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authorCampbell Barton <ideasman42@gmail.com>2018-03-27 08:08:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-03-27 08:08:58 +0300
commitddecf23711ec8a3a4247f78c01e3f1a0c36eaaea (patch)
tree8362fb30ff72e766c06aafe887e6bc52dc15a55b
parent17a4a5a5530fed7f7fcd9d4870d9f8c24a315680 (diff)
parent3bca1ef26bcbd65f1a9063f2d073c92f83c79b70 (diff)
Merge branch 'master' into blender2.8
-rw-r--r--intern/cycles/kernel/kernel_path_state.h2
-rw-r--r--intern/cycles/kernel/kernel_random.h13
-rw-r--r--intern/cycles/kernel/kernel_types.h1
-rw-r--r--intern/cycles/kernel/kernel_volume.h81
-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt1
-rw-r--r--source/blender/editors/sculpt_paint/paint_curve.c96
-rw-r--r--source/blender/editors/sculpt_paint/paint_curve_undo.c129
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h4
8 files changed, 199 insertions, 128 deletions
diff --git a/intern/cycles/kernel/kernel_path_state.h b/intern/cycles/kernel/kernel_path_state.h
index 90937dbf86e..479bb22d780 100644
--- a/intern/cycles/kernel/kernel_path_state.h
+++ b/intern/cycles/kernel/kernel_path_state.h
@@ -60,8 +60,6 @@ ccl_device_inline void path_state_init(KernelGlobals *kg,
if(kernel_data.integrator.use_volumes) {
/* Initialize volume stack with volume we are inside of. */
kernel_volume_stack_init(kg, stack_sd, state, ray, state->volume_stack);
- /* Seed RNG for cases where we can't use stratified samples .*/
- state->rng_congruential = lcg_init(rng_hash + sample*0x51633e2d);
}
else {
state->volume_stack[0].shader = SHADER_NONE;
diff --git a/intern/cycles/kernel/kernel_random.h b/intern/cycles/kernel/kernel_random.h
index efb9048beb8..93152e9ff1c 100644
--- a/intern/cycles/kernel/kernel_random.h
+++ b/intern/cycles/kernel/kernel_random.h
@@ -199,6 +199,19 @@ ccl_device_inline void path_state_rng_2D(KernelGlobals *kg,
fx, fy);
}
+ccl_device_inline float path_state_rng_1D_hash(KernelGlobals *kg,
+ const ccl_addr_space PathState *state,
+ uint hash)
+{
+ /* Use a hash instead of dimension, this is not great but avoids adding
+ * more dimensions to each bounce which reduces quality of dimensions we
+ * are already using. */
+ return path_rng_1D(kg,
+ cmj_hash_simple(state->rng_hash, hash),
+ state->sample, state->num_samples,
+ state->rng_offset);
+}
+
ccl_device_inline float path_branched_rng_1D(
KernelGlobals *kg,
uint rng_hash,
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 2945cdb4593..af1ecb05788 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -1107,7 +1107,6 @@ typedef struct PathState {
#ifdef __VOLUME__
int volume_bounce;
int volume_bounds_bounce;
- uint rng_congruential;
VolumeStack volume_stack[VOLUME_STACK_SIZE];
#endif
} PathState;
diff --git a/intern/cycles/kernel/kernel_volume.h b/intern/cycles/kernel/kernel_volume.h
index 88360e5f1ae..86378289b02 100644
--- a/intern/cycles/kernel/kernel_volume.h
+++ b/intern/cycles/kernel/kernel_volume.h
@@ -156,6 +156,24 @@ ccl_device int volume_stack_sampling_method(KernelGlobals *kg, VolumeStack *stac
return method;
}
+ccl_device_inline void kernel_volume_step_init(KernelGlobals *kg,
+ ccl_addr_space PathState *state,
+ float t,
+ float *step_size,
+ float *step_offset)
+{
+ const int max_steps = kernel_data.integrator.volume_max_steps;
+ float step = min(kernel_data.integrator.volume_step_size, t);
+
+ /* compute exact steps in advance for malloc */
+ if(t > max_steps * step) {
+ step = t / (float)max_steps;
+ }
+
+ *step_size = step;
+ *step_offset = path_state_rng_1D_hash(kg, state, 0x1e31d8a4) * step;
+}
+
/* Volume Shadows
*
* These functions are used to attenuate shadow rays to lights. Both absorption
@@ -188,8 +206,8 @@ ccl_device void kernel_volume_shadow_heterogeneous(KernelGlobals *kg,
/* prepare for stepping */
int max_steps = kernel_data.integrator.volume_max_steps;
- float step = kernel_data.integrator.volume_step_size;
- float random_jitter_offset = lcg_step_float_addrspace(&state->rng_congruential) * step;
+ float step_offset, step_size;
+ kernel_volume_step_init(kg, state, ray->t, &step_size, &step_offset);
/* compute extinction at the start */
float t = 0.0f;
@@ -198,14 +216,15 @@ ccl_device void kernel_volume_shadow_heterogeneous(KernelGlobals *kg,
for(int i = 0; i < max_steps; i++) {
/* advance to new position */
- float new_t = min(ray->t, (i+1) * step);
- float dt = new_t - t;
+ float new_t = min(ray->t, (i+1) * step_size);
- /* use random position inside this segment to sample shader */
- if(new_t == ray->t)
- random_jitter_offset = lcg_step_float_addrspace(&state->rng_congruential) * dt;
+ /* use random position inside this segment to sample shader, adjust
+ * for last step that is shorter than other steps. */
+ if(new_t == ray->t) {
+ step_offset *= (new_t - t) / step_size;
+ }
- float3 new_P = ray->P + ray->D * (t + random_jitter_offset);
+ float3 new_P = ray->P + ray->D * (t + step_offset);
float3 sigma_t;
/* compute attenuation over segment */
@@ -504,8 +523,8 @@ ccl_device VolumeIntegrateResult kernel_volume_integrate_heterogeneous_distance(
/* prepare for stepping */
int max_steps = kernel_data.integrator.volume_max_steps;
- float step_size = kernel_data.integrator.volume_step_size;
- float random_jitter_offset = lcg_step_float_addrspace(&state->rng_congruential) * step_size;
+ float step_offset, step_size;
+ kernel_volume_step_init(kg, state, ray->t, &step_size, &step_offset);
/* compute coefficients at the start */
float t = 0.0f;
@@ -522,11 +541,13 @@ ccl_device VolumeIntegrateResult kernel_volume_integrate_heterogeneous_distance(
float new_t = min(ray->t, (i+1) * step_size);
float dt = new_t - t;
- /* use random position inside this segment to sample shader */
- if(new_t == ray->t)
- random_jitter_offset = lcg_step_float_addrspace(&state->rng_congruential) * dt;
+ /* use random position inside this segment to sample shader,
+ * for last shorter step we remap it to fit within the segment. */
+ if(new_t == ray->t) {
+ step_offset *= (new_t - t) / step_size;
+ }
- float3 new_P = ray->P + ray->D * (t + random_jitter_offset);
+ float3 new_P = ray->P + ray->D * (t + step_offset);
VolumeShaderCoefficients coeff;
/* compute segment */
@@ -694,19 +715,12 @@ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg, PathState *sta
/* prepare for volume stepping */
int max_steps;
- float step_size, random_jitter_offset;
+ float step_size, step_offset;
if(heterogeneous) {
- const int global_max_steps = kernel_data.integrator.volume_max_steps;
- step_size = kernel_data.integrator.volume_step_size;
- /* compute exact steps in advance for malloc */
- if(ray->t > global_max_steps*step_size) {
- max_steps = global_max_steps;
- step_size = ray->t / (float)max_steps;
- }
- else {
- max_steps = max((int)ceilf(ray->t/step_size), 1);
- }
+ max_steps = kernel_data.integrator.volume_max_steps;
+ kernel_volume_step_init(kg, state, ray->t, &step_size, &step_offset);
+
#ifdef __KERNEL_CPU__
/* NOTE: For the branched path tracing it's possible to have direct
* and indirect light integration both having volume segments allocated.
@@ -723,19 +737,18 @@ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg, PathState *sta
sizeof(*kg->decoupled_volume_steps));
if(kg->decoupled_volume_steps[index] == NULL) {
kg->decoupled_volume_steps[index] =
- (VolumeStep*)malloc(sizeof(VolumeStep)*global_max_steps);
+ (VolumeStep*)malloc(sizeof(VolumeStep)*max_steps);
}
segment->steps = kg->decoupled_volume_steps[index];
++kg->decoupled_volume_steps_index;
#else
segment->steps = (VolumeStep*)malloc(sizeof(VolumeStep)*max_steps);
#endif
- random_jitter_offset = lcg_step_float(&state->rng_congruential) * step_size;
}
else {
max_steps = 1;
step_size = ray->t;
- random_jitter_offset = 0.0f;
+ step_offset = 0.0f;
segment->steps = &segment->stack_step;
}
@@ -757,11 +770,13 @@ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg, PathState *sta
float new_t = min(ray->t, (i+1) * step_size);
float dt = new_t - t;
- /* use random position inside this segment to sample shader */
- if(heterogeneous && new_t == ray->t)
- random_jitter_offset = lcg_step_float(&state->rng_congruential) * dt;
+ /* use random position inside this segment to sample shader,
+ * for last shorter step we remap it to fit within the segment. */
+ if(new_t == ray->t) {
+ step_offset *= (new_t - t) / step_size;
+ }
- float3 new_P = ray->P + ray->D * (t + random_jitter_offset);
+ float3 new_P = ray->P + ray->D * (t + step_offset);
VolumeShaderCoefficients coeff;
/* compute segment */
@@ -818,7 +833,7 @@ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg, PathState *sta
step->accum_transmittance = accum_transmittance;
step->cdf_distance = cdf_distance;
step->t = new_t;
- step->shade_t = t + random_jitter_offset;
+ step->shade_t = t + step_offset;
/* stop if at the end of the volume */
t = new_t;
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index 1a709382581..040bcc10ca2 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -43,6 +43,7 @@ set(INC_SYS
set(SRC
paint_cursor.c
paint_curve.c
+ paint_curve_undo.c
paint_hide.c
paint_image.c
paint_image_2d.c
diff --git a/source/blender/editors/sculpt_paint/paint_curve.c b/source/blender/editors/sculpt_paint/paint_curve.c
index c9ad4a46a13..fb8dea2af0e 100644
--- a/source/blender/editors/sculpt_paint/paint_curve.c
+++ b/source/blender/editors/sculpt_paint/paint_curve.c
@@ -35,7 +35,6 @@
#include "DNA_workspace_types.h"
#include "BLI_math_vector.h"
-#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_main.h"
@@ -43,7 +42,6 @@
#include "DEG_depsgraph.h"
-#include "ED_paint.h"
#include "ED_view3d.h"
#include "WM_api.h"
@@ -59,7 +57,6 @@
#define PAINT_CURVE_SELECT_THRESHOLD 40.0f
#define PAINT_CURVE_POINT_SELECT(pcp, i) (*(&pcp->bez.f1 + i) = SELECT)
-
int paint_curve_poll(bContext *C)
{
const WorkSpace *workspace = CTX_wm_workspace(C);
@@ -85,91 +82,6 @@ int paint_curve_poll(bContext *C)
return false;
}
-/* Paint Curve Undo*/
-
-typedef struct UndoCurve {
- struct UndoImageTile *next, *prev;
-
- PaintCurvePoint *points; /* points of curve */
- int tot_points;
- int active_point;
-
- char idname[MAX_ID_NAME]; /* name instead of pointer*/
-} UndoCurve;
-
-static void paintcurve_undo_restore(bContext *C, ListBase *lb)
-{
- Paint *p = BKE_paint_get_active_from_context(C);
- UndoCurve *uc;
- PaintCurve *pc = NULL;
-
- if (p->brush) {
- pc = p->brush->paint_curve;
- }
-
- if (!pc)
- return;
-
- uc = (UndoCurve *)lb->first;
-
- if (STREQLEN(uc->idname, pc->id.name, BLI_strnlen(uc->idname, sizeof(uc->idname)))) {
- SWAP(PaintCurvePoint *, pc->points, uc->points);
- SWAP(int, pc->tot_points, uc->tot_points);
- SWAP(int, pc->add_index, uc->active_point);
- }
-}
-
-static void paintcurve_undo_delete(ListBase *lb)
-{
- UndoCurve *uc;
- uc = (UndoCurve *)lb->first;
-
- if (uc->points)
- MEM_freeN(uc->points);
- uc->points = NULL;
-}
-
-
-static void paintcurve_undo_begin(bContext *C, wmOperator *op, PaintCurve *pc)
-{
- ePaintMode mode = BKE_paintmode_get_active_from_context(C);
- ListBase *lb = NULL;
- int undo_stack_id;
- UndoCurve *uc;
-
- switch (mode) {
- case ePaintTexture2D:
- case ePaintTextureProjective:
- undo_stack_id = UNDO_PAINT_IMAGE;
- break;
-
- case ePaintSculpt:
- undo_stack_id = UNDO_PAINT_MESH;
- break;
-
- default:
- /* do nothing, undo is handled by global */
- return;
- }
-
-
- ED_undo_paint_push_begin(undo_stack_id, op->type->name,
- paintcurve_undo_restore, paintcurve_undo_delete, NULL);
- lb = undo_paint_push_get_list(undo_stack_id);
-
- uc = MEM_callocN(sizeof(*uc), "Undo_curve");
-
- lb->first = uc;
-
- BLI_strncpy(uc->idname, pc->id.name, sizeof(uc->idname));
- uc->tot_points = pc->tot_points;
- uc->active_point = pc->add_index;
- uc->points = MEM_dupallocN(pc->points);
-
- undo_paint_push_count_alloc(undo_stack_id, sizeof(*uc) + sizeof(*pc->points) * pc->tot_points);
-
- ED_undo_paint_push_end(undo_stack_id);
-}
#define SEL_F1 (1 << 0)
#define SEL_F2 (1 << 1)
#define SEL_F3 (1 << 2)
@@ -295,7 +207,7 @@ static void paintcurve_point_add(bContext *C, wmOperator *op, const int loc[2])
br->paint_curve = pc = BKE_paint_curve_add(bmain, "PaintCurve");
}
- paintcurve_undo_begin(C, op, pc);
+ ED_paintcurve_undo_push(C, op, pc);
pcp = MEM_mallocN((pc->tot_points + 1) * sizeof(PaintCurvePoint), "PaintCurvePoint");
add_index = pc->add_index;
@@ -394,7 +306,7 @@ static int paintcurve_delete_point_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- paintcurve_undo_begin(C, op, pc);
+ ED_paintcurve_undo_push(C, op, pc);
#define DELETE_TAG 2
@@ -471,7 +383,7 @@ static bool paintcurve_point_select(bContext *C, wmOperator *op, const int loc[2
if (!pc)
return false;
- paintcurve_undo_begin(C, op, pc);
+ ED_paintcurve_undo_push(C, op, pc);
if (toggle) {
PaintCurvePoint *pcp;
@@ -655,7 +567,7 @@ static int paintcurve_slide_invoke(bContext *C, wmOperator *op, const wmEvent *e
op->customdata = psd;
if (do_select)
- paintcurve_undo_begin(C, op, pc);
+ ED_paintcurve_undo_push(C, op, pc);
/* first, clear all selection from points */
for (i = 0; i < pc->tot_points; i++)
diff --git a/source/blender/editors/sculpt_paint/paint_curve_undo.c b/source/blender/editors/sculpt_paint/paint_curve_undo.c
new file mode 100644
index 00000000000..70f92999864
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/paint_curve_undo.c
@@ -0,0 +1,129 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/sculpt_paint/paint_curve_undo.c
+ * \ingroup edsculpt
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_space_types.h"
+
+#include "BLI_string.h"
+
+#include "BKE_context.h"
+#include "BKE_paint.h"
+
+#include "ED_paint.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "paint_intern.h"
+
+typedef struct UndoCurve {
+ struct UndoImageTile *next, *prev;
+
+ PaintCurvePoint *points; /* points of curve */
+ int tot_points;
+ int active_point;
+
+ char idname[MAX_ID_NAME]; /* name instead of pointer*/
+} UndoCurve;
+
+static void paintcurve_undo_restore(bContext *C, ListBase *lb)
+{
+ Paint *p = BKE_paint_get_active_from_context(C);
+ UndoCurve *uc;
+ PaintCurve *pc = NULL;
+
+ if (p->brush) {
+ pc = p->brush->paint_curve;
+ }
+
+ if (!pc) {
+ return;
+ }
+
+ uc = (UndoCurve *)lb->first;
+
+ if (STREQLEN(uc->idname, pc->id.name, BLI_strnlen(uc->idname, sizeof(uc->idname)))) {
+ SWAP(PaintCurvePoint *, pc->points, uc->points);
+ SWAP(int, pc->tot_points, uc->tot_points);
+ SWAP(int, pc->add_index, uc->active_point);
+ }
+}
+
+static void paintcurve_undo_delete(ListBase *lb)
+{
+ UndoCurve *uc;
+ uc = (UndoCurve *)lb->first;
+
+ if (uc->points)
+ MEM_freeN(uc->points);
+ uc->points = NULL;
+}
+
+/**
+ * \note This is called before executing steps (not after).
+ */
+void ED_paintcurve_undo_push(bContext *C, wmOperator *op, PaintCurve *pc)
+{
+ ePaintMode mode = BKE_paintmode_get_active_from_context(C);
+ ListBase *lb = NULL;
+ int undo_stack_id;
+ UndoCurve *uc;
+
+ switch (mode) {
+ case ePaintTexture2D:
+ case ePaintTextureProjective:
+ undo_stack_id = UNDO_PAINT_IMAGE;
+ break;
+
+ case ePaintSculpt:
+ undo_stack_id = UNDO_PAINT_MESH;
+ break;
+
+ default:
+ /* do nothing, undo is handled by global */
+ return;
+ }
+
+
+ ED_undo_paint_push_begin(undo_stack_id, op->type->name,
+ paintcurve_undo_restore, paintcurve_undo_delete, NULL);
+ lb = undo_paint_push_get_list(undo_stack_id);
+
+ uc = MEM_callocN(sizeof(*uc), "Undo_curve");
+
+ lb->first = uc;
+
+ BLI_strncpy(uc->idname, pc->id.name, sizeof(uc->idname));
+ uc->tot_points = pc->tot_points;
+ uc->active_point = pc->add_index;
+ uc->points = MEM_dupallocN(pc->points);
+
+ undo_paint_push_count_alloc(undo_stack_id, sizeof(*uc) + sizeof(*pc->points) * pc->tot_points);
+
+ ED_undo_paint_push_end(undo_stack_id);
+}
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 089a12dbd45..ccca0d248a5 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -43,6 +43,7 @@ struct MTex;
struct Object;
struct PaintStroke;
struct Paint;
+struct PaintCurve;
struct PointerRNA;
struct rcti;
struct Scene;
@@ -342,6 +343,9 @@ void PAINTCURVE_OT_slide(struct wmOperatorType *ot);
void PAINTCURVE_OT_draw(struct wmOperatorType *ot);
void PAINTCURVE_OT_cursor(struct wmOperatorType *ot);
+/* paint_curve_undo.c */
+void ED_paintcurve_undo_push(struct bContext *C, struct wmOperator *op, struct PaintCurve *pc);
+
/* image painting blur kernel */
typedef struct {
float *wdata; /* actual kernel */