diff options
author | Campbell Barton <campbell@blender.org> | 2022-10-03 02:24:08 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-10-03 03:03:46 +0300 |
commit | ea2c41c7306fa9d1af0d8aa3d675b45d38a2e806 (patch) | |
tree | 6cad791561fb0a6c1d2948c7f5736f2e8e4e65ea | |
parent | 55387197a7da2a9c19e1f267f689d21793ef6162 (diff) |
Cleanup: spelling in comments
Also replace "dm" for evaluated mesh in some comments.
23 files changed, 100 insertions, 88 deletions
diff --git a/intern/cycles/util/math_fast.h b/intern/cycles/util/math_fast.h index 142a664a1d2..fc7eadb112b 100644 --- a/intern/cycles/util/math_fast.h +++ b/intern/cycles/util/math_fast.h @@ -589,7 +589,7 @@ ccl_device_inline float fast_erfcf(float x) ccl_device_inline float fast_ierff(float x) { /* From: Approximating the `erfinv` function by Mike Giles. */ - /* To avoid trouble at the limit, clamp input to 1-eps. */ + /* To avoid trouble at the limit, clamp input to 1-epsilon. */ float a = fabsf(x); if (a > 0.99999994f) { a = 0.99999994f; diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h index 33376d36a92..572be30174d 100644 --- a/intern/ghost/intern/GHOST_SystemX11.h +++ b/intern/ghost/intern/GHOST_SystemX11.h @@ -14,7 +14,7 @@ #include "../GHOST_Types.h" #include "GHOST_System.h" -// For tablets +/* For tablets. */ #ifdef WITH_X11_XINPUT # include <X11/extensions/XInput.h> diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp index 200d47e9c61..8d8ce3643f4 100644 --- a/intern/ghost/intern/GHOST_WindowX11.cpp +++ b/intern/ghost/intern/GHOST_WindowX11.cpp @@ -25,18 +25,18 @@ #include "GHOST_ContextEGL.h" #include "GHOST_ContextGLX.h" -/* for XIWarpPointer */ +/* For #XIWarpPointer. */ #ifdef WITH_X11_XINPUT # include <X11/extensions/XInput2.h> #endif -// For DPI value +/* For DPI value. */ #include <X11/Xresource.h> #include <cstdio> #include <cstring> -/* gethostname */ +/* For `gethostname`. */ #include <unistd.h> #include <algorithm> diff --git a/intern/ghost/intern/GHOST_WindowX11.h b/intern/ghost/intern/GHOST_WindowX11.h index 01af0b5ac86..e9bee43c035 100644 --- a/intern/ghost/intern/GHOST_WindowX11.h +++ b/intern/ghost/intern/GHOST_WindowX11.h @@ -11,7 +11,7 @@ #include "GHOST_Window.h" #include <X11/Xlib.h> #include <X11/Xutil.h> -// For tablets +/* For tablets. */ #ifdef WITH_X11_XINPUT # include <X11/extensions/XInput.h> #endif diff --git a/intern/ghost/intern/GHOST_XrGraphicsBinding.cpp b/intern/ghost/intern/GHOST_XrGraphicsBinding.cpp index 6a7eb25925a..d387b222538 100644 --- a/intern/ghost/intern/GHOST_XrGraphicsBinding.cpp +++ b/intern/ghost/intern/GHOST_XrGraphicsBinding.cpp @@ -85,7 +85,7 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding { XrGraphicsRequirementsOpenGLKHR gpu_requirements = {XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_KHR}; const XrVersion gl_version = XR_MAKE_VERSION(gl_major_version, gl_minor_version, 0); - /* Although it would seem reasonable that the proc address would not change if the instance was + /* Although it would seem reasonable that the PROC address would not change if the instance was * the same, in testing, repeated calls to #xrGetInstanceProcAddress() with the same instance * can still result in changes so the workaround is to simply set the function pointer every * time (trivializing its 'static' designation). */ @@ -343,7 +343,7 @@ class GHOST_XrGraphicsBindingD3D : public GHOST_IXrGraphicsBinding { // static XrInstance s_instance = XR_NULL_HANDLE; XrGraphicsRequirementsD3D11KHR gpu_requirements = {XR_TYPE_GRAPHICS_REQUIREMENTS_D3D11_KHR}; - /* Although it would seem reasonable that the proc address would not change if the instance was + /* Although it would seem reasonable that the PROC address would not change if the instance was * the same, in testing, repeated calls to #xrGetInstanceProcAddress() with the same instance * can still result in changes so the workaround is to simply set the function pointer every * time (trivializing its 'static' designation). */ diff --git a/source/blender/blenkernel/intern/editmesh.cc b/source/blender/blenkernel/intern/editmesh.cc index deca24afc0f..34218abf200 100644 --- a/source/blender/blenkernel/intern/editmesh.cc +++ b/source/blender/blenkernel/intern/editmesh.cc @@ -59,7 +59,7 @@ BMEditMesh *BKE_editmesh_from_object(Object *ob) { BLI_assert(ob->type == OB_MESH); /* sanity check */ -#if 0 /* disable in mutlti-object edit. */ +#if 0 /* disable in multi-object edit. */ # ifndef NDEBUG if (((Mesh *)ob->data)->edit_mesh) { BLI_assert(((Mesh *)ob->data)->edit_mesh->ob == ob); @@ -85,9 +85,9 @@ static void editmesh_tessface_calc_intern(BMEditMesh *em, BMLoop *(*looptris)[3]; - /* this means no reallocs for quad dominant models, for */ + /* This means no reallocations for quad dominant models. */ if ((em->looptris != nullptr) && - /* (*em->tottri >= looptris_tot)) */ + // (*em->tottri >= looptris_tot)) /* Check against allocated size in case we over allocated a little. */ ((looptris_tot_prev_alloc >= looptris_tot) && (looptris_tot_prev_alloc <= looptris_tot * 2))) { diff --git a/source/blender/blenkernel/intern/mball_tessellate.cc b/source/blender/blenkernel/intern/mball_tessellate.cc index 8b602519374..9b32456c6c1 100644 --- a/source/blender/blenkernel/intern/mball_tessellate.cc +++ b/source/blender/blenkernel/intern/mball_tessellate.cc @@ -46,44 +46,52 @@ /* Data types */ -typedef struct corner { /* corner of a cube */ - int i, j, k; /* (i, j, k) is index within lattice */ - float co[3], value; /* location and function value */ +/** Corner of a cube. */ +typedef struct corner { + int i, j, k; /* (i, j, k) is index within lattice */ + float co[3], value; /* location and function value */ struct corner *next; } CORNER; -typedef struct cube { /* partitioning cell (cube) */ +/** Partitioning cell (cube). */ +typedef struct cube { int i, j, k; /* lattice location of cube */ CORNER *corners[8]; /* eight corners */ } CUBE; -typedef struct cubes { /* linked list of cubes acting as stack */ - CUBE cube; /* a single cube */ - struct cubes *next; /* remaining elements */ +/** Linked list of cubes acting as stack. */ +typedef struct cubes { + CUBE cube; /* a single cube */ + struct cubes *next; /* remaining elements */ } CUBES; -typedef struct centerlist { /* list of cube locations */ - int i, j, k; /* cube location */ - struct centerlist *next; /* remaining elements */ +/** List of cube locations. */ +typedef struct centerlist { + int i, j, k; /* cube location */ + struct centerlist *next; /* remaining elements */ } CENTERLIST; -typedef struct edgelist { /* list of edges */ +/** List of edges. */ +typedef struct edgelist { int i1, j1, k1, i2, j2, k2; /* edge corner ids */ int vid; /* vertex id */ struct edgelist *next; /* remaining elements */ } EDGELIST; -typedef struct intlist { /* list of integers */ - int i; /* an integer */ - struct intlist *next; /* remaining elements */ +/** List of integers. */ +typedef struct intlist { + int i; /* an integer */ + struct intlist *next; /* remaining elements */ } INTLIST; -typedef struct intlists { /* list of list of integers */ - INTLIST *list; /* a list of integers */ - struct intlists *next; /* remaining elements */ +/** List of list of integers. */ +typedef struct intlists { + INTLIST *list; /* a list of integers */ + struct intlists *next; /* remaining elements */ } INTLISTS; -typedef struct Box { /* an AABB with pointer to metalelem */ +/** An AABB with pointer to metal-elem. */ +typedef struct Box { float min[3], max[3]; const MetaElem *ml; } Box; @@ -93,16 +101,17 @@ typedef struct MetaballBVHNode { /* BVH node */ struct MetaballBVHNode *child[2]; } MetaballBVHNode; -typedef struct process { /* parameters, storage */ - float thresh, size; /* mball threshold, single cube size */ - float delta; /* small delta for calculating normals */ - uint converge_res; /* converge procedure resolution (more = slower) */ +/** Parameters, storage. */ +typedef struct process { + float thresh, size; /* mball threshold, single cube size */ + float delta; /* small delta for calculating normals */ + uint converge_res; /* converge procedure resolution (more = slower) */ - MetaElem **mainb; /* array of all metaelems */ - uint totelem, mem; /* number of metaelems */ + MetaElem **mainb; /* array of all meta-elems. */ + uint totelem, mem; /* number of meta-elems. */ MetaballBVHNode metaball_bvh; /* The simplest bvh */ - Box allbb; /* Bounding box of all metaelems */ + Box allbb; /* Bounding box of all meta-elems */ MetaballBVHNode **bvh_queue; /* Queue used during bvh traversal */ uint bvh_queue_size; @@ -1127,8 +1136,8 @@ static void find_first_points(PROCESS *process, const uint em) } /** - * The main polygonization proc. - * Allocates memory, makes cubetable, + * The main polygonization processing function. + * Allocates memory, makes cube-table, * finds starting surface points * and processes cubes on the stack until none left. */ @@ -1341,18 +1350,18 @@ static void init_meta(Depsgraph *depsgraph, PROCESS *process, Scene *scene, Obje copy_v3_fl3(new_ml->bb->vec[6], +expx, +expy, +expz); /* 6 */ copy_v3_fl3(new_ml->bb->vec[7], -expx, +expy, +expz); /* 7 */ - /* transformation of Metalem bb */ + /* Transformation of meta-elem bounding-box. */ for (i = 0; i < 8; i++) { mul_m4_v3((float(*)[4])new_ml->mat, new_ml->bb->vec[i]); } - /* find max and min of transformed bb */ + /* Find max and min of transformed bounding-box. */ INIT_MINMAX(tempmin, tempmax); for (i = 0; i < 8; i++) { DO_MINMAX(new_ml->bb->vec[i], tempmin, tempmax); } - /* set only point 0 and 6 - AABB of Metaelem */ + /* Set only point 0 and 6 - AABB of meta-elem. */ copy_v3_v3(new_ml->bb->vec[0], tempmin); copy_v3_v3(new_ml->bb->vec[6], tempmax); @@ -1370,7 +1379,7 @@ static void init_meta(Depsgraph *depsgraph, PROCESS *process, Scene *scene, Obje } } - /* compute AABB of all Metaelems */ + /* Compute AABB of all meta-elems. */ if (process->totelem > 0) { copy_v3_v3(process->allbb.min, process->mainb[0]->bb->vec[0]); copy_v3_v3(process->allbb.max, process->mainb[0]->bb->vec[6]); @@ -1432,8 +1441,8 @@ Mesh *BKE_mball_polygonize(Depsgraph *depsgraph, Scene *scene, Object *ob) build_bvh_spatial(&process, &process.metaball_bvh, 0, process.totelem, &process.allbb); - /* Don't polygonize meta-balls with too high resolution (base mball too small) - * NOTE: Eps was 0.0001f but this was giving problems for blood animation for + /* Don't polygonize meta-balls with too high resolution (base meta-ball too small). + * NOTE: Epsilon was 0.0001f but this was giving problems for blood animation for * the open movie "Sintel", using 0.00001f. */ if (ob->scale[0] < 0.00001f * (process.allbb.max[0] - process.allbb.min[0]) || ob->scale[1] < 0.00001f * (process.allbb.max[1] - process.allbb.min[1]) || diff --git a/source/blender/blenkernel/intern/mesh_iterators.cc b/source/blender/blenkernel/intern/mesh_iterators.cc index 281c84a3df5..46f9780f891 100644 --- a/source/blender/blenkernel/intern/mesh_iterators.cc +++ b/source/blender/blenkernel/intern/mesh_iterators.cc @@ -151,9 +151,9 @@ void BKE_mesh_foreach_mapped_loop(Mesh *mesh, MeshForeachFlag flag) { - /* We can't use dm->getLoopDataLayout(dm) here, - * we want to always access dm->loopData, EditDerivedBMesh would - * return loop data from bmesh itself. */ + /* We can't use `dm->getLoopDataLayout(dm)` here, + * we want to always access `dm->loopData`, `EditDerivedBMesh` would + * return loop data from BMesh itself. */ if (mesh->edit_mesh != nullptr && mesh->runtime.edit_data) { BMEditMesh *em = mesh->edit_mesh; BMesh *bm = em->bm; diff --git a/source/blender/blenkernel/intern/modifier.cc b/source/blender/blenkernel/intern/modifier.cc index b3a61655635..19c5499d058 100644 --- a/source/blender/blenkernel/intern/modifier.cc +++ b/source/blender/blenkernel/intern/modifier.cc @@ -253,7 +253,7 @@ bool BKE_modifier_is_preview(ModifierData *md) { const ModifierTypeInfo *mti = BKE_modifier_get_info(ModifierType(md->type)); - /* Constructive modifiers are highly likely to also modify data like vgroups or vcol! */ + /* Constructive modifiers are highly likely to also modify data like vgroups or vertex-colors! */ if (!((mti->flags & eModifierTypeFlag_UsesPreview) || (mti->type == eModifierTypeType_Constructive))) { return false; @@ -340,8 +340,8 @@ void BKE_modifier_copydata_generic(const ModifierData *md_src, { const ModifierTypeInfo *mti = BKE_modifier_get_info(ModifierType(md_src->type)); - /* md_dst may have already be fully initialized with some extra allocated data, - * we need to free it now to avoid memleak. */ + /* `md_dst` may have already be fully initialized with some extra allocated data, + * we need to free it now to avoid a memory leak. */ if (mti->freeData) { mti->freeData(md_dst); } diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c index c03243acb26..b8c17ce20fa 100644 --- a/source/blender/blenlib/intern/noise.c +++ b/source/blender/blenlib/intern/noise.c @@ -1329,8 +1329,8 @@ float BLI_noise_mg_fbm( float BLI_noise_mg_multi_fractal( float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis) { - /* This one is in fact rather confusing, - * there seem to be errors in the original source code (in all three versions of proc.text&mod), + /* This one is in fact rather confusing, there seem to be errors in the original source code + * (in all three versions of `proc.text & mod`), * I modified it to something that made sense to me, so it might be wrong. */ float (*noisefunc)(float, float, float); diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c index 99ca49f3d4f..bf04228efef 100644 --- a/source/blender/bmesh/operators/bmo_removedoubles.c +++ b/source/blender/bmesh/operators/bmo_removedoubles.c @@ -563,7 +563,7 @@ static void bmo_collapsecon_do_layer(BMesh *bm, const int layer, const short ofl CustomData_data_multiply(type, &max, 0.5f); CustomData_data_add(type, &min, &max); - /* snap CD (uv, vcol) points to their centroid */ + /* Snap custom-data (UV, vertex-colors) points to their centroid. */ while (!BLI_stack_is_empty(block_stack)) { void *block; BLI_stack_pop(block_stack, &block); diff --git a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c index bd479bad945..02f0a25ea06 100644 --- a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c +++ b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c @@ -229,14 +229,15 @@ void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool #ifdef USE_WALKER /* Walk over selected elements starting at active */ - BMW_init(&walker, - bm, - BMW_CONNECTED_VERTEX, - ELE_VERT_TAG, - BMW_MASK_NOP, - BMW_MASK_NOP, - BMW_FLAG_NOP, /* don't use BMW_FLAG_TEST_HIDDEN here since we want to desel all */ - BMW_NIL_LAY); + BMW_init( + &walker, + bm, + BMW_CONNECTED_VERTEX, + ELE_VERT_TAG, + BMW_MASK_NOP, + BMW_MASK_NOP, + BMW_FLAG_NOP, /* don't use #BMW_FLAG_TEST_HIDDEN here since we want to deselect all. */ + BMW_NIL_LAY); BLI_assert(walker.order == BMW_BREADTH_FIRST); for (v = BMW_begin(&walker, v_first); v != NULL; v = BMW_step(&walker)) { diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h index 88e56bdc01c..6f30ffcb364 100644 --- a/source/blender/draw/engines/eevee/eevee_private.h +++ b/source/blender/draw/engines/eevee/eevee_private.h @@ -837,7 +837,7 @@ typedef struct EEVEE_EffectsInfo { struct GPUTexture *bloom_upsample[MAX_BLOOM_STEP - 1]; struct GPUTexture *unf_source_buffer; /* pointer copy */ struct GPUTexture *unf_base_buffer; /* pointer copy */ - /* Not alloced, just a copy of a *GPUtexture in EEVEE_TextureList. */ + /* Not allocated, just a copy of a *GPUtexture in EEVEE_TextureList. */ struct GPUTexture *source_buffer; /* latest updated texture */ struct GPUFrameBuffer *target_buffer; /* next target to render to */ struct GPUTexture *final_tx; /* Final color to transform to display color space. */ diff --git a/source/blender/draw/engines/overlay/overlay_grid.cc b/source/blender/draw/engines/overlay/overlay_grid.cc index 0cffa528219..e31c40fff41 100644 --- a/source/blender/draw/engines/overlay/overlay_grid.cc +++ b/source/blender/draw/engines/overlay/overlay_grid.cc @@ -144,8 +144,8 @@ void OVERLAY_grid_init(OVERLAY_Data *vedata) zneg_flag = zpos_flag; - /* Persp : If camera is below floor plane, we switch clipping - * Ortho : If eye vector is looking up, we switch clipping */ + /* Perspective: If camera is below floor plane, we switch clipping. + * Orthographic: If eye vector is looking up, we switch clipping. */ if (((winmat[3][3] == 0.0f) && (campos[2] > 0.0f)) || ((winmat[3][3] != 0.0f) && (zvec[2] < 0.0f))) { zpos_flag |= CLIP_ZPOS; diff --git a/source/blender/draw/intern/draw_manager_data.cc b/source/blender/draw/intern/draw_manager_data.cc index f1cc9fb5927..25d56ea7a72 100644 --- a/source/blender/draw/intern/draw_manager_data.cc +++ b/source/blender/draw/intern/draw_manager_data.cc @@ -64,7 +64,7 @@ static void draw_call_sort(DRWCommand *array, DRWCommand *array_tmp, int array_len) { - /* Count unique batches. Tt's not really important if + /* Count unique batches. It's not really important if * there is collisions. If there is a lot of different batches, * the sorting benefit will be negligible. * So at least sort fast! */ @@ -1527,7 +1527,7 @@ DRWCallBuffer *DRW_shgroup_call_buffer(DRWShadingGroup *shgroup, callbuf->count = 0; if (G.f & G_FLAG_PICKSEL) { - /* Not actually used for rendering but alloced in one chunk. */ + /* Not actually used for rendering but allocated in one chunk. */ if (inst_select_format.attr_len == 0) { GPU_vertformat_attr_add(&inst_select_format, "selectId", GPU_COMP_I32, 1, GPU_FETCH_INT); } @@ -1557,7 +1557,7 @@ DRWCallBuffer *DRW_shgroup_call_buffer_instance(DRWShadingGroup *shgroup, callbuf->count = 0; if (G.f & G_FLAG_PICKSEL) { - /* Not actually used for rendering but alloced in one chunk. */ + /* Not actually used for rendering but allocated in one chunk. */ if (inst_select_format.attr_len == 0) { GPU_vertformat_attr_add(&inst_select_format, "selectId", GPU_COMP_I32, 1, GPU_FETCH_INT); } @@ -2177,13 +2177,15 @@ static void draw_view_matrix_state_update(ViewInfos *storage, } /** - * If ortho : view_vecs[0] is the near-bottom-left corner of the frustum and - * view_vecs[1] is the vector going from the near-bottom-left corner to - * the far-top-right corner. - * If Persp : view_vecs[0].xy and view_vecs[1].xy are respectively the bottom-left corner - * when Z = 1, and top-left corner if Z = 1. - * view_vecs[0].z the near clip distance and view_vecs[1].z is the (signed) - * distance from the near plane to the far clip plane. + * - When orthographic: + * `view_vecs[0]` is the near-bottom-left corner of the frustum and + * `view_vecs[1]` is the vector going from the near-bottom-left corner to + * the far-top-right corner. + * - When perspective: + * `view_vecs[0].xy` and `view_vecs[1].xy` are respectively the bottom-left corner + * when Z = 1, and top-left corner if `Z = 1`. + * `view_vecs[0].z` the near clip distance and `view_vecs[1].z` is the (signed) + * distance from the near plane to the far clip plane. */ copy_v3_v3(storage->viewvecs[0], view_vecs[0]); diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c index 46d6cb4d006..63b0eb778d7 100644 --- a/source/blender/editors/mesh/editmesh_loopcut.c +++ b/source/blender/editors/mesh/editmesh_loopcut.c @@ -473,7 +473,7 @@ static int loopcut_init(bContext *C, wmOperator *op, const wmEvent *event) static int ringcut_invoke(bContext *C, wmOperator *op, const wmEvent *event) { - /* When accessed as a tool, get the active edge from the preselection gizmo. */ + /* When accessed as a tool, get the active edge from the pre-selection gizmo. */ { ARegion *region = CTX_wm_region(C); wmGizmoMap *gzmap = region->gizmo_map; diff --git a/source/blender/editors/mesh/editmesh_polybuild.c b/source/blender/editors/mesh/editmesh_polybuild.c index 06565fbf314..bf9664fa10d 100644 --- a/source/blender/editors/mesh/editmesh_polybuild.c +++ b/source/blender/editors/mesh/editmesh_polybuild.c @@ -73,7 +73,7 @@ static void edbm_flag_disable_all_multi(const Scene *scene, MEM_freeN(objects); } -/* When accessed as a tool, get the active edge from the preselection gizmo. */ +/** When accessed as a tool, get the active edge from the pre-selection gizmo. */ static bool edbm_preselect_or_active(bContext *C, const View3D *v3d, Base **r_base, BMElem **r_ele) { ARegion *region = CTX_wm_region(C); diff --git a/source/blender/editors/mesh/editmesh_select.cc b/source/blender/editors/mesh/editmesh_select.cc index 7c72cb2cae2..675540bea73 100644 --- a/source/blender/editors/mesh/editmesh_select.cc +++ b/source/blender/editors/mesh/editmesh_select.cc @@ -269,7 +269,7 @@ BMVert *EDBM_vert_find_nearest_ex(ViewContext *vc, uint index; BMVert *eve; - /* No afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */ + /* No after-queue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */ { DRW_select_buffer_context_create(bases, bases_len, SCE_SELECT_VERTEX); @@ -495,7 +495,7 @@ BMEdge *EDBM_edge_find_nearest_ex(ViewContext *vc, uint index; BMEdge *eed; - /* No afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */ + /* No after-queue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */ { DRW_select_buffer_context_create(bases, bases_len, SCE_SELECT_EDGE); @@ -877,7 +877,7 @@ static bool unified_findnearest(ViewContext *vc, } f, f_zbuf; } hit = {{nullptr}}; - /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */ + /* No after-queue (yet), so we check it now, otherwise the em_xxxofs indices are bad. */ if ((dist > 0.0f) && (em->selectmode & SCE_SELECT_FACE)) { float dist_center = 0.0f; @@ -3225,7 +3225,7 @@ static void select_linked_delimit_begin(BMesh *bm, int delimit) } } - /* grr, shouldn't need to alloc BMO flags here */ + /* Shouldn't need to allocated BMO flags here (sigh). */ BM_mesh_elem_toolflags_ensure(bm); { @@ -4199,7 +4199,7 @@ static void walker_deselect_nth(BMEditMesh *em, break; } - /* grr, shouldn't need to alloc BMO flags here */ + /* Shouldn't need to allocate BMO flags here (sigh). */ BM_mesh_elem_toolflags_ensure(bm); /* Walker restrictions uses BMO flags, not header flags, @@ -4218,7 +4218,7 @@ static void walker_deselect_nth(BMEditMesh *em, mask_vert, mask_edge, mask_face, - BMW_FLAG_NOP, /* don't use BMW_FLAG_TEST_HIDDEN here since we want to desel all */ + BMW_FLAG_NOP, /* Don't use #BMW_FLAG_TEST_HIDDEN here since we want to deselect all. */ BMW_NIL_LAY); /* use tag to avoid touching the same verts twice */ diff --git a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.cc b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.cc index fefc5d6fa93..83d1ed5f552 100644 --- a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.cc +++ b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.cc @@ -3,7 +3,7 @@ /** \file * \ingroup wm * - * \name Preselection Gizmo + * \name Pre-selection Gizmo * * Use for tools to hover over data before activation. * diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index f152a5bcc61..44f1d3479b1 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -279,7 +279,7 @@ typedef struct ParticleSettings { struct PartDeflect *pd; struct PartDeflect *pd2; - /* modified dm support */ + /* Evaluated mesh support. */ short use_modifier_stack; char _pad5[2]; diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c index a66a347f905..370ccaf9f64 100644 --- a/source/blender/makesrna/intern/rna_define.c +++ b/source/blender/makesrna/intern/rna_define.c @@ -916,8 +916,8 @@ StructRNA *RNA_def_struct_ptr(BlenderRNA *brna, const char *identifier, StructRN DefRNA.laststruct = srna; if (srnafrom) { - /* copy from struct to derive stuff, a bit clumsy since we can't - * use MEM_dupallocN, data structs may not be alloced but builtin */ + /* Copy from struct to derive stuff, a bit clumsy since we can't + * use #MEM_dupallocN, data structs may not be allocated but builtin. */ memcpy(srna, srnafrom, sizeof(StructRNA)); srna->cont.prophash = NULL; BLI_listbase_clear(&srna->cont.properties); diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c index 40e7f6e65c2..07702f3b4b6 100644 --- a/source/blender/makesrna/intern/rna_particle.c +++ b/source/blender/makesrna/intern/rna_particle.c @@ -3431,7 +3431,7 @@ static void rna_def_particle_settings(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Loop Count", "Number of times the keys are looped"); RNA_def_property_update(prop, 0, "rna_Particle_redo"); - /* modified dm support */ + /* Evaluated mesh support. */ prop = RNA_def_property(srna, "use_modifier_stack", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "use_modifier_stack", 0); RNA_def_property_ui_text( diff --git a/source/blender/modifiers/intern/MOD_particlesystem.cc b/source/blender/modifiers/intern/MOD_particlesystem.cc index 7d3d384d3a8..0a7d2324fde 100644 --- a/source/blender/modifiers/intern/MOD_particlesystem.cc +++ b/source/blender/modifiers/intern/MOD_particlesystem.cc @@ -123,7 +123,7 @@ static void deformVerts(ModifierData *md, } } - /* clear old dm */ + /* Clear old evaluated mesh. */ bool had_mesh_final = (psmd->mesh_final != nullptr); if (psmd->mesh_final) { BKE_id_free(nullptr, psmd->mesh_final); |