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authorSergey Sharybin <sergey.vfx@gmail.com>2016-02-02 17:01:58 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-02-02 17:01:58 +0300
commit6290df0cf477475b8b769b0c0002e81ee70fc929 (patch)
tree129ff40bde4e31632a6d5df88b13b05dff6eed4a
parent4ceea37db4857c3d87624b15087c5dde5261311d (diff)
Fix T46382: Crash sharing particle system with clump or rough curves
Made those curves local to thread evaluation now, so there is no threading conflict accessing them from evaluation threads anymore.
-rw-r--r--source/blender/blenkernel/BKE_particle.h3
-rw-r--r--source/blender/blenkernel/intern/particle.c24
-rw-r--r--source/blender/blenkernel/intern/particle_child.c19
-rw-r--r--source/blender/blenkernel/intern/particle_system.c8
4 files changed, 41 insertions, 13 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 7ea27fd8094..b6b40ad081d 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -156,6 +156,9 @@ typedef struct ParticleThreadContext {
float *vg_length, *vg_clump, *vg_kink;
float *vg_rough1, *vg_rough2, *vg_roughe;
float *vg_effector;
+
+ struct CurveMapping *clumpcurve;
+ struct CurveMapping *roughcurve;
} ParticleThreadContext;
typedef struct ParticleTask {
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 5a6f1dae53e..bc3091710da 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -105,7 +105,7 @@ static void get_child_modifier_parameters(ParticleSettings *part, ParticleThread
ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex);
static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par,
int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra);
-extern void do_child_modifiers(ParticleSimulationData *sim,
+extern void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
@@ -2105,10 +2105,20 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi
ctx->vg_effector = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_EFFECTOR);
/* prepare curvemapping tables */
- if ((part->child_flag & PART_CHILD_USE_CLUMP_CURVE) && part->clumpcurve)
- curvemapping_changed_all(part->clumpcurve);
- if ((part->child_flag & PART_CHILD_USE_ROUGH_CURVE) && part->roughcurve)
- curvemapping_changed_all(part->roughcurve);
+ if ((part->child_flag & PART_CHILD_USE_CLUMP_CURVE) && part->clumpcurve) {
+ ctx->clumpcurve = curvemapping_copy(part->clumpcurve);
+ curvemapping_changed_all(ctx->clumpcurve);
+ }
+ else {
+ ctx->clumpcurve = NULL;
+ }
+ if ((part->child_flag & PART_CHILD_USE_ROUGH_CURVE) && part->roughcurve) {
+ ctx->clumpcurve = curvemapping_copy(part->roughcurve);
+ curvemapping_changed_all(ctx->roughcurve);
+ }
+ else {
+ ctx->roughcurve = NULL;
+ }
return true;
}
@@ -3890,7 +3900,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
copy_particle_key(&tstate, state, 1);
/* apply different deformations to the child path */
- do_child_modifiers(sim, &ptex, par->co, par->vel, par->rot, par_orco, cpa, orco, hairmat, state, t);
+ do_child_modifiers(NULL, sim, &ptex, par->co, par->vel, par->rot, par_orco, cpa, orco, hairmat, state, t);
/* try to estimate correct velocity */
if (vel) {
@@ -3993,7 +4003,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
CLAMP(t, 0.0f, 1.0f);
unit_m4(mat);
- do_child_modifiers(sim, NULL, key1->co, key1->vel, key1->rot, par_orco, cpa, cpa->fuv, mat, state, t);
+ do_child_modifiers(NULL, sim, NULL, key1->co, key1->vel, key1->rot, par_orco, cpa, cpa->fuv, mat, state, t);
if (psys->lattice_deform_data)
calc_latt_deform(psys->lattice_deform_data, state->co, 1.0f);
diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c
index 7b2e07ea96f..ec5f73f87ce 100644
--- a/source/blender/blenkernel/intern/particle_child.c
+++ b/source/blender/blenkernel/intern/particle_child.c
@@ -43,7 +43,7 @@ void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3],
short type, short axis, float obmat[4][4], int smooth_start);
float do_clump(ParticleKey *state, const float par_co[3], float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve);
-void do_child_modifiers(ParticleSimulationData *sim,
+void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
@@ -281,7 +281,7 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
}
/* apply different deformations to the child path */
- do_child_modifiers(&ctx->sim, ptex, par_co, par_vel, par_rot, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, par_time);
+ do_child_modifiers(ctx, &ctx->sim, ptex, par_co, par_vel, par_rot, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, par_time);
}
totlen = 0.0f;
@@ -349,7 +349,7 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
par = (ParticleKey *)iter.parent_key;
/* apply different deformations to the child path */
- do_child_modifiers(&ctx->sim, ptex, par->co, par->vel, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time);
+ do_child_modifiers(ctx, &ctx->sim, ptex, par->co, par->vel, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time);
}
}
@@ -664,15 +664,22 @@ static void do_rough_curve(const float loc[3], float mat[4][4], float time, floa
madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
}
-void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
+void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim, ParticleTexture *ptex,
+ const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t)
{
ParticleSettings *part = sim->psys->part;
- CurveMapping *clumpcurve = (part->child_flag & PART_CHILD_USE_CLUMP_CURVE) ? part->clumpcurve : NULL;
- CurveMapping *roughcurve = (part->child_flag & PART_CHILD_USE_ROUGH_CURVE) ? part->roughcurve : NULL;
+ CurveMapping *clumpcurve = NULL, *roughcurve = NULL;
int i = cpa - sim->psys->child;
int guided = 0;
+ if (part->child_flag & PART_CHILD_USE_CLUMP_CURVE) {
+ clumpcurve = (ctx != NULL) ? ctx->clumpcurve : part->clumpcurve;
+ }
+ if (part->child_flag & PART_CHILD_USE_ROUGH_CURVE) {
+ roughcurve = (ctx != NULL) ? ctx->roughcurve : part->roughcurve;
+ }
+
float kink_amp = part->kink_amp;
float kink_amp_clump = part->kink_amp_clump;
float kink_freq = part->kink_freq;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 429784fb41d..01112d42804 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -72,6 +72,7 @@
#include "BKE_boids.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_collision.h"
+#include "BKE_colortools.h"
#include "BKE_effect.h"
#include "BKE_library_query.h"
#include "BKE_particle.h"
@@ -511,6 +512,13 @@ void psys_thread_context_free(ParticleThreadContext *ctx)
if (ctx->seams) MEM_freeN(ctx->seams);
//if (ctx->vertpart) MEM_freeN(ctx->vertpart);
BLI_kdtree_free(ctx->tree);
+
+ if (ctx->clumpcurve != NULL) {
+ curvemapping_free(ctx->clumpcurve);
+ }
+ if (ctx->roughcurve != NULL) {
+ curvemapping_free(ctx->roughcurve);
+ }
}
static void initialize_particle_texture(ParticleSimulationData *sim, ParticleData *pa, int p)