diff options
author | Mike Erwin <significant.bit@gmail.com> | 2016-01-28 08:30:50 +0300 |
---|---|---|
committer | Mike Erwin <significant.bit@gmail.com> | 2016-01-28 08:30:50 +0300 |
commit | a1d7f67d81bdc7ece8a757ab79d0b64f4e612bfd (patch) | |
tree | 2b75c319b1db74507714bd8b778a29929ce76ac8 | |
parent | ba9468768ddcfd1e028893a1bc4f255bae7eac5a (diff) |
cleanup: spelling / typos
no functional changes
-rw-r--r-- | source/blender/blenkernel/intern/DerivedMesh.c | 22 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh_evaluate.c | 8 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_core.c | 8 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_align.c | 10 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_smart_stitch.c | 28 | ||||
-rw-r--r-- | source/blender/imbuf/intern/anim_movie.c | 8 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_space_types.h | 10 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_space.c | 2 | ||||
-rw-r--r-- | source/blender/python/intern/bpy_props.c | 2 | ||||
-rw-r--r-- | source/blender/python/mathutils/mathutils_geometry.c | 2 | ||||
-rw-r--r-- | source/blender/render/intern/include/zbuf.h | 4 |
11 files changed, 52 insertions, 52 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 44765e82ab5..f80f17b5922 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -565,8 +565,8 @@ void DM_update_tessface_data(DerivedMesh *dm) } } - /* NOTE: quad detection issue - forth vertidx vs forth loopidx: - * Here, our tfaces' forth vertex index is never 0 for a quad. However, we know our forth loop index may be + /* NOTE: quad detection issue - fourth vertidx vs fourth loopidx: + * Here, our tfaces' fourth vertex index is never 0 for a quad. However, we know our fourth loop index may be * 0 for quads (because our quads may have been rotated compared to their org poly, see tessellation code). * So we pass the MFace's, and BKE_mesh_loops_to_tessdata will use MFace->v4 index as quad test. */ @@ -630,8 +630,8 @@ void DM_generate_tangent_tessface_data(DerivedMesh *dm, bool generate) } } - /* NOTE: quad detection issue - forth vertidx vs forth loopidx: - * Here, our tfaces' forth vertex index is never 0 for a quad. However, we know our forth loop index may be + /* NOTE: quad detection issue - fourth vertidx vs fourth loopidx: + * Here, our tfaces' fourth vertex index is never 0 for a quad. However, we know our fourth loop index may be * 0 for quads (because our quads may have been rotated compared to their org poly, see tessellation code). * So we pass the MFace's, and BKE_mesh_loops_to_tessdata will use MFace->v4 index as quad test. */ @@ -799,7 +799,7 @@ void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob, CustomDataMask mask, bool /* ok, this should now use new CD shapekey data, * which should be fed through the modifier - * stack*/ + * stack */ if (tmp.totvert != me->totvert && !did_shapekeys && me->key) { printf("%s: YEEK! this should be recoded! Shape key loss!: ID '%s'\n", __func__, tmp.id.name); if (tmp.key) @@ -1335,7 +1335,7 @@ typedef struct DMWeightColorInfo { static int dm_drawflag_calc(const ToolSettings *ts, const Mesh *me) { return ((ts->multipaint ? CALC_WP_MULTIPAINT : 0) | - /* CALC_WP_GROUP_USER_ACTIVE or CALC_WP_GROUP_USER_ALL*/ + /* CALC_WP_GROUP_USER_ACTIVE or CALC_WP_GROUP_USER_ALL */ (1 << ts->weightuser) | (ts->auto_normalize ? CALC_WP_AUTO_NORMALIZE : 0) | ((me->editflag & ME_EDIT_MIRROR_X) ? CALC_WP_MIRROR_X : 0)); @@ -1545,8 +1545,8 @@ void DM_update_weight_mcol( int l_index; int j; - /* now add to loops, so the data can be passed through the modifier stack */ - /* If no CD_PREVIEW_MLOOPCOL existed yet, we have to add a new one! */ + /* now add to loops, so the data can be passed through the modifier stack + * If no CD_PREVIEW_MLOOPCOL existed yet, we have to add a new one! */ if (!wtcol_l) { wtcol_l = MEM_mallocN(sizeof(*wtcol_l) * dm_totloop, __func__); CustomData_add_layer(&dm->loopData, CD_PREVIEW_MLOOPCOL, CD_ASSIGN, wtcol_l, dm_totloop); @@ -2013,12 +2013,12 @@ static void mesh_calc_modifiers( /* set the DerivedMesh to only copy needed data */ mask = curr->mask; - /* needMapping check here fixes bug [#28112], otherwise its - * possible that it wont be copied */ + /* needMapping check here fixes bug [#28112], otherwise it's + * possible that it won't be copied */ mask |= append_mask; DM_set_only_copy(dm, mask | (need_mapping ? CD_MASK_ORIGINDEX : 0)); - /* add cloth rest shape key if need */ + /* add cloth rest shape key if needed */ if (mask & CD_MASK_CLOTH_ORCO) add_orco_dm(ob, NULL, dm, clothorcodm, CD_CLOTH_ORCO); diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c index b2c1e5df583..ca3eda7ad7a 100644 --- a/source/blender/blenkernel/intern/mesh_evaluate.c +++ b/source/blender/blenkernel/intern/mesh_evaluate.c @@ -2674,16 +2674,16 @@ int BKE_mesh_recalc_tessellation( } } - /* NOTE: quad detection issue - forth vertidx vs forth loopidx: + /* NOTE: quad detection issue - fourth vertidx vs fourth loopidx: * Polygons take care of their loops ordering, hence not of their vertices ordering. - * Currently, our tfaces' forth vertex index might be 0 even for a quad. However, we know our forth loop index is + * Currently, our tfaces' fourth vertex index might be 0 even for a quad. However, we know our fourth loop index is * never 0 for quads (because they are sorted for polygons, and our quads are still mere copies of their polygons). - * So we pass NULL as MFace pointer, and BKE_mesh_loops_to_tessdata will use the forth loop index as quad test. + * So we pass NULL as MFace pointer, and BKE_mesh_loops_to_tessdata will use the fourth loop index as quad test. * ... */ BKE_mesh_loops_to_tessdata(fdata, ldata, pdata, NULL, mface_to_poly_map, lindices, totface); - /* NOTE: quad detection issue - forth vertidx vs forth loopidx: + /* NOTE: quad detection issue - fourth vertidx vs fourth loopidx: * ...However, most TFace code uses 'MFace->v4 == 0' test to check whether it is a tri or quad. * test_index_face() will check this and rotate the tessellated face if needed. */ diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c index d5896dd0b31..84d69fa65d4 100644 --- a/source/blender/bmesh/intern/bmesh_core.c +++ b/source/blender/bmesh/intern/bmesh_core.c @@ -519,8 +519,8 @@ BMFace *BM_face_create_verts( /** * Check the element is valid. * - * BMESH_TODO, when this raises an error the output is incredible confusing. - * need to have some nice way to print/debug what the hecks going on. + * BMESH_TODO, when this raises an error the output is incredibly confusing. + * need to have some nice way to print/debug what the heck's going on. */ int bmesh_elem_check(void *element, const char htype) { @@ -2560,7 +2560,7 @@ void BM_vert_separate_hflag( do { BMLoop *l_sep = e->l; bmesh_edge_separate(bm, e, l_sep, copy_select); - /* trick to avoid looping over seperated edges */ + /* trick to avoid looping over separated edges */ if (edges_separate == NULL && edges_orig == NULL) { e_first = l_sep->e; } @@ -2833,7 +2833,7 @@ BMVert *bmesh_urmv_loop_multi( } if (is_mixed_any == false) { - /* all loops in 'larr' are the soul owners of their edges. + /* all loops in 'larr' are the sole owners of their edges. * nothing to split away from, this is a no-op */ v_new = v_sep; } diff --git a/source/blender/editors/interface/interface_align.c b/source/blender/editors/interface/interface_align.c index e9d601457b4..500744c366d 100644 --- a/source/blender/editors/interface/interface_align.c +++ b/source/blender/editors/interface/interface_align.c @@ -102,7 +102,7 @@ enum { /* 0: LEFT/RIGHT sides; 1 = TOP/DOWN sides. */ #define IS_COLUMN(_s) ((_s) % 2) -/* Stich flag from side value. */ +/* Stitch flag from side value. */ #define STITCH(_s) (1 << (_s)) /* Max distance between to buttons for them to be 'mergeable'. */ @@ -151,8 +151,8 @@ static void block_align_proximity_compute(ButAlign *butal, ButAlign *butal_other side_opp = OPPOSITE(side); /* We check both opposite sides at once, because with very small buttons, delta could be below max_delta for - * the wrong side (that is, in horizontal case, the total width of two buttons can be below max_delta). */ - /* We rely on exact zero value here as an 'already processed' flag, so ensure we never actually + * the wrong side (that is, in horizontal case, the total width of two buttons can be below max_delta). + * We rely on exact zero value here as an 'already processed' flag, so ensure we never actually * set a zero value at this stage. FLT_MIN is zero-enough for UI position computing. ;) */ delta = max_ff(fabsf(*butal->borders[side] - *butal_other->borders[side_opp]), FLT_MIN); delta_side_opp = max_ff(fabsf(*butal->borders[side_opp] - *butal_other->borders[side]), FLT_MIN); @@ -399,7 +399,7 @@ void ui_block_align_calc(uiBlock *block) } } - /* Forth loop: we have all our 'aligned' buttons as a 'map' in butal_array. We need to: + /* Fourth loop: we have all our 'aligned' buttons as a 'map' in butal_array. We need to: * - update their relevant coordinates to stitch them. * - assign them valid flags. */ @@ -568,7 +568,7 @@ static void ui_block_align_calc_but(uiBut *first, short nr) flag |= UI_BUT_ALIGN_TOP; } - if ((flag & UI_BUT_ALIGN_TOP) == 0) { /* stil top row */ + if ((flag & UI_BUT_ALIGN_TOP) == 0) { /* still top row */ if (prev) { if (next && buts_are_horiz(but, next)) flag = UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT; diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index 65cb8a93095..f9d046be86e 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -87,7 +87,7 @@ typedef struct StitchPreviewer { unsigned int num_stitchable; unsigned int num_unstitchable; unsigned int preview_uvs; - /* ...and here we'll store the static island triangles*/ + /* ...and here we'll store the static island triangles */ float *static_tris; unsigned int num_static_tris; } StitchPreviewer; @@ -95,7 +95,7 @@ typedef struct StitchPreviewer { struct IslandStitchData; -/* This is a straightforward implementation, count the uv's in the island that will move and take the mean displacement/rotation and apply it to all +/* This is a straightforward implementation, count the UVs in the island that will move and take the mean displacement/rotation and apply it to all * elements of the island except from the stitchable */ typedef struct IslandStitchData { /* rotation can be used only for edges, for vertices there is no such notion */ @@ -145,7 +145,7 @@ typedef struct StitchState { float limit_dist; /* snap uv islands together during stitching */ bool snap_islands; - /* stich at midpoints or at islands */ + /* stitch at midpoints or at islands */ bool midpoints; /* editmesh, cached for use in modal handler */ BMEditMesh *em; @@ -781,8 +781,8 @@ static void stitch_setup_face_preview_for_uv_group(UvElement *element, StitchSta /* checks if uvs are indeed stitchable and registers so that they can be shown in preview */ -static void stitch_validate_uv_stichability(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data, - PreviewPosition *preview_position) +static void stitch_validate_uv_stitchability(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data, + PreviewPosition *preview_position) { UvElement *element_iter; StitchPreviewer *preview = state->stitch_preview; @@ -817,8 +817,8 @@ static void stitch_validate_uv_stichability(UvElement *element, StitchState *sta } -static void stitch_validate_edge_stichability(UvEdge *edge, StitchState *state, IslandStitchData *island_stitch_data, - PreviewPosition *preview_position) +static void stitch_validate_edge_stitchability(UvEdge *edge, StitchState *state, IslandStitchData *island_stitch_data, + PreviewPosition *preview_position) { UvEdge *edge_iter = edge->first; StitchPreviewer *preview = state->stitch_preview; @@ -957,7 +957,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) UvElement *element = (UvElement *)state->selection_stack[i]; if (element->flag & STITCH_STITCHABLE_CANDIDATE) { element->flag &= ~STITCH_STITCHABLE_CANDIDATE; - stitch_validate_uv_stichability(element, state, island_stitch_data, preview_position); + stitch_validate_uv_stitchability(element, state, island_stitch_data, preview_position); } else { /* add to preview for unstitchable */ @@ -968,7 +968,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) UvEdge *edge = (UvEdge *)state->selection_stack[i]; if (edge->flag & STITCH_STITCHABLE_CANDIDATE) { edge->flag &= ~STITCH_STITCHABLE_CANDIDATE; - stitch_validate_edge_stichability(edge, state, island_stitch_data, preview_position); + stitch_validate_edge_stitchability(edge, state, island_stitch_data, preview_position); } else { preview->num_unstitchable++; @@ -1006,8 +1006,8 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) /* initialize the preview buffers */ preview->preview_polys = (float *)MEM_mallocN(preview->preview_uvs * sizeof(float) * 2, "tri_uv_stitch_prev"); preview->uvs_per_polygon = MEM_mallocN(preview->num_polys * sizeof(*preview->uvs_per_polygon), "tri_uv_stitch_prev"); - preview->preview_stitchable = (float *)MEM_mallocN(preview->num_stitchable * sizeof(float) * preview_size, "stitch_preview_stichable_data"); - preview->preview_unstitchable = (float *)MEM_mallocN(preview->num_unstitchable * sizeof(float) * preview_size, "stitch_preview_unstichable_data"); + preview->preview_stitchable = (float *)MEM_mallocN(preview->num_stitchable * sizeof(float) * preview_size, "stitch_preview_stitchable_data"); + preview->preview_unstitchable = (float *)MEM_mallocN(preview->num_unstitchable * sizeof(float) * preview_size, "stitch_preview_unstitchable_data"); preview->static_tris = (float *)MEM_mallocN(state->tris_per_island[state->static_island] * sizeof(float) * 6, "static_island_preview_tris"); @@ -1019,7 +1019,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) /* copy data from MLoopUVs to the preview display buffers */ BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) { - /* just to test if face was added for processing. uvs of inselected vertices will return NULL */ + /* just to test if face was added for processing. uvs of unselected vertices will return NULL */ UvElement *element = BM_uv_element_get(state->element_map, efa, BM_FACE_FIRST_LOOP(efa)); if (element) { @@ -2120,7 +2120,7 @@ static int stitch_modal(bContext *C, wmOperator *op, const wmEvent *event) return OPERATOR_PASS_THROUGH; } - /* Use Limit (Default off)*/ + /* Use Limit (Default off) */ case LKEY: if (event->val == KM_PRESS) { state->use_limit = !state->use_limit; @@ -2155,7 +2155,7 @@ static int stitch_modal(bContext *C, wmOperator *op, const wmEvent *event) } break; - /* Select geometry*/ + /* Select geometry */ case RIGHTMOUSE: if (!event->shift) { stitch_cancel(C, op); diff --git a/source/blender/imbuf/intern/anim_movie.c b/source/blender/imbuf/intern/anim_movie.c index e2d56d29726..d5ff427f204 100644 --- a/source/blender/imbuf/intern/anim_movie.c +++ b/source/blender/imbuf/intern/anim_movie.c @@ -127,9 +127,9 @@ static void free_anim_movie(struct anim *UNUSED(anim)) #if defined(_WIN32) -# define PATHSEPERATOR '\\' +# define PATHSEPARATOR '\\' #else -# define PATHSEPERATOR '/' +# define PATHSEPARATOR '/' #endif static int an_stringdec(const char *string, char *head, char *tail, unsigned short *numlen) @@ -142,7 +142,7 @@ static int an_stringdec(const char *string, char *head, char *tail, unsigned sho nume = len; for (i = len - 1; i >= 0; i--) { - if (string[i] == PATHSEPERATOR) break; + if (string[i] == PATHSEPARATOR) break; if (isdigit(string[i])) { if (found) { nums = i; @@ -826,7 +826,7 @@ static int ffmpeg_decode_video_frame(struct anim *anim) * which is necessary to decode the remaining data * in the decoder engine after EOF. It also prevents a memory * leak, since av_read_frame spills out a full size packet even - * on EOF... (and: it's save to call on NULL packets) */ + * on EOF... (and: it's safe to call on NULL packets) */ av_free_packet(&anim->next_packet); diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 48ad5977b07..46b7d717991 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -124,7 +124,7 @@ typedef struct SpaceButs { short mainb, mainbo, mainbuser; /* context tabs */ short re_align, align; /* align for panels */ short preview; /* preview is signal to refresh */ - /* texture context selector (material, lamp, particles, world, other)*/ + /* texture context selector (material, lamp, particles, world, other) */ short texture_context, texture_context_prev; char flag, pad[7]; @@ -650,7 +650,7 @@ typedef struct SpaceFile { short systemnr, system_bookmarknr; } SpaceFile; -/* FSMenuEntry's without paths indicate seperators */ +/* FSMenuEntry's without paths indicate separators */ typedef struct FSMenuEntry { struct FSMenuEntry *next; @@ -853,7 +853,7 @@ typedef struct FileDirEntryArr { /* FileDirEntry.status */ enum { - ASSET_STATUS_LOCAL = 1 << 0, /* If active uuid is available localy/immediately. */ + ASSET_STATUS_LOCAL = 1 << 0, /* If active uuid is available locally/immediately. */ ASSET_STATUS_LATEST = 1 << 1, /* If active uuid is latest available version. */ }; @@ -924,7 +924,7 @@ typedef enum eSpaceImage_Mode { /* SpaceImage->sticky * Note DISABLE should be 0, however would also need to re-arrange icon order, - * also, sticky loc is the default mode so this means we don't need to 'do_versons' */ + * also, sticky loc is the default mode so this means we don't need to 'do_versions' */ typedef enum eSpaceImage_Sticky { SI_STICKY_LOC = 0, SI_STICKY_DISABLE = 1, @@ -957,7 +957,7 @@ typedef enum eSpaceImage_Flag { /* SI_DEPRECATED5 = (1 << 18), */ /* deprecated */ /* this means that the image is drawn until it reaches the view edge, - * in the image view, its unrelated to the 'tile' mode for texface + * in the image view, it's unrelated to the 'tile' mode for texface */ SI_DRAW_TILE = (1 << 19), SI_SMOOTH_UV = (1 << 20), diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 52b84fa4a45..51aba737fa8 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -2650,7 +2650,7 @@ static void rna_def_space_view3d(BlenderRNA *brna) "rna_iterator_listbase_end", "rna_SpaceView3D_region_quadviews_get", NULL, NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Quad View Regions", "3D regions (the third one defines quad view settings, " - "the forth one is same as 'region_3d')"); + "the fourth one is same as 'region_3d')"); prop = RNA_def_property(srna, "show_reconstruction", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag2", V3D_SHOW_RECONSTRUCTION); diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c index 529ee3bae9a..ce9b3e754ac 100644 --- a/source/blender/python/intern/bpy_props.c +++ b/source/blender/python/intern/bpy_props.c @@ -2630,7 +2630,7 @@ PyDoc_STRVAR(BPy_EnumProperty_doc, " [(identifier, name, description, icon, number), ...] where the identifier is used\n" " for python access and other values are used for the interface.\n" " The three first elements of the tuples are mandatory.\n" -" The forth one is either the (unique!) number id of the item or, if followed by a fith element\n" +" The fourth one is either the (unique!) number id of the item or, if followed by a fith element\n" " (which must be the numid), an icon string identifier or integer icon value (e.g. returned by icon()...).\n" " Note the item is optional.\n" " For dynamic values a callback can be passed which returns a list in\n" diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c index ce9a9b519d8..868e4b38408 100644 --- a/source/blender/python/mathutils/mathutils_geometry.c +++ b/source/blender/python/mathutils/mathutils_geometry.c @@ -872,7 +872,7 @@ PyDoc_STRVAR(M_Geometry_intersect_point_quad_2d_doc, " :type quad_p2: :class:`mathutils.Vector`\n" " :arg quad_p3: Third point of the quad\n" " :type quad_p3: :class:`mathutils.Vector`\n" -" :arg quad_p4: Forth point of the quad\n" +" :arg quad_p4: Fourth point of the quad\n" " :type quad_p4: :class:`mathutils.Vector`\n" " :rtype: int\n" ); diff --git a/source/blender/render/intern/include/zbuf.h b/source/blender/render/intern/include/zbuf.h index cf804d75d70..6fc1a4c2656 100644 --- a/source/blender/render/intern/include/zbuf.h +++ b/source/blender/render/intern/include/zbuf.h @@ -95,7 +95,7 @@ typedef struct ZSpan { float zmulx, zmuly, zofsx, zofsy; /* transform from hoco to zbuf co */ int *rectz, *arectz; /* zbuffers, arectz is for transparent */ - int *rectz1; /* seconday z buffer for shadowbuffer (2nd closest z) */ + int *rectz1; /* secondary z buffer for shadowbuffer (2nd closest z) */ int *rectp; /* polygon index buffer */ int *recto; /* object buffer */ int *rectmask; /* negative zmask buffer */ @@ -142,7 +142,7 @@ void zbufclipwire(struct ZSpan *zspan, int obi, int zvlnr, int ec, void zbuf_make_winmat(Render *re, float winmat[4][4]); void zbuf_render_project(float winmat[4][4], const float co[3], float ho[4]); -/* sould not really be exposed, bad! */ +/* should not really be exposed, bad! */ void hoco_to_zco(ZSpan *zspan, float zco[3], const float hoco[4]); void zspan_scanconvert_strand(ZSpan *zspan, void *handle, float *v1, float *v2, float *v3, void (*func)(void *, int, int, float, float, float) ); void zbufsinglewire(ZSpan *zspan, int obi, int zvlnr, const float ho1[4], const float ho2[4]); |