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authorCampbell Barton <ideasman42@gmail.com>2014-02-26 08:41:42 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-26 08:41:42 +0400
commit1dd7e759a0df10b05f23527eb6ba0c8e7377fbea (patch)
tree6c8b7ae9df56cc9f075372a60987d4dad883ce16
parentd2548f561cd6499f22e4710fdddeab606b726af5 (diff)
Sculpt: allow to select objects when in sculpt mode
This was disabled with circle select (which makes sense), but all other paint modes allow this and sculpt isnt using select mouse.
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 8dfb0e86ac2..2bc3773ce9a 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -2250,8 +2250,6 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
retval = mouse_mball(C, location, extend, deselect, toggle);
}
- else if (obact && obact->mode & OB_MODE_SCULPT)
- return OPERATOR_CANCELLED;
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT)
return PE_mouse_particles(C, location, extend, deselect, toggle);
else if (obact && paint_facesel_test(obact))