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authorSergey Sharybin <sergey.vfx@gmail.com>2017-05-19 11:55:26 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-05-19 11:55:26 +0300
commitedbd3ebcdc86cb1e5e20759fc7ad71ea41b0faf9 (patch)
treefc893aa37f5297cc746e58e0da6d2686c0e0457f
parent4a04d7ae8930502037cd23dc94ed1bc9bc0043ac (diff)
Compositor: Remove unused funciton
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.cpp28
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.h2
2 files changed, 0 insertions, 30 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp
index 6bfd8ae3888..5d465df99ca 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cpp
@@ -155,31 +155,3 @@ void TextureBaseOperation::executePixelSampled(float output[4], float x, float y
output[0] = output[1] = output[2] = output[3];
}
}
-
-MemoryBuffer *TextureBaseOperation::createMemoryBuffer(rcti * /*rect2*/)
-{
- int height = getHeight();
- int width = getWidth();
- DataType datatype = this->getOutputSocket()->getDataType();
- int add = 4;
- if (datatype == COM_DT_VALUE) {
- add = 1;
- }
-
- rcti rect;
- rect.xmin = 0;
- rect.ymin = 0;
- rect.xmax = width;
- rect.ymax = height;
- MemoryBuffer *result = new MemoryBuffer(datatype, &rect);
-
- float *data = result->getBuffer();
-
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < width; x++, data += add) {
- this->executePixelSampled(data, x, y, COM_PS_NEAREST);
- }
- }
-
- return result;
-}
diff --git a/source/blender/compositor/operations/COM_TextureOperation.h b/source/blender/compositor/operations/COM_TextureOperation.h
index 4cc203b54a2..59ff58a7289 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.h
+++ b/source/blender/compositor/operations/COM_TextureOperation.h
@@ -59,8 +59,6 @@ protected:
* Constructor
*/
TextureBaseOperation();
-
- MemoryBuffer *createMemoryBuffer(rcti *rect2);
public:
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);