diff options
author | Brecht Van Lommel <brecht@blender.org> | 2022-09-15 16:30:11 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-09-15 17:04:24 +0300 |
commit | 5b216aae8b3d53b0360f7c60f5197bdd88e322ca (patch) | |
tree | 8e4e62adc6b60c547c44230fead5d137bfc8611e | |
parent | fbc74c9d938cd06eb952cc1d66f7d00fb00b50ea (diff) |
Fix T101065: wrong denoising depth after ray precision improvements
-rw-r--r-- | intern/cycles/kernel/film/denoising_passes.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/film/denoising_passes.h b/intern/cycles/kernel/film/denoising_passes.h index 1517e8bad56..dfc21d787f2 100644 --- a/intern/cycles/kernel/film/denoising_passes.h +++ b/intern/cycles/kernel/film/denoising_passes.h @@ -30,8 +30,8 @@ ccl_device_forceinline void film_write_denoising_features_surface(KernelGlobals if (kernel_data.film.pass_denoising_depth != PASS_UNUSED) { const Spectrum denoising_feature_throughput = INTEGRATOR_STATE( state, path, denoising_feature_throughput); - const float denoising_depth = ensure_finite(average(denoising_feature_throughput) * - sd->ray_length); + const float depth = sd->ray_length - INTEGRATOR_STATE(state, ray, tmin); + const float denoising_depth = ensure_finite(average(denoising_feature_throughput) * depth); film_write_pass_float(buffer + kernel_data.film.pass_denoising_depth, denoising_depth); } |