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authorBrecht Van Lommel <brecht@blender.org>2022-01-20 22:55:43 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-01-20 22:55:43 +0300
commit22a8e934e40ab7a802d0fc988b4097c09c2bc075 (patch)
tree965bcbc7f52d936db088b7dcbcd5c23fbd7ea398
parente1ae95f6b2a3106c008e94b11cda9ba3e6d59ae3 (diff)
Fix T94698: artifacts in light passes with mixed volumes and surfaces
-rw-r--r--intern/cycles/kernel/integrator/shade_surface.h2
-rw-r--r--intern/cycles/kernel/integrator/shade_volume.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/integrator/shade_surface.h b/intern/cycles/kernel/integrator/shade_surface.h
index 3d5b65458c7..9f6077e5d66 100644
--- a/intern/cycles/kernel/integrator/shade_surface.h
+++ b/intern/cycles/kernel/integrator/shade_surface.h
@@ -188,7 +188,7 @@ ccl_device_forceinline void integrate_surface_direct_light(KernelGlobals kg,
const uint16_t transparent_bounce = INTEGRATOR_STATE(state, path, transparent_bounce);
uint32_t shadow_flag = INTEGRATOR_STATE(state, path, flag);
shadow_flag |= (is_light) ? PATH_RAY_SHADOW_FOR_LIGHT : 0;
- shadow_flag |= PATH_RAY_SURFACE_PASS;
+ shadow_flag |= (shadow_flag & PATH_RAY_ANY_PASS) ? 0 : PATH_RAY_SURFACE_PASS;
const float3 throughput = INTEGRATOR_STATE(state, path, throughput) * bsdf_eval_sum(&bsdf_eval);
if (kernel_data.kernel_features & KERNEL_FEATURE_LIGHT_PASSES) {
diff --git a/intern/cycles/kernel/integrator/shade_volume.h b/intern/cycles/kernel/integrator/shade_volume.h
index 712c22357b8..00fa256d894 100644
--- a/intern/cycles/kernel/integrator/shade_volume.h
+++ b/intern/cycles/kernel/integrator/shade_volume.h
@@ -797,7 +797,7 @@ ccl_device_forceinline void integrate_volume_direct_light(
const uint16_t transparent_bounce = INTEGRATOR_STATE(state, path, transparent_bounce);
uint32_t shadow_flag = INTEGRATOR_STATE(state, path, flag);
shadow_flag |= (is_light) ? PATH_RAY_SHADOW_FOR_LIGHT : 0;
- shadow_flag |= PATH_RAY_VOLUME_PASS;
+ shadow_flag |= (shadow_flag & PATH_RAY_ANY_PASS) ? 0 : PATH_RAY_VOLUME_PASS;
const float3 throughput_phase = throughput * bsdf_eval_sum(&phase_eval);
if (kernel_data.kernel_features & KERNEL_FEATURE_LIGHT_PASSES) {