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authorCampbell Barton <ideasman42@gmail.com>2014-11-10 15:58:03 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-10 15:58:03 +0300
commitda31052b45b2d39582d175ff8f301c32c2a4ed1f (patch)
tree60f74b4e3b8c9aca843cbca7894dd9ddaea9d4c8
parenta4dbb3bb88ae5e97a19402b39c663fa3d2ab7f34 (diff)
Fix T42221: 'Shadow Width' influences tooltip size
Positioning of popups was using shadow width for placement, could give some quite odd results.
-rw-r--r--source/blender/editors/interface/interface_intern.h1
-rw-r--r--source/blender/editors/interface/interface_regions.c46
2 files changed, 24 insertions, 23 deletions
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 54e15a2604d..3048a49b3a6 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -646,6 +646,7 @@ void ui_draw_menu_item(struct uiFontStyle *fstyle, rcti *rect, const char *name,
void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
#define UI_TEXT_MARGIN_X 0.4f
+#define UI_POPUP_MARGIN (UI_DPI_FAC * 12)
/* interface_style.c */
void uiStyleInit(void);
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index d863845f3ad..8fc8816aa33 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -668,18 +668,18 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
/* widget rect, in region coords */
{
- int width = UI_ThemeMenuShadowWidth();
+ const int margin = UI_POPUP_MARGIN;
- data->bbox.xmin = width;
- data->bbox.xmax = BLI_rcti_size_x(&rect_i) - width;
- data->bbox.ymin = width;
+ data->bbox.xmin = margin;
+ data->bbox.xmax = BLI_rcti_size_x(&rect_i) - margin;
+ data->bbox.ymin = margin;
data->bbox.ymax = BLI_rcti_size_y(&rect_i);
/* region bigger for shadow */
- ar->winrct.xmin = rect_i.xmin - width;
- ar->winrct.xmax = rect_i.xmax + width;
- ar->winrct.ymin = rect_i.ymin - width;
- ar->winrct.ymax = rect_i.ymax + width;
+ ar->winrct.xmin = rect_i.xmin - margin;
+ ar->winrct.xmax = rect_i.xmax + margin;
+ ar->winrct.ymin = rect_i.ymin - margin;
+ ar->winrct.ymax = rect_i.ymax + margin;
}
/* adds subwindow */
@@ -1166,15 +1166,15 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
/* compute position */
if (but->block->flag & UI_BLOCK_SEARCH_MENU) {
- int width = UI_ThemeMenuShadowWidth();
+ const int margin = UI_POPUP_MARGIN;
/* this case is search menu inside other menu */
/* we copy region size */
ar->winrct = butregion->winrct;
/* widget rect, in region coords */
- data->bbox.xmin = width;
- data->bbox.xmax = BLI_rcti_size_x(&ar->winrct) - width;
+ data->bbox.xmin = margin;
+ data->bbox.xmax = BLI_rcti_size_x(&ar->winrct) - margin;
/* Do not use shadow width for height, gives insane margin with big shadows, and issue T41548 with small ones */
data->bbox.ymin = 8 * UI_DPI_FAC;
data->bbox.ymax = BLI_rcti_size_y(&ar->winrct) - 8 * UI_DPI_FAC;
@@ -1189,7 +1189,7 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
}
else {
const int searchbox_width = uiSearchBoxWidth();
- const int shadow_width = UI_ThemeMenuShadowWidth();
+ const int margin = UI_POPUP_MARGIN;
rect_fl.xmin = but->rect.xmin - 5; /* align text with button */
rect_fl.xmax = but->rect.xmax + 5; /* symmetrical */
@@ -1244,15 +1244,15 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
}
/* widget rect, in region coords */
- data->bbox.xmin = shadow_width;
- data->bbox.xmax = BLI_rcti_size_x(&rect_i) + shadow_width;
- data->bbox.ymin = shadow_width;
- data->bbox.ymax = BLI_rcti_size_y(&rect_i) + shadow_width;
+ data->bbox.xmin = margin;
+ data->bbox.xmax = BLI_rcti_size_x(&rect_i) + margin;
+ data->bbox.ymin = margin;
+ data->bbox.ymax = BLI_rcti_size_y(&rect_i) + margin;
/* region bigger for shadow */
- ar->winrct.xmin = rect_i.xmin - shadow_width;
- ar->winrct.xmax = rect_i.xmax + shadow_width;
- ar->winrct.ymin = rect_i.ymin - shadow_width;
+ ar->winrct.xmin = rect_i.xmin - margin;
+ ar->winrct.xmax = rect_i.xmax + margin;
+ ar->winrct.ymin = rect_i.ymin - margin;
ar->winrct.ymax = rect_i.ymax;
}
@@ -1642,7 +1642,7 @@ uiBlock *ui_popup_block_refresh(
bContext *C, uiPopupBlockHandle *handle,
ARegion *butregion, uiBut *but)
{
- const int width = UI_ThemeMenuShadowWidth();
+ const int margin = UI_POPUP_MARGIN;
wmWindow *window = CTX_wm_window(C);
ARegion *ar = handle->region;
@@ -1769,9 +1769,9 @@ uiBlock *ui_popup_block_refresh(
/* the block and buttons were positioned in window space as in 2.4x, now
* these menu blocks are regions so we bring it back to region space.
* additionally we add some padding for the menu shadow or rounded menus */
- ar->winrct.xmin = block->rect.xmin - width;
- ar->winrct.xmax = block->rect.xmax + width;
- ar->winrct.ymin = block->rect.ymin - width;
+ ar->winrct.xmin = block->rect.xmin - margin;
+ ar->winrct.xmax = block->rect.xmax + margin;
+ ar->winrct.ymin = block->rect.ymin - margin;
ar->winrct.ymax = block->rect.ymax + MENU_TOP;
ui_block_translate(block, -ar->winrct.xmin, -ar->winrct.ymin);