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author | Campbell Barton <ideasman42@gmail.com> | 2014-02-26 08:41:42 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-02-26 08:41:42 +0400 |
commit | 1dd7e759a0df10b05f23527eb6ba0c8e7377fbea (patch) | |
tree | 6c8b7ae9df56cc9f075372a60987d4dad883ce16 | |
parent | d2548f561cd6499f22e4710fdddeab606b726af5 (diff) |
Sculpt: allow to select objects when in sculpt mode
This was disabled with circle select (which makes sense), but all other
paint modes allow this and sculpt isnt using select mouse.
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 8dfb0e86ac2..2bc3773ce9a 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -2250,8 +2250,6 @@ static int view3d_select_exec(bContext *C, wmOperator *op) retval = mouse_mball(C, location, extend, deselect, toggle); } - else if (obact && obact->mode & OB_MODE_SCULPT) - return OPERATOR_CANCELLED; else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) return PE_mouse_particles(C, location, extend, deselect, toggle); else if (obact && paint_facesel_test(obact)) |