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authorClément Foucault <foucault.clem@gmail.com>2018-06-01 12:35:51 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-06-01 12:36:01 +0300
commit46830913696d2cd28a055df32adaf2791a4b4444 (patch)
treee19ea92db84be6c584eff3834cf89d2f2a3d22be
parentd5a359b1d434810e3c868db6931f460c49b17732 (diff)
Object Mode: Display loose edges if overlays are enables.
This fix T55280 Loose edges not visible in object mode
-rw-r--r--source/blender/draw/intern/draw_cache.c19
-rw-r--r--source/blender/draw/intern/draw_cache.h2
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h1
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c62
-rw-r--r--source/blender/draw/modes/object_mode.c36
5 files changed, 100 insertions, 20 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 33fb801af5a..14addfe9bcb 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -526,6 +526,17 @@ void DRW_cache_object_face_wireframe_get(
}
}
+Gwn_Batch *DRW_cache_object_loose_edges_get(struct Object *ob)
+{
+ switch (ob->type) {
+ case OB_MESH:
+ return DRW_cache_mesh_loose_edges_get(ob);
+
+ /* TODO, should match 'DRW_cache_object_surface_get' */
+ default:
+ return NULL;
+ }
+}
Gwn_Batch *DRW_cache_object_surface_get(Object *ob)
{
@@ -2614,6 +2625,14 @@ Gwn_Batch *DRW_cache_mesh_surface_get(Object *ob)
return DRW_mesh_batch_cache_get_triangles_with_normals(me);
}
+Gwn_Batch *DRW_cache_mesh_loose_edges_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+ return DRW_mesh_batch_cache_get_loose_edges_with_normals(me);
+}
+
Gwn_Batch *DRW_cache_mesh_surface_weights_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index e962d513c9b..7a1c14b5076 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -50,6 +50,7 @@ struct Gwn_Batch *DRW_cache_screenspace_circle_get(void);
struct Gwn_Batch *DRW_cache_object_wire_outline_get(struct Object *ob);
struct Gwn_Batch *DRW_cache_object_edge_detection_get(struct Object *ob, bool *r_is_manifold);
struct Gwn_Batch *DRW_cache_object_surface_get(struct Object *ob);
+struct Gwn_Batch *DRW_cache_object_loose_edges_get(struct Object *ob);
struct Gwn_Batch **DRW_cache_object_surface_material_get(
struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len,
char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count);
@@ -124,6 +125,7 @@ struct Gwn_Batch *DRW_cache_face_centers_get(struct Object *ob);
struct Gwn_Batch *DRW_cache_mesh_wire_outline_get(struct Object *ob);
struct Gwn_Batch *DRW_cache_mesh_edge_detection_get(struct Object *ob, bool *r_is_manifold);
struct Gwn_Batch *DRW_cache_mesh_surface_get(struct Object *ob);
+struct Gwn_Batch *DRW_cache_mesh_loose_edges_get(struct Object *ob);
struct Gwn_Batch *DRW_cache_mesh_surface_weights_get(struct Object *ob);
struct Gwn_Batch *DRW_cache_mesh_surface_vert_colors_get(struct Object *ob);
struct Gwn_Batch *DRW_cache_mesh_surface_verts_get(struct Object *ob);
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 8a8d41cb38a..0f990c72d01 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -108,6 +108,7 @@ struct Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(st
struct Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_normals_and_vert_colors(struct Mesh *me);
struct Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_select_id(struct Mesh *me, bool use_hide, uint select_id_offset);
struct Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_select_mask(struct Mesh *me, bool use_hide);
+struct Gwn_Batch *DRW_mesh_batch_cache_get_loose_edges_with_normals(struct Mesh *me);
struct Gwn_Batch *DRW_mesh_batch_cache_get_points_with_normals(struct Mesh *me);
struct Gwn_Batch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me);
struct Gwn_Batch *DRW_mesh_batch_cache_get_fancy_edges(struct Mesh *me);
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index d6651125b58..716a6b26696 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -1544,6 +1544,7 @@ typedef struct MeshBatchCache {
Gwn_IndexBuf *edges_in_order;
Gwn_IndexBuf *edges_adjacency; /* Store edges with adjacent vertices. */
Gwn_IndexBuf *triangles_in_order;
+ Gwn_IndexBuf *ledges_in_order;
GPUTexture *pos_in_order_tx; /* Depending on pos_in_order */
@@ -1563,6 +1564,7 @@ typedef struct MeshBatchCache {
Gwn_VertBuf *ed_vert_pos;
Gwn_Batch *triangles_with_normals;
+ Gwn_Batch *ledges_with_normals;
/* Skip hidden (depending on paint select mode) */
Gwn_Batch *triangles_with_weights;
@@ -1823,6 +1825,7 @@ static void mesh_batch_cache_clear(Mesh *me)
DRW_TEXTURE_FREE_SAFE(cache->pos_in_order_tx);
GWN_INDEXBUF_DISCARD_SAFE(cache->edges_in_order);
GWN_INDEXBUF_DISCARD_SAFE(cache->triangles_in_order);
+ GWN_INDEXBUF_DISCARD_SAFE(cache->ledges_in_order);
GWN_VERTBUF_DISCARD_SAFE(cache->ed_tri_pos);
GWN_VERTBUF_DISCARD_SAFE(cache->ed_tri_nor);
@@ -3446,6 +3449,45 @@ static Gwn_IndexBuf *mesh_batch_cache_get_triangles_in_order(MeshRenderData *rda
return cache->triangles_in_order;
}
+
+static Gwn_IndexBuf *mesh_batch_cache_get_loose_edges(MeshRenderData *rdata, MeshBatchCache *cache)
+{
+ BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI));
+
+ if (cache->ledges_in_order == NULL) {
+ const int vert_len = mesh_render_data_verts_len_get(rdata);
+ const int edge_len = mesh_render_data_edges_len_get(rdata);
+
+ /* Alloc max (edge_len) and upload only needed range. */
+ Gwn_IndexBufBuilder elb;
+ GWN_indexbuf_init(&elb, GWN_PRIM_LINES, edge_len, vert_len);
+
+ if (rdata->edit_bmesh) {
+ /* No need to support since edit mesh already draw them.
+ * But some engines may want them ... */
+ BMesh *bm = rdata->edit_bmesh->bm;
+ BMIter eiter;
+ BMEdge *eed;
+ BM_ITER_MESH(eed, &eiter, bm, BM_EDGES_OF_MESH) {
+ if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BM_edge_is_wire(eed)) {
+ GWN_indexbuf_add_line_verts(&elb, BM_elem_index_get(eed->v1), BM_elem_index_get(eed->v2));
+ }
+ }
+ }
+ else {
+ for (int i = 0; i < edge_len; ++i) {
+ const MEdge *medge = &rdata->medge[i];
+ if (medge->flag & ME_LOOSEEDGE) {
+ GWN_indexbuf_add_line_verts(&elb, medge->v1, medge->v2);
+ }
+ }
+ }
+ cache->ledges_in_order = GWN_indexbuf_build(&elb);
+ }
+
+ return cache->ledges_in_order;
+}
+
static Gwn_IndexBuf **mesh_batch_cache_get_triangles_in_order_split_by_material(
MeshRenderData *rdata, MeshBatchCache *cache)
{
@@ -3671,7 +3713,7 @@ Gwn_Batch *DRW_mesh_batch_cache_get_all_edges(Mesh *me)
cache->all_edges = GWN_batch_create(
GWN_PRIM_LINES, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache),
- mesh_batch_cache_get_edges_in_order(rdata, cache));
+ mesh_batch_cache_get_edges_in_order(rdata, cache));
mesh_render_data_free(rdata);
}
@@ -3715,6 +3757,24 @@ Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_normals(Mesh *me)
return cache->triangles_with_normals;
}
+Gwn_Batch *DRW_mesh_batch_cache_get_loose_edges_with_normals(Mesh *me)
+{
+ MeshBatchCache *cache = mesh_batch_cache_get(me);
+
+ if (cache->ledges_with_normals == NULL) {
+ const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY;
+ MeshRenderData *rdata = mesh_render_data_create(me, datatype);
+
+ cache->ledges_with_normals = GWN_batch_create(
+ GWN_PRIM_LINES, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache),
+ mesh_batch_cache_get_loose_edges(rdata, cache));
+
+ mesh_render_data_free(rdata);
+ }
+
+ return cache->ledges_with_normals;
+}
+
Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(Mesh *me, int defgroup)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index c6a90527f39..ff6fcdb83d2 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -2101,28 +2101,26 @@ static void OBJECT_cache_populate(void *vedata, Object *ob)
{
if (ob != draw_ctx->object_edit) {
Mesh *me = ob->data;
- if (me->totpoly == 0) {
- if (me->totedge == 0) {
- struct Gwn_Batch *geom = DRW_cache_mesh_verts_get(ob);
- if (geom) {
- if (theme_id == TH_UNDEFINED) {
- theme_id = DRW_object_wire_theme_get(ob, view_layer, NULL);
- }
-
- DRWShadingGroup *shgroup = shgroup_theme_id_to_point_or(stl, theme_id, stl->g_data->points);
- DRW_shgroup_call_object_add(shgroup, geom, ob);
+ if (me->totedge == 0) {
+ struct Gwn_Batch *geom = DRW_cache_mesh_verts_get(ob);
+ if (geom) {
+ if (theme_id == TH_UNDEFINED) {
+ theme_id = DRW_object_wire_theme_get(ob, view_layer, NULL);
}
+
+ DRWShadingGroup *shgroup = shgroup_theme_id_to_point_or(stl, theme_id, stl->g_data->points);
+ DRW_shgroup_call_object_add(shgroup, geom, ob);
}
- else {
- struct Gwn_Batch *geom = DRW_cache_mesh_edges_get(ob);
- if (geom) {
- if (theme_id == TH_UNDEFINED) {
- theme_id = DRW_object_wire_theme_get(ob, view_layer, NULL);
- }
-
- DRWShadingGroup *shgroup = shgroup_theme_id_to_wire_or(stl, theme_id, stl->g_data->wire);
- DRW_shgroup_call_object_add(shgroup, geom, ob);
+ }
+ else {
+ struct Gwn_Batch *geom = DRW_cache_mesh_loose_edges_get(ob);
+ if (geom) {
+ if (theme_id == TH_UNDEFINED) {
+ theme_id = DRW_object_wire_theme_get(ob, view_layer, NULL);
}
+
+ DRWShadingGroup *shgroup = shgroup_theme_id_to_wire_or(stl, theme_id, stl->g_data->wire);
+ DRW_shgroup_call_object_add(shgroup, geom, ob);
}
}
}