diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-10-19 16:02:44 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-10-19 16:06:04 +0300 |
commit | 6e473a897ce563ad04224bdd731387b0dbd22235 (patch) | |
tree | c14c1f959f4bdfe273ada7869528d51a455dff46 | |
parent | 7fa6794037577d467f3b01da2becdf0a060ff3ba (diff) |
Tests: update Cycles GPU tests blacklist so all tests pass
More tests are matching now, mainly due to unified volume sampling.
-rw-r--r-- | tests/python/cycles_render_tests.py | 23 |
1 files changed, 3 insertions, 20 deletions
diff --git a/tests/python/cycles_render_tests.py b/tests/python/cycles_render_tests.py index ca0bc9f18b9..98b2cd4a200 100644 --- a/tests/python/cycles_render_tests.py +++ b/tests/python/cycles_render_tests.py @@ -18,40 +18,23 @@ BLACKLIST_OSL = [ ] BLACKLIST_OPTIX = [ - # No branched path on Optix. - 'T53854.blend', + # Ray intersection precision issues 'T50164.blend', - 'portal.blend', - 'denoise_sss.blend', - 'denoise_passes.blend', - 'distant_light.blend', - 'aov_position.blend', - 'subsurface_branched_path.blend', 'T43865.blend', ] BLACKLIST_GPU = [ - # Missing equiangular sampling on GPU. - 'area_light.blend', - 'denoise_hair.blend', - 'point_density_.*.blend', - 'point_light.blend', - 'shadow_catcher_bpt_.*.blend', - 'sphere_light.blend', - 'spot_light.blend', - 'T48346.blend', - 'world_volume.blend', # Uninvestigated differences with GPU. 'image_log.blend', - 'subsurface_behind_glass_branched.blend', 'T40964.blend', 'T45609.blend', - 'T48860.blend', 'smoke_color.blend', 'bevel_mblur.blend', # Inconsistency between Embree and Hair primitive on GPU. + 'denoise_hair.blend', 'hair_basemesh_intercept.blend', 'hair_instancer_uv.blend', + 'hair_length_info.blend', 'hair_particle_random.blend', 'principled_hair_.*.blend', 'transparent_shadow_hair.*.blend', |