Constraint - :type obj1: :class:'bge.types.KX_GameObject' #I think, there is no error when I use one + :arg physicsid: the physics id of the first object in constraint + :type physicsid: int - :arg obj2: second object on Constraint - :type obj2: :class:'bge.types.KX_GameObject' #too + :arg physicsid2: the physics id of the second object in constraint + :type physicsid2: int - :arg restLength: #to be filled - :type restLength: float + :arg constrainttype: the type of the constraint. The constraint types are: - :arg restitution: #to be filled - :type restitution: float + - :class:`POINTTOPOINT_CONSTRAINT` + - :class:`LINEHINGE_CONSTRAINT` + - :class:`ANGULAR_CONSTRAINT` + - :class:`CONETWIST_CONSTRAINT` + - :class:`VEHICLE_CONSTRAINT` - :arg damping: #to be filled - :type damping: float + :type constrainttype: int + + :arg pivotX: pivot X position + :type pivotX: float + + :arg pivotY: pivot Y position + :type pivotY: float + + :arg pivotZ: pivot Z position + :type pivotZ: float + + :arg axisX: X axis + :type axisX: float + + :arg axisY: Y axis + :type axisY: float + + :arg axisZ: Z axis + :type axisZ: float + + :arg flag: .. to do + :type flag: int .. attribute:: error @@ -49,7 +68,7 @@ Game Engine bge.constraints Module :type constraintId: int :return: a vehicle constraint object. - :rtype: :class:'KX_VehicleWrapper' + :rtype: :class:`bge.types.KX_VehicleWrapper` .. function:: removeConstraint(constraintId) @@ -60,10 +79,10 @@ Game Engine bge.constraints Module .. function:: setCcdMode(ccdMode) - ..note:: + .. note:: Very experimental, not recommended - Sets the CCD mode in the Physics Environment. + Sets the CCD (Continous Colision Detection) mode in the Physics Environment. :arg ccdMode: The new CCD mode. :type ccdMode: int @@ -73,21 +92,21 @@ Game Engine bge.constraints Module .. note:: Reasonable default is 0.02 (if units are meters) - Sets the contact breaking treshold in the Physics Environment. + Sets tresholds to do with contact point management. :arg breakingTreshold: The new contact breaking treshold. :type breakingTreshold: float .. function:: setDeactivationAngularTreshold(angularTreshold) - Sets the deactivation angular treshold. + Sets the angular velocity treshold. :arg angularTreshold: New deactivation angular treshold. :type angularTreshold: float .. function:: setDeactivationLinearTreshold(linearTreshold) - Sets the deactivation linear treshold. + Sets the linear velocity treshold. :arg linearTreshold: New deactivation linear treshold. :type linearTreshold: float @@ -104,21 +123,20 @@ Game Engine bge.constraints Module Sets the debug mode. Debug modes: - - No debug: 0 - - Draw wireframe: 1 - - Draw Aabb: 2 #What's Aabb? - - Draw freatures text: 4 - - Draw contact points: 8 - - No deactivation: 16 - - No help text: 32 - - Draw text: 64 - - Profile timings: 128 - - Enable sat comparision: 256 - - Disable Bullet LCP: 512 - - Enable CCD: 1024 - - Draw Constraints: #(1 << 11) = ? - - Draw Constraint Limits: #(1 << 12) = ? - - Fast Wireframe: #(1 << 13) = ? + - :class:`DBG_NODEBUG` + - :class:`DBG_DRAWWIREFRAME` + - :class:`DBG_DRAWAABB` + - :class:`DBG_DRAWFREATURESTEXT` + - :class:`DBG_DRAWCONTACTPOINTS` + - :class:`DBG_NOHELPTEXT` + - :class:`DBG_DRAWTEXT` + - :class:`DBG_PROFILETIMINGS` + - :class:`DBG_ENABLESATCOMPARISION` + - :class:`DBG_DISABLEBULLETLCP` + - :class:`DBG_ENABLECCD` + - :class:`DBG_DRAWCONSTRAINTS` + - :class:`DBG_DRAWCONSTRAINTLIMITS` + - :class:`DBG_FASTWIREFRAME` :arg mode: The new debug mode. :type mode: int @@ -138,7 +156,10 @@ Game Engine bge.constraints Module .. function:: setLinearAirDamping(damping) - Not implemented. + .. note:: + Not implemented. + + Sets the linear air damping for rigidbodies. .. function:: setNumIterations(numiter) @@ -156,10 +177,10 @@ Game Engine bge.constraints Module .. function:: setSolverDamping(damping) - ..note:: + .. note:: Very experimental, not recommended - Sets the solver damping. + Sets the damper constant of a penalty based solver. :arg damping: New damping for the solver. :type damping: float @@ -169,7 +190,7 @@ Game Engine bge.constraints Module .. note:: Very experimental, not recommended - Sets the solver tau. + Sets the spring constant of a penalty based solver. :arg tau: New tau for the solver. :type tau: float @@ -189,7 +210,7 @@ Game Engine bge.constraints Module .. note:: Very experimental, not recommended - Sets the sor constant. + Sets the successive overrelaxation constant. :arg sor: New sor value. :type sor: float @@ -197,3 +218,136 @@ Game Engine bge.constraints Module .. function:: setUseEpa(epa) Not implemented. + +.. data:: DBG_NODEBUG + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + No debug. + +.. data:: DBG_DRAWWIREFRAME + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw wireframe in debug. + +.. data:: DBG_DRAWAABB + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw Axis Aligned Bounding Box in debug. + +.. data:: DBG_DRAWFREATURESTEXT + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw freatures text in debug. + +.. data:: DBG_DRAWCONTACTPOINTS + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw contact points in debug. + +.. data:: DBG_NOHELPTEXT + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Debug without help text. + +.. data:: DBG_DRAWTEXT + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw text in debug. + +.. data:: DBG_PROFILETIMINGS + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw profile timings in debug. + +.. data:: DBG_ENABLESATCOMPARISION + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Enable sat comparision in debug. + +.. data:: DBG_DISABLEBULLETLCP + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Disable Bullet LCP. + +.. data:: DBG_ENABLECCD + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Enable Continous Colision Detection in debug. + +.. data:: DBG_DRAWCONSTRAINTS + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw constraints in debug. + +.. data:: DBG_DRAWCONSTRAINTLIMITS + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw constraint limits in debug. + +.. data:: DBG_FASTWIREFRAME + + .. note:: + Debug mode to be used with function :class:`setDebugMode` + + Draw a fast wireframe in debug. + +.. data:: POINTTOPOINT_CONSTRAINT + + .. note:: + Constraint type to be used with function :class:`createConstraint` + + .. to do + +.. data:: LINEHINGE_CONSTRAINT + + .. note:: + Constraint type to be used with function :class:`createConstraint` + + .. to do + +.. data:: ANGULAR_CONSTRAINT + + .. note:: + Constraint type to be used with function :class:`createConstraint` + + .. to do + +.. data:: CONETWIST_CONSTRAINT + + .. note:: + Constraint type to be used with function :class:`createConstraint` + + .. to do + +.. data:: VEHICLE_CONSTRAINT + + .. note:: + Constraint type to be used with function :class:`createConstraint` + + .. to do diff --git a/doc/python_api/rst/bge.events.rst b/doc/python_api/rst/bge.events.rst index cc76ecded85..074e928f0d8 100644 --- a/doc/python_api/rst/bge.events.rst +++ b/doc/python_api/rst/bge.events.rst @@ -1,6 +1,6 @@ -Game Engine bge.events Module -============================= +Game Keys (bge.events) +====================== ***** Intro diff --git a/doc/python_api/rst/bge.logic.rst b/doc/python_api/rst/bge.logic.rst index f7163ea928e..128f87f76bd 100644 --- a/doc/python_api/rst/bge.logic.rst +++ b/doc/python_api/rst/bge.logic.rst @@ -1,6 +1,7 @@ -Game Engine bge.logic Module -============================ +Game Logic (bge.logic) +====================== + ***** Intro ***** diff --git a/doc/python_api/rst/bge.render.rst b/doc/python_api/rst/bge.render.rst index 9f17455601b..10514049a8a 100644 --- a/doc/python_api/rst/bge.render.rst +++ b/doc/python_api/rst/bge.render.rst @@ -1,6 +1,6 @@ -Game Engine bge.render Module -============================= +Rasterizer (bge.render) +======================= ***** Intro @@ -16,8 +16,8 @@ Intro import bge.render import bge.logic - # SCALE sets the speed of motion - SCALE=[1, 0.5] + # scale sets the speed of motion + scale = 1.0, 0.5 co = bge.logic.getCurrentController() obj = co.getOwner() @@ -27,8 +27,8 @@ Intro # Transform the mouse coordinates to see how far the mouse has moved. def mousePos(): - x = (bge.render.getWindowWidth()/2 - mouse.getXPosition())*SCALE[0] - y = (bge.render.getWindowHeight()/2 - mouse.getYPosition())*SCALE[1] + x = (bge.render.getWindowWidth() / 2 - mouse.getXPosition()) * scale[0] + y = (bge.render.getWindowHeight() / 2 - mouse.getYPosition()) * scale[1] return (x, y) pos = mousePos() @@ -43,7 +43,7 @@ Intro bge.logic.addActiveActuator(wmotion, True) # Centre the mouse - bge.render.setMousePosition(bge.render.getWindowWidth()/2, bge.render.getWindowHeight()/2) + bge.render.setMousePosition(bge.render.getWindowWidth() / 2, bge.render.getWindowHeight() / 2) ********* Constants diff --git a/doc/python_api/rst/bge.texture.rst b/doc/python_api/rst/bge.texture.rst index 996f79a313a..f3e9f98dded 100644 --- a/doc/python_api/rst/bge.texture.rst +++ b/doc/python_api/rst/bge.texture.rst @@ -1,10 +1,6 @@ -Game Engine bge.texture Module -============================== - -.. note:: - This documentation is still very weak, and needs some help! Right now they are mostly a collection - of the docstrings found in the bge.texture source code + some random places filled with text. +Video Texture (bge.texture) +=========================== ***** Intro diff --git a/doc/python_api/rst/bge.types.rst b/doc/python_api/rst/bge.types.rst index e42b362c771..36ef9154e17 100644 --- a/doc/python_api/rst/bge.types.rst +++ b/doc/python_api/rst/bge.types.rst @@ -1,6 +1,6 @@ -Game Engine bge.types Module -============================= +Game Types (bge.types) +====================== .. module:: bge.types diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst index 76b7442f2c5..236bfafb295 100644 --- a/doc/python_api/rst/bgl.rst +++ b/doc/python_api/rst/bgl.rst @@ -1,6 +1,6 @@ -bgl module (OpenGL wrapper) -=========================== +OpenGL Wrapper (bgl) +==================== .. module:: bgl @@ -71,8 +71,8 @@ OpenGL}" and the online NeHe tutorials are two of the best resources. .. seealso:: `OpenGL Docs <http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/begin.html>`_ :type mode: Enumerated constant - :arg mode: Specifies the primitive that will be create from vertices between glBegin and - glEnd. + :arg mode: Specifies the primitive that will be create from vertices between + glBegin and glEnd. .. function:: glBindTexture(target, texture): @@ -1886,4 +1886,3 @@ class Buffer: the Buffer. If a template is not passed in all fields will be initialized to 0. :rtype: Buffer object :return: The newly created buffer as a PyObject. - diff --git a/doc/python_api/sphinx_doc_gen.py b/doc/python_api/sphinx_doc_gen.py index 6b514cf9eb1..f8561c719bc 100644 --- a/doc/python_api/sphinx_doc_gen.py +++ b/doc/python_api/sphinx_doc_gen.py @@ -416,6 +416,7 @@ def pymodule2sphinx(BASEPATH, module_name, module, title): del key, descr classes = [] + submodules = [] for attribute in module_dir: if not attribute.startswith("_"): @@ -437,6 +438,8 @@ def pymodule2sphinx(BASEPATH, module_name, module, title): py_c_func2sphinx("", fw, module_name, None, attribute, value, is_class=False) elif value_type == type: classes.append((attribute, value)) + elif issubclass(value_type, types.ModuleType): + submodules.append((attribute, value)) elif value_type in (bool, int, float, str, tuple): # constant, not much fun we can do here except to list it. # TODO, figure out some way to document these! @@ -444,12 +447,26 @@ def pymodule2sphinx(BASEPATH, module_name, module, title): write_indented_lines(" ", fw, "constant value %s" % repr(value), False) fw("\n") else: - print("\tnot documenting %s.%s" % (module_name, attribute)) + print("\tnot documenting %s.%s of %r type" % (module_name, attribute, value_type.__name__)) continue attribute_set.add(attribute) # TODO, more types... + # TODO, bpy_extras does this already, mathutils not. + """ + if submodules: + fw("\n" + "**********\n" + "Submodules\n" + "**********\n" + "\n" + ) + for attribute, submod in submodules: + fw("* :mod:`%s.%s`\n" % (module_name, attribute)) + fw("\n") + """ + # write collected classes now for (type_name, value) in classes: # May need to be its own function diff --git a/doc/python_api/sphinx_doc_gen.sh b/doc/python_api/sphinx_doc_gen.sh index 5f23ca395b6..a3befe1b7cb 100755 --- a/doc/python_api/sphinx_doc_gen.sh +++ b/doc/python_api/sphinx_doc_gen.sh @@ -38,8 +38,11 @@ cp $SPHINXBASE/sphinx-out/contents.html $SPHINXBASE/sphinx-out/index.html ssh $SSH_USER@emo.blender.org 'rm -rf '$SSH_UPLOAD_FULL'/*' rsync --progress -avze "ssh -p 22" $SPHINXBASE/sphinx-out/* $SSH_HOST:$SSH_UPLOAD_FULL/ -# symlink the dir to a static URL -ssh $SSH_USER@emo.blender.org 'rm '$SSH_UPLOAD'/250PythonDoc && ln -s '$SSH_UPLOAD_FULL' '$SSH_UPLOAD'/250PythonDoc' +## symlink the dir to a static URL +#ssh $SSH_USER@emo.blender.org 'rm '$SSH_UPLOAD'/250PythonDoc && ln -s '$SSH_UPLOAD_FULL' '$SSH_UPLOAD'/250PythonDoc' + +# better redirect +ssh $SSH_USER@emo.blender.org 'echo "<html><head><title>Redirecting...</title><meta http-equiv=\"REFRESH\" content=\"0;url=../blender_python_api_'$BLENDER_VERSION'/\"></head><body>Redirecting...</body></html>" > '$SSH_UPLOAD'/250PythonDoc/index.html' # pdf sphinx-build -b latex $SPHINXBASE/sphinx-in $SPHINXBASE/sphinx-out diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt index ccd763ef42c..d7658c50a36 100644 --- a/intern/ghost/CMakeLists.txt +++ b/intern/ghost/CMakeLists.txt @@ -44,7 +44,6 @@ set(SRC intern/GHOST_ISystem.cpp intern/GHOST_ISystemPaths.cpp intern/GHOST_ModifierKeys.cpp - intern/GHOST_NDOFManager.cpp intern/GHOST_Path-api.cpp intern/GHOST_Path-api.cpp intern/GHOST_Rect.cpp @@ -74,12 +73,10 @@ set(SRC intern/GHOST_EventDragnDrop.h intern/GHOST_EventKey.h intern/GHOST_EventManager.h - intern/GHOST_EventNDOF.h intern/GHOST_EventString.h intern/GHOST_EventTrackpad.h intern/GHOST_EventWheel.h intern/GHOST_ModifierKeys.h - intern/GHOST_NDOFManager.h intern/GHOST_System.h intern/GHOST_SystemPaths.h intern/GHOST_TimerManager.h @@ -97,6 +94,20 @@ if(WITH_GHOST_DEBUG) add_definitions(-DWITH_GHOST_DEBUG) endif() +if(WITH_INPUT_NDOF) + add_definitions(-DWITH_INPUT_NDOF) + + list(APPEND SRC + intern/GHOST_NDOFManager.cpp + + intern/GHOST_EventNDOF.h + intern/GHOST_NDOFManager.h + ) + + list(APPEND INC_SYS + ${NDOF_INCLUDE_DIRS} + ) +endif() if(WITH_HEADLESS OR WITH_GHOST_SDL) if(WITH_HEADLESS) @@ -158,12 +169,21 @@ elseif(APPLE) intern/GHOST_SystemCocoa.mm intern/GHOST_SystemPathsCocoa.mm intern/GHOST_WindowCocoa.mm - + intern/GHOST_DisplayManagerCocoa.h intern/GHOST_SystemCocoa.h intern/GHOST_SystemPathsCocoa.h intern/GHOST_WindowCocoa.h ) + + if(WITH_INPUT_NDOF) + list(APPEND SRC + intern/GHOST_NDOFManagerCocoa.mm + + intern/GHOST_NDOFManagerCocoa.h + ) + endif() + else() list(APPEND SRC intern/GHOST_DisplayManagerCarbon.cpp @@ -215,6 +235,14 @@ elseif(UNIX) ) endif() + if(WITH_INPUT_NDOF) + list(APPEND SRC + intern/GHOST_NDOFManagerX11.cpp + + intern/GHOST_NDOFManagerX11.h + ) + endif() + elseif(WIN32) if(MSVC) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX") @@ -238,6 +266,15 @@ elseif(WIN32) intern/GHOST_WindowWin32.h intern/GHOST_TaskbarWin32.h ) + + if(WITH_INPUT_NDOF) + list(APPEND SRC + intern/GHOST_NDOFManagerWin32.cpp + + intern/GHOST_NDOFManagerWin32.h + ) + endif() + endif() blender_add_lib(bf_intern_ghost "${SRC}" "${INC}" "${INC_SYS}") diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h index 75837239c4a..a315dfa85e9 100644 --- a/intern/ghost/GHOST_C-api.h +++ b/intern/ghost/GHOST_C-api.h @@ -288,21 +288,6 @@ extern GHOST_TSuccess GHOST_SetProgressBar(GHOST_WindowHandle windowhandle, floa * @param windowhandle The handle to the window */ extern GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle); - - -/*************************************************************************************** - ** N-degree of freedom device management functionality - ***************************************************************************************/ - -/** -* Open N-degree of freedom devices - */ -extern int GHOST_OpenNDOF(GHOST_SystemHandle systemhandle, - GHOST_WindowHandle windowhandle, - GHOST_NDOFLibraryInit_fp setNdofLibraryInit, - GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, - GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen - ); /*************************************************************************************** ** Cursor management functionality diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h index 69e10070be5..015ae780bea 100644 --- a/intern/ghost/GHOST_ISystem.h +++ b/intern/ghost/GHOST_ISystem.h @@ -298,22 +298,6 @@ public: */ virtual GHOST_TSuccess removeEventConsumer(GHOST_IEventConsumer* consumer) = 0; - /*************************************************************************************** - ** N-degree of freedom device management functionality - ***************************************************************************************/ - - /** - * Starts the N-degree of freedom device manager - */ - virtual int openNDOF(GHOST_IWindow*, - GHOST_NDOFLibraryInit_fp setNdofLibraryInit, - GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, - GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen - // original patch only - // GHOST_NDOFEventHandler_fp setNdofEventHandler - ) = 0; - - /*************************************************************************************** ** Cursor management functionality ***************************************************************************************/ diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h index 6a4da5c9d38..f24ab00acd3 100644 --- a/intern/ghost/GHOST_Types.h +++ b/intern/ghost/GHOST_Types.h @@ -47,11 +47,6 @@ typedef unsigned short GHOST_TUns16; typedef int GHOST_TInt32; typedef unsigned int GHOST_TUns32; -#ifdef WIN32 -#define WM_BLND_NDOF_AXIS WM_USER + 1 -#define WM_BLND_NDOF_BTN WM_USER + 2 -#endif - #if defined(WIN32) && !defined(FREE_WINDOWS) typedef __int64 GHOST_TInt64; typedef unsigned __int64 GHOST_TUns64; @@ -440,37 +435,33 @@ typedef struct { GHOST_TUns8 **strings; } GHOST_TStringArray; +typedef enum { + GHOST_kNotStarted, + GHOST_kStarting, + GHOST_kInProgress, + GHOST_kFinishing, + GHOST_kFinished + } GHOST_TProgress; -/* original patch used floats, but the driver return ints and uns. We will calibrate in view, no sense on doing conversions twice */ -/* as all USB device controls are likely to use ints, this is also more future proof */ -//typedef struct { -// /** N-degree of freedom device data */ -// float tx, ty, tz; /** -x left, +y up, +z forward */ -// float rx, ry, rz; -// float dt; -//} GHOST_TEventNDOFData; +typedef struct { + /** N-degree of freedom device data v3 [GSoC 2010] */ + // Each component normally ranges from -1 to +1, but can exceed that. + // These use blender standard view coordinates, with positive rotations being CCW about the axis. + float tx, ty, tz; // translation + float rx, ry, rz; // rotation: + // axis = (rx,ry,rz).normalized + // amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg] + float dt; // time since previous NDOF Motion event + GHOST_TProgress progress; // Starting, InProgress or Finishing (for modal handlers) +} GHOST_TEventNDOFMotionData; + +typedef enum { GHOST_kPress, GHOST_kRelease } GHOST_TButtonAction; + // good for mouse or other buttons too, hmmm? typedef struct { - /** N-degree of freedom device data v2*/ - int changed; - GHOST_TUns64 client; - GHOST_TUns64 address; - GHOST_TInt16 tx, ty, tz; /** -x left, +y up, +z forward */ - GHOST_TInt16 rx, ry, rz; - GHOST_TInt16 buttons; - GHOST_TUns64 time; - GHOST_TUns64 delta; -} GHOST_TEventNDOFData; - -typedef int (*GHOST_NDOFLibraryInit_fp)(void); -typedef void (*GHOST_NDOFLibraryShutdown_fp)(void* deviceHandle); -typedef void* (*GHOST_NDOFDeviceOpen_fp)(void* platformData); - -// original patch windows callback. In mac os X version the callback is internal to the plug-in and post an event to main thead. -// not necessary faster, but better integration with other events. - -//typedef int (*GHOST_NDOFEventHandler_fp)(float* result7, void* deviceHandle, unsigned int message, unsigned int* wParam, unsigned long* lParam); -//typedef void (*GHOST_NDOFCallBack_fp)(GHOST_TEventNDOFDataV2 *VolDatas); + GHOST_TButtonAction action; + short button; +} GHOST_TEventNDOFButtonData; typedef struct { /** The key code. */ diff --git a/intern/ghost/SConscript b/intern/ghost/SConscript index c65ec58a97b..234fc0a172e 100644 --- a/intern/ghost/SConscript +++ b/intern/ghost/SConscript @@ -11,7 +11,7 @@ if window_system == 'darwin': sources += env.Glob('intern/*.mm') -pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_SystemPaths', 'GHOST_Window', 'GHOST_DropTarget'] +pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_SystemPaths', 'GHOST_Window', 'GHOST_DropTarget', 'GHOST_NDOFManager'] defs=['_USE_MATH_DEFINES'] incs = '. ../string #extern/glew/include #source/blender/imbuf #source/blender/makesdna ' + env['BF_OPENGL_INC'] @@ -76,7 +76,25 @@ else: if env['BF_GHOST_DEBUG']: defs.append('WITH_GHOST_DEBUG') else: - sources.remove('intern' + os.sep + 'GHOST_EventPrinter.cpp') + sources.remove('intern' + os.sep + 'GHOST_EventPrinter.cpp') + +if env['WITH_BF_3DMOUSE']: + defs.append('WITH_INPUT_NDOF') + + if env['OURPLATFORM']=='linux2': + incs += ' ' + env['BF_3DMOUSE_INC'] +else: + sources.remove('intern' + os.sep + 'GHOST_NDOFManager.cpp') + try: + if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc'): + sources.remove('intern' + os.sep + 'GHOST_NDOFManagerWin32.cpp') + elif window_system=='darwin': + sources.remove('intern' + os.sep + 'GHOST_NDOFManagerCocoa.mm') + else: + sources.remove('intern' + os.sep + 'GHOST_NDOFManagerX11.cpp') + except ValueError: + pass + if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc'): incs = env['BF_WINTAB_INC'] + ' ' + incs diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp index 7ba8d7db411..6332d72a42f 100644 --- a/intern/ghost/intern/GHOST_C-api.cpp +++ b/intern/ghost/intern/GHOST_C-api.cpp @@ -275,23 +275,6 @@ GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle) } -int GHOST_OpenNDOF(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle, - GHOST_NDOFLibraryInit_fp setNdofLibraryInit, - GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, - GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen) - //original patch only - /* GHOST_NDOFEventHandler_fp setNdofEventHandler)*/ -{ - GHOST_ISystem* system = (GHOST_ISystem*) systemhandle; - - return system->openNDOF((GHOST_IWindow*) windowhandle, - setNdofLibraryInit, setNdofLibraryShutdown, setNdofDeviceOpen); -// original patch -// setNdofLibraryInit, setNdofLibraryShutdown, setNdofDeviceOpen, setNdofEventHandler); -} - - - GHOST_TStandardCursor GHOST_GetCursorShape(GHOST_WindowHandle windowhandle) { GHOST_IWindow* window = (GHOST_IWindow*) windowhandle; diff --git a/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp b/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp index 30d9aa31207..47f748927ab 100644 --- a/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp +++ b/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp @@ -35,8 +35,11 @@ #include "GHOST_DisplayManagerWin32.h" #include "GHOST_Debug.h" -// We do not support multiple monitors at the moment +#define _WIN32_WINNT 0x501 // require Windows XP or newer +#define WIN32_LEAN_AND_MEAN #include <windows.h> + +// We do not support multiple monitors at the moment #define COMPILE_MULTIMON_STUBS #ifndef FREE_WINDOWS #include <multimon.h> diff --git a/intern/ghost/intern/GHOST_DropTargetWin32.cpp b/intern/ghost/intern/GHOST_DropTargetWin32.cpp index 2e77da42b31..99990a46c2a 100644 --- a/intern/ghost/intern/GHOST_DropTargetWin32.cpp +++ b/intern/ghost/intern/GHOST_DropTargetWin32.cpp @@ -33,6 +33,7 @@ #include "GHOST_Debug.h" #include "GHOST_DropTargetWin32.h" +#include <ShellApi.h> #ifdef GHOST_DEBUG // utility diff --git a/intern/ghost/intern/GHOST_DropTargetWin32.h b/intern/ghost/intern/GHOST_DropTargetWin32.h index 0a553b6701e..980e9f9fe9b 100644 --- a/intern/ghost/intern/GHOST_DropTargetWin32.h +++ b/intern/ghost/intern/GHOST_DropTargetWin32.h @@ -33,7 +33,6 @@ #ifndef _GHOST_DROP_TARGET_WIN32_H_ #define _GHOST_DROP_TARGET_WIN32_H_ -#include <windows.h> #include <string.h> #include <GHOST_Types.h> #include "GHOST_WindowWin32.h" diff --git a/intern/ghost/intern/GHOST_EventManager.cpp b/intern/ghost/intern/GHOST_EventManager.cpp index 1483555c362..86b87973038 100644 --- a/intern/ghost/intern/GHOST_EventManager.cpp +++ b/intern/ghost/intern/GHOST_EventManager.cpp @@ -42,7 +42,7 @@ #include "GHOST_EventManager.h" #include <algorithm> #include "GHOST_Debug.h" - +#include <stdio.h> // [mce] temp debug GHOST_EventManager::GHOST_EventManager() { diff --git a/intern/ghost/intern/GHOST_EventNDOF.h b/intern/ghost/intern/GHOST_EventNDOF.h index 70861b08fc6..394aff0493f 100644 --- a/intern/ghost/intern/GHOST_EventNDOF.h +++ b/intern/ghost/intern/GHOST_EventNDOF.h @@ -19,11 +19,6 @@ * * ***** END GPL LICENSE BLOCK ***** */ - -/** \file ghost/intern/GHOST_EventNDOF.h - * \ingroup GHOST - */ - #ifndef _GHOST_EVENT_NDOF_H_ @@ -31,32 +26,33 @@ #include "GHOST_Event.h" -/** - * N-degree of freedom device event. - */ -class GHOST_EventNDOF : public GHOST_Event -{ -public: - /** - * Constructor. - * @param msec The time this event was generated. - * @param type The type of this event. - * @param x The x-coordinate of the location the cursor was at at the time of the event. - * @param y The y-coordinate of the location the cursor was at at the time of the event. - */ - GHOST_EventNDOF(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow* window, - GHOST_TEventNDOFData data) - : GHOST_Event(msec, type, window) - { - m_ndofEventData = data; - m_data = &m_ndofEventData; - } -protected: - /** translation & rotation from the device. */ - GHOST_TEventNDOFData m_ndofEventData; -}; +class GHOST_EventNDOFMotion : public GHOST_Event + { + protected: + GHOST_TEventNDOFMotionData m_axisData; + + public: + GHOST_EventNDOFMotion(GHOST_TUns64 time, GHOST_IWindow* window) + : GHOST_Event(time, GHOST_kEventNDOFMotion, window) + { + m_data = &m_axisData; + } + }; + + +class GHOST_EventNDOFButton : public GHOST_Event + { + protected: + GHOST_TEventNDOFButtonData m_buttonData; + + public: + GHOST_EventNDOFButton(GHOST_TUns64 time, GHOST_IWindow* window) + : GHOST_Event(time, GHOST_kEventNDOFButton, window) + { + m_data = &m_buttonData; + } + }; #endif // _GHOST_EVENT_NDOF_H_ - diff --git a/intern/ghost/intern/GHOST_NDOFManager.cpp b/intern/ghost/intern/GHOST_NDOFManager.cpp index dae6cb5b544..855e27b9964 100644 --- a/intern/ghost/intern/GHOST_NDOFManager.cpp +++ b/intern/ghost/intern/GHOST_NDOFManager.cpp @@ -1,4 +1,6 @@ /* + * $Id$ + * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -15,122 +17,458 @@ * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * Contributor(s): none yet. + * Contributor(s): + * Mike Erwin * * ***** END GPL LICENSE BLOCK ***** */ -/** \file ghost/intern/GHOST_NDOFManager.cpp - * \ingroup GHOST - */ +#include "GHOST_Debug.h" +#include "GHOST_NDOFManager.h" +#include "GHOST_EventNDOF.h" +#include "GHOST_EventKey.h" +#include "GHOST_WindowManager.h" +#include <string.h> // for memory functions +#include <stdio.h> // for error/info reporting +#include <math.h> +#ifdef DEBUG_NDOF_MOTION +// printable version of each GHOST_TProgress value +static const char* progress_string[] = + {"not started","starting","in progress","finishing","finished"}; +#endif -#include <stdio.h> /* just for printf */ +#ifdef DEBUG_NDOF_BUTTONS +static const char* ndof_button_names[] = { + // used internally, never sent + "NDOF_BUTTON_NONE", + // these two are available from any 3Dconnexion device + "NDOF_BUTTON_MENU", + "NDOF_BUTTON_FIT", + // standard views + "NDOF_BUTTON_TOP", + "NDOF_BUTTON_BOTTOM", + "NDOF_BUTTON_LEFT", + "NDOF_BUTTON_RIGHT", + "NDOF_BUTTON_FRONT", + "NDOF_BUTTON_BACK", + // more views + "NDOF_BUTTON_ISO1", + "NDOF_BUTTON_ISO2", + // 90 degree rotations + "NDOF_BUTTON_ROLL_CW", + "NDOF_BUTTON_ROLL_CCW", + "NDOF_BUTTON_SPIN_CW", + "NDOF_BUTTON_SPIN_CCW", + "NDOF_BUTTON_TILT_CW", + "NDOF_BUTTON_TILT_CCW", + // device control + "NDOF_BUTTON_ROTATE", + "NDOF_BUTTON_PANZOOM", + "NDOF_BUTTON_DOMINANT", + "NDOF_BUTTON_PLUS", + "NDOF_BUTTON_MINUS", + // general-purpose buttons + "NDOF_BUTTON_1", + "NDOF_BUTTON_2", + "NDOF_BUTTON_3", + "NDOF_BUTTON_4", + "NDOF_BUTTON_5", + "NDOF_BUTTON_6", + "NDOF_BUTTON_7", + "NDOF_BUTTON_8", + "NDOF_BUTTON_9", + "NDOF_BUTTON_10", +}; +#endif -#include "GHOST_NDOFManager.h" +static const NDOF_ButtonT SpaceNavigator_HID_map[] = { + NDOF_BUTTON_MENU, + NDOF_BUTTON_FIT +}; +static const NDOF_ButtonT SpaceExplorer_HID_map[] = { + NDOF_BUTTON_1, + NDOF_BUTTON_2, + NDOF_BUTTON_TOP, + NDOF_BUTTON_LEFT, + NDOF_BUTTON_RIGHT, + NDOF_BUTTON_FRONT, + NDOF_BUTTON_NONE, // esc key + NDOF_BUTTON_NONE, // alt key + NDOF_BUTTON_NONE, // shift key + NDOF_BUTTON_NONE, // ctrl key + NDOF_BUTTON_FIT, + NDOF_BUTTON_MENU, + NDOF_BUTTON_PLUS, + NDOF_BUTTON_MINUS, + NDOF_BUTTON_ROTATE +}; -// the variable is outside the class because it must be accessed from plugin -static volatile GHOST_TEventNDOFData currentNdofValues = {0,0,0,0,0,0,0,0,0,0,0}; +static const NDOF_ButtonT SpacePilotPro_HID_map[] = { + NDOF_BUTTON_MENU, + NDOF_BUTTON_FIT, + NDOF_BUTTON_TOP, + NDOF_BUTTON_LEFT, + NDOF_BUTTON_RIGHT, + NDOF_BUTTON_FRONT, + NDOF_BUTTON_BOTTOM, + NDOF_BUTTON_BACK, + NDOF_BUTTON_ROLL_CW, + NDOF_BUTTON_ROLL_CCW, + NDOF_BUTTON_ISO1, + NDOF_BUTTON_ISO2, + NDOF_BUTTON_1, + NDOF_BUTTON_2, + NDOF_BUTTON_3, + NDOF_BUTTON_4, + NDOF_BUTTON_5, + NDOF_BUTTON_6, + NDOF_BUTTON_7, + NDOF_BUTTON_8, + NDOF_BUTTON_9, + NDOF_BUTTON_10, + NDOF_BUTTON_NONE, // esc key + NDOF_BUTTON_NONE, // alt key + NDOF_BUTTON_NONE, // shift key + NDOF_BUTTON_NONE, // ctrl key + NDOF_BUTTON_ROTATE, + NDOF_BUTTON_PANZOOM, + NDOF_BUTTON_DOMINANT, + NDOF_BUTTON_PLUS, + NDOF_BUTTON_MINUS +}; -#if !defined(_WIN32) && !defined(__APPLE__) -#include "GHOST_SystemX11.h" -#endif +/* this is the older SpacePilot (sans Pro) + * thanks to polosson for the info in this table */ +static const NDOF_ButtonT SpacePilot_HID_map[] = { + NDOF_BUTTON_1, + NDOF_BUTTON_2, + NDOF_BUTTON_3, + NDOF_BUTTON_4, + NDOF_BUTTON_5, + NDOF_BUTTON_6, + NDOF_BUTTON_TOP, + NDOF_BUTTON_LEFT, + NDOF_BUTTON_RIGHT, + NDOF_BUTTON_FRONT, + NDOF_BUTTON_NONE, // esc key + NDOF_BUTTON_NONE, // alt key + NDOF_BUTTON_NONE, // shift key + NDOF_BUTTON_NONE, // ctrl key + NDOF_BUTTON_FIT, + NDOF_BUTTON_MENU, + NDOF_BUTTON_PLUS, + NDOF_BUTTON_MINUS, + NDOF_BUTTON_DOMINANT, + NDOF_BUTTON_ROTATE, + NDOF_BUTTON_NONE // the CONFIG button -- what does it do? +}; -namespace +GHOST_NDOFManager::GHOST_NDOFManager(GHOST_System& sys) + : m_system(sys) + , m_deviceType(NDOF_UnknownDevice) // each platform has its own device detection code + , m_buttonCount(0) + , m_buttonMask(0) + , m_buttons(0) + , m_motionTime(0) + , m_prevMotionTime(0) + , m_motionState(GHOST_kNotStarted) + , m_motionEventPending(false) + , m_deadZone(0.f) { - GHOST_NDOFLibraryInit_fp ndofLibraryInit = 0; - GHOST_NDOFLibraryShutdown_fp ndofLibraryShutdown = 0; - GHOST_NDOFDeviceOpen_fp ndofDeviceOpen = 0; + // to avoid the rare situation where one triple is updated and + // the other is not, initialize them both here: + memset(m_translation, 0, sizeof(m_translation)); + memset(m_rotation, 0, sizeof(m_rotation)); } -GHOST_NDOFManager::GHOST_NDOFManager() +bool GHOST_NDOFManager::setDevice(unsigned short vendor_id, unsigned short product_id) { - m_DeviceHandle = 0; + // default to NDOF_UnknownDevice so rogue button events will get discarded + // "mystery device" owners can help build a HID_map for their hardware + + switch (vendor_id) { + case 0x046D: // Logitech (3Dconnexion) + switch (product_id) { + // -- current devices -- + case 0xC626: + puts("ndof: using SpaceNavigator"); + m_deviceType = NDOF_SpaceNavigator; + m_buttonCount = 2; + break; + case 0xC628: + puts("ndof: using SpaceNavigator for Notebooks"); + m_deviceType = NDOF_SpaceNavigator; // for Notebooks + m_buttonCount = 2; + break; + case 0xC627: + puts("ndof: using SpaceExplorer"); + m_deviceType = NDOF_SpaceExplorer; + m_buttonCount = 15; + break; + case 0xC629: + puts("ndof: using SpacePilotPro"); + m_deviceType = NDOF_SpacePilotPro; + m_buttonCount = 31; + break; - // discover the API from the plugin - ndofLibraryInit = 0; - ndofLibraryShutdown = 0; - ndofDeviceOpen = 0; + // -- older devices -- + case 0xC625: + puts("ndof: using SpacePilot"); + m_deviceType = NDOF_SpacePilot; + m_buttonCount = 21; + break; + + case 0xC623: + puts("ndof: SpaceTraveler not supported, please file a bug report"); + m_buttonCount = 8; + break; + + default: + printf("ndof: unknown Logitech product %04hx\n", product_id); + } + break; + default: + printf("ndof: unknown device %04hx:%04hx\n", vendor_id, product_id); + } + + if (m_deviceType == NDOF_UnknownDevice) { + return false; + } + else { + m_buttonMask = ~(-1 << m_buttonCount); + +#ifdef DEBUG_NDOF_BUTTONS + printf("ndof: %d buttons -> hex:%X\n", m_buttonCount, m_buttonMask); +#endif + + return true; + } } -GHOST_NDOFManager::~GHOST_NDOFManager() +void GHOST_NDOFManager::updateTranslation(short t[3], GHOST_TUns64 time) { - if (ndofLibraryShutdown) - ndofLibraryShutdown(m_DeviceHandle); + memcpy(m_translation, t, sizeof(m_translation)); + m_motionTime = time; + m_motionEventPending = true; +} - m_DeviceHandle = 0; +void GHOST_NDOFManager::updateRotation(short r[3], GHOST_TUns64 time) +{ + memcpy(m_rotation, r, sizeof(m_rotation)); + m_motionTime = time; + m_motionEventPending = true; +} + +void GHOST_NDOFManager::sendButtonEvent(NDOF_ButtonT button, bool press, GHOST_TUns64 time, GHOST_IWindow* window) +{ + GHOST_EventNDOFButton* event = new GHOST_EventNDOFButton(time, window); + GHOST_TEventNDOFButtonData* data = (GHOST_TEventNDOFButtonData*) event->getData(); + + data->action = press ? GHOST_kPress : GHOST_kRelease; + data->button = button; + +#ifdef DEBUG_NDOF_BUTTONS + printf("%s %s\n", ndof_button_names[button], press ? "pressed" : "released"); +#endif + + m_system.pushEvent(event); } +void GHOST_NDOFManager::sendKeyEvent(GHOST_TKey key, bool press, GHOST_TUns64 time, GHOST_IWindow* window) +{ + GHOST_TEventType type = press ? GHOST_kEventKeyDown : GHOST_kEventKeyUp; + GHOST_EventKey* event = new GHOST_EventKey(time, type, window, key); + +#ifdef DEBUG_NDOF_BUTTONS + printf("keyboard %s\n", press ? "down" : "up"); +#endif -int -GHOST_NDOFManager::deviceOpen(GHOST_IWindow* window, - GHOST_NDOFLibraryInit_fp setNdofLibraryInit, - GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, - GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen) + m_system.pushEvent(event); +} + +void GHOST_NDOFManager::updateButton(int button_number, bool press, GHOST_TUns64 time) { - int Pid; - - ndofLibraryInit = setNdofLibraryInit; - ndofLibraryShutdown = setNdofLibraryShutdown; - ndofDeviceOpen = setNdofDeviceOpen; - - if (ndofLibraryInit && ndofDeviceOpen) - { - Pid= ndofLibraryInit(); -#if 0 - printf("%i client \n", Pid); + GHOST_IWindow* window = m_system.getWindowManager()->getActiveWindow(); + +#ifdef DEBUG_NDOF_BUTTONS + if (m_deviceType != NDOF_UnknownDevice) + printf("ndof: button %d -> ", button_number); #endif - #if defined(WITH_HEADLESS) - /* do nothing */ - #elif defined(_WIN32) || defined(__APPLE__) - m_DeviceHandle = ndofDeviceOpen((void *)¤tNdofValues); - #elif defined(WITH_GHOST_SDL) - /* do nothing */ - #else - GHOST_SystemX11 *sys; - sys = static_cast<GHOST_SystemX11*>(GHOST_ISystem::getSystem()); - void *ndofInfo = sys->prepareNdofInfo(¤tNdofValues); - m_DeviceHandle = ndofDeviceOpen(ndofInfo); - #endif - return (Pid > 0) ? 0 : 1; - - } else - return 1; + + switch (m_deviceType) { + case NDOF_SpaceNavigator: + sendButtonEvent(SpaceNavigator_HID_map[button_number], press, time, window); + break; + case NDOF_SpaceExplorer: + switch (button_number) { + case 6: sendKeyEvent(GHOST_kKeyEsc, press, time, window); break; + case 7: sendKeyEvent(GHOST_kKeyLeftAlt, press, time, window); break; + case 8: sendKeyEvent(GHOST_kKeyLeftShift, press, time, window); break; + case 9: sendKeyEvent(GHOST_kKeyLeftControl, press, time, window); break; + default: sendButtonEvent(SpaceExplorer_HID_map[button_number], press, time, window); + } + break; + case NDOF_SpacePilotPro: + switch (button_number) { + case 22: sendKeyEvent(GHOST_kKeyEsc, press, time, window); break; + case 23: sendKeyEvent(GHOST_kKeyLeftAlt, press, time, window); break; + case 24: sendKeyEvent(GHOST_kKeyLeftShift, press, time, window); break; + case 25: sendKeyEvent(GHOST_kKeyLeftControl, press, time, window); break; + default: sendButtonEvent(SpacePilotPro_HID_map[button_number], press, time, window); + } + break; + case NDOF_SpacePilot: + switch (button_number) { + case 10: sendKeyEvent(GHOST_kKeyEsc, press, time, window); break; + case 11: sendKeyEvent(GHOST_kKeyLeftAlt, press, time, window); break; + case 12: sendKeyEvent(GHOST_kKeyLeftShift, press, time, window); break; + case 13: sendKeyEvent(GHOST_kKeyLeftControl, press, time, window); break; + case 20: puts("ndof: ignoring CONFIG button"); break; + default: sendButtonEvent(SpacePilot_HID_map[button_number], press, time, window); + } + break; + case NDOF_UnknownDevice: + printf("ndof: button %d on unknown device (ignoring)\n", button_number); + } + + int mask = 1 << button_number; + if (press) { + m_buttons |= mask; // set this button's bit + } + else { + m_buttons &= ~mask; // clear this button's bit + } } +void GHOST_NDOFManager::updateButtons(int button_bits, GHOST_TUns64 time) +{ + button_bits &= m_buttonMask; // discard any "garbage" bits + + int diff = m_buttons ^ button_bits; -bool -GHOST_NDOFManager::available() const -{ - return m_DeviceHandle != 0; + for (int button_number = 0; button_number < m_buttonCount; ++button_number) { + int mask = 1 << button_number; + + if (diff & mask) { + bool press = button_bits & mask; + updateButton(button_number, press, time); + } + } } -bool -GHOST_NDOFManager::event_present() const -{ - if( currentNdofValues.changed >0) { - printf("time %llu but%u x%i y%i z%i rx%i ry%i rz%i \n" , - currentNdofValues.time, currentNdofValues.buttons, - currentNdofValues.tx,currentNdofValues.ty,currentNdofValues.tz, - currentNdofValues.rx,currentNdofValues.ry,currentNdofValues.rz); - return true; - }else - return false; +void GHOST_NDOFManager::setDeadZone(float dz) +{ + if (dz < 0.f) { + // negative values don't make sense, so clamp at zero + dz = 0.f; + } + else if (dz > 0.5f) { + // warn the rogue user/programmer, but allow it + printf("ndof: dead zone of %.2f is rather high...\n", dz); + } + m_deadZone = dz; + printf("ndof: dead zone set to %.2f\n", dz); } -void GHOST_NDOFManager::GHOST_NDOFGetDatas(GHOST_TEventNDOFData &datas) const +static bool atHomePosition(GHOST_TEventNDOFMotionData* ndof) { - datas.tx = currentNdofValues.tx; - datas.ty = currentNdofValues.ty; - datas.tz = currentNdofValues.tz; - datas.rx = currentNdofValues.rx; - datas.ry = currentNdofValues.ry; - datas.rz = currentNdofValues.rz; - datas.buttons = currentNdofValues.buttons; - datas.client = currentNdofValues.client; - datas.address = currentNdofValues.address; - datas.time = currentNdofValues.time; - datas.delta = currentNdofValues.delta; +#define HOME(foo) (ndof->foo == 0) + return HOME(tx) && HOME(ty) && HOME(tz) && HOME(rx) && HOME(ry) && HOME(rz); +#undef HOME +} + +static bool nearHomePosition(GHOST_TEventNDOFMotionData* ndof, float threshold) +{ + if (threshold == 0.f) { + return atHomePosition(ndof); + } + else { +#define HOME1(foo) (fabsf(ndof->foo) < threshold) + return HOME1(tx) && HOME1(ty) && HOME1(tz) && HOME1(rx) && HOME1(ry) && HOME1(rz); +#undef HOME1 + } +} + +bool GHOST_NDOFManager::sendMotionEvent() +{ + if (!m_motionEventPending) + return false; + + m_motionEventPending = false; // any pending motion is handled right now + + GHOST_IWindow* window = m_system.getWindowManager()->getActiveWindow(); + + if (window == NULL) { + return false; // delivery will fail, so don't bother sending + } + + GHOST_EventNDOFMotion* event = new GHOST_EventNDOFMotion(m_motionTime, window); + GHOST_TEventNDOFMotionData* data = (GHOST_TEventNDOFMotionData*) event->getData(); + + // scale axis values here to normalize them to around +/- 1 + // they are scaled again for overall sensitivity in the WM based on user prefs + + const float scale = 1.f / 350.f; // 3Dconnexion devices send +/- 350 usually + + data->tx = scale * m_translation[0]; + data->ty = scale * m_translation[1]; + data->tz = scale * m_translation[2]; + + data->rx = scale * m_rotation[0]; + data->ry = scale * m_rotation[1]; + data->rz = scale * m_rotation[2]; + + data->dt = 0.001f * (m_motionTime - m_prevMotionTime); // in seconds + + bool handMotion = !nearHomePosition(data, m_deadZone); + + // determine what kind of motion event to send (Starting, InProgress, Finishing) + // and where that leaves this NDOF manager (NotStarted, InProgress, Finished) + switch (m_motionState) { + case GHOST_kNotStarted: + case GHOST_kFinished: + if (handMotion) { + data->progress = GHOST_kStarting; + m_motionState = GHOST_kInProgress; + // prev motion time will be ancient, so just make up something reasonable + data->dt = 0.0125f; + } + else { + // send no event and keep current state + delete event; + return false; + } + break; + case GHOST_kInProgress: + if (handMotion) { + data->progress = GHOST_kInProgress; + // keep InProgress state + } + else { + data->progress = GHOST_kFinishing; + m_motionState = GHOST_kFinished; + } + break; + default: + break; + } + +#ifdef DEBUG_NDOF_MOTION + printf("ndof motion sent -- %s\n", progress_string[data->progress]); + + // show details about this motion event + printf(" T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f\n", + data->tx, data->ty, data->tz, + data->rx, data->ry, data->rz, + data->dt); +#endif + + m_system.pushEvent(event); + + m_prevMotionTime = m_motionTime; + + return true; } diff --git a/intern/ghost/intern/GHOST_NDOFManager.h b/intern/ghost/intern/GHOST_NDOFManager.h index c9e09370e09..5bdbe7a6833 100644 --- a/intern/ghost/intern/GHOST_NDOFManager.h +++ b/intern/ghost/intern/GHOST_NDOFManager.h @@ -1,4 +1,6 @@ /* + * $Id$ + * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -15,43 +17,144 @@ * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * Contributor(s): none yet. + * Contributor(s): + * Mike Erwin * * ***** END GPL LICENSE BLOCK ***** */ - -/** \file ghost/intern/GHOST_NDOFManager.h - * \ingroup GHOST - */ - #ifndef _GHOST_NDOFMANAGER_H_ #define _GHOST_NDOFMANAGER_H_ #include "GHOST_System.h" -#include "GHOST_IWindow.h" +// #define DEBUG_NDOF_MOTION +// #define DEBUG_NDOF_BUTTONS + +typedef enum { + NDOF_UnknownDevice, // <-- motion will work fine, buttons are ignored + + // current devices + NDOF_SpaceNavigator, + NDOF_SpaceExplorer, + NDOF_SpacePilotPro, + + // older devices + NDOF_SpacePilot + + } NDOF_DeviceT; + +// NDOF device button event types +typedef enum { + // used internally, never sent + NDOF_BUTTON_NONE, + // these two are available from any 3Dconnexion device + NDOF_BUTTON_MENU, + NDOF_BUTTON_FIT, + // standard views + NDOF_BUTTON_TOP, + NDOF_BUTTON_BOTTOM, + NDOF_BUTTON_LEFT, + NDOF_BUTTON_RIGHT, + NDOF_BUTTON_FRONT, + NDOF_BUTTON_BACK, + // more views + NDOF_BUTTON_ISO1, + NDOF_BUTTON_ISO2, + // 90 degree rotations + // these don't all correspond to physical buttons + NDOF_BUTTON_ROLL_CW, + NDOF_BUTTON_ROLL_CCW, + NDOF_BUTTON_SPIN_CW, + NDOF_BUTTON_SPIN_CCW, + NDOF_BUTTON_TILT_CW, + NDOF_BUTTON_TILT_CCW, + // device control + NDOF_BUTTON_ROTATE, + NDOF_BUTTON_PANZOOM, + NDOF_BUTTON_DOMINANT, + NDOF_BUTTON_PLUS, + NDOF_BUTTON_MINUS, + // general-purpose buttons + // users can assign functions via keymap editor + NDOF_BUTTON_1, + NDOF_BUTTON_2, + NDOF_BUTTON_3, + NDOF_BUTTON_4, + NDOF_BUTTON_5, + NDOF_BUTTON_6, + NDOF_BUTTON_7, + NDOF_BUTTON_8, + NDOF_BUTTON_9, + NDOF_BUTTON_10, + + } NDOF_ButtonT; class GHOST_NDOFManager { public: - GHOST_NDOFManager(); - virtual ~GHOST_NDOFManager(); - - int deviceOpen(GHOST_IWindow* window, - GHOST_NDOFLibraryInit_fp setNdofLibraryInit, - GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, - GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen); - - void GHOST_NDOFGetDatas(GHOST_TEventNDOFData &datas) const; - - bool available() const; - bool event_present() const; + GHOST_NDOFManager(GHOST_System&); + + virtual ~GHOST_NDOFManager() {}; + + // whether multi-axis functionality is available (via the OS or driver) + // does not imply that a device is plugged in or being used + virtual bool available() = 0; + + // each platform's device detection should call this + // use standard USB/HID identifiers + bool setDevice(unsigned short vendor_id, unsigned short product_id); + + // filter out small/accidental/uncalibrated motions by + // setting up a "dead zone" around home position + // set to 0 to disable + // 0.1 is a safe and reasonable value + void setDeadZone(float); + + // the latest raw axis data from the device + // NOTE: axis data should be in blender view coordinates + // +X is to the right + // +Y is up + // +Z is out of the screen + // for rotations, look from origin to each +axis + // rotations are + when CCW, - when CW + // each platform is responsible for getting axis data into this form + // these values should not be scaled (just shuffled or flipped) + void updateTranslation(short t[3], GHOST_TUns64 time); + void updateRotation(short r[3], GHOST_TUns64 time); + + // the latest raw button data from the device + // use HID button encoding (not NDOF_ButtonT) + void updateButton(int button_number, bool press, GHOST_TUns64 time); + void updateButtons(int button_bits, GHOST_TUns64 time); + // NDOFButton events are sent immediately + + // processes and sends most recent raw data as an NDOFMotion event + // returns whether an event was sent + bool sendMotionEvent(); protected: - void* m_DeviceHandle; -}; + GHOST_System& m_system; +private: + void sendButtonEvent(NDOF_ButtonT, bool press, GHOST_TUns64 time, GHOST_IWindow*); + void sendKeyEvent(GHOST_TKey, bool press, GHOST_TUns64 time, GHOST_IWindow*); + + NDOF_DeviceT m_deviceType; + int m_buttonCount; + int m_buttonMask; + + short m_translation[3]; + short m_rotation[3]; + int m_buttons; // bit field + + GHOST_TUns64 m_motionTime; // in milliseconds + GHOST_TUns64 m_prevMotionTime; // time of most recent Motion event sent + + GHOST_TProgress m_motionState; + bool m_motionEventPending; + float m_deadZone; // discard motion with each component < this +}; #endif diff --git a/intern/ghost/intern/GHOST_NDOFManagerCocoa.h b/intern/ghost/intern/GHOST_NDOFManagerCocoa.h new file mode 100644 index 00000000000..27397b711b7 --- /dev/null +++ b/intern/ghost/intern/GHOST_NDOFManagerCocoa.h @@ -0,0 +1,50 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): + * Mike Erwin + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef _GHOST_NDOFMANAGERCOCOA_H_ +#define _GHOST_NDOFMANAGERCOCOA_H_ + +#include "GHOST_NDOFManager.h" + +// Event capture is handled within the NDOF manager on Macintosh, +// so there's no need for SystemCocoa to look for them. + +class GHOST_NDOFManagerCocoa : public GHOST_NDOFManager +{ +public: + GHOST_NDOFManagerCocoa(GHOST_System&); + + ~GHOST_NDOFManagerCocoa(); + + // whether multi-axis functionality is available (via the OS or driver) + // does not imply that a device is plugged in or being used + bool available(); + +private: + unsigned short m_clientID; +}; + + +#endif diff --git a/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm b/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm new file mode 100644 index 00000000000..53a991a7396 --- /dev/null +++ b/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm @@ -0,0 +1,172 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): + * Mike Erwin + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "GHOST_NDOFManagerCocoa.h" +#include "GHOST_SystemCocoa.h" + +extern "C" { + #include <3DconnexionClient/ConnexionClientAPI.h> + #include <stdio.h> + } + +// static functions need to talk to these objects: +static GHOST_SystemCocoa* ghost_system = NULL; +static GHOST_NDOFManager* ndof_manager = NULL; + +// 3Dconnexion drivers before 10.x are "old" +// not all buttons will work +static bool has_old_driver = true; + +static void NDOF_DeviceAdded(io_connect_t connection) +{ + printf("ndof: device added\n"); // change these: printf --> informational reports + +#if 0 // device preferences will be useful some day + ConnexionDevicePrefs p; + ConnexionGetCurrentDevicePrefs(kDevID_AnyDevice, &p); +#endif + + // determine exactly which device is plugged in + SInt32 result = 0; + ConnexionControl(kConnexionCtlGetDeviceID, 0, &result); + unsigned short vendorID = result >> 16; + unsigned short productID = result & 0xffff; + + ndof_manager->setDevice(vendorID, productID); +} + +static void NDOF_DeviceRemoved(io_connect_t connection) +{ + printf("ndof: device removed\n"); +} + +static void NDOF_DeviceEvent(io_connect_t connection, natural_t messageType, void* messageArgument) +{ + switch (messageType) + { + case kConnexionMsgDeviceState: + { + ConnexionDeviceState* s = (ConnexionDeviceState*)messageArgument; + + GHOST_TUns64 now = ghost_system->getMilliSeconds(); + + switch (s->command) + { + case kConnexionCmdHandleAxis: + { + // convert to blender view coordinates + short t[3] = {s->axis[0], -(s->axis[2]), s->axis[1]}; + short r[3] = {-(s->axis[3]), s->axis[5], -(s->axis[4])}; + + ndof_manager->updateTranslation(t, now); + ndof_manager->updateRotation(r, now); + + ghost_system->notifyExternalEventProcessed(); + break; + } + case kConnexionCmdHandleButtons: + { + int button_bits = has_old_driver ? s->buttons8 : s->buttons; + ndof_manager->updateButtons(button_bits, now); + ghost_system->notifyExternalEventProcessed(); + break; + } + case kConnexionCmdAppSpecific: + printf("ndof: app-specific command, param = %hd, value = %d\n", s->param, s->value); + break; + + default: + printf("ndof: mystery device command %d\n", s->command); + } + break; + } + case kConnexionMsgPrefsChanged: + // printf("ndof: prefs changed\n"); // this includes app switches + // TODO: look through updated prefs for things blender cares about + break; + case kConnexionMsgCalibrateDevice: + printf("ndof: calibrate\n"); // but what should blender do? + break; + case kConnexionMsgDoMapping: + // printf("ndof: driver did something\n"); + // sent when the driver itself consumes an NDOF event + // and performs whatever action is set in user prefs + // 3Dx header file says to ignore these + break; + default: + printf("ndof: mystery event %d\n", messageType); + } +} + +GHOST_NDOFManagerCocoa::GHOST_NDOFManagerCocoa(GHOST_System& sys) + : GHOST_NDOFManager(sys) +{ + if (available()) + { + // give static functions something to talk to: + ghost_system = dynamic_cast<GHOST_SystemCocoa*>(&sys); + ndof_manager = this; + + OSErr error = InstallConnexionHandlers(NDOF_DeviceEvent, NDOF_DeviceAdded, NDOF_DeviceRemoved); + if (error) { + printf("ndof: error %d while installing handlers\n", error); + return; + } + + // Pascal string *and* a four-letter constant. How old-skool. + m_clientID = RegisterConnexionClient('blnd', (UInt8*) "\007blender", + kConnexionClientModeTakeOver, kConnexionMaskAll); + + // printf("ndof: client id = %d\n", m_clientID); + + if (SetConnexionClientButtonMask != NULL) { + has_old_driver = false; + SetConnexionClientButtonMask(m_clientID, kConnexionMaskAllButtons); + } + else { + printf("ndof: old 3Dx driver installed, some buttons may not work\n"); + } + } + else { + printf("ndof: 3Dx driver not found\n"); + // This isn't a hard error, just means the user doesn't have a 3D mouse. + } +} + +GHOST_NDOFManagerCocoa::~GHOST_NDOFManagerCocoa() +{ + UnregisterConnexionClient(m_clientID); + CleanupConnexionHandlers(); + ghost_system = NULL; + ndof_manager = NULL; +} + +bool GHOST_NDOFManagerCocoa::available() +{ + // extern OSErr InstallConnexionHandlers() __attribute__((weak_import)); + // ^^ not needed since the entire framework is weak-linked + return InstallConnexionHandlers != NULL; + // this means that the driver is installed and dynamically linked to blender +} diff --git a/intern/ghost/intern/GHOST_NDOFManagerWin32.cpp b/intern/ghost/intern/GHOST_NDOFManagerWin32.cpp new file mode 100644 index 00000000000..57d84ec14d4 --- /dev/null +++ b/intern/ghost/intern/GHOST_NDOFManagerWin32.cpp @@ -0,0 +1,41 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): + * Mike Erwin + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "GHOST_NDOFManagerWin32.h" + + +GHOST_NDOFManagerWin32::GHOST_NDOFManagerWin32(GHOST_System& sys) + : GHOST_NDOFManager(sys) +{ + setDeadZone(0.1f); +} + +// whether multi-axis functionality is available (via the OS or driver) +// does not imply that a device is plugged in or being used +bool GHOST_NDOFManagerWin32::available() +{ + // always available since RawInput is built into Windows + return true; +} diff --git a/intern/ghost/intern/GHOST_NDOFManagerWin32.h b/intern/ghost/intern/GHOST_NDOFManagerWin32.h new file mode 100644 index 00000000000..31f7e074cd6 --- /dev/null +++ b/intern/ghost/intern/GHOST_NDOFManagerWin32.h @@ -0,0 +1,40 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): + * Mike Erwin + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef _GHOST_NDOFMANAGERWIN32_H_ +#define _GHOST_NDOFMANAGERWIN32_H_ + +#include "GHOST_NDOFManager.h" + + +class GHOST_NDOFManagerWin32 : public GHOST_NDOFManager +{ +public: + GHOST_NDOFManagerWin32(GHOST_System&); + bool available(); +}; + + +#endif diff --git a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp new file mode 100644 index 00000000000..099fa15d179 --- /dev/null +++ b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp @@ -0,0 +1,106 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): + * Mike Erwin + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "GHOST_NDOFManagerX11.h" +#include "GHOST_SystemX11.h" +#include <spnav.h> +#include <stdio.h> + + +GHOST_NDOFManagerX11::GHOST_NDOFManagerX11(GHOST_System& sys) + : + GHOST_NDOFManager(sys), + m_available(false) +{ + setDeadZone(0.1f); // how to calibrate on Linux? throw away slight motion! + + if (spnav_open() != -1) { + // determine exactly which device (if any) is plugged in + +#define MAX_LINE_LENGTH 100 + + // look for USB devices with Logitech's vendor ID + FILE* command_output = popen("lsusb -d 046d:","r"); + if (command_output) { + char line[MAX_LINE_LENGTH] = {0}; + while (fgets(line, MAX_LINE_LENGTH, command_output)) { + unsigned short vendor_id = 0, product_id = 0; + if (sscanf(line, "Bus %*d Device %*d: ID %hx:%hx", &vendor_id, &product_id) == 2) + if (setDevice(vendor_id, product_id)) { + m_available = true; + break; // stop looking once the first 3D mouse is found + } + } + pclose(command_output); + } + } + else { + printf("ndof: spacenavd not found\n"); + // This isn't a hard error, just means the user doesn't have a 3D mouse. + } +} + +GHOST_NDOFManagerX11::~GHOST_NDOFManagerX11() +{ + if (m_available) + spnav_close(); +} + +bool GHOST_NDOFManagerX11::available() +{ + return m_available; +} + +//bool GHOST_NDOFManagerX11::identifyDevice() +//{ +// +//} + +bool GHOST_NDOFManagerX11::processEvents() +{ + GHOST_TUns64 now = m_system.getMilliSeconds(); + + bool anyProcessed = false; + spnav_event e; + while (spnav_poll_event(&e)) { + switch (e.type) { + case SPNAV_EVENT_MOTION: + { + // convert to blender view coords + short t[3] = {e.motion.x, e.motion.y, -e.motion.z}; + short r[3] = {-e.motion.rx, -e.motion.ry, e.motion.rz}; + + updateTranslation(t, now); + updateRotation(r, now); + break; + } + case SPNAV_EVENT_BUTTON: + updateButton(e.button.bnum, e.button.press, now); + break; + } + anyProcessed = true; + } + return anyProcessed; +} diff --git a/intern/ghost/intern/GHOST_NDOFManagerX11.h b/intern/ghost/intern/GHOST_NDOFManagerX11.h new file mode 100644 index 00000000000..82bd256c707 --- /dev/null +++ b/intern/ghost/intern/GHOST_NDOFManagerX11.h @@ -0,0 +1,49 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): + * Mike Erwin + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef _GHOST_NDOFMANAGERX11_H_ +#define _GHOST_NDOFMANAGERX11_H_ + +#include "GHOST_NDOFManager.h" + +/* Event capture is handled within the NDOF manager on Linux, + * so there's no need for SystemX11 to look for them. */ + +class GHOST_NDOFManagerX11 : public GHOST_NDOFManager +{ +public: + GHOST_NDOFManagerX11(GHOST_System&); + ~GHOST_NDOFManagerX11(); + bool available(); + bool processEvents(); + +private: + // bool identifyDevice(); + + bool m_available; +}; + +#endif + diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp index cb3e97fc574..64c2c218a07 100644 --- a/intern/ghost/intern/GHOST_System.cpp +++ b/intern/ghost/intern/GHOST_System.cpp @@ -46,7 +46,13 @@ GHOST_System::GHOST_System() -: m_displayManager(0), m_timerManager(0), m_windowManager(0), m_eventManager(0), m_ndofManager(0) + : m_displayManager(0), + m_timerManager(0), + m_windowManager(0), + m_eventManager(0) +#ifdef WITH_INPUT_NDOF + , m_ndofManager(0) +#endif { } @@ -194,12 +200,17 @@ bool GHOST_System::getFullScreen(void) bool GHOST_System::dispatchEvents() { - bool handled; - if (m_eventManager) { - handled = m_eventManager->dispatchEvents(); + bool handled = false; + +#ifdef WITH_INPUT_NDOF + // NDOF Motion event is sent only once per dispatch, so do it now: + if (m_ndofManager) { + handled |= m_ndofManager->sendMotionEvent(); } - else { - handled = false; +#endif + + if (m_eventManager) { + handled |= m_eventManager->dispatchEvents(); } m_timerManager->fireTimers(getMilliSeconds()); @@ -243,18 +254,6 @@ GHOST_TSuccess GHOST_System::pushEvent(GHOST_IEvent* event) return success; } -int GHOST_System::openNDOF(GHOST_IWindow* w, - GHOST_NDOFLibraryInit_fp setNdofLibraryInit, - GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, - GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen) -{ - return m_ndofManager->deviceOpen(w, - setNdofLibraryInit, - setNdofLibraryShutdown, - setNdofDeviceOpen); -} - - GHOST_TSuccess GHOST_System::getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const { GHOST_ModifierKeys keys; @@ -285,12 +284,6 @@ GHOST_TSuccess GHOST_System::init() m_timerManager = new GHOST_TimerManager (); m_windowManager = new GHOST_WindowManager (); m_eventManager = new GHOST_EventManager (); - m_ndofManager = new GHOST_NDOFManager(); - -#if 0 - if(m_ndofManager) - printf("ndof manager \n"); -#endif #ifdef GHOST_DEBUG if (m_eventManager) { @@ -328,10 +321,12 @@ GHOST_TSuccess GHOST_System::exit() delete m_eventManager; m_eventManager = 0; } +#ifdef WITH_INPUT_NDOF if (m_ndofManager) { delete m_ndofManager; m_ndofManager = 0; } +#endif return GHOST_kSuccess; } diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h index b5c64bfceb6..c1e70916be6 100644 --- a/intern/ghost/intern/GHOST_System.h +++ b/intern/ghost/intern/GHOST_System.h @@ -191,25 +191,6 @@ public: virtual GHOST_TSuccess removeEventConsumer(GHOST_IEventConsumer* consumer); /*************************************************************************************** - ** N-degree of freedom devcice management functionality - ***************************************************************************************/ - - /** Inherited from GHOST_ISystem - * Opens the N-degree of freedom device manager - * return 0 if device found, 1 otherwise - */ - virtual int openNDOF(GHOST_IWindow* w, - GHOST_NDOFLibraryInit_fp setNdofLibraryInit, - GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, - GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen); - -// original patch only -// GHOST_NDOFEventHandler_fp setNdofEventHandler); - - - - - /*************************************************************************************** ** Cursor management functionality ***************************************************************************************/ @@ -268,11 +249,13 @@ public: */ virtual inline GHOST_WindowManager* getWindowManager() const; +#ifdef WITH_INPUT_NDOF /** * Returns a pointer to our n-degree of freedeom manager. * @return A pointer to our n-degree of freedeom manager. */ virtual inline GHOST_NDOFManager* getNDOFManager() const; +#endif /** * Returns the state of all modifier keys. @@ -337,8 +320,10 @@ protected: /** The event manager. */ GHOST_EventManager* m_eventManager; - /** The N-degree of freedom device manager */ - GHOST_NDOFManager* m_ndofManager; +#ifdef WITH_INPUT_NDOF + /** The N-degree of freedom device manager */ + GHOST_NDOFManager* m_ndofManager; +#endif /** Prints all the events. */ #ifdef GHOST_DEBUG @@ -364,10 +349,12 @@ inline GHOST_WindowManager* GHOST_System::getWindowManager() const return m_windowManager; } +#ifdef WITH_INPUT_NDOF inline GHOST_NDOFManager* GHOST_System::getNDOFManager() const { return m_ndofManager; } +#endif #endif // _GHOST_SYSTEM_H_ diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h index ce777358389..d20aed63f42 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.h +++ b/intern/ghost/intern/GHOST_SystemCocoa.h @@ -221,6 +221,11 @@ public: GHOST_TSuccess handleApplicationBecomeActiveEvent(); /** + * External objects should call this when they send an event outside processEvents. + */ + void notifyExternalEventProcessed(); + + /** * @see GHOST_ISystem */ int toggleConsole(int action) { return 0; } @@ -267,7 +272,7 @@ protected: /** Start time at initialization. */ GHOST_TUns64 m_start_time; - /** Event has been processed directly by Cocoa and has sent a ghost event to be dispatched */ + /** Event has been processed directly by Cocoa (or NDOF manager) and has sent a ghost event to be dispatched */ bool m_outsideLoopEventProcessed; /** Raised window is not yet known by the window manager, so delay application become active event handling */ diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm index bb3d6e3aee3..17f0f2d6ecd 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.mm +++ b/intern/ghost/intern/GHOST_SystemCocoa.mm @@ -52,7 +52,7 @@ #include "GHOST_TimerTask.h" #include "GHOST_WindowManager.h" #include "GHOST_WindowCocoa.h" -#include "GHOST_NDOFManager.h" +#include "GHOST_NDOFManagerCocoa.h" #include "AssertMacros.h" #pragma mark KeyMap, mouse converters @@ -596,6 +596,11 @@ GHOST_TSuccess GHOST_SystemCocoa::init() GHOST_TSuccess success = GHOST_System::init(); if (success) { + +#ifdef WITH_INPUT_NDOF + m_ndofManager = new GHOST_NDOFManagerCocoa(*this); +#endif + //ProcessSerialNumber psn; //Carbon stuff to move window & menu to foreground @@ -1007,6 +1012,11 @@ GHOST_TSuccess GHOST_SystemCocoa::handleApplicationBecomeActiveEvent() return GHOST_kSuccess; } +void GHOST_SystemCocoa::notifyExternalEventProcessed() +{ + m_outsideLoopEventProcessed = true; +} + //Note: called from NSWindow delegate GHOST_TSuccess GHOST_SystemCocoa::handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa* window) { @@ -1560,6 +1570,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) GHOST_TInt32 delta; double deltaF = [event deltaY]; + + if (deltaF == 0.0) deltaF = [event deltaX]; // make blender decide if it's horizontal scroll if (deltaF == 0.0) break; //discard trackpad delta=0 events delta = deltaF > 0.0 ? 1 : -1; diff --git a/intern/ghost/intern/GHOST_SystemPathsWin32.cpp b/intern/ghost/intern/GHOST_SystemPathsWin32.cpp index becccc2c29f..523d119c7e7 100644 --- a/intern/ghost/intern/GHOST_SystemPathsWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemPathsWin32.cpp @@ -32,12 +32,9 @@ #include "GHOST_SystemPathsWin32.h" -#define WIN32_LEAN_AND_MEAN -#ifdef _WIN32_IE -#undef _WIN32_IE -#endif +#ifndef _WIN32_IE #define _WIN32_IE 0x0501 -#include <windows.h> +#endif #include <shlobj.h> #if defined(__MINGW32__) || defined(__CYGWIN__) diff --git a/intern/ghost/intern/GHOST_SystemPathsWin32.h b/intern/ghost/intern/GHOST_SystemPathsWin32.h index 67cc2140e0e..3de7bbf934e 100644 --- a/intern/ghost/intern/GHOST_SystemPathsWin32.h +++ b/intern/ghost/intern/GHOST_SystemPathsWin32.h @@ -38,6 +38,8 @@ #error WIN32 only! #endif // WIN32 +#define _WIN32_WINNT 0x501 // require Windows XP or newer +#define WIN32_LEAN_AND_MEAN #include <windows.h> #include "GHOST_SystemPaths.h" diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp index ace6cc0e0cf..bbf8efeaee3 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemWin32.cpp @@ -39,22 +39,20 @@ * @date May 7, 2001 */ +#ifdef BF_GHOST_DEBUG #include <iostream> - -#ifdef FREE_WINDOWS -# define WINVER 0x0501 /* GetConsoleWindow() for MinGW */ #endif +#include <stdio.h> // [mce] temporary debug, remove soon! + #include "GHOST_SystemWin32.h" #include "GHOST_EventDragnDrop.h" -#define WIN32_LEAN_AND_MEAN -#ifdef _WIN32_IE -#undef _WIN32_IE +#ifndef _WIN32_IE +#define _WIN32_IE 0x0501 /* shipped before XP, so doesn't impose additional requirements */ #endif -#define _WIN32_IE 0x0501 -#include <windows.h> #include <shlobj.h> +#include <tlhelp32.h> // win64 doesn't define GWL_USERDATA #ifdef WIN32 @@ -64,48 +62,17 @@ #endif #endif -/* - * According to the docs the mouse wheel message is supported from windows 98 - * upwards. Leaving WINVER at default value, the WM_MOUSEWHEEL message and the - * wheel detent value are undefined. - */ -#ifndef WM_MOUSEWHEEL -#define WM_MOUSEWHEEL 0x020A -#endif // WM_MOUSEWHEEL -#ifndef WHEEL_DELTA -#define WHEEL_DELTA 120 /* Value for rolling one detent, (old convention! MS changed it) */ -#endif // WHEEL_DELTA - -/* - * Defines for mouse buttons 4 and 5 aka xbutton1 and xbutton2. - * MSDN: Declared in Winuser.h, include Windows.h - * This does not seem to work with MinGW so we define our own here. - */ -#ifndef XBUTTON1 -#define XBUTTON1 0x0001 -#endif // XBUTTON1 -#ifndef XBUTTON2 -#define XBUTTON2 0x0002 -#endif // XBUTTON2 -#ifndef WM_XBUTTONUP -#define WM_XBUTTONUP 524 -#endif // WM_XBUTTONUP -#ifndef WM_XBUTTONDOWN -#define WM_XBUTTONDOWN 523 -#endif // WM_XBUTTONDOWN - #include "GHOST_Debug.h" #include "GHOST_DisplayManagerWin32.h" #include "GHOST_EventButton.h" #include "GHOST_EventCursor.h" #include "GHOST_EventKey.h" #include "GHOST_EventWheel.h" -#include "GHOST_EventNDOF.h" #include "GHOST_TimerTask.h" #include "GHOST_TimerManager.h" #include "GHOST_WindowManager.h" #include "GHOST_WindowWin32.h" -#include "GHOST_NDOFManager.h" +#include "GHOST_NDOFManagerWin32.h" // Key code values not found in winuser.h #ifndef VK_MINUS @@ -158,18 +125,25 @@ #define VK_MEDIA_PLAY_PAUSE 0xB3 #endif // VK_MEDIA_PLAY_PAUSE -/* - Initiates WM_INPUT messages from keyboard - That way GHOST can retrieve true keys -*/ -GHOST_TInt32 GHOST_SystemWin32::initKeyboardRawInput(void) +static void initRawInput() { - RAWINPUTDEVICE device = {0}; - device.usUsagePage = 0x01; /* usUsagePage & usUsage for keyboard*/ - device.usUsage = 0x06; /* http://msdn.microsoft.com/en-us/windows/hardware/gg487473.aspx */ + RAWINPUTDEVICE devices[2]; + memset(devices, 0, 2 * sizeof(RAWINPUTDEVICE)); + + // multi-axis mouse (SpaceNavigator, etc.) + devices[0].usUsagePage = 0x01; + devices[0].usUsage = 0x08; - return RegisterRawInputDevices(&device, 1, sizeof(device)); -}; + // Initiates WM_INPUT messages from keyboard + // That way GHOST can retrieve true keys + devices[1].usUsagePage = 0x01; + devices[1].usUsage = 0x06; /* http://msdn.microsoft.com/en-us/windows/hardware/gg487473.aspx */ + + if (RegisterRawInputDevices(devices, 2, sizeof(RAWINPUTDEVICE))) + puts("registered for RawInput (spacenav & keyboard)"); + else + printf("could not register for RawInput: %d\n", (int)GetLastError()); +} GHOST_SystemWin32::GHOST_SystemWin32() : m_hasPerformanceCounter(false), m_freq(0), m_start(0) @@ -186,6 +160,10 @@ GHOST_SystemWin32::GHOST_SystemWin32() this->handleKeyboardChange(); // Require COM for GHOST_DropTargetWin32 created in GHOST_WindowWin32. OleInitialize(0); + +#ifdef WITH_INPUT_NDOF + m_ndofManager = new GHOST_NDOFManagerWin32(*this); +#endif } GHOST_SystemWin32::~GHOST_SystemWin32() @@ -244,6 +222,7 @@ GHOST_IWindow* GHOST_SystemWin32::createWindow( // Store the pointer to the window // if (state != GHOST_kWindowStateFullScreen) { m_windowManager->addWindow(window); + m_windowManager->setActiveWindow(window); // } } else { @@ -384,22 +363,15 @@ GHOST_TSuccess GHOST_SystemWin32::init() GHOST_TSuccess success = GHOST_System::init(); /* Disable scaling on high DPI displays on Vista */ + HMODULE user32 = ::LoadLibraryA("user32.dll"); typedef BOOL (WINAPI * LPFNSETPROCESSDPIAWARE)(); LPFNSETPROCESSDPIAWARE SetProcessDPIAware = (LPFNSETPROCESSDPIAWARE)GetProcAddress(user32, "SetProcessDPIAware"); if (SetProcessDPIAware) SetProcessDPIAware(); - #ifdef NEED_RAW_PROC - pRegisterRawInputDevices = (LPFNDLLRRID)GetProcAddress(user32, "RegisterRawInputDevices"); - pGetRawInputData = (LPFNDLLGRID)GetProcAddress(user32, "GetRawInputData"); - #else - FreeLibrary(user32); - #endif - - /* Initiates WM_INPUT messages from keyboard */ - initKeyboardRawInput(); - + FreeLibrary(user32); + initRawInput(); // Determine whether this system has a high frequency performance counter. */ m_hasPerformanceCounter = ::QueryPerformanceFrequency((LARGE_INTEGER*)&m_freq) == TRUE; @@ -440,104 +412,84 @@ GHOST_TSuccess GHOST_SystemWin32::init() GHOST_TSuccess GHOST_SystemWin32::exit() { - #ifdef NEED_RAW_PROC - FreeLibrary(user32); - #endif - return GHOST_System::exit(); } -GHOST_TKey GHOST_SystemWin32::hardKey(GHOST_IWindow *window, WPARAM wParam, LPARAM lParam, int * keyDown, char * vk) +GHOST_TKey GHOST_SystemWin32::hardKey(GHOST_IWindow *window, RAWINPUT const& raw, int * keyDown, char * vk) { - unsigned int size = 0; - char * data; GHOST_TKey key = GHOST_kKeyUnknown; if(!keyDown) return GHOST_kKeyUnknown; - GetRawInputData((HRAWINPUT)lParam, RID_INPUT, 0, &size, sizeof(RAWINPUTHEADER)); + GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem(); - if((data = (char*)malloc(size)) && - GetRawInputData((HRAWINPUT)lParam, RID_INPUT, data, &size, sizeof(RAWINPUTHEADER))) + GHOST_ModifierKeys modifiers; + system->retrieveModifierKeys(modifiers); + + *keyDown = !(raw.data.keyboard.Flags & RI_KEY_BREAK); + key = this->convertKey(window, raw.data.keyboard.VKey, raw.data.keyboard.MakeCode, (raw.data.keyboard.Flags&(RI_KEY_E1|RI_KEY_E0))); + + // extra handling of modifier keys: don't send repeats out from GHOST + if(key >= GHOST_kKeyLeftShift && key <= GHOST_kKeyRightAlt) { - RAWINPUT ri; - memcpy(&ri,data,(size < sizeof(ri)) ? size : sizeof(ri)); - - if (ri.header.dwType == RIM_TYPEKEYBOARD) - { - GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem(); - - GHOST_ModifierKeys modifiers; - system->retrieveModifierKeys(modifiers); - - *keyDown = !(ri.data.keyboard.Flags & RI_KEY_BREAK); - key = this->convertKey(window, ri.data.keyboard.VKey, ri.data.keyboard.MakeCode, (ri.data.keyboard.Flags&(RI_KEY_E1|RI_KEY_E0))); - - // extra handling of modifier keys: don't send repeats out from GHOST - if(key >= GHOST_kKeyLeftShift && key <= GHOST_kKeyRightAlt) - { - bool changed = false; - GHOST_TModifierKeyMask modifier; - switch(key) { - case GHOST_kKeyLeftShift: - { - changed = (modifiers.get(GHOST_kModifierKeyLeftShift) != (bool)*keyDown); - modifier = GHOST_kModifierKeyLeftShift; - } - break; - case GHOST_kKeyRightShift: - { - changed = (modifiers.get(GHOST_kModifierKeyRightShift) != (bool)*keyDown); - modifier = GHOST_kModifierKeyRightShift; - } - break; - case GHOST_kKeyLeftControl: - { - changed = (modifiers.get(GHOST_kModifierKeyLeftControl) != (bool)*keyDown); - modifier = GHOST_kModifierKeyLeftControl; - } - break; - case GHOST_kKeyRightControl: - { - changed = (modifiers.get(GHOST_kModifierKeyRightControl) != (bool)*keyDown); - modifier = GHOST_kModifierKeyRightControl; - } - break; - case GHOST_kKeyLeftAlt: - { - changed = (modifiers.get(GHOST_kModifierKeyLeftAlt) != (bool)*keyDown); - modifier = GHOST_kModifierKeyLeftAlt; - } - break; - case GHOST_kKeyRightAlt: - { - changed = (modifiers.get(GHOST_kModifierKeyRightAlt) != (bool)*keyDown); - modifier = GHOST_kModifierKeyRightAlt; - } - break; - default: break; + bool changed = false; + GHOST_TModifierKeyMask modifier; + switch(key) { + case GHOST_kKeyLeftShift: + { + changed = (modifiers.get(GHOST_kModifierKeyLeftShift) != (bool)*keyDown); + modifier = GHOST_kModifierKeyLeftShift; } - - if(changed) + break; + case GHOST_kKeyRightShift: { - modifiers.set(modifier, (bool)*keyDown); - system->storeModifierKeys(modifiers); + changed = (modifiers.get(GHOST_kModifierKeyRightShift) != (bool)*keyDown); + modifier = GHOST_kModifierKeyRightShift; } - else + break; + case GHOST_kKeyLeftControl: { - key = GHOST_kKeyUnknown; + changed = (modifiers.get(GHOST_kModifierKeyLeftControl) != (bool)*keyDown); + modifier = GHOST_kModifierKeyLeftControl; } - } - + break; + case GHOST_kKeyRightControl: + { + changed = (modifiers.get(GHOST_kModifierKeyRightControl) != (bool)*keyDown); + modifier = GHOST_kModifierKeyRightControl; + } + break; + case GHOST_kKeyLeftAlt: + { + changed = (modifiers.get(GHOST_kModifierKeyLeftAlt) != (bool)*keyDown); + modifier = GHOST_kModifierKeyLeftAlt; + } + break; + case GHOST_kKeyRightAlt: + { + changed = (modifiers.get(GHOST_kModifierKeyRightAlt) != (bool)*keyDown); + modifier = GHOST_kModifierKeyRightAlt; + } + break; + default: break; + } + + if(changed) + { + modifiers.set(modifier, (bool)*keyDown); + system->storeModifierKeys(modifiers); + } + else + { + key = GHOST_kKeyUnknown; + } + } - if(vk) *vk = ri.data.keyboard.VKey; - }; - }; - free(data); + if(vk) *vk = raw.data.keyboard.VKey; return key; } @@ -741,12 +693,12 @@ GHOST_EventWheel* GHOST_SystemWin32::processWheelEvent(GHOST_IWindow *window, WP } -GHOST_EventKey* GHOST_SystemWin32::processKeyEvent(GHOST_IWindow *window, WPARAM wParam, LPARAM lParam) +GHOST_EventKey* GHOST_SystemWin32::processKeyEvent(GHOST_IWindow *window, RAWINPUT const& raw) { int keyDown=0; char vk; GHOST_SystemWin32 * system = (GHOST_SystemWin32 *)getSystem(); - GHOST_TKey key = system->hardKey(window, wParam, lParam, &keyDown, &vk); + GHOST_TKey key = system->hardKey(window, raw, &keyDown, &vk); GHOST_EventKey* event; if (key != GHOST_kKeyUnknown) { char ascii = '\0'; @@ -776,7 +728,13 @@ GHOST_EventKey* GHOST_SystemWin32::processKeyEvent(GHOST_IWindow *window, WPARAM GHOST_Event* GHOST_SystemWin32::processWindowEvent(GHOST_TEventType type, GHOST_IWindow* window) { - return new GHOST_Event(getSystem()->getMilliSeconds(), type, window); + GHOST_System* system = (GHOST_System*)getSystem(); + + if (type == GHOST_kEventWindowActivate) { + system->getWindowManager()->setActiveWindow(window); + } + + return new GHOST_Event(system->getMilliSeconds(), type, window); } GHOST_TSuccess GHOST_SystemWin32::pushDragDropEvent(GHOST_TEventType eventType, @@ -799,9 +757,102 @@ void GHOST_SystemWin32::processMinMaxInfo(MINMAXINFO * minmax) minmax->ptMinTrackSize.y=240; } +#ifdef WITH_INPUT_NDOF +bool GHOST_SystemWin32::processNDOF(RAWINPUT const& raw) +{ + bool eventSent = false; + GHOST_TUns64 now = getMilliSeconds(); + + static bool firstEvent = true; + if (firstEvent) { // determine exactly which device is plugged in + RID_DEVICE_INFO info; + unsigned infoSize = sizeof(RID_DEVICE_INFO); + info.cbSize = infoSize; + + GetRawInputDeviceInfo(raw.header.hDevice, RIDI_DEVICEINFO, &info, &infoSize); + if (info.dwType == RIM_TYPEHID) + m_ndofManager->setDevice(info.hid.dwVendorId, info.hid.dwProductId); + else + puts("<!> not a HID device... mouse/kb perhaps?"); + + firstEvent = false; + } + + // The NDOF manager sends button changes immediately, and *pretends* to + // send motion. Mark as 'sent' so motion will always get dispatched. + eventSent = true; + +#ifdef _MSC_VER + // using Microsoft compiler & header files + // they invented the RawInput API, so this version is (probably) correct + BYTE const* data = raw.data.hid.bRawData; + // struct RAWHID { + // DWORD dwSizeHid; + // DWORD dwCount; + // BYTE bRawData[1]; + // }; +#else + // MinGW's definition (below) doesn't agree, so we need a slight + // workaround until it's fixed + BYTE const* data = &raw.data.hid.bRawData; + // struct RAWHID { + // DWORD dwSizeHid; + // DWORD dwCount; + // BYTE bRawData; // <== isn't this s'posed to be a BYTE*? + // }; +#endif + + BYTE packetType = data[0]; + switch (packetType) + { + case 1: // translation + { + short* axis = (short*)(data + 1); + short t[3] = {axis[0], -axis[2], axis[1]}; + m_ndofManager->updateTranslation(t, now); + + if (raw.data.hid.dwSizeHid == 13) + { // this report also includes rotation + short r[3] = {-axis[3], axis[5], -axis[4]}; + m_ndofManager->updateRotation(r, now); + + // I've never gotten one of these, has anyone else? + puts("ndof: combined T + R"); + } + break; + } + case 2: // rotation + { + short* axis = (short*)(data + 1); + short r[3] = {-axis[0], axis[2], -axis[1]}; + m_ndofManager->updateRotation(r, now); + break; + } + case 3: // buttons + { +#if 0 + // I'm getting garbage bits -- examine whole report: + printf("ndof: HID report for buttons ["); + for (int i = 0; i < raw.data.hid.dwSizeHid; ++i) + printf(" %02X", data[i]); + printf(" ]\n"); +#endif + + int button_bits; + memcpy(&button_bits, data + 1, sizeof(button_bits)); + m_ndofManager->updateButtons(button_bits, now); + break; + } + } + return eventSent; +} +#endif // WITH_INPUT_NDOF + LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { GHOST_Event* event = 0; + bool eventHandled = false; + LRESULT lResult = 0; GHOST_SystemWin32* system = ((GHOST_SystemWin32*)getSystem()); GHOST_ASSERT(system, "GHOST_SystemWin32::s_wndProc(): system not initialized") @@ -818,18 +869,38 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, // Keyboard events, processed //////////////////////////////////////////////////////////////////////// case WM_INPUT: + { // check WM_INPUT from input sink when ghost window is not in the foreground if (wParam == RIM_INPUTSINK) { if (GetFocus() != hwnd) // WM_INPUT message not for this window return 0; - } //else wPAram == RIM_INPUT - event = processKeyEvent(window, wParam, lParam); - if (!event) { - GHOST_PRINT("GHOST_SystemWin32::wndProc: key event ") - GHOST_PRINT(msg) - GHOST_PRINT(" key ignored\n") + } //else wParam == RIM_INPUT + + RAWINPUT raw; + RAWINPUT* raw_ptr = &raw; + UINT rawSize = sizeof(RAWINPUT); + + GetRawInputData((HRAWINPUT)lParam, RID_INPUT, raw_ptr, &rawSize, sizeof(RAWINPUTHEADER)); + + switch (raw.header.dwType) + { + case RIM_TYPEKEYBOARD: + event = processKeyEvent(window, raw); + if (!event) { + GHOST_PRINT("GHOST_SystemWin32::wndProc: key event ") + GHOST_PRINT(msg) + GHOST_PRINT(" key ignored\n") + } + break; + case RIM_TYPEHID: +#ifdef WITH_INPUT_NDOF + if (system->processNDOF(raw)) + eventHandled = true; +#endif + break; } - break; + break; + } //////////////////////////////////////////////////////////////////////// // Keyboard events, ignored //////////////////////////////////////////////////////////////////////// @@ -839,9 +910,9 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, case WM_SYSKEYUP: /* These functions were replaced by WM_INPUT*/ case WM_CHAR: - /* The WM_CHAR message is posted to the window with the keyboard focus when - * a WM_KEYDOWN message is translated by the TranslateMessage function. WM_CHAR - * contains the character code of the key that was pressed. + /* The WM_CHAR message is posted to the window with the keyboard focus when + * a WM_KEYDOWN message is translated by the TranslateMessage function. WM_CHAR + * contains the character code of the key that was pressed. */ case WM_DEADCHAR: /* The WM_DEADCHAR message is posted to the window with the keyboard focus when a @@ -989,11 +1060,16 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, * procedure of the top-level window being activated. If the windows use different input queues, * the message is sent asynchronously, so the window is activated immediately. */ + { + GHOST_ModifierKeys modifiers; + modifiers.clear(); + system->storeModifierKeys(modifiers); event = processWindowEvent(LOWORD(wParam) ? GHOST_kEventWindowActivate : GHOST_kEventWindowDeactivate, window); /* WARNING: Let DefWindowProc handle WM_ACTIVATE, otherwise WM_MOUSEWHEEL will not be dispatched to OUR active window if we minimize one of OUR windows. */ lResult = ::DefWindowProc(hwnd, msg, wParam, lParam); break; + } case WM_PAINT: /* An application sends the WM_PAINT message when the system or another application * makes a request to paint a portion of an application's window. The message is sent @@ -1122,28 +1198,6 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, * In GHOST, we let DefWindowProc call the timer callback. */ break; - case WM_BLND_NDOF_AXIS: - { - GHOST_TEventNDOFData ndofdata; - system->m_ndofManager->GHOST_NDOFGetDatas(ndofdata); - system->m_eventManager-> - pushEvent(new GHOST_EventNDOF( - system->getMilliSeconds(), - GHOST_kEventNDOFMotion, - window, ndofdata)); - } - break; - case WM_BLND_NDOF_BTN: - { - GHOST_TEventNDOFData ndofdata; - system->m_ndofManager->GHOST_NDOFGetDatas(ndofdata); - system->m_eventManager-> - pushEvent(new GHOST_EventNDOF( - system->getMilliSeconds(), - GHOST_kEventNDOFButton, - window, ndofdata)); - } - break; } } else { @@ -1165,10 +1219,12 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, if (event) { system->pushEvent(event); + eventHandled = true; } - else { + + if (!eventHandled) lResult = ::DefWindowProc(hwnd, msg, wParam, lParam); - } + return lResult; } @@ -1237,8 +1293,32 @@ int GHOST_SystemWin32::toggleConsole(int action) { case 3: //hide if no console { - CONSOLE_SCREEN_BUFFER_INFO csbi = {{0}}; - if(!GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi) || csbi.dwCursorPosition.X || csbi.dwCursorPosition.Y>1) + DWORD sp = GetCurrentProcessId(); + HANDLE ptree = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); + PROCESSENTRY32 e = {0}; e.dwSize = sizeof(PROCESSENTRY32); + + if( Process32First(ptree, &e)) { + do { //Searches for Blender's PROCESSENTRY32 + if (e.th32ProcessID == sp) { + sp = e.th32ParentProcessID; + Process32First(ptree, &e); + do { //Got parent id, searches for its PROCESSENTRY32 + if (e.th32ProcessID == sp) { + if(strcmp("explorer.exe",e.szExeFile)==0) + { //If explorer, hide cmd + ShowWindow(GetConsoleWindow(),SW_HIDE); + m_consoleStatus = 0; + } + break; + } + + } while( Process32Next(ptree, &e)); + break; + } + } while( Process32Next(ptree, &e)); + } + + CloseHandle(ptree); break; } case 0: //hide diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h index 729ad56d875..c5dff27dace 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.h +++ b/intern/ghost/intern/GHOST_SystemWin32.h @@ -38,7 +38,10 @@ #error WIN32 only! #endif // WIN32 +#define _WIN32_WINNT 0x501 // require Windows XP or newer +#define WIN32_LEAN_AND_MEAN #include <windows.h> +#include <ole2.h> // for drag-n-drop #include "GHOST_System.h" @@ -46,95 +49,6 @@ # define __int64 long long #endif -#ifndef WM_INPUT -#define WM_INPUT 0x00FF -#endif -#ifndef RID_INPUT -#define RID_INPUT 0x10000003 -#endif -#ifndef RIM_INPUTSINK -#define RIM_INPUTSINK 0x1 -#endif -#ifndef RI_KEY_BREAK -#define RI_KEY_BREAK 0x1 -#endif -#ifndef RI_KEY_E0 -#define RI_KEY_E0 0x2 -#endif -#ifndef RI_KEY_E1 -#define RI_KEY_E1 0x4 -#endif -#ifndef RIM_TYPEMOUSE -#define RIM_TYPEMOUSE 0x0 -#define RIM_TYPEKEYBOARD 0x1 -#define RIM_TYPEHID 0x2 - -typedef struct tagRAWINPUTDEVICE { - USHORT usUsagePage; - USHORT usUsage; - DWORD dwFlags; - HWND hwndTarget; -} RAWINPUTDEVICE; - - - -typedef struct tagRAWINPUTHEADER { - DWORD dwType; - DWORD dwSize; - HANDLE hDevice; - WPARAM wParam; -} RAWINPUTHEADER; - -typedef struct tagRAWMOUSE { - USHORT usFlags; - union { - ULONG ulButtons; - struct { - USHORT usButtonFlags; - USHORT usButtonData; - }; - }; - ULONG ulRawButtons; - LONG lLastX; - LONG lLastY; - ULONG ulExtraInformation; -} RAWMOUSE; - -typedef struct tagRAWKEYBOARD { - USHORT MakeCode; - USHORT Flags; - USHORT Reserved; - USHORT VKey; - UINT Message; - ULONG ExtraInformation; -} RAWKEYBOARD; - -typedef struct tagRAWHID { - DWORD dwSizeHid; - DWORD dwCount; - BYTE bRawData[1]; -} RAWHID; - -typedef struct tagRAWINPUT { - RAWINPUTHEADER header; - union { - RAWMOUSE mouse; - RAWKEYBOARD keyboard; - RAWHID hid; - } data; -} RAWINPUT; - -DECLARE_HANDLE(HRAWINPUT); -#endif - -#ifdef FREE_WINDOWS -#define NEED_RAW_PROC -typedef BOOL (WINAPI * LPFNDLLRRID)(RAWINPUTDEVICE*,UINT, UINT); - -typedef UINT (WINAPI * LPFNDLLGRID)(HRAWINPUT, UINT, LPVOID, PUINT, UINT); -#define GetRawInputData(hRawInput, uiCommand, pData, pcbSize, cbSizeHeader) ((pGetRawInputData)?pGetRawInputData(hRawInput, uiCommand, pData, pcbSize, cbSizeHeader):(UINT)-1) -#endif - class GHOST_EventButton; class GHOST_EventCursor; class GHOST_EventKey; @@ -314,14 +228,13 @@ protected: /** * Catches raw WIN32 key codes from WM_INPUT in the wndproc. - * @param window-> The window for this handling - * @param wParam The wParam from the wndproc - * @param lParam The lParam from the wndproc + * @param window The window for this handling + * @param raw RawInput structure with detailed info about the key event * @param keyDown Pointer flag that specify if a key is down * @param vk Pointer to virtual key * @return The GHOST key (GHOST_kKeyUnknown if no match). */ - virtual GHOST_TKey hardKey(GHOST_IWindow *window, WPARAM wParam, LPARAM lParam, int * keyDown, char * vk); + virtual GHOST_TKey hardKey(GHOST_IWindow *window, RAWINPUT const& raw, int * keyDown, char * vk); /** * Creates modifier key event(s) and updates the key data stored locally (m_modifierKeys). @@ -362,10 +275,9 @@ protected: * In most cases this is a straightforward conversion of key codes. * For the modifier keys however, we want to distinguish left and right keys. * @param window The window receiving the event (the active window). - * @param wParam The wParam from the wndproc - * @param lParam The lParam from the wndproc + * @param raw RawInput structure with detailed info about the key event */ - static GHOST_EventKey* processKeyEvent(GHOST_IWindow *window, WPARAM wParam, LPARAM lParam); + static GHOST_EventKey* processKeyEvent(GHOST_IWindow *window, RAWINPUT const& raw); /** * Process special keys (VK_OEM_*), to see if current key layout @@ -383,12 +295,22 @@ protected: * @return The event created. */ static GHOST_Event* processWindowEvent(GHOST_TEventType type, GHOST_IWindow* window); - /** + + /** * Handles minimum window size. * @param minmax The MINMAXINFO structure. */ static void processMinMaxInfo(MINMAXINFO * minmax); - + + /** + * Handles Motion and Button events from a SpaceNavigator or related device. + * Instead of returning an event object, this function communicates directly + * with the GHOST_NDOFManager. + * @param raw RawInput structure with detailed info about the NDOF event + * @return Whether an event was generated and sent. + */ + bool processNDOF(RAWINPUT const& raw); + /** * Returns the local state of the modifier keys (from the message queue). * @param keys The state of the keys. @@ -413,11 +335,6 @@ protected: static LRESULT WINAPI s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); /** - * Initiates WM_INPUT messages from keyboard - */ - GHOST_TInt32 initKeyboardRawInput(void); - - /** * Toggles console * @action 0 - Hides * 1 - Shows @@ -445,15 +362,6 @@ protected: /** Console status */ int m_consoleStatus; - - /** handle for user32.dll*/ - HMODULE user32; - #ifdef NEED_RAW_PROC - /* pointer to RegisterRawInputDevices function */ - LPFNDLLRRID pRegisterRawInputDevices; - /* pointer to GetRawInputData function */ - LPFNDLLGRID pGetRawInputData; - #endif }; inline void GHOST_SystemWin32::retrieveModifierKeys(GHOST_ModifierKeys& keys) const @@ -487,4 +395,3 @@ inline void GHOST_SystemWin32::handleKeyboardChange(void) } } #endif // _GHOST_SYSTEM_WIN32_H_ - diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index dd296fa979c..105f71b514f 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -42,8 +42,7 @@ #include "GHOST_EventKey.h" #include "GHOST_EventButton.h" #include "GHOST_EventWheel.h" -#include "GHOST_EventNDOF.h" -#include "GHOST_NDOFManager.h" +#include "GHOST_NDOFManagerX11.h" #include "GHOST_DisplayManagerX11.h" #include "GHOST_Debug.h" @@ -79,19 +78,6 @@ static GHOST_TKey convertXKey(KeySym key); -typedef struct NDOFPlatformInfo { - Display *display; - Window window; - volatile GHOST_TEventNDOFData *currValues; - Atom cmdAtom; - Atom motionAtom; - Atom btnPressAtom; - Atom btnRelAtom; -} NDOFPlatformInfo; - -static NDOFPlatformInfo sNdofInfo = {NULL, 0, NULL, 0, 0, 0, 0}; - - //these are for copy and select copy static char *txt_cut_buffer= NULL; static char *txt_select_buffer= NULL; @@ -181,6 +167,9 @@ init( GHOST_TSuccess success = GHOST_System::init(); if (success) { +#ifdef WITH_INPUT_NDOF + m_ndofManager = new GHOST_NDOFManagerX11(*this); +#endif m_displayManager = new GHOST_DisplayManagerX11(this); if (m_displayManager) { @@ -275,7 +264,7 @@ createWindow( if (window->getValid()) { // Store the pointer to the window m_windowManager->addWindow(window); - + m_windowManager->setActiveWindow(window); pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window) ); } else { @@ -386,8 +375,6 @@ lastEventTime(Time default_time) { return data.timestamp; } - - bool GHOST_SystemX11:: processEvents( @@ -428,6 +415,13 @@ processEvents( if (generateWindowExposeEvents()) { anyProcessed = true; } + +#ifdef WITH_INPUT_NDOF + if (dynamic_cast<GHOST_NDOFManagerX11*>(m_ndofManager)->processEvents()) { + anyProcessed = true; + } +#endif + } while (waitForEvent && !anyProcessed); return anyProcessed; @@ -611,6 +605,9 @@ GHOST_SystemX11::processEvent(XEvent *xe) case FocusOut: { XFocusChangeEvent &xfe = xe->xfocus; + + // TODO: make sure this is the correct place for activate/deactivate + // printf("X: focus %s for window %d\n", xfe.type == FocusIn ? "in" : "out", (int) xfe.window); // May have to look at the type of event and filter some // out. @@ -641,32 +638,8 @@ GHOST_SystemX11::processEvent(XEvent *xe) ); } else #endif - if (sNdofInfo.currValues) { - static GHOST_TEventNDOFData data = {0,0,0,0,0,0,0,0,0,0,0}; - if (xcme.message_type == sNdofInfo.motionAtom) - { - data.changed = 1; - data.delta = xcme.data.s[8] - data.time; - data.time = xcme.data.s[8]; - data.tx = xcme.data.s[2] >> 2; - data.ty = xcme.data.s[3] >> 2; - data.tz = xcme.data.s[4] >> 2; - data.rx = xcme.data.s[5]; - data.ry = xcme.data.s[6]; - data.rz =-xcme.data.s[7]; - g_event = new GHOST_EventNDOF(getMilliSeconds(), - GHOST_kEventNDOFMotion, - window, data); - } else if (xcme.message_type == sNdofInfo.btnPressAtom) { - data.changed = 2; - data.delta = xcme.data.s[8] - data.time; - data.time = xcme.data.s[8]; - data.buttons = xcme.data.s[2]; - g_event = new GHOST_EventNDOF(getMilliSeconds(), - GHOST_kEventNDOFButton, - window, data); - } - } else if (((Atom)xcme.data.l[0]) == m_wm_take_focus) { + + if (((Atom)xcme.data.l[0]) == m_wm_take_focus) { XWindowAttributes attr; Window fwin; int revert_to; @@ -723,6 +696,14 @@ GHOST_SystemX11::processEvent(XEvent *xe) xce.y_root ); } + + // printf("X: %s window %d\n", xce.type == EnterNotify ? "entering" : "leaving", (int) xce.window); + + if (xce.type == EnterNotify) + m_windowManager->setActiveWindow(window); + else + m_windowManager->setWindowInactive(window); + break; } case MapNotify: @@ -834,6 +815,8 @@ GHOST_SystemX11::processEvent(XEvent *xe) } } +#if 0 // obsolete SpaceNav code + void * GHOST_SystemX11:: prepareNdofInfo(volatile GHOST_TEventNDOFData *currentNdofValues) @@ -846,6 +829,8 @@ prepareNdofInfo(volatile GHOST_TEventNDOFData *currentNdofValues) return (void*)&sNdofInfo; } +#endif + GHOST_TSuccess GHOST_SystemX11:: getModifierKeys( diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h index 746cd4ebdf4..845243f92e5 100644 --- a/intern/ghost/intern/GHOST_SystemX11.h +++ b/intern/ghost/intern/GHOST_SystemX11.h @@ -203,11 +203,6 @@ public: return m_display; } - void * - prepareNdofInfo( - volatile GHOST_TEventNDOFData *current_values - ); - /* Helped function for get data from the clipboard. */ void getClipboard_xcout(XEvent evt, Atom sel, Atom target, unsigned char **txt, unsigned long *len, diff --git a/intern/ghost/intern/GHOST_TaskbarWin32.h b/intern/ghost/intern/GHOST_TaskbarWin32.h index ef9ebdf5860..eddff8bb91b 100644 --- a/intern/ghost/intern/GHOST_TaskbarWin32.h +++ b/intern/ghost/intern/GHOST_TaskbarWin32.h @@ -3,20 +3,16 @@ */ #ifndef GHOST_TASKBARWIN32_H_ #define GHOST_TASKBARWIN32_H_ + #ifndef WIN32 #error WIN32 only! #endif // WIN32 +#define _WIN32_WINNT 0x501 // require Windows XP or newer +#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <shlobj.h> -/* MinGW needs it */ -#ifdef FREE_WINDOWS -#ifdef WINVER -#undef WINVER -#endif -#define WINVER 0x0501 -#endif /* FREE_WINDOWS */ // ITaskbarList, ITaskbarList2 and ITaskbarList3 might be missing, present here in that case. // Note, ITaskbarList3 is supported only since Windows 7, though. Check for that is done in diff --git a/intern/ghost/intern/GHOST_WindowWin32.h b/intern/ghost/intern/GHOST_WindowWin32.h index 4055c3acf56..70914d9d2ef 100644 --- a/intern/ghost/intern/GHOST_WindowWin32.h +++ b/intern/ghost/intern/GHOST_WindowWin32.h @@ -39,19 +39,11 @@ #endif // WIN32 #include "GHOST_Window.h" +#include "GHOST_TaskbarWin32.h" -/* MinGW needs it */ -#ifdef FREE_WINDOWS -#ifdef WINVER -#undef WINVER -#endif -#define WINVER 0x0501 -#endif - - - +#define _WIN32_WINNT 0x501 // require Windows XP or newer +#define WIN32_LEAN_AND_MEAN #include <windows.h> -#include "GHOST_TaskbarWin32.h" #include <wintab.h> diff --git a/release/scripts/modules/addon_utils.py b/release/scripts/modules/addon_utils.py index cf74282d064..22936f4c209 100644 --- a/release/scripts/modules/addon_utils.py +++ b/release/scripts/modules/addon_utils.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> __all__ = ( "paths", @@ -26,13 +26,14 @@ __all__ = ( "disable", "reset_all", "module_bl_info", -) + ) import bpy as _bpy error_duplicates = False + def paths(): # RELEASE SCRIPTS: official scripts distributed in Blender releases paths = _bpy.utils.script_paths("addons") @@ -128,7 +129,12 @@ def modules(module_cache): error_duplicates = True elif mod.__time__ != os.path.getmtime(mod_path): - print("reloading addon:", mod_name, mod.__time__, os.path.getmtime(mod_path), mod_path) + print("reloading addon:", + mod_name, + mod.__time__, + os.path.getmtime(mod_path), + mod_path, + ) del module_cache[mod_name] mod = None @@ -143,7 +149,9 @@ def modules(module_cache): del modules_stale mod_list = list(module_cache.values()) - mod_list.sort(key=lambda mod: (mod.bl_info['category'], mod.bl_info['name'])) + mod_list.sort(key=lambda mod: (mod.bl_info['category'], + mod.bl_info['name'], + )) return mod_list @@ -163,8 +171,9 @@ def check(module_name): loaded_state = mod and getattr(mod, "__addon_enabled__", Ellipsis) if loaded_state is Ellipsis: - print("Warning: addon-module %r found module but without" - " __addon_enabled__ field, possible name collision from file: %r" % + print("Warning: addon-module %r found module " + "but without __addon_enabled__ field, " + "possible name collision from file: %r" % (module_name, getattr(mod, "__file__", "<unknown>"))) loaded_state = False @@ -207,7 +216,8 @@ def enable(module_name, default_set=True): return None mod.__addon_enabled__ = False - # Split registering up into 3 steps so we can undo if it fails par way through + # Split registering up into 3 steps so we can undo + # if it fails par way through. # 1) try import try: mod = __import__(module_name) @@ -254,8 +264,9 @@ def disable(module_name, default_set=True): import sys mod = sys.modules.get(module_name) - # possible this addon is from a previous session and didnt load a module this time. - # so even if the module is not found, still disable the addon in the user prefs. + # possible this addon is from a previous session and didnt load a + # module this time. So even if the module is not found, still disable + # the addon in the user prefs. if mod: mod.__addon_enabled__ = False @@ -310,7 +321,22 @@ def reset_all(reload_scripts=False): disable(mod_name) -def module_bl_info(mod, info_basis={"name": "", "author": "", "version": (), "blender": (), "api": 0, "location": "", "description": "", "wiki_url": "", "tracker_url": "", "support": 'COMMUNITY', "category": "", "warning": "", "show_expanded": False}): +def module_bl_info(mod, info_basis={"name": "", + "author": "", + "version": (), + "blender": (), + "api": 0, + "location": "", + "description": "", + "wiki_url": "", + "tracker_url": "", + "support": 'COMMUNITY', + "category": "", + "warning": "", + "show_expanded": False, + } + ): + addon_info = getattr(mod, "bl_info", {}) # avoid re-initializing diff --git a/release/scripts/modules/bpy/__init__.py b/release/scripts/modules/bpy/__init__.py index 9c48dc89f83..a43b42e49a1 100644 --- a/release/scripts/modules/bpy/__init__.py +++ b/release/scripts/modules/bpy/__init__.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> """ Give access to blender data and utility functions. @@ -31,7 +31,7 @@ __all__ = ( "props", "types", "utils", -) + ) # internal blender C module @@ -43,12 +43,14 @@ from . import utils, path, ops # fake operator module ops = ops.ops_fake_module + def _main(): import sys as _sys # Possibly temp. addons path from os.path import join, dirname, normpath - _sys.path.append(normpath(join(dirname(__file__), "..", "..", "addons", "modules"))) + _sys.path.append(normpath(join(dirname(__file__), + "..", "..", "addons", "modules"))) # if "-d" in sys.argv: # Enable this to measure startup speed if 0: diff --git a/release/scripts/modules/bpy/path.py b/release/scripts/modules/bpy/path.py index f6254efac2e..284fef97795 100644 --- a/release/scripts/modules/bpy/path.py +++ b/release/scripts/modules/bpy/path.py @@ -16,26 +16,44 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> """ This module has a similar scope to os.path, containing utility functions for dealing with paths in Blender. """ +__all__ = ( + "abspath", + "basename", + "clean_name", + "display_name", + "display_name_from_filepath", + "ensure_ext", + "is_subdir", + "module_names", + "relpath", + "resolve_ncase", + ) + import bpy as _bpy import os as _os def abspath(path, start=None): """ - Returns the absolute path relative to the current blend file using the "//" prefix. + Returns the absolute path relative to the current blend file + using the "//" prefix. - :arg start: Relative to this path, when not set the current filename is used. + :arg start: Relative to this path, + when not set the current filename is used. :type start: string """ if path.startswith("//"): - return _os.path.join(_os.path.dirname(_bpy.data.filepath) if start is None else start, path[2:]) + return _os.path.join(_os.path.dirname(_bpy.data.filepath) + if start is None else start, + path[2:], + ) return path @@ -44,7 +62,8 @@ def relpath(path, start=None): """ Returns the path relative to the current blend file using the "//" prefix. - :arg start: Relative to this path, when not set the current filename is used. + :arg start: Relative to this path, + when not set the current filename is used. :type start: string """ if not path.startswith("//"): @@ -68,27 +87,28 @@ def is_subdir(path, directory): def clean_name(name, replace="_"): """ - Returns a name with characters replaced that may cause problems under various circumstances, such as writing to a file. + Returns a name with characters replaced that + may cause problems under various circumstances, + such as writing to a file. All characters besides A-Z/a-z, 0-9 are replaced with "_" or the replace argument if defined. """ - unclean_chars = \ - "\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c\x0d\x0e\ - \x0f\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\ - \x1e\x1f\x20\x21\x22\x23\x24\x25\x26\x27\x28\x29\x2a\x2b\x2c\ - \x2e\x2f\x3a\x3b\x3c\x3d\x3e\x3f\x40\x5b\x5c\x5d\x5e\x60\x7b\ - \x7c\x7d\x7e\x7f\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\ - \x8b\x8c\x8d\x8e\x8f\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\ - \x9a\x9b\x9c\x9d\x9e\x9f\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\ - \xa9\xaa\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\ - \xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\xc0\xc1\xc2\xc3\xc4\xc5\xc6\ - \xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf\xd0\xd1\xd2\xd3\xd4\xd5\ - \xd6\xd7\xd8\xd9\xda\xdb\xdc\xdd\xde\xdf\xe0\xe1\xe2\xe3\xe4\ - \xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef\xf0\xf1\xf2\xf3\ - \xf4\xf5\xf6\xf7\xf8\xf9\xfa\xfb\xfc\xfd\xfe" - - for ch in unclean_chars: + bad_chars = ("\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c\x0d\x0e" + "\x0f\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d" + "\x1e\x1f\x20\x21\x22\x23\x24\x25\x26\x27\x28\x29\x2a\x2b\x2c" + "\x2e\x2f\x3a\x3b\x3c\x3d\x3e\x3f\x40\x5b\x5c\x5d\x5e\x60\x7b" + "\x7c\x7d\x7e\x7f\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a" + "\x8b\x8c\x8d\x8e\x8f\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99" + "\x9a\x9b\x9c\x9d\x9e\x9f\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8" + "\xa9\xaa\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7" + "\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\xc0\xc1\xc2\xc3\xc4\xc5\xc6" + "\xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf\xd0\xd1\xd2\xd3\xd4\xd5" + "\xd6\xd7\xd8\xd9\xda\xdb\xdc\xdd\xde\xdf\xe0\xe1\xe2\xe3\xe4" + "\xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef\xf0\xf1\xf2\xf3" + "\xf4\xf5\xf6\xf7\xf8\xf9\xfa\xfb\xfc\xfd\xfe") + + for ch in bad_chars: name = name.replace(ch, replace) return name @@ -96,8 +116,9 @@ def clean_name(name, replace="_"): def display_name(name): """ Creates a display string from name to be used menus and the user interface. - Capitalize the first letter in all lowercase names, mixed case names are kept as is. - Intended for use with filenames and module names. + Capitalize the first letter in all lowercase names, + mixed case names are kept as is. Intended for use with + filenames and module names. """ name_base = _os.path.splitext(name)[0] @@ -115,9 +136,11 @@ def display_name(name): def display_name_from_filepath(name): """ - Returns the path stripped of directort and extension, ensured to be utf8 compatible. + Returns the path stripped of directory and extension, + ensured to be utf8 compatible. """ - return _os.path.splitext(basename(name))[0].encode("utf8", "replace").decode("utf8") + name = _os.path.splitext(basename(name))[0] + return name.encode("utf8", "replace").decode("utf8") def resolve_ncase(path): @@ -132,7 +155,8 @@ def resolve_ncase(path): if not path or os.path.exists(path): return path, True - filename = os.path.basename(path) # filename may be a directory or a file + # filename may be a directory or a file + filename = os.path.basename(path) dirpath = os.path.dirname(path) suffix = path[:0] # "" but ensure byte/str match @@ -180,7 +204,7 @@ def resolve_ncase(path): def ensure_ext(filepath, ext, case_sensitive=False): """ - Return the path with the extension added its its not alredy set. + Return the path with the extension added if it is not already set. :arg ext: The extension to check for. :type ext: string @@ -190,7 +214,9 @@ def ensure_ext(filepath, ext, case_sensitive=False): import os fn_base, fn_ext = os.path.splitext(filepath) if fn_base and fn_ext: - if (case_sensitive and ext == fn_ext) or (ext.lower() == fn_ext.lower()): + if ((case_sensitive and ext == fn_ext) or + (ext.lower() == fn_ext.lower())): + return filepath else: return fn_base + ext @@ -228,7 +254,9 @@ def module_names(path, recursive=False): modules.append((filename, fullpath)) if recursive: for mod_name, mod_path in module_names(directory, True): - modules.append(("%s.%s" % (filename, mod_name), mod_path)) + modules.append(("%s.%s" % (filename, mod_name), + mod_path, + )) return modules @@ -239,4 +267,4 @@ def basename(path): Use for Windows compatibility. """ - return _os.path.basename(path[2:] if path.startswith("//") else path) + return _os.path.basename(path[2:] if path[:2] in {"//", b"//"} else path) diff --git a/release/scripts/modules/bpy/utils.py b/release/scripts/modules/bpy/utils.py index 57d3e6dd703..a6304378cc4 100644 --- a/release/scripts/modules/bpy/utils.py +++ b/release/scripts/modules/bpy/utils.py @@ -16,13 +16,33 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> """ This module contains utility functions specific to blender but not assosiated with blenders internal data. """ +__all__ = ( + "blend_paths", + "keyconfig_set", + "load_scripts", + "modules_from_path", + "preset_find", + "preset_paths", + "refresh_script_paths", + "register_class", + "register_module", + "resource_path", + "script_paths", + "smpte_from_frame", + "smpte_from_seconds", + "unregister_class", + "unregister_module", + "user_resource", + "user_script_path", + ) + from _bpy import register_class, unregister_class, blend_paths, resource_path from _bpy import script_paths as _bpy_script_paths from _bpy import user_resource as _user_resource @@ -42,7 +62,8 @@ def _test_import(module_name, loaded_modules): if module_name in loaded_modules: return None if "." in module_name: - print("Ignoring '%s', can't import files containing multiple periods." % module_name) + print("Ignoring '%s', can't import files containing " + "multiple periods." % module_name) return None if use_time: @@ -74,7 +95,8 @@ def modules_from_path(path, loaded_modules): :arg path: this path is scanned for scripts and packages. :type path: string - :arg loaded_modules: already loaded module names, files matching these names will be ignored. + :arg loaded_modules: already loaded module names, files matching these + names will be ignored. :type loaded_modules: set :return: all loaded modules. :rtype: list @@ -97,13 +119,17 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): """ Load scripts and run each modules register function. - :arg reload_scripts: Causes all scripts to have their unregister method called before loading. + :arg reload_scripts: Causes all scripts to have their unregister method + called before loading. :type reload_scripts: bool - :arg refresh_scripts: only load scripts which are not already loaded as modules. + :arg refresh_scripts: only load scripts which are not already loaded + as modules. :type refresh_scripts: bool """ use_time = _bpy.app.debug + prefs = _bpy.context.user_preferences + if use_time: import time t_main = time.time() @@ -116,10 +142,11 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): if reload_scripts: _bpy_types.TypeMap.clear() - # just unload, dont change user defaults, this means we can sync to reload. - # note that they will only actually reload of the modification time changes. - # this `wont` work for packages so... its not perfect. - for module_name in [ext.module for ext in _bpy.context.user_preferences.addons]: + # just unload, dont change user defaults, this means we can sync + # to reload. note that they will only actually reload of the + # modification time changes. This `wont` work for packages so... + # its not perfect. + for module_name in [ext.module for ext in prefs.addons]: _addon_utils.disable(module_name, default_set=False) def register_module_call(mod): @@ -131,7 +158,9 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): import traceback traceback.print_exc() else: - print("\nWarning! '%s' has no register function, this is now a requirement for registerable scripts." % mod.__file__) + print("\nWarning! '%s' has no register function, " + "this is now a requirement for registerable scripts." % + mod.__file__) def unregister_module_call(mod): unregister = getattr(mod, "unregister", None) @@ -172,7 +201,8 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): if reload_scripts: # module names -> modules - _global_loaded_modules[:] = [_sys.modules[mod_name] for mod_name in _global_loaded_modules] + _global_loaded_modules[:] = [_sys.modules[mod_name] + for mod_name in _global_loaded_modules] # loop over and unload all scripts _global_loaded_modules.reverse() @@ -201,7 +231,8 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): _addon_utils.reset_all(reload_scripts) # run the active integration preset - filepath = preset_find(_bpy.context.user_preferences.inputs.active_keyconfig, "keyconfig") + filepath = preset_find(prefs.inputs.active_keyconfig, "keyconfig") + if filepath: keyconfig_set(filepath) @@ -214,12 +245,16 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): # base scripts -_scripts = _os.path.join(_os.path.dirname(__file__), _os.path.pardir, _os.path.pardir) +_scripts = _os.path.join(_os.path.dirname(__file__), + _os.path.pardir, + _os.path.pardir, + ) _scripts = (_os.path.normpath(_scripts), ) def user_script_path(): - path = _bpy.context.user_preferences.filepaths.script_directory + prefs = _bpy.context.user_preferences + path = prefs.filepaths.script_directory if path: path = _os.path.normpath(path) @@ -236,22 +271,25 @@ def script_paths(subdir=None, user_pref=True, all=False): :type subdir: string :arg user_pref: Include the user preference script path. :type user_pref: bool - :arg all: Include local, user and system paths rather just the paths blender uses. + :arg all: Include local, user and system paths rather just the paths + blender uses. :type all: bool :return: script paths. :rtype: list """ scripts = list(_scripts) + prefs = _bpy.context.user_preferences # add user scripts dir if user_pref: - user_script_path = _bpy.context.user_preferences.filepaths.script_directory + user_script_path = prefs.filepaths.script_directory else: user_script_path = None if all: # all possible paths - base_paths = tuple(_os.path.join(resource_path(res), "scripts") for res in ('LOCAL', 'USER', 'SYSTEM')) + base_paths = tuple(_os.path.join(resource_path(res), "scripts") + for res in ('LOCAL', 'USER', 'SYSTEM')) else: # only paths blender uses base_paths = _bpy_script_paths() @@ -426,7 +464,8 @@ def user_resource(type, path="", create=False): :type type: string :arg subdir: Optional subdirectory. :type subdir: string - :arg create: Treat the path as a directory and create it if its not existing. + :arg create: Treat the path as a directory and create + it if its not existing. :type create: boolean :return: a path. :rtype: string @@ -477,7 +516,8 @@ def register_module(module, verbose=False): try: register_class(cls) except: - print("bpy.utils.register_module(): failed to registering class %r" % cls) + print("bpy.utils.register_module(): " + "failed to registering class %r" % cls) import traceback traceback.print_exc() if verbose: @@ -495,7 +535,8 @@ def unregister_module(module, verbose=False): try: unregister_class(cls) except: - print("bpy.utils.unregister_module(): failed to unregistering class %r" % cls) + print("bpy.utils.unregister_module(): " + "failed to unregistering class %r" % cls) import traceback traceback.print_exc() if verbose: diff --git a/release/scripts/modules/bpy_extras/__init__.py b/release/scripts/modules/bpy_extras/__init__.py index 06d41fa670e..d853d5fda10 100644 --- a/release/scripts/modules/bpy_extras/__init__.py +++ b/release/scripts/modules/bpy_extras/__init__.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> """ Utility modules assosiated with the bpy module. @@ -28,4 +28,4 @@ __all__ = ( "image_utils", "mesh_utils", "view3d_utils", -) + ) diff --git a/release/scripts/modules/bpy_extras/image_utils.py b/release/scripts/modules/bpy_extras/image_utils.py index e56c1c651c4..eab75c3bd16 100644 --- a/release/scripts/modules/bpy_extras/image_utils.py +++ b/release/scripts/modules/bpy_extras/image_utils.py @@ -16,11 +16,11 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> __all__ = ( "load_image", -) + ) # limited replacement for BPyImage.comprehensiveImageLoad @@ -33,8 +33,8 @@ def load_image(imagepath, verbose=False, ): """ - Return an image from the file path with options to search multiple paths and - return a placeholder if its not found. + Return an image from the file path with options to search multiple paths + and return a placeholder if its not found. :arg filepath: The image filename If a path precedes it, this will be searched as well. @@ -51,9 +51,10 @@ def load_image(imagepath, :type recursive: bool :arg ncase_cmp: on non windows systems, find the correct case for the file. :type ncase_cmp: bool - :arg convert_callback: a function that takes an existing path and returns a new one. - Use this when loading image formats blender may not support, the CONVERT_CALLBACK - can take the path for a GIF (for example), convert it to a PNG and return the PNG's path. + :arg convert_callback: a function that takes an existing path and returns + a new one. Use this when loading image formats blender may not support, + the CONVERT_CALLBACK can take the path for a GIF (for example), + convert it to a PNG and return the PNG's path. For formats blender can read, simply return the path that is given. :type convert_callback: function :return: an image or None @@ -92,7 +93,9 @@ def load_image(imagepath, for filepath_test in variants: if ncase_cmp: - ncase_variants = filepath_test, bpy.path.resolve_ncase(filepath_test) + ncase_variants = (filepath_test, + bpy.path.resolve_ncase(filepath_test), + ) else: ncase_variants = (filepath_test, ) diff --git a/release/scripts/modules/bpy_extras/io_utils.py b/release/scripts/modules/bpy_extras/io_utils.py index 9545e20b025..45664384efa 100644 --- a/release/scripts/modules/bpy_extras/io_utils.py +++ b/release/scripts/modules/bpy_extras/io_utils.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> __all__ = ( "ExportHelper", @@ -31,15 +31,34 @@ __all__ = ( "path_reference_copy", "path_reference_mode", "unique_name" -) + ) import bpy from bpy.props import StringProperty, BoolProperty, EnumProperty +def _check_axis_conversion(op): + if hasattr(op, "axis_forward") and hasattr(op, "axis_up"): + return axis_conversion_ensure(op, + "axis_forward", + "axis_up", + ) + return False + + class ExportHelper: - filepath = StringProperty(name="File Path", description="Filepath used for exporting the file", maxlen=1024, default="", subtype='FILE_PATH') - check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) + filepath = StringProperty( + name="File Path", + description="Filepath used for exporting the file", + maxlen=1024, + subtype='FILE_PATH', + ) + check_existing = BoolProperty( + name="Check Existing", + description="Check and warn on overwriting existing files", + default=True, + options={'HIDDEN'}, + ) # subclasses can override with decorator # True == use ext, False == no ext, None == do nothing. @@ -60,27 +79,39 @@ class ExportHelper: return {'RUNNING_MODAL'} def check(self, context): - check_extension = self.check_extension + change_ext = False + change_axis = _check_axis_conversion(self) - if check_extension is None: - return False + check_extension = self.check_extension - filepath = bpy.path.ensure_ext(self.filepath, self.filename_ext if check_extension else "") + if check_extension is not None: + filepath = bpy.path.ensure_ext(self.filepath, + self.filename_ext + if check_extension + else "") - if filepath != self.filepath: - self.filepath = filepath - return True + if filepath != self.filepath: + self.filepath = filepath + change_ext = True - return False + return (change_ext or change_axis) class ImportHelper: - filepath = StringProperty(name="File Path", description="Filepath used for importing the file", maxlen=1024, default="", subtype='FILE_PATH') + filepath = StringProperty( + name="File Path", + description="Filepath used for importing the file", + maxlen=1024, + subtype='FILE_PATH', + ) def invoke(self, context, event): context.window_manager.fileselect_add(self) return {'RUNNING_MODAL'} + def check(self, context): + return _check_axis_conversion(self) + # Axis conversion function, not pretty LUT # use lookup tabes to convert between any axis @@ -116,29 +147,75 @@ _axis_convert_matrix = ( # where all 4 values are or'd into a single value... # (i1<<0 | i1<<3 | i1<<6 | i1<<9) _axis_convert_lut = ( - {0x8C8, 0x4D0, 0x2E0, 0xAE8, 0x701, 0x511, 0x119, 0xB29, 0x682, 0x88A, 0x09A, 0x2A2, 0x80B, 0x413, 0x223, 0xA2B, 0x644, 0x454, 0x05C, 0xA6C, 0x745, 0x94D, 0x15D, 0x365}, - {0xAC8, 0x8D0, 0x4E0, 0x2E8, 0x741, 0x951, 0x159, 0x369, 0x702, 0xB0A, 0x11A, 0x522, 0xA0B, 0x813, 0x423, 0x22B, 0x684, 0x894, 0x09C, 0x2AC, 0x645, 0xA4D, 0x05D, 0x465}, - {0x4C8, 0x2D0, 0xAE0, 0x8E8, 0x681, 0x291, 0x099, 0x8A9, 0x642, 0x44A, 0x05A, 0xA62, 0x40B, 0x213, 0xA23, 0x82B, 0x744, 0x354, 0x15C, 0x96C, 0x705, 0x50D, 0x11D, 0xB25}, - {0x2C8, 0xAD0, 0x8E0, 0x4E8, 0x641, 0xA51, 0x059, 0x469, 0x742, 0x34A, 0x15A, 0x962, 0x20B, 0xA13, 0x823, 0x42B, 0x704, 0xB14, 0x11C, 0x52C, 0x685, 0x28D, 0x09D, 0x8A5}, - {0x708, 0xB10, 0x120, 0x528, 0x8C1, 0xAD1, 0x2D9, 0x4E9, 0x942, 0x74A, 0x35A, 0x162, 0x64B, 0xA53, 0x063, 0x46B, 0x804, 0xA14, 0x21C, 0x42C, 0x885, 0x68D, 0x29D, 0x0A5}, - {0xB08, 0x110, 0x520, 0x728, 0x941, 0x151, 0x359, 0x769, 0x802, 0xA0A, 0x21A, 0x422, 0xA4B, 0x053, 0x463, 0x66B, 0x884, 0x094, 0x29C, 0x6AC, 0x8C5, 0xACD, 0x2DD, 0x4E5}, - {0x508, 0x710, 0xB20, 0x128, 0x881, 0x691, 0x299, 0x0A9, 0x8C2, 0x4CA, 0x2DA, 0xAE2, 0x44B, 0x653, 0xA63, 0x06B, 0x944, 0x754, 0x35C, 0x16C, 0x805, 0x40D, 0x21D, 0xA25}, - {0x108, 0x510, 0x720, 0xB28, 0x801, 0x411, 0x219, 0xA29, 0x882, 0x08A, 0x29A, 0x6A2, 0x04B, 0x453, 0x663, 0xA6B, 0x8C4, 0x4D4, 0x2DC, 0xAEC, 0x945, 0x14D, 0x35D, 0x765}, - {0x748, 0x350, 0x160, 0x968, 0xAC1, 0x2D1, 0x4D9, 0x8E9, 0xA42, 0x64A, 0x45A, 0x062, 0x68B, 0x293, 0x0A3, 0x8AB, 0xA04, 0x214, 0x41C, 0x82C, 0xB05, 0x70D, 0x51D, 0x125}, - {0x948, 0x750, 0x360, 0x168, 0xB01, 0x711, 0x519, 0x129, 0xAC2, 0x8CA, 0x4DA, 0x2E2, 0x88B, 0x693, 0x2A3, 0x0AB, 0xA44, 0x654, 0x45C, 0x06C, 0xA05, 0x80D, 0x41D, 0x225}, - {0x348, 0x150, 0x960, 0x768, 0xA41, 0x051, 0x459, 0x669, 0xA02, 0x20A, 0x41A, 0x822, 0x28B, 0x093, 0x8A3, 0x6AB, 0xB04, 0x114, 0x51C, 0x72C, 0xAC5, 0x2CD, 0x4DD, 0x8E5}, - {0x148, 0x950, 0x760, 0x368, 0xA01, 0x811, 0x419, 0x229, 0xB02, 0x10A, 0x51A, 0x722, 0x08B, 0x893, 0x6A3, 0x2AB, 0xAC4, 0x8D4, 0x4DC, 0x2EC, 0xA45, 0x04D, 0x45D, 0x665}, - {0x688, 0x890, 0x0A0, 0x2A8, 0x4C1, 0x8D1, 0xAD9, 0x2E9, 0x502, 0x70A, 0xB1A, 0x122, 0x74B, 0x953, 0x163, 0x36B, 0x404, 0x814, 0xA1C, 0x22C, 0x445, 0x64D, 0xA5D, 0x065}, - {0x888, 0x090, 0x2A0, 0x6A8, 0x501, 0x111, 0xB19, 0x729, 0x402, 0x80A, 0xA1A, 0x222, 0x94B, 0x153, 0x363, 0x76B, 0x444, 0x054, 0xA5C, 0x66C, 0x4C5, 0x8CD, 0xADD, 0x2E5}, - {0x288, 0x690, 0x8A0, 0x0A8, 0x441, 0x651, 0xA59, 0x069, 0x4C2, 0x2CA, 0xADA, 0x8E2, 0x34B, 0x753, 0x963, 0x16B, 0x504, 0x714, 0xB1C, 0x12C, 0x405, 0x20D, 0xA1D, 0x825}, - {0x088, 0x290, 0x6A0, 0x8A8, 0x401, 0x211, 0xA19, 0x829, 0x442, 0x04A, 0xA5A, 0x662, 0x14B, 0x353, 0x763, 0x96B, 0x4C4, 0x2D4, 0xADC, 0x8EC, 0x505, 0x10D, 0xB1D, 0x725}, - {0x648, 0x450, 0x060, 0xA68, 0x2C1, 0x4D1, 0x8D9, 0xAE9, 0x282, 0x68A, 0x89A, 0x0A2, 0x70B, 0x513, 0x123, 0xB2B, 0x204, 0x414, 0x81C, 0xA2C, 0x345, 0x74D, 0x95D, 0x165}, - {0xA48, 0x650, 0x460, 0x068, 0x341, 0x751, 0x959, 0x169, 0x2C2, 0xACA, 0x8DA, 0x4E2, 0xB0B, 0x713, 0x523, 0x12B, 0x284, 0x694, 0x89C, 0x0AC, 0x205, 0xA0D, 0x81D, 0x425}, - {0x448, 0x050, 0xA60, 0x668, 0x281, 0x091, 0x899, 0x6A9, 0x202, 0x40A, 0x81A, 0xA22, 0x50B, 0x113, 0xB23, 0x72B, 0x344, 0x154, 0x95C, 0x76C, 0x2C5, 0x4CD, 0x8DD, 0xAE5}, - {0x048, 0xA50, 0x660, 0x468, 0x201, 0xA11, 0x819, 0x429, 0x342, 0x14A, 0x95A, 0x762, 0x10B, 0xB13, 0x723, 0x52B, 0x2C4, 0xAD4, 0x8DC, 0x4EC, 0x285, 0x08D, 0x89D, 0x6A5}, - {0x808, 0xA10, 0x220, 0x428, 0x101, 0xB11, 0x719, 0x529, 0x142, 0x94A, 0x75A, 0x362, 0x8CB, 0xAD3, 0x2E3, 0x4EB, 0x044, 0xA54, 0x65C, 0x46C, 0x085, 0x88D, 0x69D, 0x2A5}, - {0xA08, 0x210, 0x420, 0x828, 0x141, 0x351, 0x759, 0x969, 0x042, 0xA4A, 0x65A, 0x462, 0xACB, 0x2D3, 0x4E3, 0x8EB, 0x084, 0x294, 0x69C, 0x8AC, 0x105, 0xB0D, 0x71D, 0x525}, - {0x408, 0x810, 0xA20, 0x228, 0x081, 0x891, 0x699, 0x2A9, 0x102, 0x50A, 0x71A, 0xB22, 0x4CB, 0x8D3, 0xAE3, 0x2EB, 0x144, 0x954, 0x75C, 0x36C, 0x045, 0x44D, 0x65D, 0xA65}, + {0x8C8, 0x4D0, 0x2E0, 0xAE8, 0x701, 0x511, 0x119, 0xB29, 0x682, 0x88A, + 0x09A, 0x2A2, 0x80B, 0x413, 0x223, 0xA2B, 0x644, 0x454, 0x05C, 0xA6C, + 0x745, 0x94D, 0x15D, 0x365}, + {0xAC8, 0x8D0, 0x4E0, 0x2E8, 0x741, 0x951, 0x159, 0x369, 0x702, 0xB0A, + 0x11A, 0x522, 0xA0B, 0x813, 0x423, 0x22B, 0x684, 0x894, 0x09C, 0x2AC, + 0x645, 0xA4D, 0x05D, 0x465}, + {0x4C8, 0x2D0, 0xAE0, 0x8E8, 0x681, 0x291, 0x099, 0x8A9, 0x642, 0x44A, + 0x05A, 0xA62, 0x40B, 0x213, 0xA23, 0x82B, 0x744, 0x354, 0x15C, 0x96C, + 0x705, 0x50D, 0x11D, 0xB25}, + {0x2C8, 0xAD0, 0x8E0, 0x4E8, 0x641, 0xA51, 0x059, 0x469, 0x742, 0x34A, + 0x15A, 0x962, 0x20B, 0xA13, 0x823, 0x42B, 0x704, 0xB14, 0x11C, 0x52C, + 0x685, 0x28D, 0x09D, 0x8A5}, + {0x708, 0xB10, 0x120, 0x528, 0x8C1, 0xAD1, 0x2D9, 0x4E9, 0x942, 0x74A, + 0x35A, 0x162, 0x64B, 0xA53, 0x063, 0x46B, 0x804, 0xA14, 0x21C, 0x42C, + 0x885, 0x68D, 0x29D, 0x0A5}, + {0xB08, 0x110, 0x520, 0x728, 0x941, 0x151, 0x359, 0x769, 0x802, 0xA0A, + 0x21A, 0x422, 0xA4B, 0x053, 0x463, 0x66B, 0x884, 0x094, 0x29C, 0x6AC, + 0x8C5, 0xACD, 0x2DD, 0x4E5}, + {0x508, 0x710, 0xB20, 0x128, 0x881, 0x691, 0x299, 0x0A9, 0x8C2, 0x4CA, + 0x2DA, 0xAE2, 0x44B, 0x653, 0xA63, 0x06B, 0x944, 0x754, 0x35C, 0x16C, + 0x805, 0x40D, 0x21D, 0xA25}, + {0x108, 0x510, 0x720, 0xB28, 0x801, 0x411, 0x219, 0xA29, 0x882, 0x08A, + 0x29A, 0x6A2, 0x04B, 0x453, 0x663, 0xA6B, 0x8C4, 0x4D4, 0x2DC, 0xAEC, + 0x945, 0x14D, 0x35D, 0x765}, + {0x748, 0x350, 0x160, 0x968, 0xAC1, 0x2D1, 0x4D9, 0x8E9, 0xA42, 0x64A, + 0x45A, 0x062, 0x68B, 0x293, 0x0A3, 0x8AB, 0xA04, 0x214, 0x41C, 0x82C, + 0xB05, 0x70D, 0x51D, 0x125}, + {0x948, 0x750, 0x360, 0x168, 0xB01, 0x711, 0x519, 0x129, 0xAC2, 0x8CA, + 0x4DA, 0x2E2, 0x88B, 0x693, 0x2A3, 0x0AB, 0xA44, 0x654, 0x45C, 0x06C, + 0xA05, 0x80D, 0x41D, 0x225}, + {0x348, 0x150, 0x960, 0x768, 0xA41, 0x051, 0x459, 0x669, 0xA02, 0x20A, + 0x41A, 0x822, 0x28B, 0x093, 0x8A3, 0x6AB, 0xB04, 0x114, 0x51C, 0x72C, + 0xAC5, 0x2CD, 0x4DD, 0x8E5}, + {0x148, 0x950, 0x760, 0x368, 0xA01, 0x811, 0x419, 0x229, 0xB02, 0x10A, + 0x51A, 0x722, 0x08B, 0x893, 0x6A3, 0x2AB, 0xAC4, 0x8D4, 0x4DC, 0x2EC, + 0xA45, 0x04D, 0x45D, 0x665}, + {0x688, 0x890, 0x0A0, 0x2A8, 0x4C1, 0x8D1, 0xAD9, 0x2E9, 0x502, 0x70A, + 0xB1A, 0x122, 0x74B, 0x953, 0x163, 0x36B, 0x404, 0x814, 0xA1C, 0x22C, + 0x445, 0x64D, 0xA5D, 0x065}, + {0x888, 0x090, 0x2A0, 0x6A8, 0x501, 0x111, 0xB19, 0x729, 0x402, 0x80A, + 0xA1A, 0x222, 0x94B, 0x153, 0x363, 0x76B, 0x444, 0x054, 0xA5C, 0x66C, + 0x4C5, 0x8CD, 0xADD, 0x2E5}, + {0x288, 0x690, 0x8A0, 0x0A8, 0x441, 0x651, 0xA59, 0x069, 0x4C2, 0x2CA, + 0xADA, 0x8E2, 0x34B, 0x753, 0x963, 0x16B, 0x504, 0x714, 0xB1C, 0x12C, + 0x405, 0x20D, 0xA1D, 0x825}, + {0x088, 0x290, 0x6A0, 0x8A8, 0x401, 0x211, 0xA19, 0x829, 0x442, 0x04A, + 0xA5A, 0x662, 0x14B, 0x353, 0x763, 0x96B, 0x4C4, 0x2D4, 0xADC, 0x8EC, + 0x505, 0x10D, 0xB1D, 0x725}, + {0x648, 0x450, 0x060, 0xA68, 0x2C1, 0x4D1, 0x8D9, 0xAE9, 0x282, 0x68A, + 0x89A, 0x0A2, 0x70B, 0x513, 0x123, 0xB2B, 0x204, 0x414, 0x81C, 0xA2C, + 0x345, 0x74D, 0x95D, 0x165}, + {0xA48, 0x650, 0x460, 0x068, 0x341, 0x751, 0x959, 0x169, 0x2C2, 0xACA, + 0x8DA, 0x4E2, 0xB0B, 0x713, 0x523, 0x12B, 0x284, 0x694, 0x89C, 0x0AC, + 0x205, 0xA0D, 0x81D, 0x425}, + {0x448, 0x050, 0xA60, 0x668, 0x281, 0x091, 0x899, 0x6A9, 0x202, 0x40A, + 0x81A, 0xA22, 0x50B, 0x113, 0xB23, 0x72B, 0x344, 0x154, 0x95C, 0x76C, + 0x2C5, 0x4CD, 0x8DD, 0xAE5}, + {0x048, 0xA50, 0x660, 0x468, 0x201, 0xA11, 0x819, 0x429, 0x342, 0x14A, + 0x95A, 0x762, 0x10B, 0xB13, 0x723, 0x52B, 0x2C4, 0xAD4, 0x8DC, 0x4EC, + 0x285, 0x08D, 0x89D, 0x6A5}, + {0x808, 0xA10, 0x220, 0x428, 0x101, 0xB11, 0x719, 0x529, 0x142, 0x94A, + 0x75A, 0x362, 0x8CB, 0xAD3, 0x2E3, 0x4EB, 0x044, 0xA54, 0x65C, 0x46C, + 0x085, 0x88D, 0x69D, 0x2A5}, + {0xA08, 0x210, 0x420, 0x828, 0x141, 0x351, 0x759, 0x969, 0x042, 0xA4A, + 0x65A, 0x462, 0xACB, 0x2D3, 0x4E3, 0x8EB, 0x084, 0x294, 0x69C, 0x8AC, + 0x105, 0xB0D, 0x71D, 0x525}, + {0x408, 0x810, 0xA20, 0x228, 0x081, 0x891, 0x699, 0x2A9, 0x102, 0x50A, + 0x71A, 0xB22, 0x4CB, 0x8D3, 0xAE3, 0x2EB, 0x144, 0x954, 0x75C, 0x36C, + 0x045, 0x44D, 0x65D, 0xA65}, ) _axis_convert_num = {'X': 0, 'Y': 1, 'Z': 2, '-X': 3, '-Y': 4, '-Z': 5} @@ -159,14 +236,19 @@ def axis_conversion(from_forward='Y', from_up='Z', to_forward='Y', to_up='Z'): raise Exception("invalid axis arguments passed, " "can't use up/forward on the same axis.") - value = reduce(int.__or__, (_axis_convert_num[a] << (i * 3) for i, a in enumerate((from_forward, from_up, to_forward, to_up)))) + value = reduce(int.__or__, (_axis_convert_num[a] << (i * 3) + for i, a in enumerate((from_forward, + from_up, + to_forward, + to_up, + )))) for i, axis_lut in enumerate(_axis_convert_lut): if value in axis_lut: return Matrix(_axis_convert_matrix[i]) assert(0) - + def axis_conversion_ensure(operator, forward_attr, up_attr): """ Function to ensure an operator has valid axis conversion settings, intended @@ -174,9 +256,9 @@ def axis_conversion_ensure(operator, forward_attr, up_attr): :arg operator: the operator to access axis attributes from. :type operator: :class:`Operator` - :arg forward_attr: + :arg forward_attr: attribute storing the forward axis :type forward_attr: string - :arg up_attr: the directory the *filepath* will be referenced from (normally the export path). + :arg up_attr: attribute storing the up axis :type up_attr: string :return: True if the value was modified. :rtype: boolean @@ -184,9 +266,9 @@ def axis_conversion_ensure(operator, forward_attr, up_attr): def validate(axis_forward, axis_up): if axis_forward[-1] == axis_up[-1]: axis_up = axis_up[0:-1] + 'XYZ'[('XYZ'.index(axis_up[-1]) + 1) % 3] - + return axis_forward, axis_up - + change = False axis = getattr(operator, forward_attr), getattr(operator, up_attr) @@ -201,9 +283,10 @@ def axis_conversion_ensure(operator, forward_attr, up_attr): return False -# return a tuple (free, object list), free is True if memory should be freed later with free_derived_objects() +# return a tuple (free, object list), free is True if memory should be freed +# later with free_derived_objects() def create_derived_objects(scene, ob): - if ob.parent and ob.parent.dupli_type != 'NONE': + if ob.parent and ob.parent.dupli_type in {'VERTS', 'FACES'}: return False, None if ob.dupli_type != 'NONE': @@ -249,31 +332,45 @@ path_reference_mode = EnumProperty( description="Method used to reference paths", items=(('AUTO', "Auto", "Use Relative paths with subdirectories only"), ('ABSOLUTE', "Absolute", "Always write absolute paths"), - ('RELATIVE', "Relative", "Always write relative patsh (where possible)"), - ('MATCH', "Match", "Match Absolute/Relative setting with input path"), + ('RELATIVE', "Relative", "Always write relative patsh " + "(where possible)"), + ('MATCH', "Match", "Match Absolute/Relative " + "setting with input path"), ('STRIP', "Strip Path", "Filename only"), - ('COPY', "Copy", "copy the file to the destination path (or subdirectory)"), + ('COPY', "Copy", "copy the file to the destination path " + "(or subdirectory)"), ), default='AUTO' ) -def path_reference(filepath, base_src, base_dst, mode='AUTO', copy_subdir="", copy_set=None): +def path_reference(filepath, + base_src, + base_dst, + mode='AUTO', + copy_subdir="", + copy_set=None, + ): """ Return a filepath relative to a destination directory, for use with exporters. - :arg filepath: the file path to return, supporting blenders relative '//' prefix. + :arg filepath: the file path to return, + supporting blenders relative '//' prefix. :type filepath: string - :arg base_src: the directory the *filepath* is relative too (normally the blend file). + :arg base_src: the directory the *filepath* is relative too + (normally the blend file). :type base_src: string - :arg base_dst: the directory the *filepath* will be referenced from (normally the export path). + :arg base_dst: the directory the *filepath* will be referenced from + (normally the export path). :type base_dst: string - :arg mode: the method used get the path in ['AUTO', 'ABSOLUTE', 'RELATIVE', 'MATCH', 'STRIP', 'COPY'] + :arg mode: the method used get the path in + ['AUTO', 'ABSOLUTE', 'RELATIVE', 'MATCH', 'STRIP', 'COPY'] :type mode: string :arg copy_subdir: the subdirectory of *base_dst* to use when mode='COPY'. :type copy_subdir: string - :arg copy_set: collect from/to pairs when mode='COPY', pass to *path_reference_copy* when exportign is done. + :arg copy_set: collect from/to pairs when mode='COPY', + pass to *path_reference_copy* when exportign is done. :type copy_set: set :return: the new filepath. :rtype: string @@ -287,7 +384,9 @@ def path_reference(filepath, base_src, base_dst, mode='AUTO', copy_subdir="", co elif mode == 'MATCH': mode = 'RELATIVE' if is_relative else 'ABSOLUTE' elif mode == 'AUTO': - mode = 'RELATIVE' if bpy.path.is_subdir(filepath, base_dst) else 'ABSOLUTE' + mode = ('RELATIVE' + if bpy.path.is_subdir(filepath, base_dst) + else 'ABSOLUTE') elif mode == 'COPY': if copy_subdir: subdir_abs = os.path.join(os.path.normpath(base_dst), copy_subdir) @@ -362,7 +461,8 @@ def unique_name(key, name, name_dict, name_max=-1, clean_func=None): if name_new is None: count = 1 name_dict_values = name_dict.values() - name_new = name_new_orig = name if clean_func is None else clean_func(name) + name_new = name_new_orig = (name if clean_func is None + else clean_func(name)) if name_max == -1: while name_new in name_dict_values: @@ -372,7 +472,10 @@ def unique_name(key, name, name_dict, name_max=-1, clean_func=None): name_new = name_new[:name_max] while name_new in name_dict_values: count_str = "%03d" % count - name_new = "%.*s.%s" % (name_max - (len(count_str) + 1), name_new_orig, count_str) + name_new = "%.*s.%s" % (name_max - (len(count_str) + 1), + name_new_orig, + count_str, + ) count += 1 name_dict[key] = name_new diff --git a/release/scripts/modules/bpy_extras/mesh_utils.py b/release/scripts/modules/bpy_extras/mesh_utils.py index c42d3d0236a..f9400674138 100644 --- a/release/scripts/modules/bpy_extras/mesh_utils.py +++ b/release/scripts/modules/bpy_extras/mesh_utils.py @@ -26,7 +26,7 @@ __all__ = ( "edge_loops_from_edges", "ngon_tesselate", "face_random_points", -) + ) def mesh_linked_faces(mesh): @@ -170,8 +170,8 @@ def edge_loops_from_faces(mesh, faces=None, seams=()): # from knowing the last 2, look for th next. ed_adj = edges[context_loop[-1]] if len(ed_adj) != 2: - - if other_dir and flipped == False: # the original edge had 2 other edges + # the original edge had 2 other edges + if other_dir and flipped == False: flipped = True # only flip the list once context_loop.reverse() ed_adj[:] = [] @@ -259,13 +259,15 @@ def edge_loops_from_edges(mesh, edges=None): def ngon_tesselate(from_data, indices, fix_loops=True): ''' - Takes a polyline of indices (fgon) - and returns a list of face indicie lists. - Designed to be used for importers that need indices for an fgon to create from existing verts. + Takes a polyline of indices (fgon) and returns a list of face + indicie lists. Designed to be used for importers that need indices for an + fgon to create from existing verts. from_data: either a mesh, or a list/tuple of vectors. - indices: a list of indices to use this list is the ordered closed polyline to fill, and can be a subset of the data given. - fix_loops: If this is enabled polylines that use loops to make multiple polylines are delt with correctly. + indices: a list of indices to use this list is the ordered closed polyline + to fill, and can be a subset of the data given. + fix_loops: If this is enabled polylines that use loops to make multiple + polylines are delt with correctly. ''' from mathutils.geometry import tesselate_polygon @@ -276,7 +278,8 @@ def ngon_tesselate(from_data, indices, fix_loops=True): return [] def mlen(co): - return abs(co[0]) + abs(co[1]) + abs(co[2]) # manhatten length of a vector, faster then length + # manhatten length of a vector, faster then length + return abs(co[0]) + abs(co[1]) + abs(co[2]) def vert_treplet(v, i): return v, vector_to_tuple(v, 6), i, mlen(v) @@ -296,7 +299,8 @@ def ngon_tesselate(from_data, indices, fix_loops=True): else: verts = [from_data.vertices[i].co for ii, i in enumerate(indices)] - for i in range(len(verts) - 1, 0, -1): # same as reversed(xrange(1, len(verts))): + # same as reversed(range(1, len(verts))): + for i in range(len(verts) - 1, 0, -1): if verts[i][1] == verts[i - 1][0]: verts.pop(i - 1) @@ -304,14 +308,16 @@ def ngon_tesselate(from_data, indices, fix_loops=True): else: ''' - Seperate this loop into multiple loops be finding edges that are used twice - This is used by lightwave LWO files a lot + Seperate this loop into multiple loops be finding edges that are + used twice. This is used by lightwave LWO files a lot ''' if type(from_data) in (tuple, list): - verts = [vert_treplet(Vector(from_data[i]), ii) for ii, i in enumerate(indices)] + verts = [vert_treplet(Vector(from_data[i]), ii) + for ii, i in enumerate(indices)] else: - verts = [vert_treplet(from_data.vertices[i].co, ii) for ii, i in enumerate(indices)] + verts = [vert_treplet(from_data.vertices[i].co, ii) + for ii, i in enumerate(indices)] edges = [(i, i - 1) for i in range(len(verts))] if edges: diff --git a/release/scripts/modules/bpy_extras/object_utils.py b/release/scripts/modules/bpy_extras/object_utils.py index 51a8d4b5e23..790f5ba48cb 100644 --- a/release/scripts/modules/bpy_extras/object_utils.py +++ b/release/scripts/modules/bpy_extras/object_utils.py @@ -16,12 +16,12 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> __all__ = ( "add_object_align_init", "object_data_add", -) + ) import bpy @@ -39,42 +39,49 @@ def add_object_align_init(context, operator): :return: the matrix from the context and settings. :rtype: :class:`Matrix` """ + + from mathutils import Matrix, Vector, Euler + properties = operator.properties if operator is not None else None + space_data = context.space_data if space_data.type != 'VIEW_3D': space_data = None # location - if operator and operator.properties.is_property_set("location"): - location = mathutils.Matrix.Translation(mathutils.Vector(operator.properties.location)) + if operator and properties.is_property_set("location"): + location = Matrix.Translation(Vector(properties.location)) else: if space_data: # local view cursor is detected below - location = mathutils.Matrix.Translation(space_data.cursor_location) + location = Matrix.Translation(space_data.cursor_location) else: - location = mathutils.Matrix.Translation(context.scene.cursor_location) + location = Matrix.Translation(context.scene.cursor_location) if operator: - operator.properties.location = location.to_translation() + properties.location = location.to_translation() # rotation view_align = (context.user_preferences.edit.object_align == 'VIEW') view_align_force = False if operator: - if operator.properties.is_property_set("view_align"): + if properties.is_property_set("view_align"): view_align = view_align_force = operator.view_align else: - operator.properties.view_align = view_align + properties.view_align = view_align - if operator and operator.properties.is_property_set("rotation") and not view_align_force: - rotation = mathutils.Euler(operator.properties.rotation).to_matrix().to_4x4() + if operator and (properties.is_property_set("rotation") and + not view_align_force): + + rotation = Euler(properties.rotation).to_matrix().to_4x4() else: if view_align and space_data: - rotation = space_data.region_3d.view_matrix.to_3x3().inverted().to_4x4() + rotation = space_data.region_3d.view_matrix.to_3x3().inverted() + rotation.resize_4x4() else: rotation = mathutils.Matrix() # set the operator properties if operator: - operator.properties.rotation = rotation.to_euler() + properties.rotation = rotation.to_euler() return location * rotation @@ -114,14 +121,18 @@ def object_data_add(context, obdata, operator=None): # XXX # caused because entering editmodedoes not add a empty undo slot! if context.user_preferences.edit.use_enter_edit_mode: - if not (obj_act and obj_act.mode == 'EDIT' and obj_act.type == obj_new.type): + if not (obj_act and + obj_act.mode == 'EDIT' and + obj_act.type == obj_new.type): + _obdata = bpy.data.meshes.new(obdata.name) obj_act = bpy.data.objects.new(_obdata.name, _obdata) obj_act.matrix_world = obj_new.matrix_world scene.objects.link(obj_act) scene.objects.active = obj_act bpy.ops.object.mode_set(mode='EDIT') - bpy.ops.ed.undo_push(message="Enter Editmode") # need empty undo step + # need empty undo step + bpy.ops.ed.undo_push(message="Enter Editmode") # XXX if obj_act and obj_act.mode == 'EDIT' and obj_act.type == obj_new.type: diff --git a/release/scripts/modules/bpy_extras/view3d_utils.py b/release/scripts/modules/bpy_extras/view3d_utils.py index c0c0f9186bd..26325633a05 100644 --- a/release/scripts/modules/bpy_extras/view3d_utils.py +++ b/release/scripts/modules/bpy_extras/view3d_utils.py @@ -16,13 +16,13 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> __all__ = ( "region_2d_to_vector_3d", "region_2d_to_location_3d", "location_3d_to_region_2d", -) + ) def region_2d_to_vector_3d(region, rv3d, coord): @@ -50,11 +50,11 @@ def region_2d_to_vector_3d(region, rv3d, coord): -0.5 )) - w = (out[0] * persinv[0][3]) + \ - (out[1] * persinv[1][3]) + \ - (out[2] * persinv[2][3]) + persinv[3][3] + w = ((out[0] * persinv[0][3]) + + (out[1] * persinv[1][3]) + + (out[2] * persinv[2][3]) + persinv[3][3]) - return ((out * persinv) / w) - rv3d.view_matrix.inverted()[3].xyz + return ((persinv * out) / w) - rv3d.view_matrix.inverted()[3].xyz else: return rv3d.view_matrix.inverted()[2].xyz.normalized() @@ -90,15 +90,23 @@ def region_2d_to_location_3d(region, rv3d, coord, depth_location): origin_start = rv3d.view_matrix.inverted()[3].to_3d() origin_end = origin_start + coord_vec view_vec = rv3d.view_matrix.inverted()[2] - return intersect_line_plane(origin_start, origin_end, depth_location, view_vec, 1) + return intersect_line_plane(origin_start, + origin_end, + depth_location, + view_vec, 1, + ) else: dx = (2.0 * coord[0] / region.width) - 1.0 dy = (2.0 * coord[1] / region.height) - 1.0 persinv = persmat.inverted() viewinv = rv3d.view_matrix.inverted() - origin_start = (persinv[0].xyz * dx) + (persinv[1].xyz * dy) + viewinv[3].xyz + origin_start = ((persinv[0].xyz * dx) + + (persinv[1].xyz * dy) + viewinv[3].xyz) origin_end = origin_start + coord_vec - return intersect_point_line(depth_location, origin_start, origin_end)[0] + return intersect_point_line(depth_location, + origin_start, + origin_end, + )[0] def location_3d_to_region_2d(region, rv3d, coord): @@ -116,7 +124,7 @@ def location_3d_to_region_2d(region, rv3d, coord): """ from mathutils import Vector - prj = Vector((coord[0], coord[1], coord[2], 1.0)) * rv3d.perspective_matrix + prj = rv3d.perspective_matrix * Vector((coord[0], coord[1], coord[2], 1.0)) if prj.w > 0.0: width_half = region.width / 2.0 height_half = region.height / 2.0 diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py index f2cd46b20ae..8766c873dd8 100644 --- a/release/scripts/modules/bpy_types.py +++ b/release/scripts/modules/bpy_types.py @@ -144,21 +144,21 @@ class _GenericBone: """ Vector pointing down the x-axis of the bone. """ from mathutils import Vector - return Vector((1.0, 0.0, 0.0)) * self.matrix.to_3x3() + return self.matrix.to_3x3() * Vector((1.0, 0.0, 0.0)) @property def y_axis(self): """ Vector pointing down the x-axis of the bone. """ from mathutils import Vector - return Vector((0.0, 1.0, 0.0)) * self.matrix.to_3x3() + return self.matrix.to_3x3() * Vector((0.0, 1.0, 0.0)) @property def z_axis(self): """ Vector pointing down the x-axis of the bone. """ from mathutils import Vector - return Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3() + return self.matrix.to_3x3() * Vector((0.0, 0.0, 1.0)) @property def basename(self): @@ -294,9 +294,9 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup): :type roll: bool """ from mathutils import Vector - z_vec = Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3() - self.tail = self.tail * matrix - self.head = self.head * matrix + z_vec = self.matrix.to_3x3() * Vector((0.0, 0.0, 1.0)) + self.tail = matrix * self.tail + self.head = matrix * self.head if scale: scalar = matrix.median_scale @@ -304,7 +304,7 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup): self.tail_radius *= scalar if roll: - self.align_roll(z_vec * matrix) + self.align_roll(matrix * z_vec) def ord_ind(i1, i2): diff --git a/release/scripts/modules/keyingsets_utils.py b/release/scripts/modules/keyingsets_utils.py index dc61ce2a4af..03400edc904 100644 --- a/release/scripts/modules/keyingsets_utils.py +++ b/release/scripts/modules/keyingsets_utils.py @@ -16,14 +16,14 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> # This file defines a set of methods that are useful for various # Relative Keying Set (RKS) related operations, such as: callbacks # for polling, iterator callbacks, and also generate callbacks. # All of these can be used in conjunction with the others. -__all__ = [ +__all__ = ( "path_add_property", "RKS_POLL_selected_objects", "RKS_POLL_selected_bones", @@ -33,7 +33,7 @@ __all__ = [ "RKS_GEN_location", "RKS_GEN_rotation", "RKS_GEN_scaling", -] + ) import bpy @@ -75,7 +75,8 @@ def RKS_POLL_selected_bones(ksi, context): # selected bones or objects def RKS_POLL_selected_items(ksi, context): - return RKS_POLL_selected_bones(ksi, context) or RKS_POLL_selected_objects(ksi, context) + return (RKS_POLL_selected_bones(ksi, context) or + RKS_POLL_selected_objects(ksi, context)) ########################### # Iterator Callbacks diff --git a/release/scripts/presets/ffmpeg/xvid.py b/release/scripts/presets/ffmpeg/xvid.py index fa64562e566..c006ba267cc 100644 --- a/release/scripts/presets/ffmpeg/xvid.py +++ b/release/scripts/presets/ffmpeg/xvid.py @@ -1,8 +1,7 @@ import bpy is_ntsc = (bpy.context.scene.render.fps != 25) -bpy.context.scene.render.ffmpeg_format = "AVI" -bpy.context.scene.render.ffmpeg_codec = "XVID" +bpy.context.scene.render.ffmpeg_format = "XVID" if is_ntsc: bpy.context.scene.render.ffmpeg_gopsize = 18 diff --git a/release/scripts/startup/bl_operators/add_mesh_torus.py b/release/scripts/startup/bl_operators/add_mesh_torus.py index 6ab803cc469..27a6d21d519 100644 --- a/release/scripts/startup/bl_operators/add_mesh_torus.py +++ b/release/scripts/startup/bl_operators/add_mesh_torus.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy import mathutils @@ -40,8 +40,10 @@ def add_torus(major_rad, minor_rad, major_seg, minor_seg): for minor_index in range(minor_seg): angle = 2 * pi * minor_index / minor_seg - vec = Vector((major_rad + (cos(angle) * minor_rad), 0.0, - (sin(angle) * minor_rad))) * quat + vec = quat * Vector((major_rad + (cos(angle) * minor_rad), + 0.0, + (sin(angle) * minor_rad), + )) verts.extend(vec[:]) @@ -72,7 +74,11 @@ def add_torus(major_rad, minor_rad, major_seg, minor_seg): return verts, faces -from bpy.props import FloatProperty, IntProperty, BoolProperty, FloatVectorProperty +from bpy.props import (FloatProperty, + IntProperty, + BoolProperty, + FloatVectorProperty, + ) class AddTorus(bpy.types.Operator): @@ -82,7 +88,8 @@ class AddTorus(bpy.types.Operator): bl_options = {'REGISTER', 'UNDO'} major_radius = FloatProperty(name="Major Radius", - description="Radius from the origin to the center of the cross sections", + description=("Radius from the origin to the " + "center of the cross sections"), default=1.0, min=0.01, max=100.0) minor_radius = FloatProperty(name="Minor Radius", description="Radius of the torus' cross section", diff --git a/release/scripts/startup/bl_operators/image.py b/release/scripts/startup/bl_operators/image.py index 4bb53f776ba..23bafe2eaae 100644 --- a/release/scripts/startup/bl_operators/image.py +++ b/release/scripts/startup/bl_operators/image.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy from bpy.props import StringProperty @@ -28,7 +28,11 @@ class EditExternally(bpy.types.Operator): bl_label = "Image Edit Externally" bl_options = {'REGISTER'} - filepath = StringProperty(name="File Path", description="Path to an image file", maxlen=1024, default="") + filepath = StringProperty( + name="File Path", + description="Path to an image file", + maxlen=1024, + ) def _editor_guess(self, context): import sys @@ -57,10 +61,13 @@ class EditExternally(bpy.types.Operator): def execute(self, context): import os import subprocess - filepath = bpy.path.abspath(self.filepath) + filepath = os.path.normpath(bpy.path.abspath(self.filepath)) if not os.path.exists(filepath): - self.report({'ERROR'}, "Image path %r not found, image may be packed or unsaved." % filepath) + self.report({'ERROR'}, + "Image path %r not found, image may be packed or " + "unsaved." % filepath) + return {'CANCELLED'} cmd = self._editor_guess(context) + [filepath] @@ -70,7 +77,10 @@ class EditExternally(bpy.types.Operator): except: import traceback traceback.print_exc() - self.report({'ERROR'}, "Image editor not found, please specify in User Preferences > File") + self.report({'ERROR'}, + "Image editor not found, " + "please specify in User Preferences > File") + return {'CANCELLED'} return {'FINISHED'} @@ -104,7 +114,9 @@ class SaveDirty(bpy.types.Operator): if "\\" not in filepath and "/" not in filepath: self.report({'WARNING'}, "Invalid path: " + filepath) elif filepath in unique_paths: - self.report({'WARNING'}, "Path used by more then one image: " + filepath) + self.report({'WARNING'}, + "Path used by more then one image: %r" % + filepath) else: unique_paths.add(filepath) image.save() @@ -142,14 +154,14 @@ class ProjectEdit(bpy.types.Operator): filepath = os.path.basename(bpy.data.filepath) filepath = os.path.splitext(filepath)[0] - # filepath = bpy.path.clean_name(filepath) # fixes <memory> rubbish, needs checking + # fixes <memory> rubbish, needs checking + # filepath = bpy.path.clean_name(filepath) - if filepath.startswith(".") or filepath == "": - # TODO, have a way to check if the file is saved, assume startup.blend + if bpy.data.is_saved: + filepath = "//" + filepath + else: tmpdir = context.user_preferences.filepaths.temporary_directory filepath = os.path.join(tmpdir, "project_edit") - else: - filepath = "//" + filepath obj = context.object diff --git a/release/scripts/startup/bl_operators/mesh.py b/release/scripts/startup/bl_operators/mesh.py index 03b0e469310..344b238709f 100644 --- a/release/scripts/startup/bl_operators/mesh.py +++ b/release/scripts/startup/bl_operators/mesh.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy @@ -111,7 +111,8 @@ class MeshMirrorUV(bpy.types.Operator): #for i, v in enumerate(mesh.vertices): vmap = {} - for mirror_a, mirror_b in (mirror_gt, mirror_lt), (mirror_lt, mirror_gt): + for mirror_a, mirror_b in ((mirror_gt, mirror_lt), + (mirror_lt, mirror_gt)): for co, i in mirror_a.items(): nco = (-co[0], co[1], co[2]) j = mirror_b.get(nco) @@ -120,7 +121,8 @@ class MeshMirrorUV(bpy.types.Operator): active_uv_layer = mesh.uv_textures.active.data fuvs = [(uv.uv1, uv.uv2, uv.uv3, uv.uv4) for uv in active_uv_layer] - fuvs_cpy = [(uv[0].copy(), uv[1].copy(), uv[2].copy(), uv[3].copy()) for uv in fuvs] + fuvs_cpy = [(uv[0].copy(), uv[1].copy(), uv[2].copy(), uv[3].copy()) + for uv in fuvs] # as a list faces = mesh.faces[:] diff --git a/release/scripts/startup/bl_operators/object.py b/release/scripts/startup/bl_operators/object.py index 0342a14a1b2..627a1530fe1 100644 --- a/release/scripts/startup/bl_operators/object.py +++ b/release/scripts/startup/bl_operators/object.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy from bpy.props import StringProperty, BoolProperty, EnumProperty, IntProperty @@ -28,9 +28,22 @@ class SelectPattern(bpy.types.Operator): bl_label = "Select Pattern" bl_options = {'REGISTER', 'UNDO'} - pattern = StringProperty(name="Pattern", description="Name filter using '*' and '?' wildcard chars", maxlen=32, default="*") - case_sensitive = BoolProperty(name="Case Sensitive", description="Do a case sensitive compare", default=False) - extend = BoolProperty(name="Extend", description="Extend the existing selection", default=True) + pattern = StringProperty( + name="Pattern", + description="Name filter using '*' and '?' wildcard chars", + maxlen=32, + default="*", + ) + case_sensitive = BoolProperty( + name="Case Sensitive", + description="Do a case sensitive compare", + default=False, + ) + extend = BoolProperty( + name="Extend", + description="Extend the existing selection", + default=True, + ) def execute(self, context): @@ -39,22 +52,37 @@ class SelectPattern(bpy.types.Operator): if self.case_sensitive: pattern_match = fnmatch.fnmatchcase else: - pattern_match = lambda a, b: fnmatch.fnmatchcase(a.upper(), b.upper()) - + pattern_match = (lambda a, b: + fnmatch.fnmatchcase(a.upper(), b.upper())) + is_ebone = False obj = context.object if obj and obj.mode == 'POSE': items = obj.data.bones + if not self.extend: + bpy.ops.pose.select_all(action='DESELECT') elif obj and obj.type == 'ARMATURE' and obj.mode == 'EDIT': items = obj.data.edit_bones + if not self.extend: + bpy.ops.armature.select_all(action='DESELECT') + is_ebone = True else: items = context.visible_objects + if not self.extend: + bpy.ops.object.select_all(action='DESELECT') # Can be pose bones or objects for item in items: if pattern_match(item.name, self.pattern): item.select = True - elif not self.extend: - item.select = False + + # hrmf, perhaps there should be a utility function for this. + if is_ebone: + item.select_head = True + item.select_tail = True + if item.use_connect: + item_parent = item.parent + if item_parent is not None: + item_parent.select_tail = True return {'FINISHED'} @@ -93,19 +121,25 @@ class SelectCamera(bpy.types.Operator): class SelectHierarchy(bpy.types.Operator): - '''Select object relative to the active objects position in the hierarchy''' + '''Select object relative to the active objects position''' \ + '''in the hierarchy''' bl_idname = "object.select_hierarchy" bl_label = "Select Hierarchy" bl_options = {'REGISTER', 'UNDO'} - direction = EnumProperty(items=( - ('PARENT', "Parent", ""), - ('CHILD', "Child", "")), - name="Direction", - description="Direction to select in the hierarchy", - default='PARENT') + direction = EnumProperty( + items=(('PARENT', "Parent", ""), + ('CHILD', "Child", ""), + ), + name="Direction", + description="Direction to select in the hierarchy", + default='PARENT') - extend = BoolProperty(name="Extend", description="Extend the existing selection", default=False) + extend = BoolProperty( + name="Extend", + description="Extend the existing selection", + default=False, + ) @classmethod def poll(cls, context): @@ -163,7 +197,12 @@ class SubdivisionSet(bpy.types.Operator): level = IntProperty(name="Level", default=1, min=-100, max=100, soft_min=-6, soft_max=6) - relative = BoolProperty(name="Relative", description="Apply the subsurf level as an offset relative to the current level", default=False) + relative = BoolProperty( + name="Relative", + description=("Apply the subsurf level as an offset " + "relative to the current level"), + default=False, + ) @classmethod def poll(cls, context): @@ -215,7 +254,8 @@ class SubdivisionSet(bpy.types.Operator): mod = obj.modifiers.new("Subsurf", 'SUBSURF') mod.levels = level except: - self.report({'WARNING'}, "Modifiers cannot be added to object: " + obj.name) + self.report({'WARNING'}, + "Modifiers cannot be added to object: " + obj.name) for obj in context.selected_editable_objects: set_object_subd(obj) @@ -224,23 +264,37 @@ class SubdivisionSet(bpy.types.Operator): class ShapeTransfer(bpy.types.Operator): - '''Copy another selected objects active shape to this one by applying the relative offsets''' + '''Copy another selected objects active shape to this one by ''' \ + '''applying the relative offsets''' bl_idname = "object.shape_key_transfer" bl_label = "Transfer Shape Key" bl_options = {'REGISTER', 'UNDO'} - mode = EnumProperty(items=( - ('OFFSET', "Offset", "Apply the relative positional offset"), - ('RELATIVE_FACE', "Relative Face", "Calculate the geometricly relative position (using faces)."), - ('RELATIVE_EDGE', "Relative Edge", "Calculate the geometricly relative position (using edges).")), - name="Transformation Mode", - description="Method to apply relative shape positions to the new shape", - default='OFFSET') - - use_clamp = BoolProperty(name="Clamp Offset", - description="Clamp the transformation to the distance each vertex moves in the original shape.", - default=False) + mode = EnumProperty( + items=(('OFFSET', + "Offset", + "Apply the relative positional offset", + ), + ('RELATIVE_FACE', + "Relative Face", + "Calculate relative position (using faces).", + ), + ('RELATIVE_EDGE', + "Relative Edge", + "Calculate relative position (using edges).", + ), + ), + name="Transformation Mode", + description="Relative shape positions to the new shape method", + default='OFFSET', + ) + use_clamp = BoolProperty( + name="Clamp Offset", + description=("Clamp the transformation to the distance each " + "vertex moves in the original shape."), + default=False, + ) def _main(self, ob_act, objects, mode='OFFSET', use_clamp=False): @@ -272,13 +326,16 @@ class ShapeTransfer(bpy.types.Operator): orig_shape_coords = me_cos(ob_act.active_shape_key.data) orig_normals = me_nos(me.vertices) - # orig_coords = me_cos(me.vertices) # the actual mverts location isnt as relyable as the base shape :S + # the actual mverts location isnt as relyable as the base shape :S + # orig_coords = me_cos(me.vertices) orig_coords = me_cos(me.shape_keys.key_blocks[0].data) for ob_other in objects: me_other = ob_other.data if len(me_other.vertices) != len(me.vertices): - self.report({'WARNING'}, "Skipping '%s', vertex count differs" % ob_other.name) + self.report({'WARNING'}, + ("Skipping '%s', " + "vertex count differs") % ob_other.name) continue target_normals = me_nos(me_other.vertices) @@ -290,53 +347,90 @@ class ShapeTransfer(bpy.types.Operator): ob_add_shape(ob_other, orig_key_name) # editing the final coords, only list that stores wrapped coords - target_shape_coords = [v.co for v in ob_other.active_shape_key.data] + target_shape_coords = [v.co for v in + ob_other.active_shape_key.data] median_coords = [[] for i in range(len(me.vertices))] # Method 1, edge if mode == 'OFFSET': for i, vert_cos in enumerate(median_coords): - vert_cos.append(target_coords[i] + (orig_shape_coords[i] - orig_coords[i])) + vert_cos.append(target_coords[i] + + (orig_shape_coords[i] - orig_coords[i])) elif mode == 'RELATIVE_FACE': for face in me.faces: i1, i2, i3, i4 = face.vertices_raw if i4 != 0: pt = barycentric_transform(orig_shape_coords[i1], - orig_coords[i4], orig_coords[i1], orig_coords[i2], - target_coords[i4], target_coords[i1], target_coords[i2]) + orig_coords[i4], + orig_coords[i1], + orig_coords[i2], + target_coords[i4], + target_coords[i1], + target_coords[i2], + ) median_coords[i1].append(pt) pt = barycentric_transform(orig_shape_coords[i2], - orig_coords[i1], orig_coords[i2], orig_coords[i3], - target_coords[i1], target_coords[i2], target_coords[i3]) + orig_coords[i1], + orig_coords[i2], + orig_coords[i3], + target_coords[i1], + target_coords[i2], + target_coords[i3], + ) median_coords[i2].append(pt) pt = barycentric_transform(orig_shape_coords[i3], - orig_coords[i2], orig_coords[i3], orig_coords[i4], - target_coords[i2], target_coords[i3], target_coords[i4]) + orig_coords[i2], + orig_coords[i3], + orig_coords[i4], + target_coords[i2], + target_coords[i3], + target_coords[i4], + ) median_coords[i3].append(pt) pt = barycentric_transform(orig_shape_coords[i4], - orig_coords[i3], orig_coords[i4], orig_coords[i1], - target_coords[i3], target_coords[i4], target_coords[i1]) + orig_coords[i3], + orig_coords[i4], + orig_coords[i1], + target_coords[i3], + target_coords[i4], + target_coords[i1], + ) median_coords[i4].append(pt) else: pt = barycentric_transform(orig_shape_coords[i1], - orig_coords[i3], orig_coords[i1], orig_coords[i2], - target_coords[i3], target_coords[i1], target_coords[i2]) + orig_coords[i3], + orig_coords[i1], + orig_coords[i2], + target_coords[i3], + target_coords[i1], + target_coords[i2], + ) median_coords[i1].append(pt) pt = barycentric_transform(orig_shape_coords[i2], - orig_coords[i1], orig_coords[i2], orig_coords[i3], - target_coords[i1], target_coords[i2], target_coords[i3]) + orig_coords[i1], + orig_coords[i2], + orig_coords[i3], + target_coords[i1], + target_coords[i2], + target_coords[i3], + ) median_coords[i2].append(pt) pt = barycentric_transform(orig_shape_coords[i3], - orig_coords[i2], orig_coords[i3], orig_coords[i1], - target_coords[i2], target_coords[i3], target_coords[i1]) + orig_coords[i2], + orig_coords[i3], + orig_coords[i1], + target_coords[i2], + target_coords[i3], + target_coords[i1], + ) median_coords[i3].append(pt) elif mode == 'RELATIVE_EDGE': @@ -374,7 +468,8 @@ class ShapeTransfer(bpy.types.Operator): if use_clamp: # clamp to the same movement as the original # breaks copy between different scaled meshes. - len_from = (orig_shape_coords[i] - orig_coords[i]).length + len_from = (orig_shape_coords[i] - + orig_coords[i]).length ofs = co - target_coords[i] ofs.length = len_from co = target_coords[i] + ofs @@ -395,7 +490,10 @@ class ShapeTransfer(bpy.types.Operator): if 1: # swap from/to, means we cant copy to many at once. if len(objects) != 1: - self.report({'ERROR'}, "Expected one other selected mesh object to copy from") + self.report({'ERROR'}, + ("Expected one other selected " + "mesh object to copy from")) + return {'CANCELLED'} ob_act, objects = objects[0], [ob_act] @@ -429,11 +527,14 @@ class JoinUVs(bpy.types.Operator): bpy.ops.object.mode_set(mode='OBJECT', toggle=False) if not mesh.uv_textures: - self.report({'WARNING'}, "Object: %s, Mesh: '%s' has no UVs\n" % (obj.name, mesh.name)) + self.report({'WARNING'}, + "Object: %s, Mesh: '%s' has no UVs" + % (obj.name, mesh.name)) else: len_faces = len(mesh.faces) - uv_array = array.array('f', [0.0] * 8) * len_faces # seems to be the fastest way to create an array + # seems to be the fastest way to create an array + uv_array = array.array('f', [0.0] * 8) * len_faces mesh.uv_textures.active.data.foreach_get("uv_raw", uv_array) objects = context.selected_editable_objects[:] @@ -450,11 +551,18 @@ class JoinUVs(bpy.types.Operator): mesh_other.tag = True if len(mesh_other.faces) != len_faces: - self.report({'WARNING'}, "Object: %s, Mesh: '%s' has %d faces, expected %d\n" % (obj_other.name, mesh_other.name, len(mesh_other.faces), len_faces)) + self.report({'WARNING'}, "Object: %s, Mesh: " + "'%s' has %d faces, expected %d\n" + % (obj_other.name, + mesh_other.name, + len(mesh_other.faces), + len_faces), + ) else: uv_other = mesh_other.uv_textures.active if not uv_other: - uv_other = mesh_other.uv_textures.new() # should return the texture it adds + # should return the texture it adds + uv_other = mesh_other.uv_textures.new() # finally do the copy uv_other.data.foreach_set("uv_raw", uv_array) @@ -482,14 +590,18 @@ class MakeDupliFace(bpy.types.Operator): SCALE_FAC = 0.01 offset = 0.5 * SCALE_FAC - base_tri = Vector((-offset, -offset, 0.0)), Vector((offset, -offset, 0.0)), Vector((offset, offset, 0.0)), Vector((-offset, offset, 0.0)) + base_tri = (Vector((-offset, -offset, 0.0)), + Vector((+offset, -offset, 0.0)), + Vector((+offset, +offset, 0.0)), + Vector((-offset, +offset, 0.0)), + ) def matrix_to_quat(matrix): # scale = matrix.median_scale trans = matrix.to_translation() rot = matrix.to_3x3() # also contains scale - return [(b * rot) + trans for b in base_tri] + return [(rot * b) + trans for b in base_tri] scene = bpy.context.scene linked = {} for obj in bpy.context.selected_objects: @@ -498,7 +610,10 @@ class MakeDupliFace(bpy.types.Operator): linked.setdefault(data, []).append(obj) for data, objects in linked.items(): - face_verts = [axis for obj in objects for v in matrix_to_quat(obj.matrix_world) for axis in v] + face_verts = [axis for obj in objects + for v in matrix_to_quat(obj.matrix_world) + for axis in v] + faces = list(range(len(face_verts) // 3)) mesh = bpy.data.meshes.new(data.name + "_dupli") @@ -535,7 +650,8 @@ class MakeDupliFace(bpy.types.Operator): class IsolateTypeRender(bpy.types.Operator): - '''Hide unselected render objects of same type as active by setting the hide render flag''' + '''Hide unselected render objects of same type as active ''' \ + '''by setting the hide render flag''' bl_idname = "object.isolate_type_render" bl_label = "Restrict Render Unselected" bl_options = {'REGISTER', 'UNDO'} diff --git a/release/scripts/startup/bl_operators/object_align.py b/release/scripts/startup/bl_operators/object_align.py index 952a2328ca9..7fd769c40c9 100644 --- a/release/scripts/startup/bl_operators/object_align.py +++ b/release/scripts/startup/bl_operators/object_align.py @@ -16,102 +16,109 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy from mathutils import Vector + def GlobalBB_LQ(bb_world): - + # Initialize the variables with the 8th vertex - left, right, front, back, down, up =\ - bb_world[7][0],\ - bb_world[7][0],\ - bb_world[7][1],\ - bb_world[7][1],\ - bb_world[7][2],\ - bb_world[7][2] - + left, right, front, back, down, up = (bb_world[7][0], + bb_world[7][0], + bb_world[7][1], + bb_world[7][1], + bb_world[7][2], + bb_world[7][2], + ) + # Test against the other 7 verts - for i in range (7): - + for i in range(7): + # X Range val = bb_world[i][0] if val < left: left = val - + if val > right: right = val - + # Y Range val = bb_world[i][1] if val < front: front = val - + if val > back: back = val - + # Z Range val = bb_world[i][2] if val < down: down = val - + if val > up: up = val - + return (Vector((left, front, up)), Vector((right, back, down))) + def GlobalBB_HQ(obj): - + matrix_world = obj.matrix_world.copy() - + # Initialize the variables with the last vertex - + verts = obj.data.vertices - - val = verts[-1].co * matrix_world - - left, right, front, back, down, up =\ - val[0],\ - val[0],\ - val[1],\ - val[1],\ - val[2],\ - val[2] - + + val = matrix_world * verts[-1].co + + left, right, front, back, down, up = (val[0], + val[0], + val[1], + val[1], + val[2], + val[2], + ) + # Test against all other verts - for i in range (len(verts)-1): - - vco = verts[i].co * matrix_world - + for i in range(len(verts) - 1): + + vco = matrix_world * verts[i].co + # X Range val = vco[0] if val < left: left = val - + if val > right: right = val - + # Y Range val = vco[1] if val < front: front = val - + if val > back: back = val - + # Z Range val = vco[2] if val < down: down = val - + if val > up: up = val - - return (Vector((left, front, up)), Vector((right, back, down))) + return Vector((left, front, up)), Vector((right, back, down)) -def align_objects(align_x, align_y, align_z, align_mode, relative_to, bb_quality): + +def align_objects(align_x, + align_y, + align_z, + align_mode, + relative_to, + bb_quality): cursor = bpy.context.scene.cursor_location @@ -123,20 +130,20 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to, bb_quality objs = [] for obj in bpy.context.selected_objects: - matrix_world = obj.matrix_world - bb_world = [Vector(v[:]) * matrix_world for v in obj.bound_box] + matrix_world = obj.matrix_world.copy() + bb_world = [matrix_world * Vector(v[:]) for v in obj.bound_box] objs.append((obj, bb_world)) if not objs: return False for obj, bb_world in objs: - + if bb_quality: GBB = GlobalBB_HQ(obj) else: GBB = GlobalBB_LQ(bb_world) - + Left_Front_Up = GBB[0] Right_Back_Down = GBB[1] @@ -193,13 +200,14 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to, bb_quality # Main Loop for obj, bb_world in objs: - bb_world = [Vector(v[:]) * obj.matrix_world for v in obj.bound_box] - + matrix_world = obj.matrix_world.copy() + bb_world = [matrix_world * Vector(v[:]) for v in obj.bound_box] + if bb_quality: GBB = GlobalBB_HQ(obj) else: GBB = GlobalBB_LQ(bb_world) - + Left_Front_Up = GBB[0] Right_Back_Down = GBB[1] @@ -339,7 +347,9 @@ class AlignObjects(bpy.types.Operator): bb_quality = BoolProperty( name="High Quality", - description="Enables high quality calculation of the bounding box for perfect results on complex shape meshes with rotation/scale (Slow)", + description=("Enables high quality calculation of the " + "bounding box for perfect results on complex " + "shape meshes with rotation/scale (Slow)"), default=True) align_mode = EnumProperty(items=( @@ -374,7 +384,12 @@ class AlignObjects(bpy.types.Operator): def execute(self, context): align_axis = self.align_axis - ret = align_objects('X' in align_axis, 'Y' in align_axis, 'Z' in align_axis, self.align_mode, self.relative_to, self.bb_quality) + ret = align_objects('X' in align_axis, + 'Y' in align_axis, + 'Z' in align_axis, + self.align_mode, + self.relative_to, + self.bb_quality) if not ret: self.report({'WARNING'}, "No objects with bound-box selected") diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py index 074f204d50e..ef10bfd737d 100644 --- a/release/scripts/startup/bl_operators/object_quick_effects.py +++ b/release/scripts/startup/bl_operators/object_quick_effects.py @@ -16,11 +16,16 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> from mathutils import Vector import bpy -from bpy.props import BoolProperty, EnumProperty, IntProperty, FloatProperty, FloatVectorProperty +from bpy.props import (BoolProperty, + EnumProperty, + IntProperty, + FloatProperty, + FloatVectorProperty, + ) def object_ensure_material(obj, mat_name): @@ -61,7 +66,8 @@ class QuickFur(bpy.types.Operator): def execute(self, context): fake_context = bpy.context.copy() - mesh_objects = [obj for obj in context.selected_objects if obj.type == 'MESH'] + mesh_objects = [obj for obj in context.selected_objects + if obj.type == 'MESH'] if not mesh_objects: self.report({'ERROR'}, "Select at least one mesh object.") @@ -92,7 +98,8 @@ class QuickFur(bpy.types.Operator): psys.settings.child_type = 'INTERPOLATED' obj.data.materials.append(mat) - obj.particle_systems[-1].settings.material = len(obj.data.materials) + obj.particle_systems[-1].settings.material = \ + len(obj.data.materials) return {'FINISHED'} @@ -149,7 +156,10 @@ class QuickExplode(bpy.types.Operator): for obj in mesh_objects: if obj.particle_systems: - self.report({'ERROR'}, "Object %r already has a particle system" % obj.name) + self.report({'ERROR'}, + "Object %r already has a " + "particle system" % obj.name) + return {'CANCELLED'} if self.fade: @@ -184,9 +194,7 @@ class QuickExplode(bpy.types.Operator): if self.fade: explode.show_dead = False - bpy.ops.mesh.uv_texture_add(fake_context) - uv = obj.data.uv_textures[-1] - uv.name = "Explode fade" + uv = obj.data.uv_textures.new("Explode fade") explode.particle_uv = uv.name mat = object_ensure_material(obj, "Explode Fade") @@ -247,7 +255,7 @@ class QuickExplode(bpy.types.Operator): def obj_bb_minmax(obj, min_co, max_co): for i in range(0, 8): - bb_vec = Vector(obj.bound_box[i]) * obj.matrix_world + bb_vec = obj.matrix_world * Vector(obj.bound_box[i]) min_co[0] = min(bb_vec[0], min_co[0]) min_co[1] = min(bb_vec[1], min_co[1]) @@ -262,21 +270,26 @@ class QuickSmoke(bpy.types.Operator): bl_label = "Quick Smoke" bl_options = {'REGISTER', 'UNDO'} - style = EnumProperty(items=( - ('STREAM', "Stream", ""), - ('PUFF', "Puff", ""), - ('FIRE', "Fire", "")), - name="Smoke Style", - description="", - default='STREAM') - - show_flows = BoolProperty(name="Render Smoke Objects", - description="Keep the smoke objects visible during rendering.", - default=False) + style = EnumProperty( + items=(('STREAM', "Stream", ""), + ('PUFF', "Puff", ""), + ('FIRE', "Fire", ""), + ), + name="Smoke Style", + description="", + default='STREAM', + ) + + show_flows = BoolProperty( + name="Render Smoke Objects", + description="Keep the smoke objects visible during rendering.", + default=False, + ) def execute(self, context): fake_context = bpy.context.copy() - mesh_objects = [obj for obj in context.selected_objects if obj.type == 'MESH'] + mesh_objects = [obj for obj in context.selected_objects + if obj.type == 'MESH'] min_co = Vector((100000.0, 100000.0, 100000.0)) max_co = -min_co @@ -336,21 +349,25 @@ class QuickSmoke(bpy.types.Operator): mat.volume.density = 0 mat.volume.density_scale = 5 - mat.texture_slots.add() - mat.texture_slots[0].texture = bpy.data.textures.new("Smoke Density", 'VOXEL_DATA') - mat.texture_slots[0].texture.voxel_data.domain_object = obj - mat.texture_slots[0].use_map_color_emission = False - mat.texture_slots[0].use_map_density = True + tex = bpy.data.textures.new("Smoke Density", 'VOXEL_DATA') + tex.voxel_data.domain_object = obj + + tex_slot = mat.texture_slots.add() + tex_slot.texture = tex + tex_slot.use_map_color_emission = False + tex_slot.use_map_density = True # for fire add a second texture for emission and emission color if self.style == 'FIRE': mat.volume.emission = 5 - mat.texture_slots.add() - mat.texture_slots[1].texture = bpy.data.textures.new("Smoke Heat", 'VOXEL_DATA') - mat.texture_slots[1].texture.voxel_data.domain_object = obj - mat.texture_slots[1].texture.use_color_ramp = True + tex = bpy.data.textures.new("Smoke Heat", 'VOXEL_DATA') + tex.voxel_data.domain_object = obj + tex.use_color_ramp = True + + tex_slot = mat.texture_slots.add() + tex_slot.texture = tex - ramp = mat.texture_slots[1].texture.color_ramp + ramp = tex.color_ramp elem = ramp.elements.new(0.333) elem.color[0] = elem.color[3] = 1 @@ -371,28 +388,38 @@ class QuickFluid(bpy.types.Operator): bl_label = "Quick Fluid" bl_options = {'REGISTER', 'UNDO'} - style = EnumProperty(items=( - ('INFLOW', "Inflow", ""), - ('BASIC', "Basic", "")), + style = EnumProperty( + items=(('INFLOW', "Inflow", ""), + ('BASIC', "Basic", ""), + ), name="Fluid Style", description="", - default='BASIC') - - initial_velocity = FloatVectorProperty(name="Initial Velocity", - description="Initial velocity of the fluid", - default=(0.0, 0.0, 0.0), min=-100.0, max=100.0, subtype='VELOCITY') - - show_flows = BoolProperty(name="Render Fluid Objects", - description="Keep the fluid objects visible during rendering.", - default=False) - - start_baking = BoolProperty(name="Start Fluid Bake", - description="Start baking the fluid immediately after creating the domain object.", - default=False) + default='BASIC', + ) + initial_velocity = FloatVectorProperty( + name="Initial Velocity", + description="Initial velocity of the fluid", + default=(0.0, 0.0, 0.0), + min=-100.0, + max=100.0, + subtype='VELOCITY', + ) + show_flows = BoolProperty( + name="Render Fluid Objects", + description="Keep the fluid objects visible during rendering.", + default=False, + ) + start_baking = BoolProperty( + name="Start Fluid Bake", + description=("Start baking the fluid immediately " + "after creating the domain object"), + default=False, + ) def execute(self, context): fake_context = bpy.context.copy() - mesh_objects = [obj for obj in context.selected_objects if (obj.type == 'MESH' and not 0 in obj.dimensions)] + mesh_objects = [obj for obj in context.selected_objects + if (obj.type == 'MESH' and not 0.0 in obj.dimensions)] min_co = Vector((100000, 100000, 100000)) max_co = Vector((-100000, -100000, -100000)) @@ -405,7 +432,8 @@ class QuickFluid(bpy.types.Operator): # make each selected object a fluid bpy.ops.object.modifier_add(fake_context, type='FLUID_SIMULATION') - # fluid has to be before constructive modifiers, so it might not be the last modifier + # fluid has to be before constructive modifiers, + # so it might not be the last modifier for mod in obj.modifiers: if mod.type == 'FLUID_SIMULATION': break @@ -429,10 +457,14 @@ class QuickFluid(bpy.types.Operator): obj = context.active_object obj.name = "Fluid Domain" - # give the fluid some room below the flows and scale with initial velocity + # give the fluid some room below the flows + # and scale with initial velocity v = 0.5 * self.initial_velocity obj.location = 0.5 * (max_co + min_co) + Vector((0.0, 0.0, -1.0)) + v - obj.scale = 0.5 * (max_co - min_co) + Vector((1.0, 1.0, 2.0)) + Vector((abs(v[0]), abs(v[1]), abs(v[2]))) + obj.scale = (0.5 * (max_co - min_co) + + Vector((1.0, 1.0, 2.0)) + + Vector((abs(v[0]), abs(v[1]), abs(v[2]))) + ) # setup smoke domain bpy.ops.object.modifier_add(type='FLUID_SIMULATION') diff --git a/release/scripts/startup/bl_operators/object_randomize_transform.py b/release/scripts/startup/bl_operators/object_randomize_transform.py index 9dc5086086f..b94c4f06cd3 100644 --- a/release/scripts/startup/bl_operators/object_randomize_transform.py +++ b/release/scripts/startup/bl_operators/object_randomize_transform.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy @@ -93,40 +93,69 @@ class RandomizeLocRotSize(bpy.types.Operator): bl_label = "Randomize Transform" bl_options = {'REGISTER', 'UNDO'} - random_seed = IntProperty(name="Random Seed", - description="Seed value for the random generator", - default=0, min=0, max=1000) - - use_delta = BoolProperty(name="Transform Delta", - description="Randomize delta transform values instead of regular transform", default=False) - - use_loc = BoolProperty(name="Randomize Location", - description="Randomize the location values", default=True) - - loc = FloatVectorProperty(name="Location", - description="Maximun distance the objects can spread over each axis", - default=(0.0, 0.0, 0.0), min=-100.0, max=100.0, subtype='TRANSLATION') - - use_rot = BoolProperty(name="Randomize Rotation", - description="Randomize the rotation values", default=True) - - rot = FloatVectorProperty(name="Rotation", - description="Maximun rotation over each axis", - default=(0.0, 0.0, 0.0), min=-180.0, max=180.0, subtype='TRANSLATION') - - use_scale = BoolProperty(name="Randomize Scale", - description="Randomize the scale values", default=True) - - scale_even = BoolProperty(name="Scale Even", - description="Use the same scale value for all axis", default=False) + random_seed = IntProperty( + name="Random Seed", + description="Seed value for the random generator", + min=0, + max=1000, + default=0, + ) + use_delta = BoolProperty( + name="Transform Delta", + description=("Randomize delta transform values " + "instead of regular transform"), + default=False, + ) + use_loc = BoolProperty( + name="Randomize Location", + description="Randomize the location values", + default=True, + ) + loc = FloatVectorProperty( + name="Location", + description=("Maximun distance the objects " + "can spread over each axis"), + min=-100.0, + max=100.0, + default=(0.0, 0.0, 0.0), + subtype='TRANSLATION', + ) + use_rot = BoolProperty( + name="Randomize Rotation", + description="Randomize the rotation values", + default=True, + ) + rot = FloatVectorProperty( + name="Rotation", + description="Maximun rotation over each axis", + min=-180.0, + max=180.0, + default=(0.0, 0.0, 0.0), + subtype='TRANSLATION', + ) + use_scale = BoolProperty( + name="Randomize Scale", + description="Randomize the scale values", + default=True, + ) + scale_even = BoolProperty( + name="Scale Even", + description="Use the same scale value for all axis", + default=False, + ) '''scale_min = FloatProperty(name="Minimun Scale Factor", description="Lowest scale percentage possible", default=0.15, min=-1.0, max=1.0, precision=3)''' - scale = FloatVectorProperty(name="Scale", - description="Maximum scale randomization over each axis", - default=(0.0, 0.0, 0.0), min=-100.0, max=100.0, subtype='TRANSLATION') + scale = FloatVectorProperty( + name="Scale", + description="Maximum scale randomization over each axis", + min=-100.0, + max=100.0, + default=(0.0, 0.0, 0.0), + subtype='TRANSLATION', + ) def execute(self, context): from math import radians diff --git a/release/scripts/startup/bl_operators/presets.py b/release/scripts/startup/bl_operators/presets.py index f3c799c9ac2..fbcc327c3bd 100644 --- a/release/scripts/startup/bl_operators/presets.py +++ b/release/scripts/startup/bl_operators/presets.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy @@ -30,8 +30,15 @@ class AddPresetBase(): # bl_label = "Add a Python Preset" bl_options = {'REGISTER'} # only because invoke_props_popup requires. - name = bpy.props.StringProperty(name="Name", description="Name of the preset, used to make the path name", maxlen=64, default="") - remove_active = bpy.props.BoolProperty(default=False, options={'HIDDEN'}) + name = bpy.props.StringProperty( + name="Name", + description="Name of the preset, used to make the path name", + maxlen=64, + ) + remove_active = bpy.props.BoolProperty( + default=False, + options={'HIDDEN'}, + ) @staticmethod def as_filename(name): # could reuse for other presets @@ -54,7 +61,10 @@ class AddPresetBase(): filename = self.as_filename(name) - target_path = bpy.utils.user_resource('SCRIPTS', os.path.join("presets", self.preset_subdir), create=True) + target_path = os.path.join("presets", self.preset_subdir) + target_path = bpy.utils.user_resource('SCRIPTS', + target_path, + create=True) if not target_path: self.report({'WARNING'}, "Failed to create presets path") @@ -95,7 +105,9 @@ class AddPresetBase(): filepath = bpy.utils.preset_find(preset_active, self.preset_subdir) if not filepath: - filepath = bpy.utils.preset_find(preset_active, self.preset_subdir, display_name=True) + filepath = bpy.utils.preset_find(preset_active, + self.preset_subdir, + display_name=True) if not filepath: return {'CANCELLED'} @@ -133,8 +145,15 @@ class ExecutePreset(bpy.types.Operator): bl_idname = "script.execute_preset" bl_label = "Execute a Python Preset" - filepath = bpy.props.StringProperty(name="Path", description="Path of the Python file to execute", maxlen=512, default="") - menu_idname = bpy.props.StringProperty(name="Menu ID Name", description="ID name of the menu this was called from", default="") + filepath = bpy.props.StringProperty( + name="Path", + description="Path of the Python file to execute", + maxlen=512, + ) + menu_idname = bpy.props.StringProperty( + name="Menu ID Name", + description="ID name of the menu this was called from", + ) def execute(self, context): from os.path import basename @@ -182,7 +201,10 @@ class AddPresetSSS(AddPresetBase, bpy.types.Operator): preset_menu = "MATERIAL_MT_sss_presets" preset_defines = [ - "material = (bpy.context.material.active_node_material if bpy.context.material.active_node_material else bpy.context.material)" + ("material = " + "bpy.context.material.active_node_material " + "if bpy.context.material.active_node_material " + "else bpy.context.material") ] preset_values = [ @@ -306,7 +328,11 @@ class AddPresetOperator(AddPresetBase, bpy.types.Operator): bl_label = "Operator Preset" preset_menu = "WM_MT_operator_presets" - operator = bpy.props.StringProperty(name="Operator", maxlen=64, options={'HIDDEN'}) + operator = bpy.props.StringProperty( + name="Operator", + maxlen=64, + options={'HIDDEN'}, + ) # XXX, not ideal preset_defines = [ @@ -322,12 +348,15 @@ class AddPresetOperator(AddPresetBase, bpy.types.Operator): properties_blacklist = bpy.types.Operator.bl_rna.properties.keys() prefix, suffix = self.operator.split("_OT_", 1) - operator_rna = getattr(getattr(bpy.ops, prefix.lower()), suffix).get_rna().bl_rna + op = getattr(getattr(bpy.ops, prefix.lower()), suffix) + operator_rna = op.get_rna().bl_rna + del op ret = [] for prop_id, prop in operator_rna.properties.items(): - if (not (prop.is_hidden or prop.is_skip_save)) and prop_id not in properties_blacklist: - ret.append("op.%s" % prop_id) + if not (prop.is_hidden or prop.is_skip_save): + if prop_id not in properties_blacklist: + ret.append("op.%s" % prop_id) return ret diff --git a/release/scripts/startup/bl_operators/screen_play_rendered_anim.py b/release/scripts/startup/bl_operators/screen_play_rendered_anim.py index 8699862d24b..a38d817d738 100644 --- a/release/scripts/startup/bl_operators/screen_play_rendered_anim.py +++ b/release/scripts/startup/bl_operators/screen_play_rendered_anim.py @@ -1,27 +1,23 @@ -# ***** BEGIN GPL LICENSE BLOCK ***** +# ##### BEGIN GPL LICENSE BLOCK ##### # -# Script copyright (C) Campbell J Barton +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. # -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. # -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ***** END GPL LICENCE BLOCK ***** +# ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> -# History -# # Originally written by Matt Ebb import bpy @@ -46,8 +42,10 @@ def guess_player_path(preset): player_path = "djv_view" if sys.platform == "darwin": - # TODO, crummy supporting only 1 version, could find the newest installed version - test_path = '/Applications/djv-0.8.2.app/Contents/Resources/bin/djv_view' + # TODO, crummy supporting only 1 version, + # could find the newest installed version + test_path = ("/Applications/djv-0.8.2.app" + "/Contents/Resources/bin/djv_view") if os.path.exists(test_path): player_path = test_path @@ -59,7 +57,7 @@ def guess_player_path(preset): elif preset == 'MPLAYER': player_path = "mplayer" - + else: player_path = "" @@ -85,10 +83,10 @@ class PlayRenderedAnim(bpy.types.Operator): is_movie = rd.is_movie_format # try and guess a command line if it doesn't exist - if player_path == '': + if player_path == "": player_path = guess_player_path(preset) - if is_movie == False and preset in ('FRAMECYCLER', 'RV', 'MPLAYER'): + if is_movie == False and preset in {'FRAMECYCLER', 'RV', 'MPLAYER'}: # replace the number with '#' file_a = rd.frame_path(frame=0) @@ -98,11 +96,11 @@ class PlayRenderedAnim(bpy.types.Operator): while len(file_a) == len(file_b): frame_tmp = (frame_tmp * 10) + 9 - print(frame_tmp) file_b = rd.frame_path(frame=frame_tmp) file_b = rd.frame_path(frame=int(frame_tmp / 10)) - file = "".join((c if file_b[i] == c else "#") for i, c in enumerate(file_a)) + file = ("".join((c if file_b[i] == c else "#") + for i, c in enumerate(file_a))) else: # works for movies and images file = rd.frame_path(frame=scene.frame_start) @@ -112,10 +110,35 @@ class PlayRenderedAnim(bpy.types.Operator): cmd = [player_path] # extra options, fps controls etc. if preset == 'BLENDER24': + # ----------------------------------------------------------------- + # Check blender is not 2.5x until it supports playback again + try: + process = subprocess.Popen([player_path, '--version'], + stdout=subprocess.PIPE, + ) + except: + # ignore and allow the main execution to catch the problem. + process = None + + if process is not None: + process.wait() + out = process.stdout.read() + process.stdout.close() + out_split = out.strip().split() + if out_split[0] == b'Blender': + if not out_split[1].startswith(b'2.4'): + self.report({'ERROR'}, + "Blender %s doesn't support playback: %r" % + (out_split[1].decode(), player_path)) + return {'CANCELLED'} + del out, out_split + del process + # ----------------------------------------------------------------- + opts = ["-a", "-f", str(rd.fps), str(rd.fps_base), file] cmd.extend(opts) elif preset == 'DJV': - opts = [file, "-playback_speed", str(rd.fps)] + opts = [file, "-playback_speed", "%d" % int(rd.fps / rd.fps_base)] cmd.extend(opts) elif preset == 'FRAMECYCLER': opts = [file, "%d-%d" % (scene.frame_start, scene.frame_end)] @@ -128,20 +151,26 @@ class PlayRenderedAnim(bpy.types.Operator): if is_movie: opts.append(file) else: - opts.append("mf://%s" % file.replace("#", "?")) - opts += ["-mf", "fps=%.4f" % (rd.fps / rd.fps_base)] + opts += [("mf://%s" % file.replace("#", "?")), + "-mf", + "fps=%.4f" % (rd.fps / rd.fps_base), + ] + opts += ["-loop", "0", "-really-quiet", "-fs"] cmd.extend(opts) else: # 'CUSTOM' cmd.append(file) - - if (player_path == "") or (os.path.exists(player_path)==False): - self.report({'ERROR'}, "Couldn't find an external animation player") - else: - # launch it - try: - process = subprocess.Popen(cmd) - except: - pass + + # launch it + print("Executing command:\n %r" % " ".join(cmd)) + + try: + process = subprocess.Popen(cmd) + except Exception as e: + import traceback + self.report({'ERROR'}, + "Couldn't run external animation player with command " + "%r\n%s" % (" ".join(cmd), str(e))) + return {'CANCELLED'} return {'FINISHED'} diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py index 9c3be84b807..851f33bde11 100644 --- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py +++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py @@ -243,7 +243,7 @@ def testNewVecLs2DRotIsBetter(vecs, mat=-1, bestAreaSoFar = -1): # Do this allong the way if mat != -1: - v = vecs[i] = v*mat + v = vecs[i] = mat * v x= v.x y= v.y if x<minx: minx= x @@ -1064,7 +1064,7 @@ def main(context, f_uv = f.uv for j, v in enumerate(f.v): # XXX - note, between mathutils in 2.4 and 2.5 the order changed. - f_uv[j][:] = (v.co * MatQuat).xy + f_uv[j][:] = (MatQuat * v.co).xy if USER_SHARE_SPACE: diff --git a/release/scripts/startup/bl_ui/properties_data_empty.py b/release/scripts/startup/bl_ui/properties_data_empty.py index 5a0d327f90d..42b0af7eaf5 100644 --- a/release/scripts/startup/bl_ui/properties_data_empty.py +++ b/release/scripts/startup/bl_ui/properties_data_empty.py @@ -41,11 +41,9 @@ class DATA_PT_empty(DataButtonsPanel, bpy.types.Panel): layout.prop(ob, "empty_draw_type", text="Display") if ob.empty_draw_type == 'IMAGE': - # layout.template_image(ob, "data", None) layout.template_ID(ob, "data", open="image.open", unlink="image.unlink") - row = layout.row(align=True) - row.prop(ob, "color", text="Transparency", index=3, slider=True) + layout.prop(ob, "color", text="Transparency", index=3, slider=True) row = layout.row(align=True) row.prop(ob, "empty_image_offset", text="Offset X", index=0) row.prop(ob, "empty_image_offset", text="Offset Y", index=1) diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index 2429ae630c8..4c25d39717c 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -397,6 +397,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel): col.operator("object.multires_higher_levels_delete", text="Delete Higher") col.operator("object.multires_reshape", text="Reshape") col.operator("object.multires_base_apply", text="Apply Base") + col.prop(md, "use_subsurf_uv") col.prop(md, "show_only_control_edges") layout.separator() diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py index 2a52ae23782..296c05d78f5 100644 --- a/release/scripts/startup/bl_ui/properties_material.py +++ b/release/scripts/startup/bl_ui/properties_material.py @@ -247,15 +247,17 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel): row.prop(mat, "diffuse_fresnel_factor", text="Factor") if mat.use_diffuse_ramp: - layout.separator() - layout.template_color_ramp(mat, "diffuse_ramp", expand=True) - layout.separator() + col = layout.column() + col.active = (not mat.use_shadeless) + col.separator() + col.template_color_ramp(mat, "diffuse_ramp", expand=True) + col.separator() - row = layout.row() + row = col.row() row.prop(mat, "diffuse_ramp_input", text="Input") row.prop(mat, "diffuse_ramp_blend", text="Blend") - layout.prop(mat, "diffuse_ramp_factor", text="Factor") + col.prop(mat, "diffuse_ramp_factor", text="Factor") class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel): diff --git a/release/scripts/startup/bl_ui/properties_world.py b/release/scripts/startup/bl_ui/properties_world.py index 0272667e754..c577af01374 100644 --- a/release/scripts/startup/bl_ui/properties_world.py +++ b/release/scripts/startup/bl_ui/properties_world.py @@ -93,7 +93,7 @@ class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel): col.prop(world, "zenith_color") col.active = world.use_sky_blend row.column().prop(world, "ambient_color") - + row = layout.row() row.prop(world, "exposure") row.prop(world, "color_range") diff --git a/release/scripts/startup/bl_ui/space_info.py b/release/scripts/startup/bl_ui/space_info.py index cda37b3119a..f66cee7f431 100644 --- a/release/scripts/startup/bl_ui/space_info.py +++ b/release/scripts/startup/bl_ui/space_info.py @@ -60,7 +60,7 @@ class INFO_HT_header(bpy.types.Header): layout.template_running_jobs() layout.template_reports_banner() - + row = layout.row(align=True) row.operator("wm.splash", text="", icon='BLENDER', emboss=False) row.label(text=scene.statistics()) diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index 831fd359782..2088d8798f2 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -135,7 +135,7 @@ class NODE_MT_node(bpy.types.Menu): layout.operator("transform.resize") layout.separator() - + layout.operator("node.duplicate_move") layout.operator("node.delete") layout.operator("node.delete_reconnect") diff --git a/release/scripts/startup/bl_ui/space_text.py b/release/scripts/startup/bl_ui/space_text.py index 0fc8d937f66..b787fc5cf75 100644 --- a/release/scripts/startup/bl_ui/space_text.py +++ b/release/scripts/startup/bl_ui/space_text.py @@ -16,7 +16,7 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8 compliant> +# <pep8-80 compliant> import bpy @@ -33,19 +33,21 @@ class TEXT_HT_header(bpy.types.Header): row.template_header() if context.area.show_menus: - sub = row.row(align=True) - sub.menu("TEXT_MT_view") - sub.menu("TEXT_MT_text") + row.menu("TEXT_MT_view") + row.menu("TEXT_MT_text") + if text: - sub.menu("TEXT_MT_edit") - sub.menu("TEXT_MT_format") + row.menu("TEXT_MT_edit") + row.menu("TEXT_MT_format") + + row.menu("TEXT_MT_templates") if text and text.is_modified: - row = layout.row() - row.alert = True - row.operator("text.resolve_conflict", text="", icon='HELP') + sub = row.row() + sub.alert = True + sub.operator("text.resolve_conflict", text="", icon='HELP') - layout.template_ID(st, "text", new="text.new", unlink="text.unlink") + row.template_ID(st, "text", new="text.new", unlink="text.unlink") row = layout.row(align=True) row.prop(st, "show_line_numbers", text="") @@ -63,11 +65,13 @@ class TEXT_HT_header(bpy.types.Header): row = layout.row() if text.filepath: if text.is_dirty: - row.label(text="File: *%s (unsaved)" % text.filepath) + row.label(text="File: *%r (unsaved)" % text.filepath) else: - row.label(text="File: %s" % text.filepath) + row.label(text="File: %r" % text.filepath) else: - row.label(text="Text: External" if text.library else "Text: Internal") + row.label(text="Text: External" + if text.library + else "Text: Internal") class TEXT_PT_properties(bpy.types.Panel): @@ -150,8 +154,12 @@ class TEXT_MT_view(bpy.types.Menu): layout.separator() - layout.operator("text.move", text="Top of File").type = 'FILE_TOP' - layout.operator("text.move", text="Bottom of File").type = 'FILE_BOTTOM' + layout.operator("text.move", + text="Top of File", + ).type = 'FILE_TOP' + layout.operator("text.move", + text="Bottom of File", + ).type = 'FILE_BOTTOM' class TEXT_MT_text(bpy.types.Menu): @@ -185,19 +193,15 @@ class TEXT_MT_text(bpy.types.Menu): # XXX uiMenuItemO(head, 0, "text.refresh_pyconstraints"); #endif - layout.separator() - - layout.menu("TEXT_MT_templates") - class TEXT_MT_templates(bpy.types.Menu): - ''' - Creates the menu items by scanning scripts/templates - ''' - bl_label = "Script Templates" + bl_label = "Templates" def draw(self, context): - self.path_menu(bpy.utils.script_paths("templates"), "text.open", {"internal": True}) + self.path_menu(bpy.utils.script_paths("templates"), + "text.open", + {"internal": True}, + ) class TEXT_MT_edit_select(bpy.types.Menu): @@ -246,8 +250,12 @@ class TEXT_MT_edit_to3d(bpy.types.Menu): def draw(self, context): layout = self.layout - layout.operator("text.to_3d_object", text="One Object").split_lines = False - layout.operator("text.to_3d_object", text="One Object Per Line").split_lines = True + layout.operator("text.to_3d_object", + text="One Object", + ).split_lines = False + layout.operator("text.to_3d_object", + text="One Object Per Line", + ).split_lines = True class TEXT_MT_edit(bpy.types.Menu): diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 139b3205835..1feb1eec0c5 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -817,12 +817,9 @@ class USERPREF_PT_input(bpy.types.Panel, InputKeyMapPanel): #sub.prop(view, "wheel_scroll_lines", text="Scroll Lines") col.separator() - ''' not implemented yet sub = col.column() sub.label(text="NDOF Device:") - sub.prop(inputs, "ndof_pan_speed", text="Pan Speed") - sub.prop(inputs, "ndof_rotate_speed", text="Orbit Speed") - ''' + sub.prop(inputs, "ndof_sensitivity", text="NDOF Sensitivity") row.separator() @@ -881,7 +878,7 @@ class USERPREF_PT_addons(bpy.types.Panel): if not user_addon_paths: user_script_path = bpy.utils.user_script_path() if user_script_path is not None: - user_addon_paths.append(os.path.join(user_script_path(), "addons")) + user_addon_paths.append(os.path.join(user_script_path, "addons")) user_addon_paths.append(os.path.join(bpy.utils.resource_path('USER'), "scripts", "addons")) for path in user_addon_paths: @@ -1020,7 +1017,6 @@ class USERPREF_PT_addons(bpy.types.Panel): for i in range(4 - tot_row): split.separator() - # Append missing scripts # First collect scripts that are used but have no script file. module_names = {mod.__name__ for mod, info in addons} diff --git a/release/scripts/startup/bl_ui/space_userpref_keymap.py b/release/scripts/startup/bl_ui/space_userpref_keymap.py index 85764c55304..585c3cffcb9 100644 --- a/release/scripts/startup/bl_ui/space_userpref_keymap.py +++ b/release/scripts/startup/bl_ui/space_userpref_keymap.py @@ -271,6 +271,8 @@ class InputKeyMapPanel: row.prop(kmi, "type", text="", full_event=True) elif map_type == 'MOUSE': row.prop(kmi, "type", text="", full_event=True) + elif map_type == 'NDOF': + row.prop(kmi, "type", text="", full_event=True) elif map_type == 'TWEAK': subrow = row.row() subrow.prop(kmi, "type", text="") @@ -306,7 +308,7 @@ class InputKeyMapPanel: sub = split.column() subrow = sub.row(align=True) - if map_type == 'KEYBOARD': + if map_type in {'KEYBOARD', 'NDOF'}: subrow.prop(kmi, "type", text="", event=True) subrow.prop(kmi, "value", text="") elif map_type == 'MOUSE': @@ -590,6 +592,9 @@ class WM_OT_keyconfig_export(bpy.types.Operator): if not self.filepath: raise Exception("Filepath not set") + if not self.filepath.endswith('.py'): + self.filepath += '.py' + f = open(self.filepath, "w") if not f: raise Exception("Could not open file") diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 7d35ca9ddb8..f96a758e7ce 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -55,7 +55,7 @@ class VIEW3D_HT_header(bpy.types.Header): row = layout.row() # Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode... - row.template_header_3D() + row.template_header_3D() if obj: # Particle edit @@ -79,19 +79,22 @@ class VIEW3D_HT_header(bpy.types.Header): row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True) # Snap + snap_element = toolsettings.snap_element row = layout.row(align=True) row.prop(toolsettings, "use_snap", text="") row.prop(toolsettings, "snap_element", text="", icon_only=True) - if toolsettings.snap_element != 'INCREMENT': + if snap_element != 'INCREMENT': row.prop(toolsettings, "snap_target", text="") - if obj and obj.mode == 'OBJECT': - row.prop(toolsettings, "use_snap_align_rotation", text="") - if toolsettings.snap_element == 'VOLUME': + if obj: + if obj.mode == 'OBJECT': + row.prop(toolsettings, "use_snap_align_rotation", text="") + elif obj.mode == 'EDIT': + row.prop(toolsettings, "use_snap_self", text="") + + if snap_element == 'VOLUME': row.prop(toolsettings, "use_snap_peel_object", text="") - elif toolsettings.snap_element == 'FACE': + elif snap_element == 'FACE': row.prop(toolsettings, "use_snap_project", text="") - if toolsettings.use_snap_project and obj.mode == 'EDIT': - row.prop(toolsettings, "use_snap_project_self", text="") # OpenGL render row = layout.row(align=True) @@ -346,6 +349,30 @@ class VIEW3D_MT_view_navigation(bpy.types.Menu): layout.operator("view3d.fly") +class VIEW3D_MT_ndof_settings(bpy.types.Menu): + bl_label = "3D Mouse Settings" + + def draw(self, context): + layout = self.layout + input_prefs = context.user_preferences.inputs + + layout.separator() + layout.prop(input_prefs, "ndof_sensitivity") + + if context.space_data.type == 'VIEW_3D': + layout.separator() + layout.prop(input_prefs, "ndof_show_guide") + + layout.separator() + layout.label(text="orbit options") + layout.prop(input_prefs, "ndof_orbit_invert_axes") + + layout.separator() + layout.label(text="fly options") + layout.prop(input_prefs, "ndof_fly_helicopter", icon='NDOF_FLY') + layout.prop(input_prefs, "ndof_lock_horizon", icon='NDOF_DOM') + + class VIEW3D_MT_view_align(bpy.types.Menu): bl_label = "Align View" diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 19c3224f138..91cfd22b3d6 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -58,6 +58,7 @@ def draw_gpencil_tools(context, layout): row = col.row() row.prop(context.tool_settings, "use_grease_pencil_sessions") + # ********** default tools for objectmode **************** class VIEW3D_PT_tools_objectmode(View3DPanel, bpy.types.Panel): diff --git a/release/scripts/templates/addon_add_object.py b/release/scripts/templates/addon_add_object.py index 67e033271f4..98517fd97a0 100644 --- a/release/scripts/templates/addon_add_object.py +++ b/release/scripts/templates/addon_add_object.py @@ -35,7 +35,7 @@ def add_object(self, context): mesh.from_pydata(verts, edges, faces) # useful for development when the mesh may be invalid. # mesh.validate(verbose=True) - add_object_data(context, mesh_data, operator=self) + add_object_data(context, mesh, operator=self) class OBJECT_OT_add_object(bpy.types.Operator, AddObjectHelper): diff --git a/release/scripts/templates/batch_export.py b/release/scripts/templates/batch_export.py index aa0e601725b..45d26f4b525 100644 --- a/release/scripts/templates/batch_export.py +++ b/release/scripts/templates/batch_export.py @@ -26,7 +26,7 @@ for obj in selection: # bpy.ops.export_scene.x3d(filepath=fn + ".x3d", use_selection=True) obj.select = False - + print("written:", fn) for obj in selection: diff --git a/release/scripts/templates/ui_menu.py b/release/scripts/templates/ui_menu.py new file mode 100644 index 00000000000..d3c94b86809 --- /dev/null +++ b/release/scripts/templates/ui_menu.py @@ -0,0 +1,49 @@ +import bpy + + +class CustomMenu(bpy.types.Menu): + bl_label = "Custom Menu" + bl_idname = "OBJECT_MT_custom_menu" + + def draw(self, context): + layout = self.layout + + layout.operator("wm.open_mainfile") + layout.operator("wm.save_as_mainfile").copy = True + + layout.operator("object.shade_smooth") + + layout.label(text="Hello world!", icon='WORLD_DATA') + + # use an operator enum property to populate a submenu + layout.operator_menu_enum("object.select_by_type", + property="type", + text="Select All by Type...", + ) + + # call another menu + layout.operator("wm.call_menu", text="Unwrap").name = "VIEW3D_MT_uv_map" + + +def draw_item(self, context): + layout = self.layout + layout.menu(CustomMenu.bl_idname) + + +def register(): + bpy.utils.register_class(CustomMenu) + + # lets add ourselves to the main header + bpy.types.INFO_HT_header.append(draw_item) + + +def unregister(): + bpy.utils.unregister_class(CustomMenu) + + bpy.types.INFO_HT_header.remove(draw_item) + +if __name__ == "__main__": + register() + + # The menu can also be called from scripts + bpy.ops.wm.call_menu(name=CustomMenu.bl_idname) diff --git a/release/scripts/templates/ui_menu_simple.py b/release/scripts/templates/ui_menu_simple.py new file mode 100644 index 00000000000..2129dfd81a4 --- /dev/null +++ b/release/scripts/templates/ui_menu_simple.py @@ -0,0 +1,26 @@ +import bpy + + +class SimpleCustomMenu(bpy.types.Menu): + bl_label = "Simple Custom Menu" + bl_idname = "OBJECT_MT_simple_custom_menu" + + def draw(self, context): + layout = self.layout + + layout.operator("wm.open_mainfile") + layout.operator("wm.save_as_mainfile") + + +def register(): + bpy.utils.register_class(SimpleCustomMenu) + + +def unregister(): + bpy.utils.unregister_class(SimpleCustomMenu) + +if __name__ == "__main__": + register() + + # The menu can also be called from scripts + bpy.ops.wm.call_menu(name=SimpleCustomMenu.bl_idname) diff --git a/release/scripts/templates/panel_simple.py b/release/scripts/templates/ui_panel_simple.py index e5bf70cb654..cde6126b626 100644 --- a/release/scripts/templates/panel_simple.py +++ b/release/scripts/templates/ui_panel_simple.py @@ -1,8 +1,9 @@ import bpy -class OBJECT_PT_hello(bpy.types.Panel): +class HelloWorldPanel(bpy.types.Panel): bl_label = "Hello World Panel" + bl_idname = "OBJECT_PT_hello" bl_space_type = "PROPERTIES" bl_region_type = "WINDOW" bl_context = "object" @@ -22,11 +23,11 @@ class OBJECT_PT_hello(bpy.types.Panel): def register(): - bpy.utils.register_class(OBJECT_PT_hello) + bpy.utils.register_class(HelloWorldPanel) def unregister(): - bpy.utils.unregister_class(OBJECT_PT_hello) + bpy.utils.unregister_class(HelloWorldPanel) if __name__ == "__main__": diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index 25fb6f9f9ff..18f6ad21333 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -53,7 +53,7 @@ extern "C" { /* can be left blank, otherwise a,b,c... etc with no quotes */ #define BLENDER_VERSION_CHAR a /* alpha/beta/rc/release, docs use this */ -#define BLENDER_VERSION_CYCLE release +#define BLENDER_VERSION_CYCLE beta struct ListBase; struct MemFile; diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h index 0491116d199..557ce417b14 100644 --- a/source/blender/blenkernel/BKE_curve.h +++ b/source/blender/blenkernel/BKE_curve.h @@ -115,5 +115,6 @@ int minmax_curve(struct Curve *cu, float min[3], float max[3]); int curve_center_median(struct Curve *cu, float cent[3]); int curve_center_bounds(struct Curve *cu, float cent[3]); void curve_translate(struct Curve *cu, float offset[3], int do_keys); +void curve_delete_material_index(struct Curve *cu, int index); #endif diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h index d21b0428d76..17876c6ec9d 100644 --- a/source/blender/blenkernel/BKE_global.h +++ b/source/blender/blenkernel/BKE_global.h @@ -92,9 +92,6 @@ typedef struct Global { /* save the allowed windowstate of blender when using -W or -w */ int windowstate; - - /* ndof device found ? */ - int ndofdevice; } Global; /* **************** GLOBAL ********************* */ @@ -174,5 +171,3 @@ extern Global G; #endif #endif - - diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h index c445408609c..88965d12e4a 100644 --- a/source/blender/blenkernel/BKE_material.h +++ b/source/blender/blenkernel/BKE_material.h @@ -78,7 +78,7 @@ int object_remove_material_slot(struct Object *ob); /* rna api */ void material_append_id(struct ID *id, struct Material *ma); -struct Material *material_pop_id(struct ID *id, int index); +struct Material *material_pop_id(struct ID *id, int index, int remove_material_slot); /* rendering */ diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index ebf21941706..0a96f8d74be 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1883,8 +1883,10 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos /* set the DerivedMesh to only copy needed data */ mask= (CustomDataMask)GET_INT_FROM_POINTER(curr->link); + /* needMapping check here fixes bug [#28112], otherwise its + * possible that it wont be copied */ mask |= append_mask; - DM_set_only_copy(dm, mask); + DM_set_only_copy(dm, mask | (needMapping ? CD_MASK_ORIGINDEX : 0)); /* add cloth rest shape key if need */ if(mask & CD_MASK_CLOTH_ORCO) diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index a184088aa17..57a155987d1 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -1289,6 +1289,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo QUATCOPY((float *)&varray[elementsize*curface*3+offset+elementsize*2], tang); offset += sizeof(float)*4; } + (void)offset; } curface++; if(mface->v4) { @@ -1329,6 +1330,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo QUATCOPY((float *)&varray[elementsize*curface*3+offset+elementsize*2], tang); offset += sizeof(float)*4; } + (void)offset; } curface++; i++; diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 202a3f28d9a..eb364af6ff8 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -580,46 +580,47 @@ void addNurbPointsBezier(Nurb *nu, int number) /* ~~~~~~~~~~~~~~~~~~~~Non Uniform Rational B Spline calculations ~~~~~~~~~~~ */ -static void calcknots(float *knots, short aantal, short order, short type) -/* knots: number of pnts NOT corrected for cyclic */ -/* type; 0: uniform, 1: endpoints, 2: bezier */ +static void calcknots(float *knots, const short pnts, const short order, const short flag) { + /* knots: number of pnts NOT corrected for cyclic */ + const int pnts_order= pnts + order; float k; - int a, t; - - t = aantal+order; - if(type==0) { + int a; - for(a=0;a<t;a++) { - knots[a]= (float)a; - } - } - else if(type==1) { + switch(flag & (CU_NURB_ENDPOINT|CU_NURB_BEZIER)) { + case CU_NURB_ENDPOINT: k= 0.0; - for(a=1;a<=t;a++) { + for(a=1; a <= pnts_order; a++) { knots[a-1]= k; - if(a>=order && a<=aantal) k+= 1.0f; + if(a >= order && a <= pnts) k+= 1.0f; } - } - else if(type==2) { - /* Warning, the order MUST be 2 or 4, if this is not enforced, the displist will be corrupt */ + break; + case CU_NURB_BEZIER: + /* Warning, the order MUST be 2 or 4, + * if this is not enforced, the displist will be corrupt */ if(order==4) { k= 0.34; - for(a=0;a<t;a++) { + for(a=0; a < pnts_order; a++) { knots[a]= floorf(k); k+= (1.0f/3.0f); } } else if(order==3) { k= 0.6f; - for(a=0;a<t;a++) { - if(a>=order && a<=aantal) k+= 0.5f; + for(a=0; a < pnts_order; a++) { + if(a >= order && a <= pnts) k+= 0.5f; knots[a]= floorf(k); } } else { printf("bez nurb curve order is not 3 or 4, should never happen\n"); } + break; + default: + for(a=0; a < pnts_order; a++) { + knots[a]= (float)a; + } + break; } } @@ -662,7 +663,7 @@ static void makeknots(Nurb *nu, short uv) calcknots(nu->knotsu, nu->pntsu, nu->orderu, 0); /* cyclic should be uniform */ makecyclicknots(nu->knotsu, nu->pntsu, nu->orderu); } else { - calcknots(nu->knotsu, nu->pntsu, nu->orderu, nu->flagu>>1); + calcknots(nu->knotsu, nu->pntsu, nu->orderu, nu->flagu); } } else nu->knotsu= NULL; @@ -675,7 +676,7 @@ static void makeknots(Nurb *nu, short uv) calcknots(nu->knotsv, nu->pntsv, nu->orderv, 0); /* cyclic should be uniform */ makecyclicknots(nu->knotsv, nu->pntsv, nu->orderv); } else { - calcknots(nu->knotsv, nu->pntsv, nu->orderv, nu->flagv>>1); + calcknots(nu->knotsv, nu->pntsv, nu->orderv, nu->flagv); } } else nu->knotsv= NULL; @@ -3259,3 +3260,28 @@ void curve_translate(Curve *cu, float offset[3], int do_keys) } } } + +void curve_delete_material_index(Curve *cu, int index) +{ + const int curvetype= curve_type(cu); + + if(curvetype == OB_FONT) { + struct CharInfo *info= cu->strinfo; + int i; + for(i= cu->len-1; i >= 0; i--, info++) { + if (info->mat_nr && info->mat_nr>=index) { + info->mat_nr--; + } + } + } + else { + Nurb *nu; + + for (nu= cu->nurb.first; nu; nu= nu->next) { + if(nu->mat_nr && nu->mat_nr>=index) { + nu->mat_nr--; + if (curvetype == OB_CURVE) nu->charidx--; + } + } + } +} diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index 45faba8439c..8d19322c0db 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -466,7 +466,6 @@ static void layerInterp_mdisps(void **sources, float *UNUSED(weights), MDisps tris[2]; int vindex[4] = {0}; - S = 0; for(i = 0; i < 2; i++) for(y = 0; y < 4; y++) for(x = 0; x < 4; x++) diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 4f921f005f4..104ce2b3b32 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -518,7 +518,7 @@ static const char *material_adrcodes_to_paths (int adrcode, int *array_index) return "alpha"; case MA_REF: - return "diffuse_reflection"; + return "diffuse_intensity"; case MA_EMIT: return "emit"; @@ -527,7 +527,7 @@ static const char *material_adrcodes_to_paths (int adrcode, int *array_index) return "ambient"; case MA_SPEC: - return "specular_reflection"; + return "specular_intensity"; case MA_HARD: return "specular_hardness"; @@ -551,13 +551,13 @@ static const char *material_adrcodes_to_paths (int adrcode, int *array_index) return "raytrace_mirror.fresnel"; case MA_FRESMIRI: - return "raytrace_mirror.fresnel_fac"; + return "raytrace_mirror.fresnel_factor"; case MA_FRESTRA: return "raytrace_transparency.fresnel"; case MA_FRESTRAI: - return "raytrace_transparency.fresnel_fac"; + return "raytrace_transparency.fresnel_factor"; case MA_ADD: return "halo.add"; diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index 8b0cfb1d156..0964c66fecd 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -474,20 +474,20 @@ static int setkeys(float fac, ListBase *lb, KeyBlock *k[], float *t, int cycl) } -static void flerp(int aantal, float *in, float *f0, float *f1, float *f2, float *f3, float *t) +static void flerp(int tot, float *in, float *f0, float *f1, float *f2, float *f3, float *t) { int a; - for(a=0; a<aantal; a++) { + for(a=0; a<tot; a++) { in[a]= t[0]*f0[a]+t[1]*f1[a]+t[2]*f2[a]+t[3]*f3[a]; } } -static void rel_flerp(int aantal, float *in, float *ref, float *out, float fac) +static void rel_flerp(int tot, float *in, float *ref, float *out, float fac) { int a; - for(a=0; a<aantal; a++) { + for(a=0; a<tot; a++) { in[a]-= fac*(ref[a]-out[a]); } } diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 962c7fd5e86..9c455e84109 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -61,7 +61,7 @@ #include "BKE_material.h" #include "BKE_mesh.h" #include "BKE_node.h" - +#include "BKE_curve.h" #include "GPU_material.h" @@ -515,6 +515,21 @@ short *give_totcolp_id(ID *id) return NULL; } +void data_delete_material_index_id(ID *id, int index) +{ + switch(GS(id->name)) { + case ID_ME: + mesh_delete_material_index((Mesh *)id, index); + break; + case ID_CU: + curve_delete_material_index((Curve *)id, index); + break; + case ID_MB: + /* meta-elems dont have materials atm */ + break; + } +} + void material_append_id(ID *id, Material *ma) { Material ***matar; @@ -532,7 +547,7 @@ void material_append_id(ID *id, Material *ma) } } -Material *material_pop_id(ID *id, int index) +Material *material_pop_id(ID *id, int index, int remove_material_slot) { Material *ret= NULL; Material ***matar; @@ -540,27 +555,36 @@ Material *material_pop_id(ID *id, int index) short *totcol= give_totcolp_id(id); if(index >= 0 && index < (*totcol)) { ret= (*matar)[index]; - id_us_min((ID *)ret); - if(*totcol <= 1) { - *totcol= 0; - MEM_freeN(*matar); - *matar= NULL; - } - else { - Material **mat; - - if(index + 1 != (*totcol)) - memmove((*matar), (*matar) + 1, sizeof(void *) * ((*totcol) - (index + 1))); + id_us_min((ID *)ret); - (*totcol)--; - - mat= MEM_callocN(sizeof(void *) * (*totcol), "newmatar"); - memcpy(mat, *matar, sizeof(void *) * (*totcol)); - MEM_freeN(*matar); + if (remove_material_slot) { + if(*totcol <= 1) { + *totcol= 0; + MEM_freeN(*matar); + *matar= NULL; + } + else { + Material **mat; + if(index + 1 != (*totcol)) + memmove((*matar)+index, (*matar)+(index+1), sizeof(void *) * ((*totcol) - (index + 1))); + + (*totcol)--; + + mat= MEM_callocN(sizeof(void *) * (*totcol), "newmatar"); + memcpy(mat, *matar, sizeof(void *) * (*totcol)); + MEM_freeN(*matar); + + *matar= mat; + test_object_materials(id); + } - *matar= mat; - test_object_materials(id); + /* decrease mat_nr index */ + data_delete_material_index_id(id, index); } + + /* don't remove material slot, only clear it*/ + else + (*matar)[index]= NULL; } } @@ -1025,8 +1049,6 @@ int object_remove_material_slot(Object *ob) { Material *mao, ***matarar; Object *obt; - Curve *cu; - Nurb *nu; short *totcolp; int a, actcol; @@ -1086,23 +1108,8 @@ int object_remove_material_slot(Object *ob) } /* check indices from mesh */ - - if(ob->type==OB_MESH) { - Mesh *me= get_mesh(ob); - mesh_delete_material_index(me, actcol-1); - freedisplist(&ob->disp); - } - else if ELEM(ob->type, OB_CURVE, OB_SURF) { - cu= ob->data; - nu= cu->nurb.first; - - while(nu) { - if(nu->mat_nr && nu->mat_nr>=actcol-1) { - nu->mat_nr--; - if (ob->type == OB_CURVE) nu->charidx--; - } - nu= nu->next; - } + if (ELEM4(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) { + data_delete_material_index_id((ID *)ob->data, actcol-1); freedisplist(&ob->disp); } diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 45a60b842a7..32819226361 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -1254,10 +1254,10 @@ void mesh_to_curve(Scene *scene, Object *ob) void mesh_delete_material_index(Mesh *me, int index) { + MFace *mf; int i; - for (i=0; i<me->totface; i++) { - MFace *mf = &((MFace*) me->mface)[i]; + for (i=0, mf=me->mface; i<me->totface; i++, mf++) { if (mf->mat_nr && mf->mat_nr>=index) mf->mat_nr--; } diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index d833c184274..88a670ecb22 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -465,12 +465,13 @@ static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lv return multires_dm_create_from_derived(&mmd, 1, dm, ob, 0, 0); } -static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int simple, int optimal) +static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int simple, int optimal, int plain_uv) { SubsurfModifierData smd= {{NULL}}; smd.levels = smd.renderLevels = lvl; - smd.flags |= eSubsurfModifierFlag_SubsurfUv; + if(!plain_uv) + smd.flags |= eSubsurfModifierFlag_SubsurfUv; if(simple) smd.subdivType = ME_SIMPLE_SUBSURF; if(optimal) @@ -591,7 +592,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) /* subdivide the mesh to highest level without displacements */ cddm = CDDM_from_mesh(me, NULL); DM_set_only_copy(cddm, CD_MASK_BAREMESH); - origdm = subsurf_dm_create_local(ob, cddm, totlvl, 0, 0); + origdm = subsurf_dm_create_local(ob, cddm, totlvl, 0, 0, mmd->flags & eMultiresModifierFlag_PlainUv); cddm->release(cddm); /* calc disps */ @@ -626,7 +627,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl /* create subsurf DM from original mesh at high level */ cddm = CDDM_from_mesh(me, NULL); DM_set_only_copy(cddm, CD_MASK_BAREMESH); - highdm = subsurf_dm_create_local(ob, cddm, totlvl, simple, 0); + highdm = subsurf_dm_create_local(ob, cddm, totlvl, simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv); /* create multires DM from original mesh at low level */ lowdm = multires_dm_create_local(ob, cddm, lvl, lvl, simple); @@ -830,7 +831,7 @@ static void multiresModifier_update(DerivedMesh *dm) else cddm = CDDM_from_mesh(me, NULL); DM_set_only_copy(cddm, CD_MASK_BAREMESH); - highdm = subsurf_dm_create_local(ob, cddm, totlvl, mmd->simple, 0); + highdm = subsurf_dm_create_local(ob, cddm, totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv); /* create multires DM from original mesh and displacements */ lowdm = multires_dm_create_local(ob, cddm, lvl, totlvl, mmd->simple); @@ -884,7 +885,7 @@ static void multiresModifier_update(DerivedMesh *dm) else cddm = CDDM_from_mesh(me, NULL); DM_set_only_copy(cddm, CD_MASK_BAREMESH); - subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0); + subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv); cddm->release(cddm); multiresModifier_disp_run(dm, me, 1, 0, subdm->getGridData(subdm), mmd->totlvl); @@ -927,7 +928,8 @@ DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int loca return dm; result = subsurf_dm_create_local(ob, dm, lvl, - mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges); + mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges, + mmd->flags & eMultiresModifierFlag_PlainUv); if(!local_mmd) { ccgdm = (CCGDerivedMesh*)result; @@ -1633,7 +1635,7 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3]) MEM_freeN(vertCos); /* scaled ccgDM for tangent space of object with applied scale */ - dm= subsurf_dm_create_local(ob, cddm, high_mmd.totlvl, high_mmd.simple, 0); + dm= subsurf_dm_create_local(ob, cddm, high_mmd.totlvl, high_mmd.simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv); cddm->release(cddm); /*numGrids= dm->getNumGrids(dm);*/ /*UNUSED*/ diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index fbb5a77fa04..8c19b0c15c3 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -2373,7 +2373,7 @@ static void RVBlurBitmap2_float ( float* map, int width,int height, /* Blancmange (bmange@airdmhor.gen.nz) */ k = -1.0f/(2.0f*(float)M_PI*blur*blur); - fval=0; + for (ix = 0;ix< halfWidth;ix++){ weight = (float)exp(k*(ix*ix)); filter[halfWidth - ix] = weight; diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index da329503c9f..2c507370288 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -400,7 +400,13 @@ Text *add_text(const char *file, const char *relpath) llen++; } - if (llen!=0 || ta->nlines==0) { + /* create new line in cases: + - rest of line (if last line in file hasn't got \n terminator). + in this case content of such line would be used to fill text line buffer + - file is empty. in this case new line is needed to start editing from. + - last characted in buffer is \n. in this case new line is needed to + deal with newline at end of file. (see [#28087]) (sergey) */ + if (llen!=0 || ta->nlines==0 || buffer[len-1]=='\n') { tmp= (TextLine*) MEM_mallocN(sizeof(TextLine), "textline"); tmp->line= (char*) MEM_mallocN(llen+1, "textline_string"); tmp->format= NULL; @@ -1417,6 +1423,8 @@ void txt_insert_buf(Text *text, const char *in_buffer) } undoing= u; + + (void)count; } /******************/ diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c index 7bc93a3d3a0..5f31565d65b 100644 --- a/source/blender/blenlib/intern/BLI_args.c +++ b/source/blender/blenlib/intern/BLI_args.c @@ -290,8 +290,10 @@ void BLI_argsParse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void * } i += retval; } else if (retval == -1){ - if (a->key->pass != -1) - ba->passes[i] = pass; + if (a) { + if (a->key->pass != -1) + ba->passes[i] = pass; + } break; } } diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c index 85d79ae3b85..0613765b868 100644 --- a/source/blender/blenlib/intern/pbvh.c +++ b/source/blender/blenlib/intern/pbvh.c @@ -26,7 +26,6 @@ - #include "DNA_meshdata_types.h" #include "MEM_guardedalloc.h" @@ -85,25 +84,61 @@ struct PBVHNode { /* Opaque handle for drawing code */ void *draw_buffers; - int *vert_indices; - /* Voxel bounds */ BB vb; BB orig_vb; - /* For internal nodes */ + /* For internal nodes, the offset of the children in the PBVH + 'nodes' array. */ int children_offset; - /* Pointer into bvh prim_indices */ - int *prim_indices; - int *face_vert_indices; + /* Pointer into the PBVH prim_indices array and the number of + primitives used by this leaf node. + Used for leaf nodes in both mesh- and multires-based PBVHs. + */ + int *prim_indices; unsigned int totprim; + + /* Array of indices into the mesh's MVert array. Contains the + indices of all vertices used by faces that are within this + node's bounding box. + + Note that a vertex might be used by a multiple faces, and + these faces might be in different leaf nodes. Such a vertex + will appear in the vert_indices array of each of those leaf + nodes. + + In order to support cases where you want access to multiple + nodes' vertices without duplication, the vert_indices array + is ordered such that the first part of the array, up to + index 'uniq_verts', contains "unique" vertex indices. These + vertices might not be truly unique to this node, but if + they appear in another node's vert_indices array, they will + be above that node's 'uniq_verts' value. + + Used for leaf nodes in a mesh-based PBVH (not multires.) + */ + int *vert_indices; unsigned int uniq_verts, face_verts; - char flag; + /* An array mapping face corners into the vert_indices + array. The array is sized to match 'totprim', and each of + the face's corners gets an index into the vert_indices + array, in the same order as the corners in the original + MFace. The fourth value should not be used if the original + face is a triangle. + + Used for leaf nodes in a mesh-based PBVH (not multires.) + */ + int (*face_vert_indices)[4]; + + /* Indicates whether this node is a leaf or not; also used for + marking various updates that need to be applied. */ + PBVHNodeFlags flag : 8; - float tmin; // used for raycasting, is how close bb is to the ray point + /* Used for raycasting: how close bb is to the ray point. */ + float tmin; int proxy_count; PBVHProxyNode* proxies; @@ -339,15 +374,15 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node) node->uniq_verts = node->face_verts = 0; totface= node->totprim; - node->face_vert_indices = MEM_callocN(sizeof(int) * - 4*totface, "bvh node face vert indices"); + node->face_vert_indices = MEM_callocN(sizeof(int) * 4*totface, + "bvh node face vert indices"); for(i = 0; i < totface; ++i) { MFace *f = bvh->faces + node->prim_indices[i]; int sides = f->v4 ? 4 : 3; for(j = 0; j < sides; ++j) { - node->face_vert_indices[i*4 + j]= + node->face_vert_indices[i][j]= map_insert_vert(bvh, map, &node->face_verts, &node->uniq_verts, (&f->v1)[j]); } @@ -373,9 +408,17 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node) BLI_ghashIterator_free(iter); - for(i = 0; i < totface*4; ++i) - if(node->face_vert_indices[i] < 0) - node->face_vert_indices[i]= -node->face_vert_indices[i] + node->uniq_verts - 1; + for(i = 0; i < totface; ++i) { + MFace *f = bvh->faces + node->prim_indices[i]; + int sides = f->v4 ? 4 : 3; + + for(j = 0; j < sides; ++j) { + if(node->face_vert_indices[i][j] < 0) + node->face_vert_indices[i][j]= + -node->face_vert_indices[i][j] + + node->uniq_verts - 1; + } + } if(!G.background) { node->draw_buffers = @@ -1340,20 +1383,20 @@ int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], if(bvh->faces) { MVert *vert = bvh->verts; int *faces= node->prim_indices; - int *face_verts= node->face_vert_indices; int totface= node->totprim; int i; for(i = 0; i < totface; ++i) { MFace *f = bvh->faces + faces[i]; + int *face_verts = node->face_vert_indices[i]; if(origco) { /* intersect with backuped original coordinates */ hit |= ray_face_intersection(ray_start, ray_normal, - origco[face_verts[i*4+0]], - origco[face_verts[i*4+1]], - origco[face_verts[i*4+2]], - f->v4? origco[face_verts[i*4+3]]: NULL, + origco[face_verts[0]], + origco[face_verts[1]], + origco[face_verts[2]], + f->v4? origco[face_verts[3]]: NULL, dist); } else { diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 43c1defdb96..050ceda0bf4 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -3163,7 +3163,7 @@ static void lib_link_particlesettings(FileData *fd, Main *main) if(part->effector_weights) part->effector_weights->group = newlibadr(fd, part->id.lib, part->effector_weights->group); - if(part->dupliweights.first) { + if(part->dupliweights.first && part->dup_group) { int index_ok = 0; /* check for old files without indices (all indexes 0) */ dw = part->dupliweights.first; @@ -3194,6 +3194,9 @@ static void lib_link_particlesettings(FileData *fd, Main *main) dw->ob = newlibadr(fd, part->id.lib, dw->ob); } } + else { + part->dupliweights.first = part->dupliweights.last = NULL; + } if(part->boids) { BoidState *state = part->boids->states.first; diff --git a/source/blender/collada/MaterialExporter.cpp b/source/blender/collada/MaterialExporter.cpp index a44fa6802f2..9d29177578d 100644 --- a/source/blender/collada/MaterialExporter.cpp +++ b/source/blender/collada/MaterialExporter.cpp @@ -37,12 +37,36 @@ MaterialsExporter::MaterialsExporter(COLLADASW::StreamWriter *sw): COLLADASW::Li void MaterialsExporter::exportMaterials(Scene *sce, bool export_selected) { - openLibrary(); + if(hasMaterials(sce)) { + openLibrary(); - MaterialFunctor mf; - mf.forEachMaterialInScene<MaterialsExporter>(sce, *this, export_selected); + MaterialFunctor mf; + mf.forEachMaterialInScene<MaterialsExporter>(sce, *this, export_selected); - closeLibrary(); + closeLibrary(); + } +} + + +bool MaterialsExporter::hasMaterials(Scene *sce) +{ + Base *base = (Base *)sce->base.first; + + while(base) { + Object *ob= base->object; + int a; + for(a = 0; a < ob->totcol; a++) + { + Material *ma = give_current_material(ob, a+1); + + // no material, but check all of the slots + if (!ma) continue; + + return true; + } + base= base->next; + } + return false; } void MaterialsExporter::operator()(Material *ma, Object *ob) diff --git a/source/blender/collada/MaterialExporter.h b/source/blender/collada/MaterialExporter.h index 0a7a276d857..c080e4b0596 100644 --- a/source/blender/collada/MaterialExporter.h +++ b/source/blender/collada/MaterialExporter.h @@ -51,6 +51,9 @@ public: MaterialsExporter(COLLADASW::StreamWriter *sw); void exportMaterials(Scene *sce, bool export_selected); void operator()(Material *ma, Object *ob); + +private: + bool hasMaterials(Scene *sce); }; // used in forEachMaterialInScene diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 20352206121..628cdbf21e9 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -1478,10 +1478,8 @@ static int armature_select_linked_invoke(bContext *C, wmOperator *op, wmEvent *e bArmature *arm; EditBone *bone, *curBone, *next; int extend= RNA_boolean_get(op->ptr, "extend"); - ARegion *ar; Object *obedit= CTX_data_edit_object(C); arm= obedit->data; - ar= CTX_wm_region(C); view3d_operator_needs_opengl(C); diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index 06d88b16fa8..210f36ca074 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -3432,7 +3432,6 @@ static int convertspline(short type, Nurb *nu) nu->type = CU_NURBS; nu->orderu= 4; nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */ - nu->flagu |= CU_NURB_BEZIER; nurbs_knot_calc_u(nu); a= nu->pntsu*nu->pntsv; bp= nu->bp; @@ -6544,12 +6543,15 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob) BLI_assert(!"invalid nurbs type"); return NULL; } - - /* always do: */ - nu->flag |= CU_SMOOTH; - - test2DNurb(nu); - + + BLI_assert(nu != NULL); + + if(nu) { /* should always be set */ + nu->flag |= CU_SMOOTH; + + test2DNurb(nu); + } + return nu; } diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index f4da734473d..28a54b20277 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -1617,6 +1617,18 @@ static int gpencil_draw_modal (bContext *C, wmOperator *op, wmEvent *event) tGPsdata *p= op->customdata; int estate = OPERATOR_PASS_THROUGH; /* default exit state - not handled, so let others have a share of the pie */ + // if (event->type == NDOF_MOTION) + // return OPERATOR_PASS_THROUGH; + // ------------------------------- + // [mce] Not quite what I was looking + // for, but a good start! GP continues to + // draw on the screen while the 3D mouse + // moves the viewpoint. Problem is that + // the stroke is converted to 3D only after + // it is finished. This approach should work + // better in tools that immediately apply + // in 3D space. + //printf("\tGP - handle modal event...\n"); /* exit painting mode (and/or end current stroke) */ diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h index c9615204607..27bd31c20ff 100644 --- a/source/blender/editors/include/BIF_glutil.h +++ b/source/blender/editors/include/BIF_glutil.h @@ -52,6 +52,8 @@ void fdrawXORcirc(float xofs, float yofs, float rad); /* glStipple defines */ extern unsigned char stipple_halftone[128]; extern unsigned char stipple_quarttone[128]; +extern unsigned char stipple_diag_stripes_pos[128]; +extern unsigned char stipple_diag_stripes_neg[128]; /** * Draw a lined (non-looping) arc with the given diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h index d4d7f971b74..00ae7dda2e3 100644 --- a/source/blender/editors/include/ED_transform.h +++ b/source/blender/editors/include/ED_transform.h @@ -148,6 +148,7 @@ void BIF_selectOrientation(void); #define P_ALIGN_SNAP (P_GEO_SNAP|(1 << 5)) #define P_CONSTRAINT (1 << 6) #define P_OPTIONS (1 << 7) +#define P_CORRECT_UV (1 << 8) void Transform_Properties(struct wmOperatorType *ot, int flags); diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c index 75e7ee701a2..d9691819b29 100644 --- a/source/blender/editors/interface/interface_anim.c +++ b/source/blender/editors/interface/interface_anim.c @@ -1,3 +1,27 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): + * + * ***** END GPL LICENSE BLOCK ***** + */ + /** \file blender/editors/interface/interface_anim.c * \ingroup edinterface */ diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index e9ec4ccc66d..c5275ea98b5 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -1879,7 +1879,6 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle if(but->autocomplete_func || data->searchbox) { changed= ui_textedit_autocomplete(C, but, data); update= 1; /* do live update for tab key */ - retval= WM_UI_HANDLER_BREAK; } /* the hotkey here is not well defined, was G.qual so we check all */ else if(event->shift || event->ctrl || event->alt || event->oskey) { @@ -2325,8 +2324,8 @@ static float ui_numedit_apply_snapf(uiBut *but, float tempf, float softmin, floa if(fac != 1.0f) { /* snap in unit-space */ tempf /= fac; - softmin /= fac; - softmax /= fac; + /* softmin /= fac; */ /* UNUSED */ + /* softmax /= fac; */ /* UNUSED */ softrange /= fac; } @@ -3469,13 +3468,13 @@ static int ui_numedit_but_CURVE(uiBut *but, uiHandleButtonData *data, int snap, CurveMapping *cumap= (CurveMapping*)but->poin; CurveMap *cuma= cumap->cm+cumap->cur; CurveMapPoint *cmp= cuma->curve; - float fx, fy, zoomx, zoomy, offsx, offsy; + float fx, fy, zoomx, zoomy /*, offsx, offsy */ /* UNUSED */; int a, changed= 0; zoomx= (but->x2-but->x1)/(cumap->curr.xmax-cumap->curr.xmin); zoomy= (but->y2-but->y1)/(cumap->curr.ymax-cumap->curr.ymin); - offsx= cumap->curr.xmin; - offsy= cumap->curr.ymin; + /* offsx= cumap->curr.xmin; */ + /* offsy= cumap->curr.ymin; */ if(snap) { float d[2]; diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index 79a90fb9d1d..2f0bcc9d5b4 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -149,10 +149,10 @@ typedef struct uiLayoutItemBx { uiBut *roundbox; } uiLayoutItemBx; -typedef struct uiLayoutItemSplt { +typedef struct uiLayoutItemSplit { uiLayout litem; float percentage; -} uiLayoutItemSplt; +} uiLayoutItemSplit; typedef struct uiLayoutItemRoot { uiLayout litem; @@ -1615,7 +1615,7 @@ static void ui_litem_layout_row(uiLayout *litem) int x, y, w, tot, totw, neww, itemw, minw, itemh, offset; int fixedw, freew, fixedx, freex, flag= 0, lastw= 0; - x= litem->x; + /* x= litem->x; */ /* UNUSED */ y= litem->y; w= litem->w; totw= 0; @@ -2020,7 +2020,7 @@ static void ui_litem_estimate_split(uiLayout *litem) static void ui_litem_layout_split(uiLayout *litem) { - uiLayoutItemSplt *split= (uiLayoutItemSplt*)litem; + uiLayoutItemSplit *split= (uiLayoutItemSplit*)litem; uiItem *item; float percentage; const int tot= BLI_countlist(&litem->items); @@ -2242,9 +2242,9 @@ uiLayout *uiLayoutOverlap(uiLayout *layout) uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align) { - uiLayoutItemSplt *split; + uiLayoutItemSplit *split; - split= MEM_callocN(sizeof(uiLayoutItemSplt), "uiLayoutItemSplt"); + split= MEM_callocN(sizeof(uiLayoutItemSplit), "uiLayoutItemSplit"); split->litem.item.type= ITEM_LAYOUT_SPLIT; split->litem.root= layout->root; split->litem.align= align; diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index 9ed3cabb4cb..3b20533dcd4 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -575,8 +575,8 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, rcti *rect) ui_draw_tria_rect(&itemrect, 'h'); else ui_draw_tria_rect(&itemrect, 'v'); - - + + (void)ofsx; } /************************** panel alignment *************************/ diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 62043f240e4..9e7717260e6 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -484,6 +484,17 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but) } } } + else if (ELEM(but->type, MENU, PULLDOWN)) { + if ((U.flag & USER_TOOLTIPS_PYTHON) == 0) { + if(but->menu_create_func && WM_menutype_contains((MenuType *)but->poin)) { + MenuType *mt= (MenuType *)but->poin; + BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Python: %s", mt->idname); + data->color[data->totline]= 0x888888; + data->totline++; + } + } + + } assert(data->totline < MAX_TOOLTIP_LINES); diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 3c29369c6ac..cadcf959ace 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -2224,7 +2224,7 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char * /* create list items */ RNA_PROP_BEGIN(ptr, itemptr, prop) { /* create button */ - if(i == 9) + if(!(i % 9)) row= uiLayoutRow(col, 0); icon= list_item_icon_get(C, &itemptr, rnaicon, 1); @@ -2239,7 +2239,6 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char * } else if(listtype == 'c') { /* compact layout */ - found= 0; row= uiLayoutRow(layout, 1); diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index 3f825762d74..0c755180b3a 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -1,6 +1,3 @@ -/** \file blender/editors/interface/resources.c - * \ingroup edinterface - */ /* * $Id$ * @@ -33,6 +30,10 @@ * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ +/** \file blender/editors/interface/resources.c + * \ingroup edinterface + */ + #include <math.h> #include <stdlib.h> #include <string.h> @@ -1115,10 +1116,11 @@ void init_userdef_do_versions(void) } if(U.pad_rot_angle==0) U.pad_rot_angle= 15; - - if(U.flag & USER_CUSTOM_RANGE) - vDM_ColorBand_store(&U.coba_weight); /* signal for derivedmesh to use colorband */ - + + /* signal for derivedmesh to use colorband */ + /* run incase this was on and is now off in the user prefs [#28096] */ + vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight):NULL); + if (bmain->versionfile <= 191) { strcpy(U.plugtexdir, U.textudir); strcpy(U.sounddir, "/"); @@ -1583,6 +1585,12 @@ void init_userdef_do_versions(void) if (U.anisotropic_filter <= 0) U.anisotropic_filter = 1; + if (U.ndof_sensitivity == 0.0f) { + U.ndof_sensitivity = 1.0f; + U.ndof_flag = NDOF_LOCK_HORIZON | + NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM | NDOF_SHOULD_ROTATE; + } + /* funny name, but it is GE stuff, moves userdef stuff to engine */ // XXX space_set_commmandline_options(); /* this timer uses U */ diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 7ca172c6945..f5f97c6a5f6 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -806,14 +806,14 @@ static int object_delete_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); - int islamp= 0; + /* int islamp= 0; */ /* UNUSED */ if(CTX_data_edit_object(C)) return OPERATOR_CANCELLED; CTX_DATA_BEGIN(C, Base*, base, selected_bases) { - if(base->object->type==OB_LAMP) islamp= 1; + /* if(base->object->type==OB_LAMP) islamp= 1; */ /* deselect object -- it could be used in other scenes */ base->object->flag &= ~SELECT; diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index f21241b6e7a..0fb7cf8b640 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -1096,7 +1096,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) Scene *scene= CTX_data_scene(C); View3D *v3d= CTX_wm_view3d(C); unsigned int lay, local; - int islamp= 0; + /* int islamp= 0; */ /* UNUSED */ lay= move_to_layer_init(C, op); lay &= 0xFFFFFF; @@ -1112,7 +1112,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) base->object->lay= lay; base->object->flag &= ~SELECT; base->flag &= ~SELECT; - if(base->object->type==OB_LAMP) islamp= 1; + /* if(base->object->type==OB_LAMP) islamp= 1; */ } CTX_DATA_END; } @@ -1124,7 +1124,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) local= base->lay & 0xFF000000; base->lay= lay + local; base->object->lay= lay; - if(base->object->type==OB_LAMP) islamp= 1; + /* if(base->object->type==OB_LAMP) islamp= 1; */ } CTX_DATA_END; } diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index 2918c98c84a..f56ae17d366 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -92,6 +92,44 @@ GLubyte stipple_quarttone[128] = { 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0}; +GLubyte stipple_diag_stripes_pos[128] = { + 0x00, 0xff, 0x00, 0xff, 0x01, 0xfe, 0x01, 0xfe, + 0x03, 0xfc, 0x03, 0xfc, 0x07, 0xf8, 0x07, 0xf8, + 0x0f, 0xf0, 0x0f, 0xf0, 0x1f, 0xe0, 0x1f, 0xe0, + 0x3f, 0xc0, 0x3f, 0xc0, 0x7f, 0x80, 0x7f, 0x80, + 0xff, 0x00, 0xff, 0x00, 0xfe, 0x01, 0xfe, 0x01, + 0xfc, 0x03, 0xfc, 0x03, 0xf8, 0x07, 0xf8, 0x07, + 0xf0, 0x0f, 0xf0, 0x0f, 0xe0, 0x1f, 0xe0, 0x1f, + 0xc0, 0x3f, 0xc0, 0x3f, 0x80, 0x7f, 0x80, 0x7f, + 0x00, 0xff, 0x00, 0xff, 0x01, 0xfe, 0x01, 0xfe, + 0x03, 0xfc, 0x03, 0xfc, 0x07, 0xf8, 0x07, 0xf8, + 0x0f, 0xf0, 0x0f, 0xf0, 0x1f, 0xe0, 0x1f, 0xe0, + 0x3f, 0xc0, 0x3f, 0xc0, 0x7f, 0x80, 0x7f, 0x80, + 0xff, 0x00, 0xff, 0x00, 0xfe, 0x01, 0xfe, 0x01, + 0xfc, 0x03, 0xfc, 0x03, 0xf8, 0x07, 0xf8, 0x07, + 0xf0, 0x0f, 0xf0, 0x0f, 0xe0, 0x1f, 0xe0, 0x1f, + 0xc0, 0x3f, 0xc0, 0x3f, 0x80, 0x7f, 0x80, 0x7f}; + + +GLubyte stipple_diag_stripes_neg[128] = { + 0xff, 0x00, 0xff, 0x00, 0xfe, 0x01, 0xfe, 0x01, + 0xfc, 0x03, 0xfc, 0x03, 0xf8, 0x07, 0xf8, 0x07, + 0xf0, 0x0f, 0xf0, 0x0f, 0xe0, 0x1f, 0xe0, 0x1f, + 0xc0, 0x3f, 0xc0, 0x3f, 0x80, 0x7f, 0x80, 0x7f, + 0x00, 0xff, 0x00, 0xff, 0x01, 0xfe, 0x01, 0xfe, + 0x03, 0xfc, 0x03, 0xfc, 0x07, 0xf8, 0x07, 0xf8, + 0x0f, 0xf0, 0x0f, 0xf0, 0x1f, 0xe0, 0x1f, 0xe0, + 0x3f, 0xc0, 0x3f, 0xc0, 0x7f, 0x80, 0x7f, 0x80, + 0xff, 0x00, 0xff, 0x00, 0xfe, 0x01, 0xfe, 0x01, + 0xfc, 0x03, 0xfc, 0x03, 0xf8, 0x07, 0xf8, 0x07, + 0xf0, 0x0f, 0xf0, 0x0f, 0xe0, 0x1f, 0xe0, 0x1f, + 0xc0, 0x3f, 0xc0, 0x3f, 0x80, 0x7f, 0x80, 0x7f, + 0x00, 0xff, 0x00, 0xff, 0x01, 0xfe, 0x01, 0xfe, + 0x03, 0xfc, 0x03, 0xfc, 0x07, 0xf8, 0x07, 0xf8, + 0x0f, 0xf0, 0x0f, 0xf0, 0x1f, 0xe0, 0x1f, 0xe0, + 0x3f, 0xc0, 0x3f, 0xc0, 0x7f, 0x80, 0x7f, 0x80}; + + void fdrawbezier(float vec[4][3]) { float dist; diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 68326edfb11..1410331700f 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -301,7 +301,7 @@ int ED_operator_object_active_editable(bContext *C) int ED_operator_object_active_editable_mesh(bContext *C) { Object *ob = ED_object_active_context(C); - return ((ob != NULL) && !(ob->id.lib) && !(ob->restrictflag & OB_RESTRICT_VIEW) && ob->type == OB_MESH); + return ((ob != NULL) && !(ob->id.lib) && !(ob->restrictflag & OB_RESTRICT_VIEW) && ob->type == OB_MESH && !(((ID *)ob->data)->lib)); } int ED_operator_object_active_editable_font(bContext *C) diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index c9a6aa87cd0..32004fd4525 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -2187,7 +2187,7 @@ static int IsectPoly2Df_twoside(const float pt[2], float uv[][2], const int tot) /* One of the most important function for projectiopn painting, since it selects the pixels to be added into each bucket. * initialize pixels from this face where it intersects with the bucket_index, optionally initialize pixels for removing seams */ -static void project_paint_face_init(const ProjPaintState *ps, const int thread_index, const int bucket_index, const int face_index, const int image_index, rctf *bucket_bounds, const ImBuf *ibuf) +static void project_paint_face_init(const ProjPaintState *ps, const int thread_index, const int bucket_index, const int face_index, const int image_index, rctf *bucket_bounds, const ImBuf *ibuf, const short clamp_u, const short clamp_v) { /* Projection vars, to get the 3D locations into screen space */ MemArena *arena = ps->arena_mt[thread_index]; @@ -2304,14 +2304,24 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i if (pixel_bounds_array(uv_clip, &bounds_px, ibuf->x, ibuf->y, uv_clip_tot)) { - + + if(clamp_u) { + CLAMP(bounds_px.xmin, 0, ibuf->x); + CLAMP(bounds_px.xmax, 0, ibuf->x); + } + + if(clamp_v) { + CLAMP(bounds_px.ymin, 0, ibuf->y); + CLAMP(bounds_px.ymax, 0, ibuf->y); + } + /* clip face and */ has_isect = 0; for (y = bounds_px.ymin; y < bounds_px.ymax; y++) { //uv[1] = (((float)y) + 0.5f) / (float)ibuf->y; uv[1] = (float)y / ibuf_yf; /* use pixel offset UV coords instead */ - + has_x_isect = 0; for (x = bounds_px.xmin; x < bounds_px.xmax; x++) { //uv[0] = (((float)x) + 0.5f) / ibuf->x; @@ -2630,6 +2640,7 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index LinkNode *node; int face_index, image_index=0; ImBuf *ibuf = NULL; + Image *ima = NULL; MTFace *tf; Image *tpage_last = NULL; @@ -2638,9 +2649,10 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index if (ps->image_tot==1) { /* Simple loop, no context switching */ ibuf = ps->projImages[0].ibuf; - + ima = ps->projImages[0].ima; + for (node = ps->bucketFaces[bucket_index]; node; node= node->next) { - project_paint_face_init(ps, thread_index, bucket_index, GET_INT_FROM_POINTER(node->link), 0, bucket_bounds, ibuf); + project_paint_face_init(ps, thread_index, bucket_index, GET_INT_FROM_POINTER(node->link), 0, bucket_bounds, ibuf, ima->tpageflag & IMA_CLAMP_U, ima->tpageflag & IMA_CLAMP_V); } } else { @@ -2659,14 +2671,14 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index for (image_index=0; image_index < ps->image_tot; image_index++) { if (ps->projImages[image_index].ima == tpage_last) { ibuf = ps->projImages[image_index].ibuf; + ima = ps->projImages[image_index].ima; break; } } } /* context switching done */ - project_paint_face_init(ps, thread_index, bucket_index, face_index, image_index, bucket_bounds, ibuf); - + project_paint_face_init(ps, thread_index, bucket_index, face_index, image_index, bucket_bounds, ibuf, ima->tpageflag & IMA_CLAMP_U, ima->tpageflag & IMA_CLAMP_V); } } diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 7ddf5dff000..09873566d4a 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -832,6 +832,13 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event) float mouse[2]; int first= 0; + // let NDOF motion pass through to the 3D view so we can paint and rotate simultaneously! + // this isn't perfect... even when an extra MOUSEMOVE is spoofed, the stroke discards it + // since the 2D deltas are zero -- code in this file needs to be updated to use the + // post-NDOF_MOTION MOUSEMOVE + if (event->type == NDOF_MOTION) + return OPERATOR_PASS_THROUGH; + if(!stroke->stroke_started) { stroke->last_mouse_position[0] = event->x; stroke->last_mouse_position[1] = event->y; diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h index e9e77ddf430..399157da85c 100644 --- a/source/blender/editors/space_image/image_intern.h +++ b/source/blender/editors/space_image/image_intern.h @@ -73,6 +73,7 @@ void IMAGE_OT_view_zoom(struct wmOperatorType *ot); void IMAGE_OT_view_zoom_in(struct wmOperatorType *ot); void IMAGE_OT_view_zoom_out(struct wmOperatorType *ot); void IMAGE_OT_view_zoom_ratio(struct wmOperatorType *ot); +void IMAGE_OT_view_ndof(struct wmOperatorType *ot); void IMAGE_OT_new(struct wmOperatorType *ot); void IMAGE_OT_open(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index d5515bd1cf8..e0ebde589a8 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -437,6 +437,56 @@ void IMAGE_OT_view_zoom(wmOperatorType *ot) "Factor", "Zoom factor, values higher than 1.0 zoom in, lower values zoom out.", -FLT_MAX, FLT_MAX); } +/********************** NDOF operator *********************/ + +/* Combined pan/zoom from a 3D mouse device. + * Z zooms, XY pans + * "view" (not "paper") control -- user moves the viewpoint, not the image being viewed + * that explains the negative signs in the code below + */ + +static int view_ndof_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event) +{ + SpaceImage *sima= CTX_wm_space_image(C); + ARegion *ar= CTX_wm_region(C); + + wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata; + + float dt = ndof->dt; + /* tune these until it feels right */ + const float zoom_sensitivity = 0.5f; // 50% per second (I think) + const float pan_sensitivity = 300.f; // screen pixels per second + + float pan_x = pan_sensitivity * dt * ndof->tvec[0] / sima->zoom; + float pan_y = pan_sensitivity * dt * ndof->tvec[1] / sima->zoom; + + /* "mouse zoom" factor = 1 + (dx + dy) / 300 + * what about "ndof zoom" factor? should behave like this: + * at rest -> factor = 1 + * move forward -> factor > 1 + * move backward -> factor < 1 + */ + float zoom_factor = 1.f + zoom_sensitivity * dt * -ndof->tvec[2]; + + sima_zoom_set_factor(sima, ar, zoom_factor); + sima->xof += pan_x; + sima->yof += pan_y; + + ED_region_tag_redraw(ar); + + return OPERATOR_FINISHED; +} + +void IMAGE_OT_view_ndof(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "NDOF Pan/Zoom"; + ot->idname= "IMAGE_OT_view_ndof"; + + /* api callbacks */ + ot->invoke= view_ndof_invoke; +} + /********************** view all operator *********************/ /* Updates the fields of the View2D member of the SpaceImage struct. diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 2e9544f5d20..afab4ede229 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -469,6 +469,7 @@ static void image_operatortypes(void) WM_operatortype_append(IMAGE_OT_view_zoom_in); WM_operatortype_append(IMAGE_OT_view_zoom_out); WM_operatortype_append(IMAGE_OT_view_zoom_ratio); + WM_operatortype_append(IMAGE_OT_view_ndof); WM_operatortype_append(IMAGE_OT_new); WM_operatortype_append(IMAGE_OT_open); @@ -518,6 +519,9 @@ static void image_keymap(struct wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "IMAGE_OT_view_pan", MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "IMAGE_OT_view_pan", MOUSEPAN, 0, 0, 0); + WM_keymap_add_item(keymap, "IMAGE_OT_view_all", NDOF_BUTTON_FIT, KM_PRESS, 0, 0); // or view selected? + WM_keymap_add_item(keymap, "IMAGE_OT_view_ndof", NDOF_MOTION, 0, 0, 0); + WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_in", WHEELINMOUSE, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_out", WHEELOUTMOUSE, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_in", PADPLUSKEY, KM_PRESS, 0, 0); diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index cd1fa5c16a7..950b3c72fe7 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -781,14 +781,15 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN iconbutw, UI_UNIT_Y, NULL, 0.0, 0.0, 1.0, 0.5, ""); } { /* always hide/reveal unused sockets */ - int shade; - - iconofs-=iconbutw; // XXX re-enable - /*if(node_has_hidden_sockets(node)) + /* int shade; + if(node_has_hidden_sockets(node)) shade= -40; - else*/ - shade= -90; + else + shade= -90; */ + + iconofs-=iconbutw; + uiDefIconBut(node->block, LABEL, B_REDR, ICON_PLUS, iconofs, rct->ymax-NODE_DY, iconbutw, UI_UNIT_Y, NULL, 0.0, 0.0, 1.0, 0.5, ""); } diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 4230a43d2ec..c719f749582 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -1101,7 +1101,7 @@ void NODE_OT_backimage_move(wmOperatorType *ot) ot->cancel= snode_bg_viewmove_cancel; /* flags */ - ot->flag= OPTYPE_BLOCKING; + ot->flag= OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER; } static int backimage_zoom(bContext *C, wmOperator *op) @@ -2216,6 +2216,12 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) /* we might need to remove a link */ if(in_out==SOCK_OUT) node_remove_extra_links(snode, link->tosock, link); + + /* when linking to group outputs, update the socket type */ + /* XXX this should all be part of a generic update system */ + if (!link->tonode) { + link->tosock->type = link->fromsock->type; + } } else if (outside_group_rect(snode) && (link->tonode || link->fromnode)) { /* automatically add new group socket */ diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index f6e3dc3dd0a..b105b2507ab 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -101,6 +101,8 @@ static void sequencer_generic_props__internal(wmOperatorType *ot, int flag) RNA_def_boolean(ot->srna, "replace_sel", 1, "Replace Selection", "replace the current selection"); + RNA_def_boolean(ot->srna, "overlap", 0, "Allow Overlap", "Don't correct overlap on new sequence strips"); + if(flag & SEQPROP_FILES) RNA_def_collection_runtime(ot->srna, "files", &RNA_OperatorFileListElement, "Files", ""); } @@ -250,7 +252,11 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op) seq_active_set(scene, seq); seq->flag |= SELECT; } - + + if(RNA_boolean_get(op->ptr, "overlap") == FALSE) { + if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene); + } + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene); return OPERATOR_FINISHED; @@ -305,6 +311,7 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad SeqLoadInfo seq_load; Sequence *seq; int tot_files; + const short overlap= RNA_boolean_get(op->ptr, "overlap"); seq_load_operator_info(&seq_load, op); @@ -325,12 +332,20 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad BLI_join_dirfile(seq_load.path, sizeof(seq_load.path), dir_only, file_only); seq= seq_load_func(C, ed->seqbasep, &seq_load); + + if(overlap == FALSE) { + if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene); + } } RNA_END; } else { /* single file */ seq= seq_load_func(C, ed->seqbasep, &seq_load); + + if(overlap == FALSE) { + if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene); + } } if (seq_load.tot_success==0) { @@ -506,7 +521,11 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op) /* last active name */ strncpy(ed->act_imagedir, strip->dir, FILE_MAXDIR-1); - + + if(RNA_boolean_get(op->ptr, "overlap") == FALSE) { + if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene); + } + WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene); return OPERATOR_FINISHED; @@ -656,7 +675,9 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op) } } - if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene); + if(RNA_boolean_get(op->ptr, "overlap") == FALSE) { + if(seq_test_overlap(ed->seqbasep, seq)) shuffle_seq(ed->seqbasep, seq, scene); + } update_changed_seq_and_deps(scene, seq, 1, 1); /* runs calc_sequence */ diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 594d2942e8f..98687bb90e0 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -639,6 +639,25 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, Sequence *seq, int outline /* draw sound wave */ if(seq->type == SEQ_SOUND) drawseqwave(scene, seq, x1, y1, x2, y2, (ar->v2d.cur.xmax - ar->v2d.cur.xmin)/ar->winx); + /* draw lock */ + if(seq->flag & SEQ_LOCK) { + glEnable(GL_POLYGON_STIPPLE); + glEnable(GL_BLEND); + + /* light stripes */ + glColor4ub(255, 255, 255, 32); + glPolygonStipple(stipple_diag_stripes_pos); + glRectf(x1, y1, x2, y2); + + /* dark stripes */ + glColor4ub(0, 0, 0, 32); + glPolygonStipple(stipple_diag_stripes_neg); + glRectf(x1, y1, x2, y2); + + glDisable(GL_POLYGON_STIPPLE); + glDisable(GL_BLEND); + } + get_seq_color3ubv(scene, seq, col); if (G.moving && (seq->flag & SELECT)) { if(seq->flag & SEQ_OVERLAP) { diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c index 2bd6bd624df..13eb24ed1f2 100644 --- a/source/blender/editors/space_text/text_ops.c +++ b/source/blender/editors/space_text/text_ops.c @@ -36,6 +36,7 @@ #include <string.h> #include <ctype.h> /* ispunct */ #include <sys/stat.h> +#include <errno.h> #include "MEM_guardedalloc.h" @@ -449,15 +450,14 @@ static void txt_write_file(Text *text, ReportList *reports) FILE *fp; TextLine *tmp; struct stat st; - int res; - char file[FILE_MAXDIR+FILE_MAXFILE]; + char filepath[FILE_MAXDIR+FILE_MAXFILE]; - BLI_strncpy(file, text->name, FILE_MAXDIR+FILE_MAXFILE); - BLI_path_abs(file, G.main->name); + BLI_strncpy(filepath, text->name, FILE_MAXDIR+FILE_MAXFILE); + BLI_path_abs(filepath, G.main->name); - fp= fopen(file, "w"); + fp= fopen(filepath, "w"); if(fp==NULL) { - BKE_report(reports, RPT_ERROR, "Unable to save file."); + BKE_reportf(reports, RPT_ERROR, "Unable to save \"%s\": %s.", filepath, errno ? strerror(errno) : "Unknown error writing file"); return; } @@ -471,8 +471,13 @@ static void txt_write_file(Text *text, ReportList *reports) fclose (fp); - res= stat(file, &st); - text->mtime= st.st_mtime; + if(stat(filepath, &st) == 0) { + text->mtime= st.st_mtime; + } + else { + text->mtime= 0; + BKE_reportf(reports, RPT_WARNING, "Unable to stat \"%s\": %s.", filepath, errno ? strerror(errno) : "Unknown error starrng file"); + } if(text->flags & TXT_ISDIRTY) text->flags ^= TXT_ISDIRTY; diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index d2ff6eef097..6e3f6549ba3 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -675,6 +675,104 @@ static void draw_view_axis(RegionView3D *rv3d) glDisable(GL_BLEND); } +/* draw center and axis of rotation for ongoing 3D mouse navigation */ +static void draw_rotation_guide(RegionView3D *rv3d) +{ + float o[3]; // center of rotation + float end[3]; // endpoints for drawing + + float color[4] = {0.f ,0.4235f, 1.f, 1.f}; // bright blue so it matches device LEDs + + negate_v3_v3(o, rv3d->ofs); + + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glShadeModel(GL_SMOOTH); + glPointSize(5); + glEnable(GL_POINT_SMOOTH); + glDepthMask(0); // don't overwrite zbuf + + if (rv3d->rot_angle != 0.f) { + // -- draw rotation axis -- + float scaled_axis[3]; + const float scale = rv3d->dist; + mul_v3_v3fl(scaled_axis, rv3d->rot_axis, scale); + + glBegin(GL_LINE_STRIP); + color[3] = 0.f; // more transparent toward the ends + glColor4fv(color); + add_v3_v3v3(end, o, scaled_axis); + glVertex3fv(end); + + // color[3] = 0.2f + fabsf(rv3d->rot_angle); // modulate opacity with angle + // ^^ neat idea, but angle is frame-rate dependent, so it's usually close to 0.2 + + color[3] = 0.5f; // more opaque toward the center + glColor4fv(color); + glVertex3fv(o); + + color[3] = 0.f; + glColor4fv(color); + sub_v3_v3v3(end, o, scaled_axis); + glVertex3fv(end); + glEnd(); + + // -- draw ring around rotation center -- + { + #define ROT_AXIS_DETAIL 13 + const float s = 0.05f * scale; + const float step = 2.f * M_PI / ROT_AXIS_DETAIL; + float angle; + int i; + + float q[4]; // rotate ring so it's perpendicular to axis + const int upright = fabsf(rv3d->rot_axis[2]) >= 0.95f; + if (!upright) + { + const float up[3] = {0.f, 0.f, 1.f}; + float vis_angle, vis_axis[3]; + + cross_v3_v3v3(vis_axis, up, rv3d->rot_axis); + vis_angle = acosf(dot_v3v3(up, rv3d->rot_axis)); + axis_angle_to_quat(q, vis_axis, vis_angle); + } + + color[3] = 0.25f; // somewhat faint + glColor4fv(color); + glBegin(GL_LINE_LOOP); + for (i = 0, angle = 0.f; i < ROT_AXIS_DETAIL; ++i, angle += step) + { + float p[3] = { s * cosf(angle), s * sinf(angle), 0.f }; + + if (!upright) + mul_qt_v3(q, p); + + add_v3_v3(p, o); + glVertex3fv(p); + } + glEnd(); + } + + color[3] = 1.f; // solid dot + } + else + color[3] = 0.5f; // see-through dot + + // -- draw rotation center -- + glColor4fv(color); + glBegin(GL_POINTS); + glVertex3fv(o); + glEnd(); + + // find screen coordinates for rotation center, then draw pretty icon + // mul_m4_v3(rv3d->persinv, rot_center); + // UI_icon_draw(rot_center[0], rot_center[1], ICON_NDOF_TURN); + // ^^ just playing around, does not work + + glDisable(GL_BLEND); + glDisable(GL_POINT_SMOOTH); + glDepthMask(1); +} static void draw_view_icon(RegionView3D *rv3d) { @@ -2618,6 +2716,10 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar) BDR_drawSketch(C); } + if ((U.ndof_flag & NDOF_SHOW_GUIDE) && (rv3d->viewlock != RV3D_LOCKED) && (rv3d->persp != RV3D_CAMOB)) + // TODO: draw something else (but not this) during fly mode + draw_rotation_guide(rv3d); + ED_region_pixelspace(ar); // retopo_paint_view_update(v3d); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 9ff73767b4c..e6fd9e8867b 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -129,7 +129,6 @@ void ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d) } else { ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist); - root_parent= v3d->camera; DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB); WM_main_add_notifier(NC_OBJECT|ND_TRANSFORM, v3d->camera); } @@ -929,6 +928,244 @@ void VIEW3D_OT_rotate(wmOperatorType *ot) ot->flag= OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER; } +// NDOF utility functions +// (should these functions live in this file?) +float ndof_to_axis_angle(struct wmNDOFMotionData* ndof, float axis[3]) +{ + return ndof->dt * normalize_v3_v3(axis, ndof->rvec); +} + +void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4]) +{ + float axis[3]; + float angle; + + angle= ndof_to_axis_angle(ndof, axis); + axis_angle_to_quat(q, axis, angle); +} + +static int ndof_orbit_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event) +// -- "orbit" navigation (trackball/turntable) +// -- zooming +// -- panning in rotationally-locked views +{ + RegionView3D* rv3d = CTX_wm_region_view3d(C); + wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata; + + rv3d->rot_angle = 0.f; // off by default, until changed later this function + + if (ndof->progress != P_FINISHING) { + const float dt = ndof->dt; + + // tune these until everything feels right + const float rot_sensitivity = 1.f; + const float zoom_sensitivity = 1.f; + const float pan_sensitivity = 1.f; + + // rather have bool, but... + int has_rotation = rv3d->viewlock != RV3D_LOCKED && !is_zero_v3(ndof->rvec); + + float view_inv[4]; + invert_qt_qt(view_inv, rv3d->viewquat); + + //#define DEBUG_NDOF_MOTION + #ifdef DEBUG_NDOF_MOTION + printf("ndof: T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f delivered to 3D view\n", + ndof->tx, ndof->ty, ndof->tz, ndof->rx, ndof->ry, ndof->rz, ndof->dt); + #endif + + if (ndof->tvec[2]) { + // Zoom! + // velocity should be proportional to the linear velocity attained by rotational motion of same strength + // [got that?] + // proportional to arclength = radius * angle + + float zoom_distance = zoom_sensitivity * rv3d->dist * dt * ndof->tvec[2]; + rv3d->dist += zoom_distance; + } + + if (rv3d->viewlock == RV3D_LOCKED) { + /* rotation not allowed -- explore panning options instead */ + float pan_vec[3] = {ndof->tvec[0], ndof->tvec[1], 0.0f}; + mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt); + + /* transform motion from view to world coordinates */ + invert_qt_qt(view_inv, rv3d->viewquat); + mul_qt_v3(view_inv, pan_vec); + + /* move center of view opposite of hand motion (this is camera mode, not object mode) */ + sub_v3_v3(rv3d->ofs, pan_vec); + } + + if (has_rotation) { + + const int invert = U.ndof_flag & NDOF_ORBIT_INVERT_AXES; + + rv3d->view = RV3D_VIEW_USER; + + if (U.flag & USER_TRACKBALL) { + float rot[4]; + #if 0 // -------------------------- Mike's nifty original version + float view_inv_conj[4]; + + ndof_to_quat(ndof, rot); + // mul_qt_fl(rot, rot_sensitivity); + // ^^ no apparent effect + + if (invert) + invert_qt(rot); + + copy_qt_qt(view_inv_conj, view_inv); + conjugate_qt(view_inv_conj); + + // transform rotation from view to world coordinates + mul_qt_qtqt(rot, view_inv, rot); + mul_qt_qtqt(rot, rot, view_inv_conj); + #else // ---------------------------------------- Mike's revised version + float axis[3]; + float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis); + + if (invert) + angle = -angle; + + // transform rotation axis from view to world coordinates + mul_qt_v3(view_inv, axis); + + // update the onscreen doo-dad + rv3d->rot_angle = angle; + copy_v3_v3(rv3d->rot_axis, axis); + + axis_angle_to_quat(rot, axis, angle); + #endif // -------------------------------------------- + // apply rotation + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot); + } else { + /* turntable view code by John Aughey, adapted for 3D mouse by [mce] */ + float angle, rot[4]; + float xvec[3] = {1,0,0}; + + /* Determine the direction of the x vector (for rotating up and down) */ + mul_qt_v3(view_inv, xvec); + + /* Perform the up/down rotation */ + angle = rot_sensitivity * dt * ndof->rvec[0]; + if (invert) + angle = -angle; + rot[0] = cos(angle); + mul_v3_v3fl(rot+1, xvec, sin(angle)); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot); + + /* Perform the orbital rotation */ + angle = rot_sensitivity * dt * ndof->rvec[1]; + if (invert) + angle = -angle; + + // update the onscreen doo-dad + rv3d->rot_angle = angle; + rv3d->rot_axis[0] = 0; + rv3d->rot_axis[1] = 0; + rv3d->rot_axis[2] = 1; + + rot[0] = cos(angle); + rot[1] = rot[2] = 0.0; + rot[3] = sin(angle); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot); + } + } + } + + ED_region_tag_redraw(CTX_wm_region(C)); + + return OPERATOR_FINISHED; +} + +void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "NDOF Orbit View"; + ot->description = "Explore every angle of an object using the 3D mouse."; + ot->idname = "VIEW3D_OT_ndof_orbit"; + + /* api callbacks */ + ot->invoke = ndof_orbit_invoke; + ot->poll = ED_operator_view3d_active; + + /* flags */ + ot->flag = 0; +} + +static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event) +// -- "pan" navigation +// -- zoom or dolly? +{ + RegionView3D* rv3d = CTX_wm_region_view3d(C); + wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata; + + rv3d->rot_angle = 0.f; // we're panning here! so erase any leftover rotation from other operators + + if (ndof->progress != P_FINISHING) { + const float dt = ndof->dt; + float view_inv[4]; +#if 0 // ------------------------------------------- zoom with Z + // tune these until everything feels right + const float zoom_sensitivity = 1.f; + const float pan_sensitivity = 1.f; + + float pan_vec[3] = { + ndof->tx, ndof->ty, 0 + }; + + // "zoom in" or "translate"? depends on zoom mode in user settings? + if (ndof->tz) { + float zoom_distance = zoom_sensitivity * rv3d->dist * dt * ndof->tz; + rv3d->dist += zoom_distance; + } + + mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt); +#else // ------------------------------------------------------- dolly with Z + float speed = 10.f; // blender units per second + // ^^ this is ok for default cube scene, but should scale with.. something + + // tune these until everything feels right + const float forward_sensitivity = 1.f; + const float vertical_sensitivity = 0.4f; + const float lateral_sensitivity = 0.6f; + + float pan_vec[3] = {lateral_sensitivity * ndof->tvec[0], + vertical_sensitivity * ndof->tvec[1], + forward_sensitivity * ndof->tvec[2] + }; + + mul_v3_fl(pan_vec, speed * dt); +#endif + /* transform motion from view to world coordinates */ + invert_qt_qt(view_inv, rv3d->viewquat); + mul_qt_v3(view_inv, pan_vec); + + /* move center of view opposite of hand motion (this is camera mode, not object mode) */ + sub_v3_v3(rv3d->ofs, pan_vec); + } + + ED_region_tag_redraw(CTX_wm_region(C)); + + return OPERATOR_FINISHED; +} + +void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "NDOF Pan View"; + ot->description = "Position your viewpoint with the 3D mouse."; + ot->idname = "VIEW3D_OT_ndof_pan"; + + /* api callbacks */ + ot->invoke = ndof_pan_invoke; + ot->poll = ED_operator_view3d_active; + + /* flags */ + ot->flag = 0; +} + /* ************************ viewmove ******************************** */ @@ -3196,398 +3433,6 @@ int ED_view3d_autodist_depth_seg(struct ARegion *ar, const int mval_sta[2], cons return (*depth==FLT_MAX) ? 0:1; } -/* ********************* NDOF ************************ */ -/* note: this code is confusing and unclear... (ton) */ -/* **************************************************** */ - -// ndof scaling will be moved to user setting. -// In the mean time this is just a place holder. - -// Note: scaling in the plugin and ghostwinlay.c -// should be removed. With driver default setting, -// each axis returns approx. +-200 max deflection. - -// The values I selected are based on the older -// polling i/f. With event i/f, the sensistivity -// can be increased for improved response from -// small deflections of the device input. - - -// lukep notes : i disagree on the range. -// the normal 3Dconnection driver give +/-400 -// on defaut range in other applications -// and up to +/- 1000 if set to maximum -// because i remove the scaling by delta, -// which was a bad idea as it depend of the system -// speed and os, i changed the scaling values, but -// those are still not ok - -#if 0 -static float ndof_axis_scale[6] = { - +0.01, // Tx - +0.01, // Tz - +0.01, // Ty - +0.0015, // Rx - +0.0015, // Rz - +0.0015 // Ry -}; - -static void filterNDOFvalues(float *sbval) -{ - int i=0; - float max = 0.0; - - for (i =0; i<6;i++) - if (fabs(sbval[i]) > max) - max = fabs(sbval[i]); - for (i =0; i<6;i++) - if (fabs(sbval[i]) != max ) - sbval[i]=0.0; -} - -// statics for controlling rv3d->dist corrections. -// viewmoveNDOF zeros and adjusts rv3d->ofs. -// viewmove restores based on dz_flag state. - -int dz_flag = 0; -float m_dist; - -void viewmoveNDOFfly(ARegion *ar, View3D *v3d, int UNUSED(mode)) -{ - RegionView3D *rv3d= ar->regiondata; - int i; - float phi; - float dval[7]; - // static fval[6] for low pass filter; device input vector is dval[6] - static float fval[6]; - float tvec[3],rvec[3]; - float q1[4]; - float mat[3][3]; - float upvec[3]; - - - /*---------------------------------------------------- - * sometimes this routine is called from headerbuttons - * viewmove needs to refresh the screen - */ -// XXX areawinset(ar->win); - - - // fetch the current state of the ndof device -// XXX getndof(dval); - - if (v3d->ndoffilter) - filterNDOFvalues(fval); - - // Scale input values - -// if(dval[6] == 0) return; // guard against divide by zero - - for(i=0;i<6;i++) { - - // user scaling - dval[i] = dval[i] * ndof_axis_scale[i]; - } - - - // low pass filter with zero crossing reset - - for(i=0;i<6;i++) { - if((dval[i] * fval[i]) >= 0) - dval[i] = (fval[i] * 15 + dval[i]) / 16; - else - fval[i] = 0; - } - - - // force perspective mode. This is a hack and is - // incomplete. It doesn't actually effect the view - // until the first draw and doesn't update the menu - // to reflect persp mode. - - rv3d->persp = RV3D_PERSP; - - - // Correct the distance jump if rv3d->dist != 0 - - // This is due to a side effect of the original - // mouse view rotation code. The rotation point is - // set a distance in front of the viewport to - // make rotating with the mouse look better. - // The distance effect is written at a low level - // in the view management instead of the mouse - // view function. This means that all other view - // movement devices must subtract this from their - // view transformations. - - if(rv3d->dist != 0.0) { - dz_flag = 1; - m_dist = rv3d->dist; - upvec[0] = upvec[1] = 0; - upvec[2] = rv3d->dist; - copy_m3_m4(mat, rv3d->viewinv); - mul_m3_v3(mat, upvec); - sub_v3_v3(rv3d->ofs, upvec); - rv3d->dist = 0.0; - } - - - // Apply rotation - // Rotations feel relatively faster than translations only in fly mode, so - // we have no choice but to fix that here (not in the plugins) - rvec[0] = -0.5 * dval[3]; - rvec[1] = -0.5 * dval[4]; - rvec[2] = -0.5 * dval[5]; - - // rotate device x and y by view z - - copy_m3_m4(mat, rv3d->viewinv); - mat[2][2] = 0.0f; - mul_m3_v3(mat, rvec); - - // rotate the view - - phi = normalize_v3(rvec); - if(phi != 0) { - axis_angle_to_quat(q1,rvec,phi); - mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); - } - - - // Apply translation - - tvec[0] = dval[0]; - tvec[1] = dval[1]; - tvec[2] = -dval[2]; - - // the next three lines rotate the x and y translation coordinates - // by the current z axis angle - - copy_m3_m4(mat, rv3d->viewinv); - mat[2][2] = 0.0f; - mul_m3_v3(mat, tvec); - - // translate the view - - sub_v3_v3(rv3d->ofs, tvec); - - - /*---------------------------------------------------- - * refresh the screen XXX - */ - - // update render preview window - -// XXX BIF_view3d_previewrender_signal(ar, PR_DBASE|PR_DISPRECT); -} - -void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int UNUSED(mode)) -{ - RegionView3D *rv3d= ar->regiondata; - float fval[7]; - float dvec[3]; - float sbadjust = 1.0f; - float len; - short use_sel = 0; - Object *ob = OBACT; - float m[3][3]; - float m_inv[3][3]; - float xvec[3] = {1,0,0}; - float yvec[3] = {0,-1,0}; - float zvec[3] = {0,0,1}; - float phi; - float q1[4]; - float obofs[3]; - float reverse; - //float diff[4]; - float d, curareaX, curareaY; - float mat[3][3]; - float upvec[3]; - - /* Sensitivity will control how fast the view rotates. The value was - * obtained experimentally by tweaking until the author didn't get dizzy watching. - * Perhaps this should be a configurable user parameter. - */ - float psens = 0.005f * (float) U.ndof_pan; /* pan sensitivity */ - float rsens = 0.005f * (float) U.ndof_rotate; /* rotate sensitivity */ - float zsens = 0.3f; /* zoom sensitivity */ - - const float minZoom = -30.0f; - const float maxZoom = 300.0f; - - //reset view type - rv3d->view = 0; -//printf("passing here \n"); -// - if (scene->obedit==NULL && ob && !(ob->mode & OB_MODE_POSE)) { - use_sel = 1; - } - - if((dz_flag)||rv3d->dist==0) { - dz_flag = 0; - rv3d->dist = m_dist; - upvec[0] = upvec[1] = 0; - upvec[2] = rv3d->dist; - copy_m3_m4(mat, rv3d->viewinv); - mul_m3_v3(mat, upvec); - add_v3_v3(rv3d->ofs, upvec); - } - - /*---------------------------------------------------- - * sometimes this routine is called from headerbuttons - * viewmove needs to refresh the screen - */ -// XXX areawinset(curarea->win); - - /*---------------------------------------------------- - * record how much time has passed. clamp at 10 Hz - * pretend the previous frame occurred at the clamped time - */ -// now = PIL_check_seconds_timer(); - // frametime = (now - prevTime); - // if (frametime > 0.1f){ /* if more than 1/10s */ - // frametime = 1.0f/60.0; /* clamp at 1/60s so no jumps when starting to move */ -// } -// prevTime = now; - // sbadjust *= 60 * frametime; /* normalize ndof device adjustments to 100Hz for framerate independence */ - - /* fetch the current state of the ndof device & enforce dominant mode if selected */ -// XXX getndof(fval); - if (v3d->ndoffilter) - filterNDOFvalues(fval); - - - // put scaling back here, was previously in ghostwinlay - fval[0] = fval[0] * (1.0f/600.0f); - fval[1] = fval[1] * (1.0f/600.0f); - fval[2] = fval[2] * (1.0f/1100.0f); - fval[3] = fval[3] * 0.00005f; - fval[4] =-fval[4] * 0.00005f; - fval[5] = fval[5] * 0.00005f; - fval[6] = fval[6] / 1000000.0f; - - // scale more if not in perspective mode - if (rv3d->persp == RV3D_ORTHO) { - fval[0] = fval[0] * 0.05f; - fval[1] = fval[1] * 0.05f; - fval[2] = fval[2] * 0.05f; - fval[3] = fval[3] * 0.9f; - fval[4] = fval[4] * 0.9f; - fval[5] = fval[5] * 0.9f; - zsens *= 8; - } - - /* set object offset */ - if (ob) { - obofs[0] = -ob->obmat[3][0]; - obofs[1] = -ob->obmat[3][1]; - obofs[2] = -ob->obmat[3][2]; - } - else { - copy_v3_v3(obofs, rv3d->ofs); - } - - /* calc an adjustment based on distance from camera - disabled per patch 14402 */ - d = 1.0f; - -/* if (ob) { - sub_v3_v3v3(diff, obofs, rv3d->ofs); - d = len_v3(diff); - } -*/ - - reverse = (rv3d->persmat[2][1] < 0.0f) ? -1.0f : 1.0f; - - /*---------------------------------------------------- - * ndof device pan - */ - psens *= 1.0f + d; - curareaX = sbadjust * psens * fval[0]; - curareaY = sbadjust * psens * fval[1]; - dvec[0] = curareaX * rv3d->persinv[0][0] + curareaY * rv3d->persinv[1][0]; - dvec[1] = curareaX * rv3d->persinv[0][1] + curareaY * rv3d->persinv[1][1]; - dvec[2] = curareaX * rv3d->persinv[0][2] + curareaY * rv3d->persinv[1][2]; - add_v3_v3(rv3d->ofs, dvec); - - /*---------------------------------------------------- - * ndof device dolly - */ - len = zsens * sbadjust * fval[2]; - - if (rv3d->persp==RV3D_CAMOB) { - if(rv3d->persp==RV3D_CAMOB) { /* This is stupid, please fix - TODO */ - rv3d->camzoom+= 10.0f * -len; - } - if (rv3d->camzoom < minZoom) rv3d->camzoom = minZoom; - else if (rv3d->camzoom > maxZoom) rv3d->camzoom = maxZoom; - } - else if ((rv3d->dist> 0.001*v3d->grid) && (rv3d->dist<10.0*v3d->far)) { - rv3d->dist*=(1.0 + len); - } - - - /*---------------------------------------------------- - * ndof device turntable - * derived from the turntable code in viewmove - */ - - /* Get the 3x3 matrix and its inverse from the quaternion */ - quat_to_mat3( m,rv3d->viewquat); - invert_m3_m3(m_inv,m); - - /* Determine the direction of the x vector (for rotating up and down) */ - /* This can likely be compuated directly from the quaternion. */ - mul_m3_v3(m_inv,xvec); - mul_m3_v3(m_inv,yvec); - mul_m3_v3(m_inv,zvec); - - /* Perform the up/down rotation */ - phi = sbadjust * rsens * /*0.5f * */ fval[3]; /* spin vertically half as fast as horizontally */ - q1[0] = cos(phi); - mul_v3_v3fl(q1+1, xvec, sin(phi)); - mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); - - if (use_sel) { - conjugate_qt(q1); /* conj == inv for unit quat */ - sub_v3_v3(rv3d->ofs, obofs); - mul_qt_v3(q1, rv3d->ofs); - add_v3_v3(rv3d->ofs, obofs); - } - - /* Perform the orbital rotation */ - /* Perform the orbital rotation - If the seen Up axis is parallel to the zoom axis, rotation should be - achieved with a pure Roll motion (no Spin) on the device. When you start - to tilt, moving from Top to Side view, Spinning will increasingly become - more relevant while the Roll component will decrease. When a full - Side view is reached, rotations around the world's Up axis are achieved - with a pure Spin-only motion. In other words the control of the spinning - around the world's Up axis should move from the device's Spin axis to the - device's Roll axis depending on the orientation of the world's Up axis - relative to the screen. */ - //phi = sbadjust * rsens * reverse * fval[4]; /* spin the knob, y axis */ - phi = sbadjust * rsens * (yvec[2] * fval[4] + zvec[2] * fval[5]); - q1[0] = cos(phi); - q1[1] = q1[2] = 0.0; - q1[3] = sin(phi); - mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); - - if (use_sel) { - conjugate_qt(q1); - sub_v3_v3(rv3d->ofs, obofs); - mul_qt_v3(q1, rv3d->ofs); - add_v3_v3(rv3d->ofs, obofs); - } - - /*---------------------------------------------------- - * refresh the screen - */ -// XXX scrarea_do_windraw(curarea); -} -#endif // if 0, unused NDof code - - /* Gets the view trasnformation from a camera * currently dosnt take camzoom into account * diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c index ed1ed5b3881..046037a092f 100644 --- a/source/blender/editors/space_view3d/view3d_fly.c +++ b/source/blender/editors/space_view3d/view3d_fly.c @@ -29,6 +29,9 @@ /* defines VIEW3D_OT_fly modal operator */ +//#define NDOF_FLY_DEBUG +//#define NDOF_FLY_DRAW_TOOMUCH // is this needed for ndof? - commented so redraw doesnt thrash - campbell + #include "DNA_anim_types.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" @@ -106,7 +109,7 @@ void fly_modal_keymap(wmKeyConfig *keyconf) wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "View3D Fly Modal"); /* this function is called for each spacetype, only needs to add map once */ - if(keymap) return; + if (keymap) return; keymap= WM_modalkeymap_add(keyconf, "View3D Fly Modal", modal_items); @@ -143,7 +146,6 @@ void fly_modal_keymap(wmKeyConfig *keyconf) /* assign map to operators */ WM_modalkeymap_assign(keymap, "VIEW3D_OT_fly"); - } typedef struct FlyInfo { @@ -158,7 +160,9 @@ typedef struct FlyInfo { short state; short use_precision; short redraw; - int mval[2]; + + int mval[2]; /* latest 2D mouse values */ + wmNDOFMotionData* ndof; /* latest 3D mouse values */ /* fly state state */ float speed; /* the speed the view is moving per redraw */ @@ -257,17 +261,21 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even fly->ar = CTX_wm_region(C); fly->scene= CTX_data_scene(C); - if(fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->id.lib) { +#ifdef NDOF_FLY_DEBUG + puts("\n-- fly begin --"); +#endif + + if (fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->id.lib) { BKE_report(op->reports, RPT_ERROR, "Cannot fly a camera from an external library"); return FALSE; } - if(fly->v3d->ob_centre) { + if (fly->v3d->ob_centre) { BKE_report(op->reports, RPT_ERROR, "Cannot fly when the view is locked to an object"); return FALSE; } - if(fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->constraints.first) { + if (fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->constraints.first) { BKE_report(op->reports, RPT_ERROR, "Cannot fly an object with constraints"); return FALSE; } @@ -283,11 +291,15 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even fly->grid= 1.0f; fly->use_precision= 0; +#ifdef NDOF_FLY_DRAW_TOOMUCH + fly->redraw= 1; +#endif fly->dvec_prev[0]= fly->dvec_prev[1]= fly->dvec_prev[2]= 0.0f; fly->timer= WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, 0.01f); VECCOPY2D(fly->mval, event->mval) + fly->ndof = NULL; fly->time_lastdraw= fly->time_lastwheel= PIL_check_seconds_timer(); @@ -307,7 +319,7 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even fly->dist_backup= fly->rv3d->dist; if (fly->rv3d->persp==RV3D_CAMOB) { Object *ob_back; - if((U.uiflag & USER_CAM_LOCK_NO_PARENT)==0 && (fly->root_parent=fly->v3d->camera->parent)) { + if ((U.uiflag & USER_CAM_LOCK_NO_PARENT)==0 && (fly->root_parent=fly->v3d->camera->parent)) { while(fly->root_parent->parent) fly->root_parent= fly->root_parent->parent; ob_back= fly->root_parent; @@ -325,12 +337,22 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even negate_v3_v3(fly->rv3d->ofs, fly->v3d->camera->obmat[3]); fly->rv3d->dist=0.0; - } else { + } + else { /* perspective or ortho */ if (fly->rv3d->persp==RV3D_ORTHO) fly->rv3d->persp= RV3D_PERSP; /*if ortho projection, make perspective */ + copy_qt_qt(fly->rot_backup, fly->rv3d->viewquat); copy_v3_v3(fly->ofs_backup, fly->rv3d->ofs); + + /* the dist defines a vector that is infront of the offset + to rotate the view about. + this is no good for fly mode because we + want to rotate about the viewers center. + but to correct the dist removal we must + alter offset so the view doesn't jump. */ + fly->rv3d->dist= 0.0f; upvec[2]= fly->dist_backup; /*x and y are 0*/ @@ -338,7 +360,6 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even sub_v3_v3(fly->rv3d->ofs, upvec); /*Done with correcting for the dist*/ } - /* center the mouse, probably the UI mafia are against this but without its quite annoying */ WM_cursor_warp(CTX_wm_window(C), fly->ar->winrct.xmin + fly->ar->winx/2, fly->ar->winrct.ymin + fly->ar->winy/2); @@ -353,9 +374,13 @@ static int flyEnd(bContext *C, FlyInfo *fly) float upvec[3]; - if(fly->state == FLY_RUNNING) + if (fly->state == FLY_RUNNING) return OPERATOR_RUNNING_MODAL; +#ifdef NDOF_FLY_DEBUG + puts("\n-- fly end --"); +#endif + WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), fly->timer); ED_region_draw_cb_exit(fly->ar->type, fly->draw_handle_pixel); @@ -366,14 +391,14 @@ static int flyEnd(bContext *C, FlyInfo *fly) /* Revert to original view? */ if (fly->persp_backup==RV3D_CAMOB) { /* a camera view */ Object *ob_back; - if(fly->root_parent)ob_back= fly->root_parent; - else ob_back= fly->v3d->camera; + ob_back= (fly->root_parent) ? fly->root_parent : fly->v3d->camera; /* store the original camera loc and rot */ object_tfm_restore(ob_back, fly->obtfm); DAG_id_tag_update(&ob_back->id, OB_RECALC_OB); - } else { + } + else { /* Non Camera we need to reset the view back to the original location bacause the user canceled*/ copy_qt_qt(rv3d->viewquat, fly->rot_backup); copy_v3_v3(rv3d->ofs, fly->ofs_backup); @@ -398,10 +423,13 @@ static int flyEnd(bContext *C, FlyInfo *fly) rv3d->rflag &= ~RV3D_NAVIGATING; //XXX2.5 BIF_view3d_previewrender_signal(fly->sa, PR_DBASE|PR_DISPRECT); /* not working at the moment not sure why */ - if(fly->obtfm) + if (fly->obtfm) MEM_freeN(fly->obtfm); - if(fly->state == FLY_CONFIRM) { + if (fly->ndof) + MEM_freeN(fly->ndof); + + if (fly->state == FLY_CONFIRM) { MEM_freeN(fly); return OPERATOR_FINISHED; } @@ -417,7 +445,52 @@ static void flyEvent(FlyInfo *fly, wmEvent *event) } else if (event->type == MOUSEMOVE) { VECCOPY2D(fly->mval, event->mval); - } /* handle modal keymap first */ + } + else if (event->type == NDOF_MOTION) { + // do these automagically get delivered? yes. + // puts("ndof motion detected in fly mode!"); + // static const char* tag_name = "3D mouse position"; + + wmNDOFMotionData* incoming_ndof = (wmNDOFMotionData*) event->customdata; + switch (incoming_ndof->progress) { + case P_STARTING: + // start keeping track of 3D mouse position +#ifdef NDOF_FLY_DEBUG + puts("start keeping track of 3D mouse position"); +#endif + // fall through... + case P_IN_PROGRESS: + // update 3D mouse position +#ifdef NDOF_FLY_DEBUG + putchar('.'); fflush(stdout); +#endif + if (fly->ndof == NULL) { + // fly->ndof = MEM_mallocN(sizeof(wmNDOFMotionData), tag_name); + fly->ndof = MEM_dupallocN(incoming_ndof); + // fly->ndof = malloc(sizeof(wmNDOFMotionData)); + } + else { + memcpy(fly->ndof, incoming_ndof, sizeof(wmNDOFMotionData)); + } + break; + case P_FINISHING: + // stop keeping track of 3D mouse position +#ifdef NDOF_FLY_DEBUG + puts("stop keeping track of 3D mouse position"); +#endif + if (fly->ndof) { + MEM_freeN(fly->ndof); + // free(fly->ndof); + fly->ndof = NULL; + } + /* update the time else the view will jump when 2D mouse/timer resume */ + fly->time_lastdraw= PIL_check_seconds_timer(); + break; + default: + ; // should always be one of the above 3 + } + } + /* handle modal keymap first */ else if (event->type == EVT_MODAL_MAP) { switch (event->val) { case FLY_MODAL_CANCEL: @@ -439,7 +512,9 @@ static void flyEvent(FlyInfo *fly, wmEvent *event) /*Mouse wheel delays range from 0.5==slow to 0.01==fast*/ time_wheel = 1.0f + (10.0f - (20.0f * MIN2(time_wheel, 0.5f))); /* 0-0.5 -> 0-5.0 */ - if (fly->speed<0.0f) fly->speed= 0.0f; + if (fly->speed < 0.0f) { + fly->speed= 0.0f; + } else { if (event->shift) fly->speed += fly->grid*time_wheel * 0.1f; @@ -458,7 +533,9 @@ static void flyEvent(FlyInfo *fly, wmEvent *event) fly->time_lastwheel = time_currwheel; time_wheel = 1.0f + (10.0f - (20.0f * MIN2(time_wheel, 0.5f))); /* 0-0.5 -> 0-5.0 */ - if (fly->speed>0) fly->speed=0; + if (fly->speed > 0.0f) { + fly->speed=0; + } else { if (event->shift) fly->speed-= fly->grid*time_wheel * 0.1f; @@ -528,14 +605,81 @@ static void flyEvent(FlyInfo *fly, wmEvent *event) case FLY_MODAL_PRECISION_DISABLE: fly->use_precision= FALSE; break; + } + } +} + +static void move_camera(bContext* C, RegionView3D* rv3d, FlyInfo* fly, int orientationChanged, int positionChanged) +{ + /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */ + + View3D* v3d = fly->v3d; + Scene *scene= fly->scene; + ID *id_key; + + /* transform the parent or the camera? */ + if (fly->root_parent) { + Object *ob_update; + + float view_mat[4][4]; + float prev_view_mat[4][4]; + float prev_view_imat[4][4]; + float diff_mat[4][4]; + float parent_mat[4][4]; + + ED_view3d_to_m4(prev_view_mat, fly->rv3d->ofs, fly->rv3d->viewquat, fly->rv3d->dist); + invert_m4_m4(prev_view_imat, prev_view_mat); + ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); + mul_m4_m4m4(diff_mat, prev_view_imat, view_mat); + mul_m4_m4m4(parent_mat, fly->root_parent->obmat, diff_mat); + object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE); + + // where_is_object(scene, fly->root_parent); + + ob_update= v3d->camera->parent; + while(ob_update) { + DAG_id_tag_update(&ob_update->id, OB_RECALC_OB); + ob_update= ob_update->parent; } + + id_key= &fly->root_parent->id; + } + else { + float view_mat[4][4]; + ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); + object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE); + id_key= &v3d->camera->id; + } + + /* record the motion */ + if (autokeyframe_cfra_can_key(scene, id_key)) { + ListBase dsources = {NULL, NULL}; + + /* add datasource override for the camera object */ + ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL); + + /* insert keyframes + * 1) on the first frame + * 2) on each subsequent frame + * TODO: need to check in future that frame changed before doing this + */ + if (orientationChanged) { + KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation"); + ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); + } + if (positionChanged) { + KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location"); + ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); + } + + /* free temp data */ + BLI_freelistN(&dsources); } } static int flyApply(bContext *C, FlyInfo *fly) { - #define FLY_ROTATE_FAC 2.5f /* more is faster */ #define FLY_ZUP_CORRECT_FAC 0.1f /* amount to correct per step */ #define FLY_ZUP_CORRECT_ACCEL 0.05f /* increase upright momentum each step */ @@ -545,11 +689,7 @@ static int flyApply(bContext *C, FlyInfo *fly) a fly loop where the user can move move the view as if they are flying */ RegionView3D *rv3d= fly->rv3d; - View3D *v3d = fly->v3d; ARegion *ar = fly->ar; - Scene *scene= fly->scene; - - float prev_view_mat[4][4]; float mat[3][3], /* 3x3 copy of the view matrix so we can move allong the view axis */ dvec[3]={0,0,0}, /* this is the direction thast added to the view offset per redraw */ @@ -567,15 +707,11 @@ static int flyApply(bContext *C, FlyInfo *fly) unsigned char apply_rotation= 1; /* if the user presses shift they can look about without movinf the direction there looking*/ - if(fly->root_parent) - ED_view3d_to_m4(prev_view_mat, fly->rv3d->ofs, fly->rv3d->viewquat, fly->rv3d->dist); +#ifdef NDOF_FLY_DEBUG + static unsigned int iteration = 1; + printf("fly timer %d\n", iteration++); +#endif - /* the dist defines a vector that is infront of the offset - to rotate the view about. - this is no good for fly mode because we - want to rotate about the viewers center. - but to correct the dist removal we must - alter offset so the view doesn't jump. */ xmargin= ar->winx/20.0f; ymargin= ar->winy/20.0f; @@ -605,23 +741,25 @@ static int flyApply(bContext *C, FlyInfo *fly) * * the mouse moves isnt linear */ - if(moffset[0]) { + if (moffset[0]) { moffset[0] /= ar->winx - (xmargin*2); moffset[0] *= fabsf(moffset[0]); } - if(moffset[1]) { + if (moffset[1]) { moffset[1] /= ar->winy - (ymargin*2); moffset[1] *= fabsf(moffset[1]); } /* Should we redraw? */ - if(fly->speed != 0.0f || moffset[0] || moffset[1] || fly->zlock || fly->xlock || dvec[0] || dvec[1] || dvec[2] ) { + if (fly->speed != 0.0f || moffset[0] || moffset[1] || fly->zlock || fly->xlock || dvec[0] || dvec[1] || dvec[2] ) { float dvec_tmp[3]; double time_current; /*time how fast it takes for us to redraw, this is so simple scenes dont fly too fast */ float time_redraw; float time_redraw_clamped; - +#ifdef NDOF_FLY_DRAW_TOOMUCH + fly->redraw= 1; +#endif time_current= PIL_check_seconds_timer(); time_redraw= (float)(time_current - fly->time_lastdraw); time_redraw_clamped= MIN2(0.05f, time_redraw); /* clamt the redraw time to avoid jitter in roll correction */ @@ -648,8 +786,8 @@ static int flyApply(bContext *C, FlyInfo *fly) mul_m3_v3(mat, dvec_tmp); mul_v3_fl(dvec_tmp, time_redraw * 200.0f * fly->grid); - - } else { + } + else { float roll; /* similar to the angle between the camera's up and the Z-up, but its very rough so just roll*/ /* rotate about the X axis- look up/down */ @@ -670,27 +808,28 @@ static int flyApply(bContext *C, FlyInfo *fly) if (moffset[0]) { /* if we're upside down invert the moffset */ - upvec[0]=0; - upvec[1]=1; - upvec[2]=0; + upvec[0]= 0.0f; + upvec[1]= 1.0f; + upvec[2]= 0.0f; mul_m3_v3(mat, upvec); - if(upvec[2] < 0.0f) + if (upvec[2] < 0.0f) moffset[0]= -moffset[0]; /* make the lock vectors */ if (fly->zlock) { - upvec[0]=0; - upvec[1]=0; - upvec[2]=1; - } else { - upvec[0]=0; - upvec[1]=1; - upvec[2]=0; + upvec[0]= 0.0f; + upvec[1]= 0.0f; + upvec[2]= 1.0f; + } + else { + upvec[0]= 0.0f; + upvec[1]= 1.0f; + upvec[2]= 0.0f; mul_m3_v3(mat, upvec); } - axis_angle_to_quat( tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC); /* Rotate about the relative up vec */ + axis_angle_to_quat(tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC); /* Rotate about the relative up vec */ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat); if (fly->xlock) fly->xlock = 2;/*check for rotation*/ @@ -698,25 +837,26 @@ static int flyApply(bContext *C, FlyInfo *fly) } if (fly->zlock==2) { - upvec[0]=1; - upvec[1]=0; - upvec[2]=0; + upvec[0]= 1.0f; + upvec[1]= 0.0f; + upvec[2]= 0.0f; mul_m3_v3(mat, upvec); /*make sure we have some z rolling*/ if (fabsf(upvec[2]) > 0.00001f) { - roll= upvec[2]*5; - upvec[0]=0; /*rotate the view about this axis*/ - upvec[1]=0; - upvec[2]=1; + roll= upvec[2] * 5.0f; + upvec[0]= 0.0f; /*rotate the view about this axis*/ + upvec[1]= 0.0f; + upvec[2]= 1.0f; mul_m3_v3(mat, upvec); axis_angle_to_quat( tmp_quat, upvec, roll*time_redraw_clamped*fly->zlock_momentum * FLY_ZUP_CORRECT_FAC); /* Rotate about the relative up vec */ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat); fly->zlock_momentum += FLY_ZUP_CORRECT_ACCEL; - } else { - fly->zlock=1; /* dont check until the view rotates again */ + } + else { + fly->zlock= 1; /* dont check until the view rotates again */ fly->zlock_momentum= 0.0f; } } @@ -727,8 +867,8 @@ static int flyApply(bContext *C, FlyInfo *fly) upvec[2]=1; mul_m3_v3(mat, upvec); /*make sure we have some z rolling*/ - if (fabs(upvec[2]) > 0.00001) { - roll= upvec[2] * -5; + if (fabs(upvec[2]) > 0.00001f) { + roll= upvec[2] * -5.0f; upvec[0]= 1.0f; /*rotate the view about this axis*/ upvec[1]= 0.0f; @@ -740,7 +880,8 @@ static int flyApply(bContext *C, FlyInfo *fly) mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat); fly->xlock_momentum += 0.05f; - } else { + } + else { fly->xlock=1; /* see above */ fly->xlock_momentum= 0.0f; } @@ -784,96 +925,164 @@ static int flyApply(bContext *C, FlyInfo *fly) ED_area_headerprint(fly->ar, "FlyKeys Speed:(+/- | Wheel), Upright Axis:X off/Z off, Slow:Shift, Direction:WASDRF, Ok:LMB, Pan:MMB, Cancel:RMB"); #endif - /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */ - if (rv3d->persp==RV3D_CAMOB) { - ID *id_key; - /* transform the parent or the camera? */ - if(fly->root_parent) { - Object *ob_update; - - float view_mat[4][4]; - float prev_view_imat[4][4]; - float diff_mat[4][4]; - float parent_mat[4][4]; - - invert_m4_m4(prev_view_imat, prev_view_mat); - ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); - mul_m4_m4m4(diff_mat, prev_view_imat, view_mat); - mul_m4_m4m4(parent_mat, fly->root_parent->obmat, diff_mat); - object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE); - - // where_is_object(scene, fly->root_parent); - - ob_update= v3d->camera->parent; - while(ob_update) { - DAG_id_tag_update(&ob_update->id, OB_RECALC_OB); - ob_update= ob_update->parent; - } + if (rv3d->persp==RV3D_CAMOB) + move_camera(C, rv3d, fly, (fly->xlock || fly->zlock || moffset[0] || moffset[1]), fly->speed); - copy_m4_m4(prev_view_mat, view_mat); + } + else { + /* we're not redrawing but we need to update the time else the view will jump */ + fly->time_lastdraw= PIL_check_seconds_timer(); + } + /* end drawing */ + copy_v3_v3(fly->dvec_prev, dvec); + } - id_key= &fly->root_parent->id; + return OPERATOR_FINISHED; +} - } - else { - float view_mat[4][4]; - ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); - object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE); - id_key= &v3d->camera->id; - } +static int flyApply_ndof(bContext *C, FlyInfo *fly) +{ + /* shorthand for oft-used variables */ + wmNDOFMotionData* ndof = fly->ndof; + const float dt = ndof->dt; + RegionView3D* rv3d = fly->rv3d; + const int flag = U.ndof_flag; - /* record the motion */ - if (autokeyframe_cfra_can_key(scene, id_key)) { - ListBase dsources = {NULL, NULL}; - - /* add datasource override for the camera object */ - ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL); - - /* insert keyframes - * 1) on the first frame - * 2) on each subsequent frame - * TODO: need to check in future that frame changed before doing this - */ - if (fly->xlock || fly->zlock || moffset[0] || moffset[1]) { - KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation"); - ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); - } - if (fly->speed) { - KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location"); - ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); - } - - /* free temp data */ - BLI_freelistN(&dsources); - } +/* int shouldRotate = (flag & NDOF_SHOULD_ROTATE) && (fly->pan_view == FALSE), + shouldTranslate = (flag & (NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM)); */ + + int shouldRotate = (fly->pan_view == FALSE), + shouldTranslate = TRUE; + + float view_inv[4]; + invert_qt_qt(view_inv, rv3d->viewquat); + + rv3d->rot_angle = 0.f; // disable onscreen rotation doo-dad + + if (shouldTranslate) { + const float forward_sensitivity = 1.f; + const float vertical_sensitivity = 0.4f; + const float lateral_sensitivity = 0.6f; + + float speed = 10.f; /* blender units per second */ + /* ^^ this is ok for default cube scene, but should scale with.. something */ + + float trans[3] = { + lateral_sensitivity * ndof->tvec[0], + vertical_sensitivity * ndof->tvec[1], + forward_sensitivity * ndof->tvec[2] + }; + + if (fly->use_precision) + speed *= 0.2f; + + mul_v3_fl(trans, speed * dt); + + // transform motion from view to world coordinates + mul_qt_v3(view_inv, trans); + + if (flag & NDOF_FLY_HELICOPTER) { + /* replace world z component with device y (yes it makes sense) */ + trans[2] = speed * dt * vertical_sensitivity * ndof->tvec[1]; + } + + if (rv3d->persp==RV3D_CAMOB) { + // respect camera position locks + Object *lock_ob= fly->root_parent ? fly->root_parent : fly->v3d->camera; + if (lock_ob->protectflag & OB_LOCK_LOCX) trans[0] = 0.f; + if (lock_ob->protectflag & OB_LOCK_LOCY) trans[1] = 0.f; + if (lock_ob->protectflag & OB_LOCK_LOCZ) trans[2] = 0.f; + } + + if (!is_zero_v3(trans)) { + // move center of view opposite of hand motion (this is camera mode, not object mode) + sub_v3_v3(rv3d->ofs, trans); + shouldTranslate = TRUE; + } + else { + shouldTranslate = FALSE; + } + } + + if (shouldRotate) { + const float turn_sensitivity = 1.f; + + float rotation[4]; + float axis[3]; + float angle = turn_sensitivity * ndof_to_axis_angle(ndof, axis); + + if (fabsf(angle) > 0.0001f) { + shouldRotate = TRUE; + + if (fly->use_precision) + angle *= 0.2f; + + /* transform rotation axis from view to world coordinates */ + mul_qt_v3(view_inv, axis); + + // apply rotation to view + axis_angle_to_quat(rotation, axis, angle); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation); + + if (flag & NDOF_LOCK_HORIZON) { + /* force an upright viewpoint + * TODO: make this less... sudden */ + float view_horizon[3] = {1.f, 0.f, 0.f}; /* view +x */ + float view_direction[3] = {0.f, 0.f, -1.f}; /* view -z (into screen) */ + + /* find new inverse since viewquat has changed */ + invert_qt_qt(view_inv, rv3d->viewquat); + /* could apply reverse rotation to existing view_inv to save a few cycles */ + + /* transform view vectors to world coordinates */ + mul_qt_v3(view_inv, view_horizon); + mul_qt_v3(view_inv, view_direction); + + /* find difference between view & world horizons + * true horizon lives in world xy plane, so look only at difference in z */ + angle = -asinf(view_horizon[2]); + +#ifdef NDOF_FLY_DEBUG + printf("lock horizon: adjusting %.1f degrees\n\n", RAD2DEG(angle)); +#endif + + /* rotate view so view horizon = world horizon */ + axis_angle_to_quat(rotation, view_direction, angle); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation); } - } else - /*were not redrawing but we need to update the time else the view will jump */ - fly->time_lastdraw= PIL_check_seconds_timer(); - /* end drawing */ - copy_v3_v3(fly->dvec_prev, dvec); + + rv3d->view = RV3D_VIEW_USER; + } + else { + shouldRotate = FALSE; + } } -/* moved to flyEnd() */ + if (shouldTranslate || shouldRotate) { + fly->redraw = TRUE; + + if (rv3d->persp==RV3D_CAMOB) { + move_camera(C, rv3d, fly, shouldRotate, shouldTranslate); + } + } return OPERATOR_FINISHED; } - static int fly_invoke(bContext *C, wmOperator *op, wmEvent *event) { RegionView3D *rv3d= CTX_wm_region_view3d(C); FlyInfo *fly; - if(rv3d->viewlock) + if (rv3d->viewlock) return OPERATOR_CANCELLED; fly= MEM_callocN(sizeof(FlyInfo), "FlyOperation"); op->customdata= fly; - if(initFlyInfo(C, fly, op, event)==FALSE) { + if (initFlyInfo(C, fly, op, event)==FALSE) { MEM_freeN(op->customdata); return OPERATOR_CANCELLED; } @@ -908,21 +1117,28 @@ static int fly_modal(bContext *C, wmOperator *op, wmEvent *event) flyEvent(fly, event); - if(event->type==TIMER && event->customdata == fly->timer) + if (fly->ndof) { /* 3D mouse overrules [2D mouse + timer] */ + if (event->type==NDOF_MOTION) { + flyApply_ndof(C, fly); + } + } + else if (event->type==TIMER && event->customdata == fly->timer) { flyApply(C, fly); + } do_draw |= fly->redraw; exit_code = flyEnd(C, fly); - if(exit_code!=OPERATOR_RUNNING_MODAL) + if (exit_code!=OPERATOR_RUNNING_MODAL) do_draw= TRUE; - if(do_draw) { - if(rv3d->persp==RV3D_CAMOB) { + if (do_draw) { + if (rv3d->persp==RV3D_CAMOB) { WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, fly_object); } + // puts("redraw!"); // too frequent, commented with NDOF_FLY_DRAW_TOOMUCH for now ED_region_tag_redraw(CTX_wm_region(C)); } diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index ae80a554e08..5b95ae63e56 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -280,7 +280,8 @@ static char *view3d_modeselect_pup(Scene *scene) str += sprintf(str, formatstr, "Object Mode", OB_MODE_OBJECT, ICON_OBJECT_DATA); - if(ob==NULL) return string; + if(ob==NULL || ob->data==NULL) return string; + if(ob->id.lib || ((ID *)ob->data)->lib) return string; /* if active object is editable */ if ( ((ob->type == OB_MESH) diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index f965fbe6e32..8f322047283 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -51,6 +51,7 @@ struct ARegionType; struct bPoseChannel; struct bAnimVizSettings; struct bMotionPath; +struct wmNDOFMotionData; #define BL_NEAR_CLIP 0.001 @@ -76,6 +77,8 @@ void VIEW3D_OT_dolly(struct wmOperatorType *ot); void VIEW3D_OT_zoom_camera_1_to_1(struct wmOperatorType *ot); void VIEW3D_OT_move(struct wmOperatorType *ot); void VIEW3D_OT_rotate(struct wmOperatorType *ot); +void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot); +void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot); void VIEW3D_OT_view_all(struct wmOperatorType *ot); void VIEW3D_OT_viewnumpad(struct wmOperatorType *ot); void VIEW3D_OT_view_selected(struct wmOperatorType *ot); @@ -95,6 +98,8 @@ void VIEW3D_OT_zoom_border(struct wmOperatorType *ot); void VIEW3D_OT_drawtype(struct wmOperatorType *ot); void view3d_boxview_copy(ScrArea *sa, ARegion *ar); +void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4]); +float ndof_to_axis_angle(struct wmNDOFMotionData* ndof, float axis[3]); /* view3d_fly.c */ void view3d_keymap(struct wmKeyConfig *keyconf); diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index 05ef79a9f29..e47cb1db753 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -64,6 +64,8 @@ void view3d_operatortypes(void) WM_operatortype_append(VIEW3D_OT_zoom); WM_operatortype_append(VIEW3D_OT_zoom_camera_1_to_1); WM_operatortype_append(VIEW3D_OT_dolly); + WM_operatortype_append(VIEW3D_OT_ndof_orbit); + WM_operatortype_append(VIEW3D_OT_ndof_pan); WM_operatortype_append(VIEW3D_OT_view_all); WM_operatortype_append(VIEW3D_OT_viewnumpad); WM_operatortype_append(VIEW3D_OT_view_orbit); @@ -161,6 +163,17 @@ void view3d_keymap(wmKeyConfig *keyconf) RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, 0, 0)->ptr, "center", 0); /* only without camera view */ RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", CKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "center", 1); + /* 3D mouse */ + WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_orbit", NDOF_MOTION, 0, 0, 0); + WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0); + WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BACK, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BACK); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_LEFT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_LEFT); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP); + RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BOTTOM, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BOTTOM); + /* numpad view hotkeys*/ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD0, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_CAMERA); RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT); @@ -210,6 +223,17 @@ void view3d_keymap(wmKeyConfig *keyconf) RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM); RNA_boolean_set(kmi->ptr, "align_active", TRUE); + /* 3D mouse align */ + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + WM_keymap_add_item(keymap, "VIEW3D_OT_localview", PADSLASHKEY, KM_PRESS, 0, 0); /* layers, shift + alt are properties set in invoke() */ diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 9290e1fc631..c6835b0cad3 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -889,14 +889,14 @@ static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo) { Base *base; unsigned int *bufmin,*bufmax; - int a,b,rc,tel,aantal,dirvec[4][2],maxob; + int a,b,rc,tel,len,dirvec[4][2],maxob; unsigned int retval=0; base= LASTBASE; if(base==0) return 0; maxob= base->selcol; - aantal= (size-1)/2; + len= (size-1)/2; rc= 0; dirvec[0][0]= 1; @@ -910,7 +910,7 @@ static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo) bufmin= buf; bufmax= buf+ size*size; - buf+= aantal*size+ aantal; + buf+= len*size+ len; for(tel=1;tel<=size;tel++) { diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index eeaf87757ce..ed0b2645c99 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -1190,7 +1190,7 @@ int ED_view3d_lock(RegionView3D *rv3d) return TRUE; } -/* dont set windows active in in here, is used by renderwin too */ +/* dont set windows active in here, is used by renderwin too */ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d) { if(rv3d->persp==RV3D_CAMOB) { /* obs/camera */ diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index eea77e36f7c..39e26bc6436 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -1006,9 +1006,11 @@ int transformEvent(TransInfo *t, wmEvent *event) else view_editmove(event->type); t->redraw= 1; break; -// case NDOFMOTION: -// viewmoveNDOF(1); - // break; +#if 0 + case NDOF_MOTION: + // should have been caught by tranform_modal + return OPERATOR_PASS_THROUGH; +#endif default: handled = 0; break; @@ -1017,43 +1019,6 @@ int transformEvent(TransInfo *t, wmEvent *event) // Numerical input events t->redraw |= handleNumInput(&(t->num), event); - // NDof input events - switch(handleNDofInput(&(t->ndof), event)) - { - case NDOF_CONFIRM: - if ((t->options & CTX_NDOF) == 0) - { - /* Confirm on normal transform only */ - t->state = TRANS_CONFIRM; - } - break; - case NDOF_CANCEL: - if (t->options & CTX_NDOF) - { - /* Cancel on pure NDOF transform */ - t->state = TRANS_CANCEL; - } - else - { - /* Otherwise, just redraw, NDof input was cancelled */ - t->redraw |= TREDRAW_HARD; - } - break; - case NDOF_NOMOVE: - if (t->options & CTX_NDOF) - { - /* Confirm on pure NDOF transform */ - t->state = TRANS_CONFIRM; - } - break; - case NDOF_REFRESH: - t->redraw |= TREDRAW_HARD; - break; - default: - handled = 0; - break; - } - // Snapping events t->redraw |= handleSnapping(t, event); @@ -2886,10 +2851,6 @@ void initRotation(TransInfo *t) setInputPostFct(&t->mouse, postInputRotation); initMouseInputMode(t, &t->mouse, INPUT_ANGLE); - t->ndof.axis = 16; - /* Scale down and flip input for rotation */ - t->ndof.factor[0] = -0.2f; - t->idx_max = 0; t->num.idx_max = 0; t->snap[0] = 0.0f; @@ -3161,8 +3122,6 @@ int Rotation(TransInfo *t, const int UNUSED(mval[2])) final = t->values[0]; - applyNDofInput(&t->ndof, &final); - snapGrid(t, &final); if ((t->con.mode & CON_APPLY) && t->con.applyRot) { @@ -3216,11 +3175,6 @@ void initTrackball(TransInfo *t) initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL); - t->ndof.axis = 40; - /* Scale down input for rotation */ - t->ndof.factor[0] = 0.2f; - t->ndof.factor[1] = 0.2f; - t->idx_max = 1; t->num.idx_max = 1; t->snap[0] = 0.0f; @@ -3276,8 +3230,6 @@ int Trackball(TransInfo *t, const int UNUSED(mval[2])) phi[0] = t->values[0]; phi[1] = t->values[1]; - applyNDofInput(&t->ndof, phi); - snapGrid(t, phi); if (hasNumInput(&t->num)) { @@ -3331,8 +3283,6 @@ void initTranslation(TransInfo *t) t->num.flag = 0; t->num.idx_max = t->idx_max; - t->ndof.axis = (t->flag & T_2D_EDIT)? 1|2: 1|2|4; - if(t->spacetype == SPACE_VIEW3D) { RegionView3D *rv3d = t->ar->regiondata; @@ -3507,7 +3457,6 @@ int Translation(TransInfo *t, const int UNUSED(mval[2])) headerTranslation(t, pvec, str); } else { - applyNDofInput(&t->ndof, t->values); snapGrid(t, t->values); applyNumInput(&t->num, t->values); if (hasNumInput(&t->num)) { @@ -3616,10 +3565,6 @@ void initTilt(TransInfo *t) initMouseInputMode(t, &t->mouse, INPUT_ANGLE); - t->ndof.axis = 16; - /* Scale down and flip input for rotation */ - t->ndof.factor[0] = -0.2f; - t->idx_max = 0; t->num.idx_max = 0; t->snap[0] = 0.0f; @@ -3643,8 +3588,6 @@ int Tilt(TransInfo *t, const int UNUSED(mval[2])) final = t->values[0]; - applyNDofInput(&t->ndof, &final); - snapGrid(t, &final); if (hasNumInput(&t->num)) { @@ -3759,10 +3702,6 @@ void initPushPull(TransInfo *t) initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE); - t->ndof.axis = 4; - /* Flip direction */ - t->ndof.factor[0] = -1.0f; - t->idx_max = 0; t->num.idx_max = 0; t->snap[0] = 0.0f; @@ -3783,8 +3722,6 @@ int PushPull(TransInfo *t, const int UNUSED(mval[2])) distance = t->values[0]; - applyNDofInput(&t->ndof, &distance); - snapGrid(t, &distance); applyNumInput(&t->num, &distance); @@ -4306,7 +4243,7 @@ static int createSlideVerts(TransInfo *t) /* UV correction vars */ GHash **uvarray= NULL; SlideData *sld = MEM_callocN(sizeof(*sld), "sld"); - int uvlay_tot= CustomData_number_of_layers(&em->fdata, CD_MTFACE); + const int uvlay_tot= (t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) ? CustomData_number_of_layers(&em->fdata, CD_MTFACE) : 0; int uvlay_idx; TransDataSlideUv *slideuvs=NULL, *suv=NULL, *suv_last=NULL; RegionView3D *v3d = t->ar ? t->ar->regiondata : NULL; /* background mode support */ @@ -4659,7 +4596,7 @@ static int createSlideVerts(TransInfo *t) #define EDGE_SLIDE_MIN 30 if (len_squared_v2v2(start, end) < (EDGE_SLIDE_MIN * EDGE_SLIDE_MIN)) { if(ABS(start[0]-end[0]) + ABS(start[1]-end[1]) < 4.0f) { - /* even more exceptional case, points are ontop of eachother */ + /* even more exceptional case, points are ontop of each other */ end[0]= start[0]; end[1]= start[1] + EDGE_SLIDE_MIN; } @@ -4678,7 +4615,7 @@ static int createSlideVerts(TransInfo *t) sld->end[0] = (int) end[0]; sld->end[1] = (int) end[1]; - if (uvlay_tot) { // XXX && (scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT)) { + if (uvlay_tot) { int maxnum = 0; uvarray = MEM_callocN( uvlay_tot * sizeof(GHash *), "SlideUVs Array"); @@ -4868,8 +4805,6 @@ void initEdgeSlide(TransInfo *t) int doEdgeSlide(TransInfo *t, float perc) { - Mesh *me= t->obedit->data; - EditMesh *em = me->edit_mesh; SlideData *sld = t->customData; EditVert *ev, *nearest = sld->nearest; EditVert *centerVert, *upVert, *downVert; @@ -4880,7 +4815,7 @@ int doEdgeSlide(TransInfo *t, float perc) int prop=1, flip=0; /* UV correction vars */ GHash **uvarray= sld->uvhash; - int uvlay_tot= CustomData_number_of_layers(&em->fdata, CD_MTFACE); + const int uvlay_tot= sld->uvlay_tot; int uvlay_idx; TransDataSlideUv *suv; float uv_tmp[2]; @@ -4906,7 +4841,7 @@ int doEdgeSlide(TransInfo *t, float perc) tempev = editedge_getOtherVert((perc>=0)?tempsv->up:tempsv->down, ev); interp_v3_v3v3(ev->co, tempsv->origvert.co, tempev->co, fabs(perc)); - if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) { + if (uvlay_tot) { for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) { suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev ); if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) { @@ -4936,7 +4871,7 @@ int doEdgeSlide(TransInfo *t, float perc) if(newlen < 0.0f) {newlen = 0.0;} if(flip == 0) { interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen)); - if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) { + if (uvlay_tot) { /* dont do anything if no UVs */ for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) { suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev ); @@ -4953,7 +4888,7 @@ int doEdgeSlide(TransInfo *t, float perc) } else{ interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen)); - if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) { + if (uvlay_tot) { /* dont do anything if no UVs */ for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) { suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev ); @@ -5309,8 +5244,6 @@ void initSeqSlide(TransInfo *t) t->num.flag = 0; t->num.idx_max = t->idx_max; - t->ndof.axis = 1|2; - t->snap[0] = 0.0f; t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base); t->snap[2] = 10.0f; @@ -5365,7 +5298,6 @@ int SeqSlide(TransInfo *t, const int UNUSED(mval[2])) VECCOPY(t->values, tvec); } else { - applyNDofInput(&t->ndof, t->values); snapGrid(t, t->values); applyNumInput(&t->num, t->values); } @@ -5925,54 +5857,3 @@ void BIF_TransformSetUndo(char *UNUSED(str)) // TRANSFORM_FIX_ME //Trans.undostr= str; } - - -#if 0 // TRANSFORM_FIX_ME -static void NDofTransform(void) -{ - float fval[7]; - float maxval = 50.0f; // also serves as threshold - int axis = -1; - int mode = 0; - int i; - - getndof(fval); - - for(i = 0; i < 6; i++) - { - float val = fabs(fval[i]); - if (val > maxval) - { - axis = i; - maxval = val; - } - } - - switch(axis) - { - case -1: - /* No proper axis found */ - break; - case 0: - case 1: - case 2: - mode = TFM_TRANSLATION; - break; - case 4: - mode = TFM_ROTATION; - break; - case 3: - case 5: - mode = TFM_TRACKBALL; - break; - default: - printf("ndof: what we are doing here ?"); - } - - if (mode != 0) - { - initTransform(mode, CTX_NDOF); - Transform(); - } -} -#endif diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index d8e750acb88..d8e42488787 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -96,7 +96,7 @@ typedef struct TransSnap { short modeSelect; short align; char project; - char project_self; + char snap_self; short peel; short status; float snapPoint[3]; /* snapping from this point */ diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 20a26d8c58d..c81c398e696 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -887,6 +887,7 @@ void resetTransRestrictions(TransInfo *t) t->flag &= ~T_ALL_RESTRICTIONS; } +/* the *op can be NULL */ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event) { Scene *sce = CTX_data_scene(C); @@ -1013,6 +1014,22 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event) t->options |= CTX_NO_PET; } } + + /* initialize UV transform from */ + if (op && RNA_struct_find_property(op->ptr, "correct_uv")) { + if(RNA_property_is_set(op->ptr, "correct_uv")) { + if(RNA_boolean_get(op->ptr, "correct_uv")) { + t->settings->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT; + } + else { + t->settings->uvcalc_flag &= ~UVCALC_TRANSFORM_CORRECT; + } + } + else { + RNA_boolean_set(op->ptr, "correct_uv", t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT); + } + } + } else if(t->spacetype==SPACE_IMAGE) { @@ -1070,7 +1087,7 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event) } } // Need stuff to take it from edit mesh or whatnot here - else + else if (t->spacetype == SPACE_VIEW3D) { if (t->obedit && t->obedit->type == OB_MESH && (((Mesh *)t->obedit->data)->editflag & ME_EDIT_MIRROR_X)) { diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 2d0c1ac2818..54e0b31e201 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -360,6 +360,18 @@ static int transform_modal(bContext *C, wmOperator *op, wmEvent *event) TransInfo *t = op->customdata; + #if 0 + // stable 2D mouse coords map to different 3D coords while the 3D mouse is active + // in other words, 2D deltas are no longer good enough! + // disable until individual 'transformers' behave better + + if (event->type == NDOF_MOTION) + { + /* puts("transform_modal: passing through NDOF_MOTION"); */ + return OPERATOR_PASS_THROUGH; + } + #endif + /* XXX insert keys are called here, and require context */ t->context= C; exit_code = transformEvent(t, event); @@ -496,6 +508,11 @@ void Transform_Properties(struct wmOperatorType *ot, int flags) RNA_def_boolean(ot->srna, "texture_space", 0, "Edit Object data texture space", ""); } + if (flags & P_CORRECT_UV) + { + RNA_def_boolean(ot->srna, "correct_uv", 0, "Correct UV coords when transforming", ""); + } + // Add confirm method all the time. At the end because it's not really that important and should be hidden only in log, not in keymap edit /*prop =*/ RNA_def_boolean(ot->srna, "release_confirm", 0, "Confirm on Release", "Always confirm operation when releasing button"); //RNA_def_property_flag(prop, PROP_HIDDEN); @@ -743,7 +760,7 @@ void TRANSFORM_OT_edge_slide(struct wmOperatorType *ot) RNA_def_float_factor(ot->srna, "value", 0, -1.0f, 1.0f, "Factor", "", -1.0f, 1.0f); - Transform_Properties(ot, P_MIRROR|P_SNAP); + Transform_Properties(ot, P_MIRROR|P_SNAP|P_CORRECT_UV); } void TRANSFORM_OT_edge_crease(struct wmOperatorType *ot) diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index d9d9b0f9102..ca89670dedb 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -392,7 +392,7 @@ static void initSnappingMode(TransInfo *t) } else { - t->tsnap.modeSelect = t->tsnap.project_self ? SNAP_ALL : SNAP_NOT_OBEDIT; + t->tsnap.modeSelect = t->tsnap.snap_self ? SNAP_ALL : SNAP_NOT_OBEDIT; } } /* Particles edit mode*/ @@ -458,23 +458,26 @@ void initSnapping(TransInfo *t, wmOperator *op) t->tsnap.project = RNA_boolean_get(op->ptr, "use_snap_project"); } - if (RNA_struct_find_property(op->ptr, "use_snap_project_self")) + if (RNA_struct_find_property(op->ptr, "use_snap_self")) { - t->tsnap.project = RNA_boolean_get(op->ptr, "use_snap_project_self"); + t->tsnap.snap_self = RNA_boolean_get(op->ptr, "use_snap_self"); } } } /* use scene defaults only when transform is modal */ else if (t->flag & T_MODAL) { - if (ts->snap_flag & SCE_SNAP) { - t->modifiers |= MOD_SNAP; - } + if(ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE)) + { + if (ts->snap_flag & SCE_SNAP) { + t->modifiers |= MOD_SNAP; + } - t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) == SCE_SNAP_ROTATE); - t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT); - t->tsnap.project_self = !((t->settings->snap_flag & SCE_SNAP_PROJECT_NO_SELF) == SCE_SNAP_PROJECT_NO_SELF); - t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT); + t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) == SCE_SNAP_ROTATE); + t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT); + t->tsnap.snap_self = !((t->settings->snap_flag & SCE_SNAP_NO_SELF) == SCE_SNAP_NO_SELF); + t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT); + } } t->tsnap.target = snap_target; @@ -1944,6 +1947,11 @@ static void applyGrid(TransInfo *t, float *val, int max_index, float fac[3], Gea int i; float asp[3] = {1.0f, 1.0f, 1.0f}; // TODO: Remove hard coded limit here (3) + if(max_index > 2) { + printf("applyGrid: invalid index %d, clamping\n", max_index); + max_index= 2; + } + // Early bailing out if no need to snap if (fac[action] == 0.0f) return; diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c index 8a6ec7f75db..a2381a208ef 100644 --- a/source/blender/editors/util/undo.c +++ b/source/blender/editors/util/undo.c @@ -358,19 +358,25 @@ int ED_undo_operator_repeat(bContext *C, struct wmOperator *op) ret= 1; } } + else { + if (G.f & G_DEBUG) { + printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name); + } + } /* set region back */ CTX_wm_region_set(C, ar); } else { if (G.f & G_DEBUG) { - printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name); + printf("redo_cb: ED_undo_operator_repeat called with NULL 'op'\n"); } } return ret; } + void ED_undo_operator_repeat_cb(bContext *C, void *arg_op, void *UNUSED(arg_unused)) { ED_undo_operator_repeat(C, (wmOperator *)arg_op); diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index d0393c970a6..70659994c55 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -1060,8 +1060,8 @@ static void weld_align_uv(bContext *C, int tool) if(tool == 's' || tool == 't' || tool == 'u') { /* pass 1&2 variables */ int i, j; - int starttmpl= -1, connectedtostarttmpl, startcorner; - int endtmpl= -1, connectedtoendtmpl, endcorner; + int starttmpl= -1, connectedtostarttmpl= -1, startcorner; + int endtmpl= -1, connectedtoendtmpl= -1, endcorner; MTFace *startface, *endface; int itmpl, jtmpl; EditVert *eve; diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 3804aad6848..274884000db 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -671,7 +671,7 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la i = is; GPU_link(mat, "shade_visifac", i, visifac, shi->refl, &i); - vn = shi->vn; + /*if(ma->mode & MA_TANGENT_VN) GPU_link(mat, "shade_tangent_v_spec", GPU_attribute(CD_TANGENT, ""), &vn);*/ @@ -1371,9 +1371,6 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr) mat->obcolalpha = 1; GPU_link(mat, "shade_alpha_obcolor", shr->combined, GPU_builtin(GPU_OBCOLOR), &shr->combined); } - - if(gpu_do_color_management(mat)) - GPU_link(mat, "linearrgb_to_srgb", shr->combined, &shr->combined); } static GPUNodeLink *GPU_blender_material(GPUMaterial *mat, Material *ma) @@ -1408,6 +1405,10 @@ GPUMaterial *GPU_material_from_blender(Scene *scene, Material *ma) GPU_material_output_link(mat, outlink); } + if(gpu_do_color_management(mat)) + if(mat->outlink) + GPU_link(mat, "linearrgb_to_srgb", mat->outlink, &mat->outlink); + /*if(!GPU_material_construct_end(mat)) { GPU_material_free(mat); mat= NULL; diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h index 02d158a3f3a..05730576c4a 100644 --- a/source/blender/makesdna/DNA_modifier_types.h +++ b/source/blender/makesdna/DNA_modifier_types.h @@ -625,6 +625,7 @@ typedef struct MultiresModifierData { typedef enum { eMultiresModifierFlag_ControlEdges = (1<<0), + eMultiresModifierFlag_PlainUv = (1<<1), } MultiresModifierFlag; typedef struct FluidsimModifierData { diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 8203a4dd77c..2211f93a8ae 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -1074,7 +1074,7 @@ typedef struct Scene { #define SCE_SNAP_ROTATE 2 #define SCE_SNAP_PEEL_OBJECT 4 #define SCE_SNAP_PROJECT 8 -#define SCE_SNAP_PROJECT_NO_SELF 16 +#define SCE_SNAP_NO_SELF 16 /* toolsettings->snap_target */ #define SCE_SNAP_TARGET_CLOSEST 0 #define SCE_SNAP_TARGET_CENTER 1 diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h index ae57cf3f80b..0bf812f1ec2 100644 --- a/source/blender/makesdna/DNA_userdef_types.h +++ b/source/blender/makesdna/DNA_userdef_types.h @@ -365,7 +365,6 @@ typedef struct UserDef { short recent_files; /* maximum number of recently used files to remember */ short smooth_viewtx; /* miliseconds to spend spinning the view */ short glreslimit; - short ndof_pan, ndof_rotate; short curssize; short color_picker_type; short ipo_new; /* interpolation mode for newly added F-Curves */ @@ -376,6 +375,10 @@ typedef struct UserDef { short widget_unit; /* defaults to 20 for 72 DPI setting */ short anisotropic_filter; + /*short pad[3]; */ + + float ndof_sensitivity; /* overall sensitivity of 3D mouse */ + int ndof_flag; /* flags for 3D mouse */ char versemaster[160]; char verseuser[160]; @@ -384,7 +387,7 @@ typedef struct UserDef { short autokey_mode; /* autokeying mode */ short autokey_flag; /* flags for autokeying */ - short text_render, pad9; /*options for text rendering*/ + short text_render, pad9[3]; /*options for text rendering*/ struct ColorBand coba_weight; /* from texture.h */ @@ -577,6 +580,31 @@ extern UserDef U; /* from blenkernel blender.c */ #define TH_OLDSKOOL 3 #define TH_SHADED 4 +/* ndof_flag (3D mouse options) */ +#define NDOF_SHOW_GUIDE (1 << 0) +#define NDOF_FLY_HELICOPTER (1 << 1) +#define NDOF_LOCK_HORIZON (1 << 2) +/* the following might not need to be saved between sessions, + but they do need to live somewhere accessible... */ +#define NDOF_SHOULD_PAN (1 << 3) +#define NDOF_SHOULD_ZOOM (1 << 4) +#define NDOF_SHOULD_ROTATE (1 << 5) +/* orbit navigation modes + only two options, so it's sort of a hyrbrid bool/enum + if ((U.ndof_flag & NDOF_ORBIT_MODE) == NDOF_OM_OBJECT)... */ +/* +#define NDOF_ORBIT_MODE (1 << 6) +#define NDOF_OM_TARGETCAMERA 0 +#define NDOF_OM_OBJECT NDOF_ORBIT_MODE +*/ +/* actually... users probably don't care about what the mode + is called, just that it feels right */ +#define NDOF_ORBIT_INVERT_AXES (1 << 6) +/* zoom is up/down if this flag is set (otherwise forward/backward) */ +#define NDOF_ZOOM_UPDOWN (1 << 7) +#define NDOF_INVERT_ZOOM (1 << 8) + + #ifdef __cplusplus } #endif diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index 7379493003d..89b8bad2806 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -130,7 +130,11 @@ typedef struct RegionView3D { float twangle[3]; - float padf; + /* active rotation from NDOF or elsewhere */ + float rot_angle; + float rot_axis[3]; + + char pad2[4]; } RegionView3D; @@ -190,11 +194,10 @@ typedef struct View3D { /* drawflags, denoting state */ short zbuf, transp, xray; - char ndofmode; /* mode of transform for 6DOF devices -1 not found, 0 normal, 1 fly, 2 ob transform */ - char ndoffilter; /* filter for 6DOF devices 0 normal, 1 dominant */ - + char pad3[2]; + void *properties_storage; /* Nkey panel stores stuff here (runtime only!) */ - + /* XXX depricated? */ struct bGPdata *gpd; /* Grease-Pencil Data (annotation layers) */ diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c index 3ce84e3a19f..8d57403ec35 100644 --- a/source/blender/makesrna/intern/rna_ID.c +++ b/source/blender/makesrna/intern/rna_ID.c @@ -35,6 +35,7 @@ #include "DNA_ID.h" #include "DNA_vfont_types.h" +#include "DNA_material_types.h" #include "DNA_object_types.h" #include "WM_types.h" @@ -416,8 +417,9 @@ static void rna_def_ID_materials(BlenderRNA *brna) func= RNA_def_function(srna, "pop", "material_pop_id"); RNA_def_function_ui_description(func, "Remove a material from the data block."); - parm= RNA_def_int(func, "index", 0, 0, INT_MAX, "", "Index of material to remove.", 0, INT_MAX); + parm= RNA_def_int(func, "index", 0, 0, MAXMAT, "", "Index of material to remove.", 0, MAXMAT); RNA_def_property_flag(parm, PROP_REQUIRED); + RNA_def_boolean(func, "update_data", 0, "", "Update data by re-adjusting the material slots assigned."); parm= RNA_def_pointer(func, "material", "Material", "", "Material to remove."); RNA_def_function_return(func, parm); } diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c index d9fbdd7caf2..e71be8c153e 100644 --- a/source/blender/makesrna/intern/rna_access.c +++ b/source/blender/makesrna/intern/rna_access.c @@ -1364,13 +1364,13 @@ static void rna_property_update(bContext *C, Main *bmain, Scene *scene, PointerR if(prop->noteflag) WM_main_add_notifier(prop->noteflag, ptr->id.data); } - else { + + if(!is_rna || (prop->flag & PROP_IDPROPERTY)) { /* WARNING! This is so property drivers update the display! * not especially nice */ DAG_id_tag_update(ptr->id.data, OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME); WM_main_add_notifier(NC_WINDOW, NULL); } - } /* must keep in sync with 'rna_property_update' @@ -4407,15 +4407,15 @@ ParameterList *RNA_parameter_list_create(ParameterList *parms, PointerRNA *UNUSE if(!(parm->flag & PROP_REQUIRED) && !(parm->flag & PROP_DYNAMIC)) { switch(parm->type) { case PROP_BOOLEAN: - if(parm->arraydimension) memcpy(data, &((BooleanPropertyRNA*)parm)->defaultarray, size); + if(parm->arraydimension) memcpy(data, ((BooleanPropertyRNA*)parm)->defaultarray, size); else memcpy(data, &((BooleanPropertyRNA*)parm)->defaultvalue, size); break; case PROP_INT: - if(parm->arraydimension) memcpy(data, &((IntPropertyRNA*)parm)->defaultarray, size); + if(parm->arraydimension) memcpy(data, ((IntPropertyRNA*)parm)->defaultarray, size); else memcpy(data, &((IntPropertyRNA*)parm)->defaultvalue, size); break; case PROP_FLOAT: - if(parm->arraydimension) memcpy(data, &((FloatPropertyRNA*)parm)->defaultarray, size); + if(parm->arraydimension) memcpy(data, ((FloatPropertyRNA*)parm)->defaultarray, size); else memcpy(data, &((FloatPropertyRNA*)parm)->defaultvalue, size); break; case PROP_ENUM: diff --git a/source/blender/makesrna/intern/rna_action.c b/source/blender/makesrna/intern/rna_action.c index 7fdb96fda6e..cfedee3c6cd 100644 --- a/source/blender/makesrna/intern/rna_action.c +++ b/source/blender/makesrna/intern/rna_action.c @@ -191,8 +191,9 @@ static void rna_Action_active_pose_marker_index_range(PointerRNA *ptr, int *min, static void rna_Action_frame_range_get(PointerRNA *ptr,float *values) -{ - calc_action_range(ptr->id.data, values, values+1, 1); +{ /* don't include modifiers because they too easily can have very large + * ranges: MINAFRAMEF to MAXFRAMEF. */ + calc_action_range(ptr->id.data, values, values+1, FALSE); } diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c index f2b4dd8711c..3571ff3c266 100644 --- a/source/blender/makesrna/intern/rna_modifier.c +++ b/source/blender/makesrna/intern/rna_modifier.c @@ -810,6 +810,11 @@ static void rna_def_modifier_multires(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "flags", eMultiresModifierFlag_ControlEdges); RNA_def_property_ui_text(prop, "Optimal Display", "Skip drawing/rendering of interior subdivided edges"); RNA_def_property_update(prop, 0, "rna_Modifier_update"); + + prop= RNA_def_property(srna, "use_subsurf_uv", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_negative_sdna(prop, NULL, "flags", eMultiresModifierFlag_PlainUv); + RNA_def_property_ui_text(prop, "Subdivide UVs", "Use subsurf to subdivide UVs"); + RNA_def_property_update(prop, 0, "rna_Modifier_update"); } static void rna_def_modifier_lattice(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c index 9018fd8c71a..21fa28af01a 100644 --- a/source/blender/makesrna/intern/rna_object_api.c +++ b/source/blender/makesrna/intern/rna_object_api.c @@ -544,7 +544,7 @@ void RNA_api_object(StructRNA *srna) /* location of point for test and max distance */ parm= RNA_def_float_vector(func, "point", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); RNA_def_property_flag(parm, PROP_REQUIRED); - parm= RNA_def_float(func, "max_dist", sqrt(FLT_MAX), 0.0, FLT_MAX, "", "", 0.0, FLT_MAX); + RNA_def_float(func, "max_dist", sqrt(FLT_MAX), 0.0, FLT_MAX, "", "", 0.0, FLT_MAX); /* return location and normal */ parm= RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "The location on the object closest to the point", -1e4, 1e4); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index d9475eaa683..b3d8bc8ea18 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -1178,9 +1178,9 @@ static void rna_def_tool_settings(BlenderRNA *brna) RNA_def_property_ui_icon(prop, ICON_RETOPO, 0); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ - prop= RNA_def_property(srna, "use_snap_project_self", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT_NO_SELF); - RNA_def_property_ui_text(prop, "Project to Self", "Project into its self (editmode)"); + prop= RNA_def_property(srna, "use_snap_self", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_NO_SELF); + RNA_def_property_ui_text(prop, "Project to Self", "Snap onto its self (editmode)"); RNA_def_property_ui_icon(prop, ICON_ORTHO, 0); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ @@ -3251,7 +3251,7 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "r.cfra"); RNA_def_property_range(prop, MINAFRAME, MAXFRAME); RNA_def_property_int_funcs(prop, NULL, "rna_Scene_current_frame_set", NULL); - RNA_def_property_ui_text(prop, "Current Frame", "Current Frame"); + RNA_def_property_ui_text(prop, "Current Frame", "Current Frame, to update animation data from python frame_set() instead"); RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); RNA_def_property_update(prop, NC_SCENE|ND_FRAME, "rna_Scene_frame_update"); diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index 4d1e1f175f2..7a9193571fd 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -2737,17 +2737,30 @@ static void rna_def_userdef_input(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "dragthreshold"); RNA_def_property_range(prop, 3, 40); RNA_def_property_ui_text(prop, "Drag Threshold", "Amount of pixels you have to drag before dragging UI items happens"); - - prop= RNA_def_property(srna, "ndof_pan_speed", PROP_INT, PROP_NONE); - RNA_def_property_int_sdna(prop, NULL, "ndof_pan"); - RNA_def_property_range(prop, 0, 200); - RNA_def_property_ui_text(prop, "NDof Pan Speed", "The overall panning speed of an NDOF device, as percent of standard"); - prop= RNA_def_property(srna, "ndof_rotate_speed", PROP_INT, PROP_NONE); - RNA_def_property_int_sdna(prop, NULL, "ndof_rotate"); - RNA_def_property_range(prop, 0, 200); - RNA_def_property_ui_text(prop, "NDof Rotation Speed", "The overall rotation speed of an NDOF device, as percent of standard"); - + /* 3D mouse settings */ + prop= RNA_def_property(srna, "ndof_sensitivity", PROP_FLOAT, PROP_NONE); + RNA_def_property_range(prop, 0.25f, 4.0f); + RNA_def_property_ui_text(prop, "Sensitivity", "Overall sensitivity of the 3D Mouse"); + + prop= RNA_def_property(srna, "ndof_show_guide", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_SHOW_GUIDE); + RNA_def_property_ui_text(prop, "Show Navigation Guide", "Display the center and axis during rotation"); + /* TODO: update description when fly-mode visuals are in place ("projected position in fly mode")*/ + + prop= RNA_def_property(srna, "ndof_orbit_invert_axes", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_ORBIT_INVERT_AXES); + RNA_def_property_ui_text(prop, "Invert Axes", "Toggle between moving the viewpoint or moving the scene being viewed"); + + prop= RNA_def_property(srna, "ndof_lock_horizon", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_LOCK_HORIZON); + RNA_def_property_ui_text(prop, "Lock Horizon", "Keep horizon level while flying with 3D Mouse"); + + prop= RNA_def_property(srna, "ndof_fly_helicopter", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_FLY_HELICOPTER); + RNA_def_property_ui_text(prop, "Helicopter Mode", "Device up/down directly controls your Z position"); + + prop= RNA_def_property(srna, "mouse_double_click_time", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "dbl_click_time"); RNA_def_property_range(prop, 1, 1000); diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c index 7ea4701dec3..a046be59ab5 100644 --- a/source/blender/makesrna/intern/rna_wm.c +++ b/source/blender/makesrna/intern/rna_wm.c @@ -106,6 +106,46 @@ EnumPropertyItem event_timer_type_items[]= { {TIMER2, "TIMER2", 0, "Timer 2", ""}, {0, NULL, 0, NULL, NULL}}; +EnumPropertyItem event_ndof_type_items[]= { + /* buttons on all 3dconnexion devices */ + {NDOF_BUTTON_MENU, "NDOF_BUTTON_MENU", 0, "Menu", ""}, + {NDOF_BUTTON_FIT, "NDOF_BUTTON_FIT", 0, "Fit", ""}, + /* view buttons */ + {NDOF_BUTTON_TOP, "NDOF_BUTTON_TOP", 0, "Top", ""}, + {NDOF_BUTTON_BOTTOM, "NDOF_BUTTON_BOTTOM", 0, "Bottom", ""}, + {NDOF_BUTTON_LEFT, "NDOF_BUTTON_LEFT", 0, "Left", ""}, + {NDOF_BUTTON_RIGHT, "NDOF_BUTTON_RIGHT", 0, "Right", ""}, + {NDOF_BUTTON_FRONT, "NDOF_BUTTON_FRONT", 0, "Front", ""}, + {NDOF_BUTTON_BACK, "NDOF_BUTTON_BACK", 0, "Back", ""}, + /* more views */ + {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "ISO 1", ""}, + {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "ISO 2", ""}, + /* 90 degree rotations */ + {NDOF_BUTTON_ROLL_CW, "NDOF_BUTTON_ROLL_CW", 0, "Roll CW", ""}, + {NDOF_BUTTON_ROLL_CCW, "NDOF_BUTTON_ROLL_CCW", 0, "Roll CCW", ""}, + {NDOF_BUTTON_SPIN_CW, "NDOF_BUTTON_SPIN_CW", 0, "Spin CW", ""}, + {NDOF_BUTTON_SPIN_CCW, "NDOF_BUTTON_SPIN_CCW", 0, "Spin CCW", ""}, + {NDOF_BUTTON_TILT_CW, "NDOF_BUTTON_TILT_CW", 0, "Tilt CW", ""}, + {NDOF_BUTTON_TILT_CCW, "NDOF_BUTTON_TILT_CCW", 0, "Tilt CCW", ""}, + /* device control */ + {NDOF_BUTTON_ROTATE, "NDOF_BUTTON_ROTATE", 0, "Rotate", ""}, + {NDOF_BUTTON_PANZOOM, "NDOF_BUTTON_PANZOOM", 0, "Pan/Zoom", ""}, + {NDOF_BUTTON_DOMINANT, "NDOF_BUTTON_DOMINANT", 0, "Dominant", ""}, + {NDOF_BUTTON_PLUS, "NDOF_BUTTON_PLUS", 0, "Plus", ""}, + {NDOF_BUTTON_MINUS, "NDOF_BUTTON_MINUS", 0, "Minus", ""}, + /* general-purpose buttons */ + {NDOF_BUTTON_1, "NDOF_BUTTON_1", 0, "Button 1", ""}, + {NDOF_BUTTON_2, "NDOF_BUTTON_2", 0, "Button 2", ""}, + {NDOF_BUTTON_3, "NDOF_BUTTON_3", 0, "Button 3", ""}, + {NDOF_BUTTON_4, "NDOF_BUTTON_4", 0, "Button 4", ""}, + {NDOF_BUTTON_5, "NDOF_BUTTON_5", 0, "Button 5", ""}, + {NDOF_BUTTON_6, "NDOF_BUTTON_6", 0, "Button 6", ""}, + {NDOF_BUTTON_7, "NDOF_BUTTON_7", 0, "Button 7", ""}, + {NDOF_BUTTON_8, "NDOF_BUTTON_8", 0, "Button 8", ""}, + {NDOF_BUTTON_9, "NDOF_BUTTON_9", 0, "Button 9", ""}, + {NDOF_BUTTON_10, "NDOF_BUTTON_10", 0, "Button 10", ""}, + {0, NULL, 0, NULL, NULL}}; + /* not returned: CAPSLOCKKEY, UNKNOWNKEY */ EnumPropertyItem event_type_items[] = { @@ -256,6 +296,44 @@ EnumPropertyItem event_type_items[] = { {TIMER0, "TIMER0", 0, "Timer 0", ""}, {TIMER1, "TIMER1", 0, "Timer 1", ""}, {TIMER2, "TIMER2", 0, "Timer 2", ""}, + {0, "", 0, NULL, NULL}, + /* buttons on all 3dconnexion devices */ + {NDOF_BUTTON_MENU, "NDOF_BUTTON_MENU", 0, "Menu", ""}, + {NDOF_BUTTON_FIT, "NDOF_BUTTON_FIT", 0, "Fit", ""}, + /* view buttons */ + {NDOF_BUTTON_TOP, "NDOF_BUTTON_TOP", 0, "Top", ""}, + {NDOF_BUTTON_BOTTOM, "NDOF_BUTTON_BOTTOM", 0, "Bottom", ""}, + {NDOF_BUTTON_LEFT, "NDOF_BUTTON_LEFT", 0, "Left", ""}, + {NDOF_BUTTON_RIGHT, "NDOF_BUTTON_RIGHT", 0, "Right", ""}, + {NDOF_BUTTON_FRONT, "NDOF_BUTTON_FRONT", 0, "Front", ""}, + {NDOF_BUTTON_BACK, "NDOF_BUTTON_BACK", 0, "Back", ""}, + /* more views */ + {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "ISO 1", ""}, + {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "ISO 2", ""}, + /* 90 degree rotations */ + {NDOF_BUTTON_ROLL_CW, "NDOF_BUTTON_ROLL_CW", 0, "Roll CW", ""}, + {NDOF_BUTTON_ROLL_CCW, "NDOF_BUTTON_ROLL_CCW", 0, "Roll CCW", ""}, + {NDOF_BUTTON_SPIN_CW, "NDOF_BUTTON_SPIN_CW", 0, "Spin CW", ""}, + {NDOF_BUTTON_SPIN_CCW, "NDOF_BUTTON_SPIN_CCW", 0, "Spin CCW", ""}, + {NDOF_BUTTON_TILT_CW, "NDOF_BUTTON_TILT_CW", 0, "Tilt CW", ""}, + {NDOF_BUTTON_TILT_CCW, "NDOF_BUTTON_TILT_CCW", 0, "Tilt CCW", ""}, + /* device control */ + {NDOF_BUTTON_ROTATE, "NDOF_BUTTON_ROTATE", 0, "Rotate", ""}, + {NDOF_BUTTON_PANZOOM, "NDOF_BUTTON_PANZOOM", 0, "Pan/Zoom", ""}, + {NDOF_BUTTON_DOMINANT, "NDOF_BUTTON_DOMINANT", 0, "Dominant", ""}, + {NDOF_BUTTON_PLUS, "NDOF_BUTTON_PLUS", 0, "Plus", ""}, + {NDOF_BUTTON_MINUS, "NDOF_BUTTON_MINUS", 0, "Minus", ""}, + /* general-purpose buttons */ + {NDOF_BUTTON_1, "NDOF_BUTTON_1", 0, "Button 1", ""}, + {NDOF_BUTTON_2, "NDOF_BUTTON_2", 0, "Button 2", ""}, + {NDOF_BUTTON_3, "NDOF_BUTTON_3", 0, "Button 3", ""}, + {NDOF_BUTTON_4, "NDOF_BUTTON_4", 0, "Button 4", ""}, + {NDOF_BUTTON_5, "NDOF_BUTTON_5", 0, "Button 5", ""}, + {NDOF_BUTTON_6, "NDOF_BUTTON_6", 0, "Button 6", ""}, + {NDOF_BUTTON_7, "NDOF_BUTTON_7", 0, "Button 7", ""}, + {NDOF_BUTTON_8, "NDOF_BUTTON_8", 0, "Button 8", ""}, + {NDOF_BUTTON_9, "NDOF_BUTTON_9", 0, "Button 9", ""}, + {NDOF_BUTTON_10, "NDOF_BUTTON_10", 0, "Button 10", ""}, {0, NULL, 0, NULL, NULL}}; EnumPropertyItem keymap_propvalue_items[] = { @@ -303,6 +381,7 @@ EnumPropertyItem wm_report_items[] = { #define KMI_TYPE_TWEAK 2 #define KMI_TYPE_TEXTINPUT 3 #define KMI_TYPE_TIMER 4 +#define KMI_TYPE_NDOF 5 #ifdef RNA_RUNTIME @@ -433,6 +512,7 @@ static int rna_wmKeyMapItem_map_type_get(PointerRNA *ptr) if(ISKEYBOARD(kmi->type)) return KMI_TYPE_KEYBOARD; if(ISTWEAK(kmi->type)) return KMI_TYPE_TWEAK; if(ISMOUSE(kmi->type)) return KMI_TYPE_MOUSE; + if(ISNDOF(kmi->type)) return KMI_TYPE_NDOF; if(kmi->type == KM_TEXTINPUT) return KMI_TYPE_TEXTINPUT; return KMI_TYPE_KEYBOARD; } @@ -464,6 +544,10 @@ static void rna_wmKeyMapItem_map_type_set(PointerRNA *ptr, int value) kmi->type= TIMER; kmi->val= KM_NOTHING; break; + case KMI_TYPE_NDOF: + kmi->type = NDOF_BUTTON_MENU; + kmi->val = KM_NOTHING; + break; } } } @@ -475,6 +559,7 @@ static EnumPropertyItem *rna_KeyMapItem_type_itemf(bContext *UNUSED(C), PointerR if(map_type == KMI_TYPE_MOUSE) return event_mouse_type_items; if(map_type == KMI_TYPE_TWEAK) return event_tweak_type_items; if(map_type == KMI_TYPE_TIMER) return event_timer_type_items; + if(map_type == KMI_TYPE_NDOF) return event_ndof_type_items; else return event_type_items; } @@ -482,7 +567,7 @@ static EnumPropertyItem *rna_KeyMapItem_value_itemf(bContext *UNUSED(C), Pointer { int map_type= rna_wmKeyMapItem_map_type_get(ptr); - if(map_type == KMI_TYPE_MOUSE || map_type == KMI_TYPE_KEYBOARD) return event_keymouse_value_items; + if(map_type == KMI_TYPE_MOUSE || map_type == KMI_TYPE_KEYBOARD || map_type == KMI_TYPE_NDOF) return event_keymouse_value_items; if(map_type == KMI_TYPE_TWEAK) return event_tweak_value_items; else return event_value_items; } @@ -940,7 +1025,7 @@ static StructRNA *rna_Operator_register(Main *bmain, ReportList *reports, void * rna_Operator_unregister(bmain, ot->ext.srna); } - /* create a new menu type */ + /* create a new operator type */ dummyot.ext.srna= RNA_def_struct(&BLENDER_RNA, dummyot.idname, "Operator"); RNA_def_struct_flag(dummyot.ext.srna, STRUCT_NO_IDPROPERTIES); /* operator properties are registered separately */ dummyot.ext.data= data; @@ -1653,6 +1738,7 @@ static void rna_def_keyconfig(BlenderRNA *brna) {KMI_TYPE_KEYBOARD, "KEYBOARD", 0, "Keyboard", ""}, {KMI_TYPE_TWEAK, "TWEAK", 0, "Tweak", ""}, {KMI_TYPE_MOUSE, "MOUSE", 0, "Mouse", ""}, + {KMI_TYPE_NDOF, "NDOF", 0, "NDOF", ""}, {KMI_TYPE_TEXTINPUT, "TEXTINPUT", 0, "Text Input", ""}, {KMI_TYPE_TIMER, "TIMER", 0, "Timer", ""}, {0, NULL, 0, NULL, NULL}}; diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c index e250cc84aa3..d44b68950f7 100644 --- a/source/blender/makesrna/intern/rna_wm_api.c +++ b/source/blender/makesrna/intern/rna_wm_api.c @@ -205,7 +205,7 @@ void RNA_api_operator(StructRNA *srna) /* check */ func= RNA_def_function(srna, "check", NULL); - RNA_def_function_ui_description(func, "Check the operator settings."); + RNA_def_function_ui_description(func, "Check the operator settings, return True to signal a change to redraw."); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL); parm= RNA_def_pointer(func, "context", "Context", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c index a5d2e0b38c7..922ae8c1e92 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.c +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -42,6 +42,7 @@ #include "DNA_object_types.h" #include "BLI_math.h" +#include "BLI_string.h" #include "BLI_uvproject.h" #include "BLI_utildefines.h" @@ -83,6 +84,7 @@ static void copyData(ModifierData *md, ModifierData *target) tumd->aspecty = umd->aspecty; tumd->scalex = umd->scalex; tumd->scaley = umd->scaley; + BLI_strncpy(tumd->uvlayer_name, umd->uvlayer_name, sizeof(umd->uvlayer_name)); } static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md)) diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c index 0ba80bf0850..a0ad1ff7850 100644 --- a/source/blender/python/intern/bpy_props.c +++ b/source/blender/python/intern/bpy_props.c @@ -326,6 +326,11 @@ static int bpy_prop_callback_assign(struct PropertyRNA *prop, PyObject *update_c " :type description: string\n" \ +#define BPY_PROPDEF_UNIT_DOC \ +" :arg unit: Enumerator in ['NONE', 'LENGTH', 'AREA', 'VOLUME', 'ROTATION', 'TIME', 'VELOCITY', 'ACCELERATION'].\n" \ +" :type unit: string\n" \ + + #define BPY_PROPDEF_UPDATE_DOC \ " :arg update: function to be called when this value is modified,\n" \ " This function must take 2 values (self, context) and return None.\n" \ @@ -639,8 +644,7 @@ BPY_PROPDEF_DESC_DOC " :type options: set\n" " :arg subtype: Enumerator in ['UNSIGNED', 'PERCENTAGE', 'FACTOR', 'ANGLE', 'TIME', 'DISTANCE', 'NONE'].\n" " :type subtype: string\n" -" :arg unit: Enumerator in ['NONE', 'LENGTH', 'AREA', 'VOLUME', 'ROTATION', 'TIME', 'VELOCITY', 'ACCELERATION'].\n" -" :type unit: string\n" +BPY_PROPDEF_UNIT_DOC BPY_PROPDEF_UPDATE_DOC ); static PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw) @@ -679,7 +683,7 @@ static PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw) BPY_PROPDEF_SUBTYPE_CHECK(FloatProperty, property_flag_items, property_subtype_number_items) if(pyunit && RNA_enum_value_from_id(property_unit_items, pyunit, &unit)==0) { - PyErr_Format(PyExc_TypeError, "FloatProperty(unit='%s'): invalid unit"); + PyErr_Format(PyExc_TypeError, "FloatProperty(unit='%s'): invalid unit", pyunit); return NULL; } @@ -716,6 +720,7 @@ BPY_PROPDEF_DESC_DOC " :type options: set\n" " :arg subtype: Enumerator in ['COLOR', 'TRANSLATION', 'DIRECTION', 'VELOCITY', 'ACCELERATION', 'MATRIX', 'EULER', 'QUATERNION', 'AXISANGLE', 'XYZ', 'COLOR_GAMMA', 'LAYER', 'NONE'].\n" " :type subtype: string\n" +BPY_PROPDEF_UNIT_DOC " :arg size: Vector dimensions in [1, and " STRINGIFY(PYRNA_STACK_ARRAY) "].\n" " :type size: int\n" BPY_PROPDEF_UPDATE_DOC @@ -727,7 +732,7 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec BPY_PROPDEF_HEAD(FloatVectorProperty) if(srna) { - static const char *kwlist[]= {"attr", "name", "description", "default", "min", "max", "soft_min", "soft_max", "step", "precision", "options", "subtype", "size", "update", NULL}; + static const char *kwlist[]= {"attr", "name", "description", "default", "min", "max", "soft_min", "soft_max", "step", "precision", "options", "subtype", "unit", "size", "update", NULL}; const char *id=NULL, *name="", *description=""; int id_len; float min=-FLT_MAX, max=FLT_MAX, soft_min=-FLT_MAX, soft_max=FLT_MAX, step=3, def[PYRNA_STACK_ARRAY]={0.0f}; @@ -738,15 +743,17 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec int opts=0; char *pysubtype= NULL; int subtype= PROP_NONE; + char *pyunit= NULL; + int unit= PROP_UNIT_NONE; PyObject *update_cb= NULL; if (!PyArg_ParseTupleAndKeywords(args, kw, - "s#|ssOfffffiO!siO:FloatVectorProperty", + "s#|ssOfffffiO!ssiO:FloatVectorProperty", (char **)kwlist, &id, &id_len, &name, &description, &pydef, &min, &max, &soft_min, &soft_max, &step, &precision, &PySet_Type, - &pyopts, &pysubtype, &size, + &pyopts, &pysubtype, &pyunit, &size, &update_cb)) { return NULL; @@ -754,6 +761,11 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec BPY_PROPDEF_SUBTYPE_CHECK(FloatVectorProperty, property_flag_items, property_subtype_array_items) + if(pyunit && RNA_enum_value_from_id(property_unit_items, pyunit, &unit)==0) { + PyErr_Format(PyExc_TypeError, "FloatVectorProperty(unit='%s'): invalid unit", pyunit); + return NULL; + } + if(size < 1 || size > PYRNA_STACK_ARRAY) { PyErr_Format(PyExc_TypeError, "FloatVectorProperty(size=%d): size must be between 0 and " STRINGIFY(PYRNA_STACK_ARRAY), size); return NULL; @@ -766,7 +778,7 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec return NULL; } - prop= RNA_def_property(srna, id, PROP_FLOAT, subtype); + prop= RNA_def_property(srna, id, PROP_FLOAT, subtype | unit); RNA_def_property_array(prop, size); if(pydef) RNA_def_property_float_array_default(prop, def); RNA_def_property_range(prop, min, max); diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c index 6e1b9c807f3..502b25842de 100644 --- a/source/blender/python/intern/bpy_rna.c +++ b/source/blender/python/intern/bpy_rna.c @@ -3262,11 +3262,15 @@ static PyObject *pyrna_prop_dir(BPy_PropertyRNA *self) * */ ret= PyList_New(0); - if (!BPy_PropertyRNA_CheckExact(self)) + if (!BPy_PropertyRNA_CheckExact(self)) { pyrna_dir_members_py(ret, (PyObject *)self); + } - if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) - pyrna_dir_members_rna(ret, &r_ptr); + if(RNA_property_type(self->prop) == PROP_COLLECTION) { + if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) { + pyrna_dir_members_rna(ret, &r_ptr); + } + } return ret; } @@ -6407,7 +6411,9 @@ PyDoc_STRVAR(pyrna_register_class_doc, " If the class has a *register* class method it will be called\n" " before registration.\n" "\n" -" .. note:: :exc:`ValueError` exception is raised if the class is not a\n" +" .. note::\n" +"\n" +" :exc:`ValueError` exception is raised if the class is not a\n" " subclass of a registerable blender class.\n" "\n" ); diff --git a/source/blender/python/mathutils/mathutils.h b/source/blender/python/mathutils/mathutils.h index 7454cfe78b3..b798b5e7003 100644 --- a/source/blender/python/mathutils/mathutils.h +++ b/source/blender/python/mathutils/mathutils.h @@ -108,4 +108,6 @@ int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index); int mathutils_array_parse(float *array, int array_min, int array_max, PyObject *value, const char *error_prefix); int mathutils_any_to_rotmat(float rmat[3][3], PyObject *value, const char *error_prefix); +int column_vector_multiplication(float rvec[4], VectorObject *vec, MatrixObject *mat); + #endif /* MATHUTILS_H */ diff --git a/source/blender/python/mathutils/mathutils_Matrix.c b/source/blender/python/mathutils/mathutils_Matrix.c index 76a0994c3aa..3953171f263 100644 --- a/source/blender/python/mathutils/mathutils_Matrix.c +++ b/source/blender/python/mathutils/mathutils_Matrix.c @@ -1612,8 +1612,20 @@ static PyObject *Matrix_mul(PyObject *m1, PyObject *m2) } } else if(mat1) { + /*VEC * MATRIX */ + if(VectorObject_Check(m2)) { + VectorObject *vec2= (VectorObject *)m2; + float tvec[4]; + if(BaseMath_ReadCallback(vec2) == -1) + return NULL; + if(column_vector_multiplication(tvec, vec2, mat1) == -1) { + return NULL; + } + + return newVectorObject(tvec, vec2->size, Py_NEW, Py_TYPE(m2)); + } /*FLOAT/INT * MATRIX */ - if (((scalar= PyFloat_AsDouble(m2)) == -1.0f && PyErr_Occurred())==0) { + else if (((scalar= PyFloat_AsDouble(m2)) == -1.0f && PyErr_Occurred())==0) { return matrix_mul_float(mat1, scalar); } } diff --git a/source/blender/python/mathutils/mathutils_Quaternion.c b/source/blender/python/mathutils/mathutils_Quaternion.c index 3b05b9a250b..2be258a1ef0 100644 --- a/source/blender/python/mathutils/mathutils_Quaternion.c +++ b/source/blender/python/mathutils/mathutils_Quaternion.c @@ -753,8 +753,30 @@ static PyObject *Quaternion_mul(PyObject *q1, PyObject *q2) return quat_mul_float(quat2, scalar); } } - else if (quat1) { /* QUAT*FLOAT */ - if((((scalar= PyFloat_AsDouble(q2)) == -1.0f && PyErr_Occurred())==0)) { + else if (quat1) { + /* QUAT * VEC */ + if (VectorObject_Check(q2)) { + VectorObject *vec2 = (VectorObject *)q2; + float tvec[3]; + + if(vec2->size != 3) { + PyErr_SetString(PyExc_ValueError, + "Vector multiplication: " + "only 3D vector rotations (with quats) " + "currently supported"); + return NULL; + } + if(BaseMath_ReadCallback(vec2) == -1) { + return NULL; + } + + copy_v3_v3(tvec, vec2->vec); + mul_qt_v3(quat1->quat, tvec); + + return newVectorObject(tvec, 3, Py_NEW, Py_TYPE(vec2)); + } + /* QUAT * FLOAT */ + else if((((scalar= PyFloat_AsDouble(q2)) == -1.0f && PyErr_Occurred())==0)) { return quat_mul_float(quat1, scalar); } } diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c index e2c958adaa5..a954c07c98d 100644 --- a/source/blender/python/mathutils/mathutils_Vector.c +++ b/source/blender/python/mathutils/mathutils_Vector.c @@ -37,6 +37,8 @@ #include "BLI_math.h" #include "BLI_utildefines.h" +extern void PyC_LineSpit(void); + #define MAX_DIMENSIONS 4 /* Swizzle axes get packed into a single value that is used as a closure. Each @@ -1081,7 +1083,7 @@ static PyObject *Vector_isub(PyObject *v1, PyObject *v2) * note: vector/matrix multiplication IS NOT COMMUTATIVE!!!! * note: assume read callbacks have been done first. */ -static int column_vector_multiplication(float rvec[MAX_DIMENSIONS], VectorObject* vec, MatrixObject * mat) +int column_vector_multiplication(float rvec[MAX_DIMENSIONS], VectorObject* vec, MatrixObject * mat) { float vec_cpy[MAX_DIMENSIONS]; double dot = 0.0f; @@ -1159,8 +1161,29 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2) } else if (vec1) { if (MatrixObject_Check(v2)) { + extern void PyC_LineSpit(void); + /* VEC * MATRIX */ + /* this is deprecated!, use the reverse instead */ float tvec[MAX_DIMENSIONS]; + + +/* ------ to be removed ------*/ +#ifndef MATH_STANDALONE +#ifdef WITH_ASSERT_ABORT + PyErr_SetString(PyExc_ValueError, + "(Vector * Matrix) is now removed, reverse the " + "order (promoted to an Error for Debug builds)"); + return NULL; +#else + printf("Warning: (Vector * Matrix) is now deprecated, " + "reverse the multiplication order in the script.\n"); + PyC_LineSpit(); +#endif +#endif /* ifndef MATH_STANDALONE */ +/* ------ to be removed ------*/ + + if(BaseMath_ReadCallback((MatrixObject *)v2) == -1) return NULL; if(column_vector_multiplication(tvec, vec1, (MatrixObject*)v2) == -1) { @@ -1183,6 +1206,24 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2) if(BaseMath_ReadCallback(quat2) == -1) { return NULL; } + + +/* ------ to be removed ------*/ +#ifndef MATH_STANDALONE +#ifdef WITH_ASSERT_ABORT + PyErr_SetString(PyExc_ValueError, + "(Vector * Quat) is now removed, reverse the " + "order (promoted to an Error for Debug builds)"); + return NULL; +#else + printf("Warning: (Vector * Quat) is now deprecated, " + "reverse the multiplication order in the script.\n"); + PyC_LineSpit(); +#endif +#endif /* ifndef MATH_STANDALONE */ +/* ------ to be removed ------*/ + + copy_v3_v3(tvec, vec1->vec); mul_qt_v3(quat2->quat, tvec); return newVectorObject(tvec, 3, Py_NEW, Py_TYPE(vec1)); @@ -1226,6 +1267,24 @@ static PyObject *Vector_imul(PyObject *v1, PyObject *v2) if(column_vector_multiplication(rvec, vec, (MatrixObject*)v2) == -1) return NULL; + +/* ------ to be removed ------*/ +#ifndef MATH_STANDALONE +#ifdef WITH_ASSERT_ABORT + PyErr_SetString(PyExc_ValueError, + "(Vector *= Matrix) is now removed, reverse the " + "order (promoted to an Error for Debug builds) " + "and uses the non in-place multiplication."); + return NULL; +#else + printf("Warning: (Vector *= Matrix) is now deprecated, " + "reverse the (non in-place) multiplication order in the script.\n"); + PyC_LineSpit(); +#endif +#endif /* ifndef MATH_STANDALONE */ +/* ------ to be removed ------*/ + + memcpy(vec->vec, rvec, sizeof(float) * vec->size); } else if (QuaternionObject_Check(v2)) { @@ -1242,6 +1301,25 @@ static PyObject *Vector_imul(PyObject *v1, PyObject *v2) if(BaseMath_ReadCallback(quat2) == -1) { return NULL; } + + +/* ------ to be removed ------*/ +#ifndef MATH_STANDALONE +#ifdef WITH_ASSERT_ABORT + PyErr_SetString(PyExc_ValueError, + "(Vector *= Quat) is now removed, reverse the " + "order (promoted to an Error for Debug builds) " + "and uses the non in-place multiplication."); + return NULL; +#else + printf("Warning: (Vector *= Quat) is now deprecated, " + "reverse the (non in-place) multiplication order in the script.\n"); + PyC_LineSpit(); +#endif +#endif /* ifndef MATH_STANDALONE */ +/* ------ to be removed ------*/ + + mul_qt_v3(quat2->quat, vec->vec); } else if (((scalar= PyFloat_AsDouble(v2)) == -1.0f && PyErr_Occurred())==0) { /* VEC *= FLOAT */ diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 7782077604d..b385b507707 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -5778,6 +5778,14 @@ void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay, if(re->r.mode & R_RAYTRACE) makeraytree(re); + /* point density texture */ + if(!re->test_break(re->tbh)) + make_pointdensities(re); + + /* voxel data texture */ + if(!re->test_break(re->tbh)) + make_voxeldata(re); + /* occlusion */ if((re->wrld.mode & (WO_AMB_OCC|WO_ENV_LIGHT|WO_INDIRECT_LIGHT)) && !re->test_break(re->tbh)) if(re->wrld.ao_gather_method == WO_AOGATHER_APPROX) diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index a7e19c8db4f..c08d6c0f456 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -730,7 +730,7 @@ static void atm_tile(RenderPart *pa, RenderLayer *rl) if(zpass==NULL) return; - /* check for at least one sun lamp that its atmosphere flag is is enabled */ + /* check for at least one sun lamp that its atmosphere flag is enabled */ for(go=R.lights.first; go; go= go->next) { lar= go->lampren; if(lar->type==LA_SUN && lar->sunsky && (lar->sunsky->effect_type & LA_SUN_EFFECT_AP)) diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h index 67294a8eb53..e6325e2101a 100644 --- a/source/blender/windowmanager/WM_api.h +++ b/source/blender/windowmanager/WM_api.h @@ -272,6 +272,7 @@ void WM_operator_py_idname(char *to, const char *from); /* *************** menu types ******************** */ struct MenuType *WM_menutype_find(const char *idname, int quiet); int WM_menutype_add(struct MenuType* mt); +int WM_menutype_contains(struct MenuType* mt); void WM_menutype_freelink(struct MenuType* mt); void WM_menutype_free(void); diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h index 49bd3ede37d..7fd52e89a5f 100644 --- a/source/blender/windowmanager/WM_types.h +++ b/source/blender/windowmanager/WM_types.h @@ -377,6 +377,26 @@ typedef struct wmTabletData { float Ytilt; /* as above */ } wmTabletData; +typedef enum { // motion progress, for modal handlers + P_NOT_STARTED, + P_STARTING, // <-- + P_IN_PROGRESS, // <-- only these are sent for NDOF motion + P_FINISHING, // <-- + P_FINISHED + } wmProgress; + +typedef struct wmNDOFMotionData { + /* awfully similar to GHOST_TEventNDOFMotionData... */ + // Each component normally ranges from -1 to +1, but can exceed that. + // These use blender standard view coordinates, with positive rotations being CCW about the axis. + float tvec[3]; // translation + float rvec[3]; // rotation: + // axis = (rx,ry,rz).normalized + // amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg] + float dt; // time since previous NDOF Motion event + wmProgress progress; // is this the first event, the last, or one of many in between? +} wmNDOFMotionData; + typedef struct wmTimer { struct wmTimer *next, *prev; diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c index bcd5cf38f88..a535c0bc1f8 100644 --- a/source/blender/windowmanager/intern/wm.c +++ b/source/blender/windowmanager/intern/wm.c @@ -175,6 +175,12 @@ int WM_menutype_add(MenuType* mt) return 1; } +/* inefficient but only used for tooltip code */ +int WM_menutype_contains(MenuType* mt) +{ + return (mt != NULL && BLI_findindex(&menutypes, mt) != -1); +} + void WM_menutype_freelink(MenuType* mt) { BLI_freelinkN(&menutypes, mt); diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index ce3830b059c..2f0c1a72be9 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -1815,7 +1815,10 @@ void wm_event_do_handlers(bContext *C) /* for regions having custom cursors */ wm_paintcursor_test(C, event); } - + else if (event->type==NDOF_MOTION) { + win->addmousemove = TRUE; + } + for(sa= win->screen->areabase.first; sa; sa= sa->next) { if(wm_event_inside_i(event, &sa->totrct)) { CTX_wm_area_set(C, sa); @@ -1879,7 +1882,10 @@ void wm_event_do_handlers(bContext *C) if(doit && win->screen && win->screen->subwinactive != win->screen->mainwin) { win->eventstate->prevx= event->x; win->eventstate->prevy= event->y; + //printf("win->eventstate->prev = %d %d\n", event->x, event->y); } + else + ;//printf("not setting prev to %d %d\n", event->x, event->y); } /* store last event for this window */ @@ -1922,6 +1928,7 @@ void wm_event_do_handlers(bContext *C) /* only add mousemove when queue was read entirely */ if(win->addmousemove && win->eventstate) { wmEvent tevent= *(win->eventstate); + //printf("adding MOUSEMOVE %d %d\n", tevent.x, tevent.y); tevent.type= MOUSEMOVE; tevent.prevx= tevent.x; tevent.prevy= tevent.y; @@ -2309,6 +2316,45 @@ static void update_tablet_data(wmWindow *win, wmEvent *event) } } +/* adds customdata to event */ +static void attach_ndof_data(wmEvent* event, const GHOST_TEventNDOFMotionData* ghost) +{ + wmNDOFMotionData* data = MEM_mallocN(sizeof(wmNDOFMotionData), "customdata NDOF"); + + const float s = U.ndof_sensitivity; + + data->tvec[0]= s * ghost->tx; + data->rvec[0]= s * ghost->rx; + + if (U.ndof_flag & NDOF_ZOOM_UPDOWN) + { + // swap Y and Z + data->tvec[1]= s * ghost->tz; + data->tvec[2]= s * ghost->ty; + + // should this affect rotation also? + // initial guess is 'yes', but get user feedback immediately! + data->rvec[1]= s * ghost->rz; + data->rvec[2]= s * ghost->ry; + } + else + { + data->tvec[1]= s * ghost->ty; + data->tvec[2]= s * ghost->tz; + + data->rvec[1]= s * ghost->ry; + data->rvec[2]= s * ghost->rz; + } + + data->dt = ghost->dt; + + data->progress = (wmProgress) ghost->progress; + + event->custom = EVT_DATA_NDOF_MOTION; + event->customdata = data; + event->customdatafree = 1; +} + /* imperfect but probably usable... draw/enable drags to other windows */ static wmWindow *wm_event_cursor_other_windows(wmWindowManager *wm, wmWindow *win, wmEvent *evt) { @@ -2355,7 +2401,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U { wmWindow *owin; wmEvent event, *evt= win->eventstate; - + /* initialize and copy state (only mouse x y and modifiers) */ event= *evt; @@ -2384,6 +2430,8 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U update_tablet_data(win, &event); wm_event_add(win, &event); + + //printf("sending MOUSEMOVE %d %d\n", event.x, event.y); /* also add to other window if event is there, this makes overdraws disappear nicely */ /* it remaps mousecoord to other window in event */ @@ -2557,6 +2605,38 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U break; } + case GHOST_kEventNDOFMotion: { + event.type = NDOF_MOTION; + attach_ndof_data(&event, customdata); + wm_event_add(win, &event); + + //printf("sending NDOF_MOTION, prev = %d %d\n", event.x, event.y); + + break; + } + + case GHOST_kEventNDOFButton: { + GHOST_TEventNDOFButtonData* e = customdata; + + event.type = NDOF_BUTTON_NONE + e->button; + + switch (e->action) { + case GHOST_kPress: + event.val = KM_PRESS; + break; + case GHOST_kRelease: + event.val = KM_RELEASE; + break; + } + + event.custom = 0; + event.customdata = NULL; + + wm_event_add(win, &event); + + break; + } + case GHOST_kEventUnknown: case GHOST_kNumEventTypes: break; diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index ed28696ef69..e22829577f4 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -155,7 +155,8 @@ void WM_init(bContext *C, int argc, const char **argv) BPY_python_start(argc, argv); BPY_driver_reset(); - BPY_app_handlers_reset(); + BPY_app_handlers_reset(); /* causes addon callbacks to be freed [#28068], + * but this is actually what we want. */ BPY_modules_load_user(C); #else (void)argc; /* unused */ @@ -182,8 +183,6 @@ void WM_init(bContext *C, int argc, const char **argv) ED_preview_init_dbase(); - G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */ - WM_read_history(); /* allow a path of "", this is what happens when making a new file */ diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index 29afdb570ea..a47dfacf358 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -3416,7 +3416,49 @@ static void WM_OT_memory_statistics(wmOperatorType *ot) } /* ******************************************************* */ - + +static int wm_ndof_sensitivity_exec(bContext *UNUSED(C), wmOperator *op) +{ + const float min = 0.25f, max = 4.f; // TODO: get these from RNA property + float change; + float sensitivity = U.ndof_sensitivity; + + if(RNA_boolean_get(op->ptr, "fast")) + change = 0.5f; // 50% change + else + change = 0.1f; // 10% + + if(RNA_boolean_get(op->ptr, "decrease")) { + sensitivity -= sensitivity * change; + if (sensitivity < min) + sensitivity = min; + } + else { + sensitivity += sensitivity * change; + if (sensitivity > max) + sensitivity = max; + } + + if (sensitivity != U.ndof_sensitivity) { + U.ndof_sensitivity = sensitivity; + } + + return OPERATOR_FINISHED; +} + +static void WM_OT_ndof_sensitivity_change(wmOperatorType *ot) +{ + ot->name= "Change NDOF sensitivity"; + ot->idname= "WM_OT_ndof_sensitivity_change"; + ot->description="Change NDOF sensitivity"; + + ot->exec= wm_ndof_sensitivity_exec; + + RNA_def_boolean(ot->srna, "decrease", 1, "Decrease NDOF sensitivity", "If true then action decreases NDOF sensitivity instead of increasing"); + RNA_def_boolean(ot->srna, "fast", 0, "Fast NDOF sensitivity change", "If true then sensitivity changes 50%, otherwise 10%"); +} + +/* ******************************************************* */ /* called on initialize WM_exit() */ void wm_operatortype_free(void) { @@ -3455,6 +3497,7 @@ void wm_operatortype_init(void) WM_operatortype_append(WM_OT_search_menu); WM_operatortype_append(WM_OT_call_menu); WM_operatortype_append(WM_OT_radial_control); + WM_operatortype_append(WM_OT_ndof_sensitivity_change); #if defined(WIN32) WM_operatortype_append(WM_OT_console_toggle); #endif @@ -3674,11 +3717,12 @@ void wm_window_keymap(wmKeyConfig *keyconf) /* debug/testing */ WM_keymap_verify_item(keymap, "WM_OT_redraw_timer", TKEY, KM_PRESS, KM_ALT|KM_CTRL, 0); WM_keymap_verify_item(keymap, "WM_OT_debug_menu", DKEY, KM_PRESS, KM_ALT|KM_CTRL, 0); - WM_keymap_verify_item(keymap, "WM_OT_search_menu", SPACEKEY, KM_PRESS, 0, 0); - - /* Space switching */ + /* menus that can be accessed anywhere in blender */ + WM_keymap_verify_item(keymap, "WM_OT_search_menu", SPACEKEY, KM_PRESS, 0, 0); + WM_keymap_add_menu(keymap, "VIEW3D_MT_ndof_settings", NDOF_BUTTON_MENU, KM_PRESS, 0, 0); + /* Space switching */ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F2KEY, KM_PRESS, KM_SHIFT, 0); /* new in 2.5x, was DXF export */ RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "LOGIC_EDITOR"); @@ -3722,6 +3766,23 @@ void wm_window_keymap(wmKeyConfig *keyconf) kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F12KEY, KM_PRESS, KM_SHIFT, 0); RNA_string_set(kmi->ptr, "data_path", "area.type"); RNA_string_set(kmi->ptr, "value", "DOPESHEET_EDITOR"); + + /* ndof speed */ + kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_PLUS, KM_PRESS, 0, 0); + RNA_boolean_set(kmi->ptr, "decrease", FALSE); + RNA_boolean_set(kmi->ptr, "fast", FALSE); + + kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_MINUS, KM_PRESS, 0, 0); + RNA_boolean_set(kmi->ptr, "decrease", TRUE); + RNA_boolean_set(kmi->ptr, "fast", FALSE); + + kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_PLUS, KM_PRESS, KM_SHIFT, 0); + RNA_boolean_set(kmi->ptr, "decrease", FALSE); + RNA_boolean_set(kmi->ptr, "fast", TRUE); + + kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_MINUS, KM_PRESS, KM_SHIFT, 0); + RNA_boolean_set(kmi->ptr, "decrease", TRUE); + RNA_boolean_set(kmi->ptr, "fast", TRUE); gesture_circle_modal_keymap(keyconf); gesture_border_modal_keymap(keyconf); diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 9b1695be67a..7d6010786d2 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -621,12 +621,12 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private) if (!ghostwin) { // XXX - should be checked, why are we getting an event here, and // what is it? - + puts("<!> event has no window"); return 1; } else if (!GHOST_ValidWindow(g_system, ghostwin)) { // XXX - should be checked, why are we getting an event here, and // what is it? - + puts("<!> event has invalid window"); return 1; } else { win= GHOST_GetWindowUserData(ghostwin); diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h index ee080e7c0aa..579f20ca605 100644 --- a/source/blender/windowmanager/wm_event_types.h +++ b/source/blender/windowmanager/wm_event_types.h @@ -45,6 +45,7 @@ #define EVT_DATA_GESTURE 2 #define EVT_DATA_TIMER 3 #define EVT_DATA_LISTBASE 4 +#define EVT_DATA_NDOF_MOTION 5 /* tablet active, matches GHOST_TTabletMode */ #define EVT_TABLET_NONE 0 @@ -78,6 +79,56 @@ #define INBETWEEN_MOUSEMOVE 17 +/* NDOF (from SpaceNavigator & friends) + These should be kept in sync with GHOST_NDOFManager.h + Ordering matters, exact values do not. */ + +#define NDOF_MOTION 400 + +enum { + // used internally, never sent + NDOF_BUTTON_NONE = NDOF_MOTION, + // these two are available from any 3Dconnexion device + NDOF_BUTTON_MENU, + NDOF_BUTTON_FIT, + // standard views + NDOF_BUTTON_TOP, + NDOF_BUTTON_BOTTOM, + NDOF_BUTTON_LEFT, + NDOF_BUTTON_RIGHT, + NDOF_BUTTON_FRONT, + NDOF_BUTTON_BACK, + // more views + NDOF_BUTTON_ISO1, + NDOF_BUTTON_ISO2, + // 90 degree rotations + NDOF_BUTTON_ROLL_CW, + NDOF_BUTTON_ROLL_CCW, + NDOF_BUTTON_SPIN_CW, + NDOF_BUTTON_SPIN_CCW, + NDOF_BUTTON_TILT_CW, + NDOF_BUTTON_TILT_CCW, + // device control + NDOF_BUTTON_ROTATE, + NDOF_BUTTON_PANZOOM, + NDOF_BUTTON_DOMINANT, + NDOF_BUTTON_PLUS, + NDOF_BUTTON_MINUS, + // general-purpose buttons + NDOF_BUTTON_1, + NDOF_BUTTON_2, + NDOF_BUTTON_3, + NDOF_BUTTON_4, + NDOF_BUTTON_5, + NDOF_BUTTON_6, + NDOF_BUTTON_7, + NDOF_BUTTON_8, + NDOF_BUTTON_9, + NDOF_BUTTON_10, + NDOF_LAST + }; + + /* SYSTEM : 0x01xx */ #define INPUTCHANGE 0x0103 /* input connected or disconnected */ #define WINDEACTIVATE 0x0104 /* window is deactivated, focus lost */ @@ -240,8 +291,11 @@ /* test whether the event is tweak event */ #define ISTWEAK(event) (event >= EVT_TWEAK_L && event <= EVT_GESTURE) + /* test whether the event is a NDOF event */ +#define ISNDOF(event) (event >= NDOF_MOTION && event < NDOF_LAST) + /* test whether event type is acceptable as hotkey, excluding modifiers */ -#define ISHOTKEY(event) ((ISKEYBOARD(event) || ISMOUSE(event)) && event!=ESCKEY && !(event>=LEFTCTRLKEY && event<=LEFTSHIFTKEY) && !(event>=UNKNOWNKEY && event<=GRLESSKEY)) +#define ISHOTKEY(event) ((ISKEYBOARD(event) || ISMOUSE(event) || ISNDOF(event)) && event!=ESCKEY && !(event>=LEFTCTRLKEY && event<=LEFTSHIFTKEY) && !(event>=UNKNOWNKEY && event<=GRLESSKEY)) /* **************** BLENDER GESTURE EVENTS (0x5000) **************** */ diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 017c74a8edb..87c905c7db6 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -138,7 +138,6 @@ int RE_RenderInProgress(struct Render *re){return 0;} struct Scene *RE_GetScene(struct Render *re){return (struct Scene *) NULL;} void RE_Database_Free(struct Render *re){} void RE_FreeRender(struct Render *re){} -void RE_shade_external(struct Render *re, struct ShadeInput *shi, struct ShadeResult *shr){} void RE_DataBase_GetView(struct Render *re, float mat[][4]){} int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta){return 0;} float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip){return 0.0f;} diff --git a/source/creator/creator.c b/source/creator/creator.c index fddd6d286db..36209dbda78 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -434,9 +434,12 @@ static int playback_mode(int UNUSED(argc), const char **UNUSED(argv), void *UNUS { /* not if -b was given first */ if (G.background == 0) { - -// XXX playanim(argc, argv); /* not the same argc and argv as before */ +#if 0 /* TODO, bring player back? */ + playanim(argc, argv); /* not the same argc and argv as before */ +#else + fprintf(stderr, "Playback mode not supported in blender 2.5x\n"); exit(0); +#endif } return -2; diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp index 0e08f157a6a..48ba09e67d2 100644 --- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp +++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp @@ -89,7 +89,7 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex ) { int i; // do this once only - if(SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1 ){ + if(SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO) == -1 ){ echo("Error-Initializing-SDL: " << SDL_GetError()); return NULL; } @@ -124,7 +124,7 @@ void SCA_Joystick::ReleaseInstance() m_instance[i]= NULL; } - SDL_QuitSubSystem(SDL_INIT_JOYSTICK); + SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO); #endif } } diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index ea0b00e52fd..0aa36b4cd5f 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -1220,7 +1220,7 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam) projmat.setValue(m_overrideCamProjMat.getPointer()); cam->SetProjectionMatrix(projmat); } - } else if (cam->hasValidProjectionMatrix() && !cam->GetViewport() ) + } else if (cam->hasValidProjectionMatrix()) { m_rasterizer->SetProjectionMatrix(cam->GetProjectionMatrix()); } else diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp index 12024657149..fde127b7ef5 100644 --- a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp +++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp @@ -38,12 +38,20 @@ #include "KX_PhysicsObjectWrapper.h" #include "PHY_IPhysicsController.h" #include "PHY_IVehicle.h" +#include "PHY_DynamicTypes.h" #include "MT_Matrix3x3.h" #include "PyObjectPlus.h" +#ifdef USE_BULLET +# include "LinearMath/btIDebugDraw.h" +#endif + #ifdef WITH_PYTHON +// macro copied from KX_PythonInit.cpp +#define KX_MACRO_addTypesToDict(dict, name, name2) PyDict_SetItemString(dict, #name, item=PyLong_FromSsize_t(name2)); Py_DECREF(item) + // nasty glob variable to connect scripting language // if there is a better way (without global), please do so! static PHY_IPhysicsEnvironment* g_CurrentActivePhysicsEnvironment = NULL; @@ -84,8 +92,8 @@ static char gPyGetAppliedImpulse__doc__[] = "getAppliedImpulse(int constraintId) static PyObject* gPySetGravity(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float x,y,z; if (PyArg_ParseTuple(args,"fff",&x,&y,&z)) @@ -101,8 +109,8 @@ static PyObject* gPySetGravity(PyObject* self, } static PyObject* gPySetDebugMode(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { int mode; if (PyArg_ParseTuple(args,"i",&mode)) @@ -124,8 +132,8 @@ static PyObject* gPySetDebugMode(PyObject* self, static PyObject* gPySetNumTimeSubSteps(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { int substep; if (PyArg_ParseTuple(args,"i",&substep)) @@ -143,8 +151,8 @@ static PyObject* gPySetNumTimeSubSteps(PyObject* self, static PyObject* gPySetNumIterations(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { int iter; if (PyArg_ParseTuple(args,"i",&iter)) @@ -161,10 +169,9 @@ static PyObject* gPySetNumIterations(PyObject* self, } - static PyObject* gPySetDeactivationTime(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float deactive_time; if (PyArg_ParseTuple(args,"f",&deactive_time)) @@ -182,8 +189,8 @@ static PyObject* gPySetDeactivationTime(PyObject* self, static PyObject* gPySetDeactivationLinearTreshold(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float linearDeactivationTreshold; if (PyArg_ParseTuple(args,"f",&linearDeactivationTreshold)) @@ -201,8 +208,8 @@ static PyObject* gPySetDeactivationLinearTreshold(PyObject* self, static PyObject* gPySetDeactivationAngularTreshold(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float angularDeactivationTreshold; if (PyArg_ParseTuple(args,"f",&angularDeactivationTreshold)) @@ -219,8 +226,8 @@ static PyObject* gPySetDeactivationAngularTreshold(PyObject* self, } static PyObject* gPySetContactBreakingTreshold(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float contactBreakingTreshold; if (PyArg_ParseTuple(args,"f",&contactBreakingTreshold)) @@ -238,8 +245,8 @@ static PyObject* gPySetContactBreakingTreshold(PyObject* self, static PyObject* gPySetCcdMode(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float ccdMode; if (PyArg_ParseTuple(args,"f",&ccdMode)) @@ -256,8 +263,8 @@ static PyObject* gPySetCcdMode(PyObject* self, } static PyObject* gPySetSorConstant(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float sor; if (PyArg_ParseTuple(args,"f",&sor)) @@ -274,8 +281,8 @@ static PyObject* gPySetSorConstant(PyObject* self, } static PyObject* gPySetSolverTau(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float tau; if (PyArg_ParseTuple(args,"f",&tau)) @@ -293,8 +300,8 @@ static PyObject* gPySetSolverTau(PyObject* self, static PyObject* gPySetSolverDamping(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float damping; if (PyArg_ParseTuple(args,"f",&damping)) @@ -311,8 +318,8 @@ static PyObject* gPySetSolverDamping(PyObject* self, } static PyObject* gPySetLinearAirDamping(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float damping; if (PyArg_ParseTuple(args,"f",&damping)) @@ -330,8 +337,8 @@ static PyObject* gPySetLinearAirDamping(PyObject* self, static PyObject* gPySetUseEpa(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { int epa; if (PyArg_ParseTuple(args,"i",&epa)) @@ -347,8 +354,8 @@ static PyObject* gPySetUseEpa(PyObject* self, Py_RETURN_NONE; } static PyObject* gPySetSolverType(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { int solverType; if (PyArg_ParseTuple(args,"i",&solverType)) @@ -367,8 +374,8 @@ static PyObject* gPySetSolverType(PyObject* self, static PyObject* gPyGetVehicleConstraint(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { #if defined(_WIN64) __int64 constraintid; @@ -398,9 +405,6 @@ static PyObject* gPyGetVehicleConstraint(PyObject* self, } - - - static PyObject* gPyCreateConstraint(PyObject* self, PyObject* args, PyObject* kwds) @@ -425,39 +429,39 @@ static PyObject* gPyCreateConstraint(PyObject* self, success = PyArg_ParseTuple(args,"lli",&physicsid,&physicsid2,&constrainttype); #endif } - else - if (len ==6) + else if (len == 6) { #if defined(_WIN64) success = PyArg_ParseTuple(args,"LLifff",&physicsid,&physicsid2,&constrainttype, - &pivotX,&pivotY,&pivotZ); + &pivotX,&pivotY,&pivotZ); #else success = PyArg_ParseTuple(args,"llifff",&physicsid,&physicsid2,&constrainttype, - &pivotX,&pivotY,&pivotZ); + &pivotX,&pivotY,&pivotZ); #endif } else if (len == 9) { #if defined(_WIN64) success = PyArg_ParseTuple(args,"LLiffffff",&physicsid,&physicsid2,&constrainttype, - &pivotX,&pivotY,&pivotZ,&axisX,&axisY,&axisZ); + &pivotX,&pivotY,&pivotZ,&axisX,&axisY,&axisZ); #else success = PyArg_ParseTuple(args,"lliffffff",&physicsid,&physicsid2,&constrainttype, - &pivotX,&pivotY,&pivotZ,&axisX,&axisY,&axisZ); + &pivotX,&pivotY,&pivotZ,&axisX,&axisY,&axisZ); #endif - } else if (len == 10) { #if defined(_WIN64) success = PyArg_ParseTuple(args,"LLiffffffi",&physicsid,&physicsid2,&constrainttype, - &pivotX,&pivotY,&pivotZ,&axisX,&axisY,&axisZ,&flag); + &pivotX,&pivotY,&pivotZ,&axisX,&axisY,&axisZ,&flag); #else success = PyArg_ParseTuple(args,"lliffffffi",&physicsid,&physicsid2,&constrainttype, - &pivotX,&pivotY,&pivotZ,&axisX,&axisY,&axisZ,&flag); + &pivotX,&pivotY,&pivotZ,&axisX,&axisY,&axisZ,&flag); #endif } - else if (len==4) + + /* XXX extrainfo seems to be nothing implemented. right now it works as a pivot with [X,0,0] */ + else if (len == 4) { #if defined(_WIN64) success = PyArg_ParseTuple(args,"LLii",&physicsid,&physicsid2,&constrainttype,&extrainfo); @@ -466,7 +470,7 @@ static PyObject* gPyCreateConstraint(PyObject* self, #endif pivotX=extrainfo; } - + if (success) { if (PHY_GetActiveEnvironment()) @@ -490,20 +494,18 @@ static PyObject* gPyCreateConstraint(PyObject* self, MT_Vector3 axis0 = localCFrame.getColumn(0); MT_Vector3 axis1 = localCFrame.getColumn(1); MT_Vector3 axis2 = localCFrame.getColumn(2); - - constraintid = PHY_GetActiveEnvironment()->createConstraint(physctrl,physctrl2,(enum PHY_ConstraintType)constrainttype, - pivotX,pivotY,pivotZ, - (float)axis0.x(),(float)axis0.y(),(float)axis0.z(), - (float)axis1.x(),(float)axis1.y(),(float)axis1.z(), - (float)axis2.x(),(float)axis2.y(),(float)axis2.z(),flag); - } else - { + constraintid = PHY_GetActiveEnvironment()->createConstraint(physctrl,physctrl2,(enum PHY_ConstraintType)constrainttype, + pivotX,pivotY,pivotZ, + (float)axis0.x(),(float)axis0.y(),(float)axis0.z(), + (float)axis1.x(),(float)axis1.y(),(float)axis1.z(), + (float)axis2.x(),(float)axis2.y(),(float)axis2.z(),flag); + } + else { constraintid = PHY_GetActiveEnvironment()->createConstraint(physctrl,physctrl2,(enum PHY_ConstraintType)constrainttype,pivotX,pivotY,pivotZ,axisX,axisY,axisZ,0); } KX_ConstraintWrapper* wrap = new KX_ConstraintWrapper((enum PHY_ConstraintType)constrainttype,constraintid,PHY_GetActiveEnvironment()); - return wrap->NewProxy(true); } @@ -522,8 +524,8 @@ static PyObject* gPyCreateConstraint(PyObject* self, static PyObject* gPyGetAppliedImpulse(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { float appliedImpulse = 0.f; @@ -549,8 +551,8 @@ static PyObject* gPyGetAppliedImpulse(PyObject* self, static PyObject* gPyRemoveConstraint(PyObject* self, - PyObject* args, - PyObject* kwds) + PyObject* args, + PyObject* kwds) { #if defined(_WIN64) __int64 constraintid; @@ -577,7 +579,7 @@ static PyObject* gPyExportBulletFile(PyObject*, PyObject* args) char* filename; if (!PyArg_ParseTuple(args,"s:exportBulletFile",&filename)) return NULL; - + if (PHY_GetActiveEnvironment()) { PHY_GetActiveEnvironment()->exportFile(filename); @@ -586,62 +588,61 @@ static PyObject* gPyExportBulletFile(PyObject*, PyObject* args) } static struct PyMethodDef physicsconstraints_methods[] = { - {"setGravity",(PyCFunction) gPySetGravity, - METH_VARARGS, (const char *)gPySetGravity__doc__}, - {"setDebugMode",(PyCFunction) gPySetDebugMode, - METH_VARARGS, (const char *)gPySetDebugMode__doc__}, - - /// settings that influence quality of the rigidbody dynamics - {"setNumIterations",(PyCFunction) gPySetNumIterations, - METH_VARARGS, (const char *)gPySetNumIterations__doc__}, - - {"setNumTimeSubSteps",(PyCFunction) gPySetNumTimeSubSteps, - METH_VARARGS, (const char *)gPySetNumTimeSubSteps__doc__}, - - {"setDeactivationTime",(PyCFunction) gPySetDeactivationTime, - METH_VARARGS, (const char *)gPySetDeactivationTime__doc__}, - - {"setDeactivationLinearTreshold",(PyCFunction) gPySetDeactivationLinearTreshold, - METH_VARARGS, (const char *)gPySetDeactivationLinearTreshold__doc__}, - {"setDeactivationAngularTreshold",(PyCFunction) gPySetDeactivationAngularTreshold, - METH_VARARGS, (const char *)gPySetDeactivationAngularTreshold__doc__}, - - {"setContactBreakingTreshold",(PyCFunction) gPySetContactBreakingTreshold, - METH_VARARGS, (const char *)gPySetContactBreakingTreshold__doc__}, - {"setCcdMode",(PyCFunction) gPySetCcdMode, - METH_VARARGS, (const char *)gPySetCcdMode__doc__}, - {"setSorConstant",(PyCFunction) gPySetSorConstant, - METH_VARARGS, (const char *)gPySetSorConstant__doc__}, - {"setSolverTau",(PyCFunction) gPySetSolverTau, - METH_VARARGS, (const char *)gPySetSolverTau__doc__}, - {"setSolverDamping",(PyCFunction) gPySetSolverDamping, - METH_VARARGS, (const char *)gPySetSolverDamping__doc__}, - - {"setLinearAirDamping",(PyCFunction) gPySetLinearAirDamping, - METH_VARARGS, (const char *)gPySetLinearAirDamping__doc__}, - - {"setUseEpa",(PyCFunction) gPySetUseEpa, - METH_VARARGS, (const char *)gPySetUseEpa__doc__}, + {"setGravity",(PyCFunction) gPySetGravity, + METH_VARARGS, (const char*)gPySetGravity__doc__}, + {"setDebugMode",(PyCFunction) gPySetDebugMode, + METH_VARARGS, (const char *)gPySetDebugMode__doc__}, + + /// settings that influence quality of the rigidbody dynamics + {"setNumIterations",(PyCFunction) gPySetNumIterations, + METH_VARARGS, (const char *)gPySetNumIterations__doc__}, + + {"setNumTimeSubSteps",(PyCFunction) gPySetNumTimeSubSteps, + METH_VARARGS, (const char *)gPySetNumTimeSubSteps__doc__}, + + {"setDeactivationTime",(PyCFunction) gPySetDeactivationTime, + METH_VARARGS, (const char *)gPySetDeactivationTime__doc__}, + + {"setDeactivationLinearTreshold",(PyCFunction) gPySetDeactivationLinearTreshold, + METH_VARARGS, (const char *)gPySetDeactivationLinearTreshold__doc__}, + {"setDeactivationAngularTreshold",(PyCFunction) gPySetDeactivationAngularTreshold, + METH_VARARGS, (const char *)gPySetDeactivationAngularTreshold__doc__}, + + {"setContactBreakingTreshold",(PyCFunction) gPySetContactBreakingTreshold, + METH_VARARGS, (const char *)gPySetContactBreakingTreshold__doc__}, + {"setCcdMode",(PyCFunction) gPySetCcdMode, + METH_VARARGS, (const char *)gPySetCcdMode__doc__}, + {"setSorConstant",(PyCFunction) gPySetSorConstant, + METH_VARARGS, (const char *)gPySetSorConstant__doc__}, + {"setSolverTau",(PyCFunction) gPySetSolverTau, + METH_VARARGS, (const char *)gPySetSolverTau__doc__}, + {"setSolverDamping",(PyCFunction) gPySetSolverDamping, + METH_VARARGS, (const char *)gPySetSolverDamping__doc__}, + + {"setLinearAirDamping",(PyCFunction) gPySetLinearAirDamping, + METH_VARARGS, (const char *)gPySetLinearAirDamping__doc__}, + + {"setUseEpa",(PyCFunction) gPySetUseEpa, + METH_VARARGS, (const char *)gPySetUseEpa__doc__}, {"setSolverType",(PyCFunction) gPySetSolverType, - METH_VARARGS, (const char *)gPySetSolverType__doc__}, + METH_VARARGS, (const char *)gPySetSolverType__doc__}, - {"createConstraint",(PyCFunction) gPyCreateConstraint, - METH_VARARGS, (const char *)gPyCreateConstraint__doc__}, - {"getVehicleConstraint",(PyCFunction) gPyGetVehicleConstraint, - METH_VARARGS, (const char *)gPyGetVehicleConstraint__doc__}, + {"createConstraint",(PyCFunction) gPyCreateConstraint, + METH_VARARGS, (const char *)gPyCreateConstraint__doc__}, + {"getVehicleConstraint",(PyCFunction) gPyGetVehicleConstraint, + METH_VARARGS, (const char *)gPyGetVehicleConstraint__doc__}, - {"removeConstraint",(PyCFunction) gPyRemoveConstraint, - METH_VARARGS, (const char *)gPyRemoveConstraint__doc__}, + {"removeConstraint",(PyCFunction) gPyRemoveConstraint, + METH_VARARGS, (const char *)gPyRemoveConstraint__doc__}, {"getAppliedImpulse",(PyCFunction) gPyGetAppliedImpulse, - METH_VARARGS, (const char *)gPyGetAppliedImpulse__doc__}, + METH_VARARGS, (const char *)gPyGetAppliedImpulse__doc__}, - {"exportBulletFile",(PyCFunction)gPyExportBulletFile, - METH_VARARGS, "export a .bullet file"}, + {"exportBulletFile",(PyCFunction)gPyExportBulletFile, + METH_VARARGS, "export a .bullet file"}, - - //sentinel - { NULL, (PyCFunction) NULL, 0, NULL } + //sentinel + { NULL, (PyCFunction) NULL, 0, NULL } }; static struct PyModuleDef PhysicsConstraints_module_def = { @@ -656,12 +657,13 @@ static struct PyModuleDef PhysicsConstraints_module_def = { 0, /* m_free */ }; -PyObject* initPythonConstraintBinding() +PyObject* initPythonConstraintBinding() { - PyObject* ErrorObject; - PyObject* m; - PyObject* d; + PyObject* ErrorObject; + PyObject* m; + PyObject* d; + PyObject* item; /* Use existing module where possible * be careful not to init any runtime vars after this */ @@ -677,21 +679,43 @@ PyObject* initPythonConstraintBinding() PyDict_SetItemString(PySys_GetObject("modules"), PhysicsConstraints_module_def.m_name, m); } - // Add some symbolic constants to the module - d = PyModule_GetDict(m); - ErrorObject = PyUnicode_FromString("PhysicsConstraints.error"); - PyDict_SetItemString(d, "error", ErrorObject); - Py_DECREF(ErrorObject); - - // XXXX Add constants here - - // Check for errors - if (PyErr_Occurred()) - { - Py_FatalError("can't initialize module PhysicsConstraints"); - } - - return d; + // Add some symbolic constants to the module + d = PyModule_GetDict(m); + ErrorObject = PyUnicode_FromString("PhysicsConstraints.error"); + PyDict_SetItemString(d, "error", ErrorObject); + Py_DECREF(ErrorObject); + +#ifdef USE_BULLET + //Debug Modes constants to be used with setDebugMode() python function + KX_MACRO_addTypesToDict(d, DBG_NODEBUG, btIDebugDraw::DBG_NoDebug); + KX_MACRO_addTypesToDict(d, DBG_DRAWWIREFRAME, btIDebugDraw::DBG_DrawWireframe); + KX_MACRO_addTypesToDict(d, DBG_DRAWAABB, btIDebugDraw::DBG_DrawAabb); + KX_MACRO_addTypesToDict(d, DBG_DRAWFREATURESTEXT, btIDebugDraw::DBG_DrawFeaturesText); + KX_MACRO_addTypesToDict(d, DBG_DRAWCONTACTPOINTS, btIDebugDraw::DBG_DrawContactPoints); + KX_MACRO_addTypesToDict(d, DBG_NOHELPTEXT, btIDebugDraw::DBG_NoHelpText); + KX_MACRO_addTypesToDict(d, DBG_DRAWTEXT, btIDebugDraw::DBG_DrawText); + KX_MACRO_addTypesToDict(d, DBG_PROFILETIMINGS, btIDebugDraw::DBG_ProfileTimings); + KX_MACRO_addTypesToDict(d, DBG_ENABLESATCOMPARISION, btIDebugDraw::DBG_EnableSatComparison); + KX_MACRO_addTypesToDict(d, DBG_DISABLEBULLETLCP, btIDebugDraw::DBG_DisableBulletLCP); + KX_MACRO_addTypesToDict(d, DBG_ENABLECDD, btIDebugDraw::DBG_EnableCCD); + KX_MACRO_addTypesToDict(d, DBG_DRAWCONSTRAINTS, btIDebugDraw::DBG_DrawConstraints); + KX_MACRO_addTypesToDict(d, DBG_DRAWCONSTRAINTLIMITS, btIDebugDraw::DBG_DrawConstraintLimits); + KX_MACRO_addTypesToDict(d, DBG_FASTWIREFRAME, btIDebugDraw::DBG_FastWireframe); +#endif // USE_BULLET + + //Constraint types to be used with createConstraint() python function + KX_MACRO_addTypesToDict(d, POINTTOPOINT_CONSTRAINT, PHY_POINT2POINT_CONSTRAINT); + KX_MACRO_addTypesToDict(d, LINEHINGE_CONSTRAINT, PHY_LINEHINGE_CONSTRAINT); + KX_MACRO_addTypesToDict(d, ANGULAR_CONSTRAINT, PHY_ANGULAR_CONSTRAINT); + KX_MACRO_addTypesToDict(d, CONETWIST_CONSTRAINT, PHY_CONE_TWIST_CONSTRAINT); + KX_MACRO_addTypesToDict(d, VEHICLE_CONSTRAINT, PHY_VEHICLE_CONSTRAINT); + + // Check for errors + if (PyErr_Occurred()) { + Py_FatalError("can't initialize module PhysicsConstraints"); + } + + return d; } @@ -709,7 +733,4 @@ PHY_IPhysicsEnvironment* PHY_GetActiveEnvironment() return g_CurrentActivePhysicsEnvironment; } - - #endif // WITH_PYTHON - diff --git a/source/tests/CMakeLists.txt b/source/tests/CMakeLists.txt index d1696223ec6..8fd0d6e7099 100644 --- a/source/tests/CMakeLists.txt +++ b/source/tests/CMakeLists.txt @@ -196,7 +196,7 @@ add_test(export_x3d_cube ${TEST_BLENDER_EXE} --python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py -- --run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/export_x3d_cube.x3d',use_selection=False\) --md5_source=${TEST_OUT_DIR}/export_x3d_cube.x3d - --md5=6ae36be272d6f84c697e84a8b6463273 --md5_method=FILE + --md5=5e804c689896116331fa190a9fabbad4 --md5_method=FILE ) add_test(export_x3d_nurbs ${TEST_BLENDER_EXE} @@ -212,7 +212,7 @@ add_test(export_x3d_all_objects ${TEST_BLENDER_EXE} --python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py -- --run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/export_x3d_all_objects.x3d',use_selection=False\) --md5_source=${TEST_OUT_DIR}/export_x3d_all_objects.x3d - --md5=bba48ca191e8891adb27c59ed4ce4735 --md5_method=FILE + --md5=2809ec13a4cab55d265ce7525c5db1b7 --md5_method=FILE ) @@ -261,7 +261,7 @@ add_test(export_3ds_all_objects ${TEST_BLENDER_EXE} --python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py -- --run={'FINISHED'}&bpy.ops.export_scene.autodesk_3ds\(filepath='${TEST_OUT_DIR}/export_3ds_all_objects.3ds',use_selection=False\) --md5_source=${TEST_OUT_DIR}/export_3ds_all_objects.3ds - --md5=cdf8fa8475fda0b9ef565ac09339254b --md5_method=FILE + --md5=0940ea889498cd437d503670738639ae --md5_method=FILE ) @@ -273,7 +273,7 @@ add_test(export_fbx_cube ${TEST_BLENDER_EXE} --python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py -- --run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/export_fbx_cube.fbx',use_selection=False,use_metadata=False\) --md5_source=${TEST_OUT_DIR}/export_fbx_cube.fbx - --md5=642a5a1fa199d5b9bbf1643519ae974d --md5_method=FILE + --md5=83dca99a0cb338852b8c85951a44c68a --md5_method=FILE ) add_test(export_fbx_nurbs ${TEST_BLENDER_EXE} @@ -281,7 +281,7 @@ add_test(export_fbx_nurbs ${TEST_BLENDER_EXE} --python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py -- --run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/export_fbx_nurbs.fbx',use_selection=False,use_metadata=False\) --md5_source=${TEST_OUT_DIR}/export_fbx_nurbs.fbx - --md5=ec1e8965bdbc3bf70707d77f82c2cb9c --md5_method=FILE + --md5=c7d9491ffa6264e820ed1e12df63f871 --md5_method=FILE ) add_test(export_fbx_all_objects ${TEST_BLENDER_EXE} @@ -289,5 +289,5 @@ add_test(export_fbx_all_objects ${TEST_BLENDER_EXE} --python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py -- --run={'FINISHED'}&bpy.ops.export_scene.fbx\(filepath='${TEST_OUT_DIR}/export_fbx_all_objects.fbx',use_selection=False,use_metadata=False\) --md5_source=${TEST_OUT_DIR}/export_fbx_all_objects.fbx - --md5=af3b65665687ac92e4aba07b017d87fe --md5_method=FILE + --md5=22867f82e1615fd1eae18cfaac8ba035 --md5_method=FILE ) diff --git a/source/tests/check_deprecated.py b/source/tests/check_deprecated.py index 11c7ce646b9..856e1f6d272 100644 --- a/source/tests/check_deprecated.py +++ b/source/tests/check_deprecated.py @@ -28,6 +28,7 @@ SKIP_DIRS = ("extern", os.path.join("source", "tests"), # not this dir ) + def is_c_header(filename): ext = splitext(filename)[1] return (ext in (".h", ".hpp", ".hxx")) @@ -41,13 +42,16 @@ def is_c(filename): def is_c_any(filename): return is_c(filename) or is_c_header(filename) + def is_py(filename): ext = splitext(filename)[1] return (ext == ".py") + def is_source_any(filename): return is_c_any(filename) or is_py(filename) + def source_list(path, filename_check=None): for dirpath, dirnames, filenames in os.walk(path): @@ -67,7 +71,7 @@ def deprecations(): /* *DEPRECATED* 2011/7/17 bgl.Buffer.list info text */ Or... - + # *DEPRECATED* 2010/12/22 some.py.func more info */ """ @@ -105,12 +109,12 @@ def deprecations(): if len(data) != 3: print(" poorly formatting line:\n" " %r:%d\n" - " %s"% + " %s" % (fn, i + 1, l) ) else: data = datetime.datetime(*tuple([int(w) for w in data])) - + deprecations_ls.append((data, (fn, i + 1), info)) except: print("Error file - %r:%d" % (fn, i + 1)) @@ -123,10 +127,11 @@ def deprecations(): return deprecations_ls + def main(): import datetime now = datetime.datetime.now()\ - + deps = deprecations() print("\nAll deprecations...") |