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authorClément Foucault <foucault.clem@gmail.com>2021-11-01 14:15:09 +0300
committerClément Foucault <foucault.clem@gmail.com>2021-11-01 14:15:09 +0300
commit3f0991266f418e1b256d8157f83fe2ba3c05014d (patch)
tree38c0c8d0cee18d0d8e7f297c6ce5cf4d210bec9e
parenta96b2f39b82373d05f543bba325b2dd21baabf63 (diff)
parent81bd49d4fea41f6e569f3778724b33f15e95f853 (diff)
Merge branch 'blender-v3.0-release'
-rw-r--r--intern/cycles/blender/addon/engine.py1
-rw-r--r--intern/cycles/blender/addon/properties.py21
-rw-r--r--intern/cycles/blender/addon/version_update.py8
-rw-r--r--intern/cycles/blender/camera.cpp2
-rw-r--r--intern/cycles/blender/curves.cpp25
-rw-r--r--intern/cycles/blender/python.cpp5
-rw-r--r--intern/cycles/blender/sync.cpp4
-rw-r--r--intern/cycles/device/cpu/device_impl.cpp3
-rw-r--r--intern/cycles/device/cuda/device_impl.cpp10
-rw-r--r--intern/cycles/device/hip/device_impl.cpp12
-rw-r--r--intern/cycles/device/optix/device_impl.cpp1
-rw-r--r--intern/cycles/integrator/denoiser.cpp18
-rw-r--r--intern/cycles/integrator/path_trace_work_gpu.cpp4
-rw-r--r--intern/cycles/kernel/integrator/shadow_state_template.h2
-rw-r--r--intern/cycles/kernel/integrator/state_template.h2
-rw-r--r--intern/cycles/scene/constant_fold.cpp8
-rw-r--r--intern/cycles/scene/shader_nodes.cpp12
-rw-r--r--intern/cycles/scene/svm.cpp2
-rw-r--r--intern/cycles/util/debug.cpp22
-rw-r--r--intern/cycles/util/debug.h2
-rw-r--r--source/blender/gpu/GPU_state.h2
21 files changed, 64 insertions, 102 deletions
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py
index c402df12ba9..e5bb77a834a 100644
--- a/intern/cycles/blender/addon/engine.py
+++ b/intern/cycles/blender/addon/engine.py
@@ -233,6 +233,7 @@ def list_render_passes(scene, srl):
if crl.denoising_store_passes:
yield ("Denoising Normal", "XYZ", 'VECTOR')
yield ("Denoising Albedo", "RGB", 'COLOR')
+ yield ("Denoising Depth", "Z", 'VALUE')
# Custom AOV passes.
for aov in srl.aovs:
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 1e98e6d0a7c..c92e0ec65af 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -1360,7 +1360,7 @@ class CyclesPreferences(bpy.types.AddonPreferences):
elif entry.type == 'CPU':
cpu_devices.append(entry)
# Extend all GPU devices with CPU.
- if compute_device_type != 'CPU':
+ if len(devices) and compute_device_type != 'CPU':
devices.extend(cpu_devices)
return devices
@@ -1378,12 +1378,18 @@ class CyclesPreferences(bpy.types.AddonPreferences):
self.refresh_devices()
return None
+ def get_compute_device_type(self):
+ if self.compute_device_type == '':
+ return 'NONE'
+ return self.compute_device_type
+
def get_num_gpu_devices(self):
import _cycles
- device_list = _cycles.available_devices(self.compute_device_type)
+ compute_device_type = self.get_compute_device_type()
+ device_list = _cycles.available_devices(compute_device_type)
num = 0
for device in device_list:
- if device[1] != self.compute_device_type:
+ if device[1] != compute_device_type:
continue
for dev in self.devices:
if dev.use and dev.id == device[2]:
@@ -1425,15 +1431,16 @@ class CyclesPreferences(bpy.types.AddonPreferences):
row = layout.row()
row.prop(self, "compute_device_type", expand=True)
- if self.compute_device_type == 'NONE':
+ compute_device_type = self.get_compute_device_type()
+ if compute_device_type == 'NONE':
return
row = layout.row()
- devices = self.get_devices_for_type(self.compute_device_type)
- self._draw_devices(row, self.compute_device_type, devices)
+ devices = self.get_devices_for_type(compute_device_type)
+ self._draw_devices(row, compute_device_type, devices)
import _cycles
has_peer_memory = 0
- for device in _cycles.available_devices(self.compute_device_type):
+ for device in _cycles.available_devices(compute_device_type):
if device[3] and self.find_existing_device_entry(device).use:
has_peer_memory += 1
if has_peer_memory > 1:
diff --git a/intern/cycles/blender/addon/version_update.py b/intern/cycles/blender/addon/version_update.py
index b3e8e755903..90ed8873c02 100644
--- a/intern/cycles/blender/addon/version_update.py
+++ b/intern/cycles/blender/addon/version_update.py
@@ -86,7 +86,7 @@ def do_versions(self):
# Device might not currently be available so this can fail
try:
if system.legacy_compute_device_type == 1:
- prop.compute_device_type = 'OPENCL'
+ prop.compute_device_type = 'NONE' # Was OpenCL
elif system.legacy_compute_device_type == 2:
prop.compute_device_type = 'CUDA'
else:
@@ -97,6 +97,12 @@ def do_versions(self):
# Init device list for UI
prop.get_devices(prop.compute_device_type)
+ if bpy.context.preferences.version <= (3, 0, 40):
+ # Disable OpenCL device
+ prop = bpy.context.preferences.addons[__package__].preferences
+ if prop['compute_device_type'] == 4:
+ prop.compute_device_type = 'NONE'
+
# We don't modify startup file because it assumes to
# have all the default values only.
if not bpy.data.is_saved:
diff --git a/intern/cycles/blender/camera.cpp b/intern/cycles/blender/camera.cpp
index f87ebe39d21..b5afcfa7fda 100644
--- a/intern/cycles/blender/camera.cpp
+++ b/intern/cycles/blender/camera.cpp
@@ -639,7 +639,7 @@ void BlenderSync::sync_camera_motion(
/* TODO(sergey): De-duplicate calculation with camera sync. */
float fov = 2.0f * atanf((0.5f * sensor_size) / bcam.lens / aspectratio);
if (fov != cam->get_fov()) {
- VLOG(1) << "Camera " << b_ob.name() << " FOV change detected.";
+ VLOG(3) << "Camera " << b_ob.name() << " FOV change detected.";
if (motion_time == 0.0f) {
cam->set_fov(fov);
}
diff --git a/intern/cycles/blender/curves.cpp b/intern/cycles/blender/curves.cpp
index fb2b329e61d..ffe0c553738 100644
--- a/intern/cycles/blender/curves.cpp
+++ b/intern/cycles/blender/curves.cpp
@@ -304,10 +304,6 @@ static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CDa
}
}
- if (num_curves > 0) {
- VLOG(1) << "Exporting curve segments for mesh " << hair->name;
- }
-
hair->reserve_curves(hair->num_curves() + num_curves, hair->get_curve_keys().size() + num_keys);
num_keys = 0;
@@ -356,7 +352,7 @@ static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CDa
/* check allocation */
if ((hair->get_curve_keys().size() != num_keys) || (hair->num_curves() != num_curves)) {
- VLOG(1) << "Allocation failed, clearing data";
+ VLOG(1) << "Hair memory allocation failed, clearing data.";
hair->clear(true);
}
}
@@ -412,16 +408,11 @@ static void export_hair_motion_validate_attribute(Hair *hair,
if (num_motion_keys != num_keys || !have_motion) {
/* No motion or hair "topology" changed, remove attributes again. */
if (num_motion_keys != num_keys) {
- VLOG(1) << "Hair topology changed, removing attribute.";
- }
- else {
- VLOG(1) << "No motion, removing attribute.";
+ VLOG(1) << "Hair topology changed, removing motion attribute.";
}
hair->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
}
else if (motion_step > 0) {
- VLOG(1) << "Filling in new motion vertex position for motion_step " << motion_step;
-
/* Motion, fill up previous steps that we might have skipped because
* they had no motion, but we need them anyway now. */
for (int step = 0; step < motion_step; step++) {
@@ -437,16 +428,12 @@ static void export_hair_motion_validate_attribute(Hair *hair,
static void ExportCurveSegmentsMotion(Hair *hair, ParticleCurveData *CData, int motion_step)
{
- VLOG(1) << "Exporting curve motion segments for hair " << hair->name << ", motion step "
- << motion_step;
-
/* find attribute */
Attribute *attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
bool new_attribute = false;
/* add new attribute if it doesn't exist already */
if (!attr_mP) {
- VLOG(1) << "Creating new motion vertex position attribute";
attr_mP = hair->attributes.add(ATTR_STD_MOTION_VERTEX_POSITION);
new_attribute = true;
}
@@ -682,10 +669,6 @@ static void export_hair_curves(Scene *scene, Hair *hair, BL::Hair b_hair)
const int num_keys = b_hair.points.length();
const int num_curves = b_hair.curves.length();
- if (num_curves > 0) {
- VLOG(1) << "Exporting curve segments for hair " << hair->name;
- }
-
hair->reserve_curves(num_curves, num_keys);
/* Export curves and points. */
@@ -743,15 +726,11 @@ static void export_hair_curves(Scene *scene, Hair *hair, BL::Hair b_hair)
static void export_hair_curves_motion(Hair *hair, BL::Hair b_hair, int motion_step)
{
- VLOG(1) << "Exporting curve motion segments for hair " << hair->name << ", motion step "
- << motion_step;
-
/* Find or add attribute. */
Attribute *attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
bool new_attribute = false;
if (!attr_mP) {
- VLOG(1) << "Creating new motion vertex position attribute";
attr_mP = hair->attributes.add(ATTR_STD_MOTION_VERTEX_POSITION);
new_attribute = true;
}
diff --git a/intern/cycles/blender/python.cpp b/intern/cycles/blender/python.cpp
index 20bf6385999..bb9b0a74424 100644
--- a/intern/cycles/blender/python.cpp
+++ b/intern/cycles/blender/python.cpp
@@ -157,8 +157,6 @@ static PyObject *init_func(PyObject * /*self*/, PyObject *args)
DebugFlags().running_inside_blender = true;
- VLOG(2) << "Debug flags initialized to:\n" << DebugFlags();
-
Py_RETURN_NONE;
}
@@ -885,8 +883,6 @@ static PyObject *debug_flags_update_func(PyObject * /*self*/, PyObject *args)
debug_flags_sync_from_scene(b_scene);
- VLOG(2) << "Debug flags set to:\n" << DebugFlags();
-
debug_flags_set = true;
Py_RETURN_NONE;
@@ -896,7 +892,6 @@ static PyObject *debug_flags_reset_func(PyObject * /*self*/, PyObject * /*args*/
{
debug_flags_reset();
if (debug_flags_set) {
- VLOG(2) << "Debug flags reset to:\n" << DebugFlags();
debug_flags_set = false;
}
Py_RETURN_NONE;
diff --git a/intern/cycles/blender/sync.cpp b/intern/cycles/blender/sync.cpp
index e0a13625962..cf0b77a9b16 100644
--- a/intern/cycles/blender/sync.cpp
+++ b/intern/cycles/blender/sync.cpp
@@ -366,7 +366,9 @@ void BlenderSync::sync_integrator(BL::ViewLayer &b_view_layer, bool background)
if ((preview && !preview_scrambling_distance) || use_adaptive_sampling)
scrambling_distance = 1.0f;
- VLOG(1) << "Used Scrambling Distance: " << scrambling_distance;
+ if (scrambling_distance != 1.0f) {
+ VLOG(3) << "Using scrambling distance: " << scrambling_distance;
+ }
integrator->set_scrambling_distance(scrambling_distance);
if (get_boolean(cscene, "use_fast_gi")) {
diff --git a/intern/cycles/device/cpu/device_impl.cpp b/intern/cycles/device/cpu/device_impl.cpp
index dbad332f896..d494b40f71d 100644
--- a/intern/cycles/device/cpu/device_impl.cpp
+++ b/intern/cycles/device/cpu/device_impl.cpp
@@ -68,8 +68,7 @@ CPUDevice::CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_
{
/* Pick any kernel, all of them are supposed to have same level of microarchitecture
* optimization. */
- VLOG(1) << "Will be using " << kernels.integrator_init_from_camera.get_uarch_name()
- << " kernels.";
+ VLOG(1) << "Using " << kernels.integrator_init_from_camera.get_uarch_name() << " CPU kernels.";
if (info.cpu_threads == 0) {
info.cpu_threads = TaskScheduler::num_threads();
diff --git a/intern/cycles/device/cuda/device_impl.cpp b/intern/cycles/device/cuda/device_impl.cpp
index 2f9a1394ad8..2bb0592bcc5 100644
--- a/intern/cycles/device/cuda/device_impl.cpp
+++ b/intern/cycles/device/cuda/device_impl.cpp
@@ -378,7 +378,9 @@ string CUDADevice::compile_kernel(const uint kernel_features,
cubin.c_str(),
common_cflags.c_str());
- printf("Compiling CUDA kernel ...\n%s\n", command.c_str());
+ printf("Compiling %sCUDA kernel ...\n%s\n",
+ (use_adaptive_compilation()) ? "adaptive " : "",
+ command.c_str());
# ifdef _WIN32
command = "call " + command;
@@ -405,13 +407,15 @@ string CUDADevice::compile_kernel(const uint kernel_features,
bool CUDADevice::load_kernels(const uint kernel_features)
{
- /* TODO(sergey): Support kernels re-load for CUDA devices.
+ /* TODO(sergey): Support kernels re-load for CUDA devices adaptive compile.
*
* Currently re-loading kernel will invalidate memory pointers,
* causing problems in cuCtxSynchronize.
*/
if (cuModule) {
- VLOG(1) << "Skipping kernel reload, not currently supported.";
+ if (use_adaptive_compilation()) {
+ VLOG(1) << "Skipping CUDA kernel reload for adaptive compilation, not currently supported.";
+ }
return true;
}
diff --git a/intern/cycles/device/hip/device_impl.cpp b/intern/cycles/device/hip/device_impl.cpp
index 31b7b07383b..1ea387513d5 100644
--- a/intern/cycles/device/hip/device_impl.cpp
+++ b/intern/cycles/device/hip/device_impl.cpp
@@ -360,7 +360,9 @@ string HIPDevice::compile_kernel(const uint kernel_features,
source_path.c_str(),
fatbin.c_str());
- printf("Compiling HIP kernel ...\n%s\n", command.c_str());
+ printf("Compiling %sHIP kernel ...\n%s\n",
+ (use_adaptive_compilation()) ? "adaptive " : "",
+ command.c_str());
# ifdef _WIN32
command = "call " + command;
@@ -387,13 +389,15 @@ string HIPDevice::compile_kernel(const uint kernel_features,
bool HIPDevice::load_kernels(const uint kernel_features)
{
- /* TODO(sergey): Support kernels re-load for HIP devices.
+ /* TODO(sergey): Support kernels re-load for CUDA devices adaptive compile.
*
* Currently re-loading kernel will invalidate memory pointers,
- * causing problems in hipCtxSynchronize.
+ * causing problems in cuCtxSynchronize.
*/
if (hipModule) {
- VLOG(1) << "Skipping kernel reload, not currently supported.";
+ if (use_adaptive_compilation()) {
+ VLOG(1) << "Skipping HIP kernel reload for adaptive compilation, not currently supported.";
+ }
return true;
}
diff --git a/intern/cycles/device/optix/device_impl.cpp b/intern/cycles/device/optix/device_impl.cpp
index e9164cc0a76..9b9a5ac0de7 100644
--- a/intern/cycles/device/optix/device_impl.cpp
+++ b/intern/cycles/device/optix/device_impl.cpp
@@ -91,6 +91,7 @@ OptiXDevice::OptiXDevice(const DeviceInfo &info, Stats &stats, Profiler &profile
};
# endif
if (DebugFlags().optix.use_debug) {
+ VLOG(1) << "Using OptiX debug mode.";
options.validationMode = OPTIX_DEVICE_CONTEXT_VALIDATION_MODE_ALL;
}
optix_assert(optixDeviceContextCreate(cuContext, &options, &context));
diff --git a/intern/cycles/integrator/denoiser.cpp b/intern/cycles/integrator/denoiser.cpp
index b6ca96faebf..b89024e0c85 100644
--- a/intern/cycles/integrator/denoiser.cpp
+++ b/intern/cycles/integrator/denoiser.cpp
@@ -29,23 +29,11 @@ unique_ptr<Denoiser> Denoiser::create(Device *path_trace_device, const DenoisePa
{
DCHECK(params.use);
- switch (params.type) {
- case DENOISER_OPTIX:
- return make_unique<OptiXDenoiser>(path_trace_device, params);
-
- case DENOISER_OPENIMAGEDENOISE:
- return make_unique<OIDNDenoiser>(path_trace_device, params);
-
- case DENOISER_NUM:
- case DENOISER_NONE:
- case DENOISER_ALL:
- /* pass */
- break;
+ if (params.type == DENOISER_OPTIX && Device::available_devices(DEVICE_MASK_OPTIX).size()) {
+ return make_unique<OptiXDenoiser>(path_trace_device, params);
}
- LOG(FATAL) << "Unhandled denoiser type " << params.type << ", should never happen.";
-
- return nullptr;
+ return make_unique<OIDNDenoiser>(path_trace_device, params);
}
Denoiser::Denoiser(Device *path_trace_device, const DenoiseParams &params)
diff --git a/intern/cycles/integrator/path_trace_work_gpu.cpp b/intern/cycles/integrator/path_trace_work_gpu.cpp
index 251bec0dc8f..dfc1362ab09 100644
--- a/intern/cycles/integrator/path_trace_work_gpu.cpp
+++ b/intern/cycles/integrator/path_trace_work_gpu.cpp
@@ -807,10 +807,10 @@ bool PathTraceWorkGPU::should_use_graphics_interop()
interop_use_ = device->should_use_graphics_interop();
if (interop_use_) {
- VLOG(2) << "Will be using graphics interop GPU display update.";
+ VLOG(2) << "Using graphics interop GPU display update.";
}
else {
- VLOG(2) << "Will be using naive GPU display update.";
+ VLOG(2) << "Using naive GPU display update.";
}
interop_use_checked_ = true;
diff --git a/intern/cycles/kernel/integrator/shadow_state_template.h b/intern/cycles/kernel/integrator/shadow_state_template.h
index 1fbadde2642..da25e58ff1b 100644
--- a/intern/cycles/kernel/integrator/shadow_state_template.h
+++ b/intern/cycles/kernel/integrator/shadow_state_template.h
@@ -20,7 +20,7 @@ KERNEL_STRUCT_BEGIN(shadow_path)
/* Index of a pixel within the device render buffer. */
KERNEL_STRUCT_MEMBER(shadow_path, uint32_t, render_pixel_index, KERNEL_FEATURE_PATH_TRACING)
/* Current sample number. */
-KERNEL_STRUCT_MEMBER(shadow_path, uint16_t, sample, KERNEL_FEATURE_PATH_TRACING)
+KERNEL_STRUCT_MEMBER(shadow_path, uint32_t, sample, KERNEL_FEATURE_PATH_TRACING)
/* Random number generator seed. */
KERNEL_STRUCT_MEMBER(shadow_path, uint32_t, rng_hash, KERNEL_FEATURE_PATH_TRACING)
/* Random number dimension offset. */
diff --git a/intern/cycles/kernel/integrator/state_template.h b/intern/cycles/kernel/integrator/state_template.h
index b1a6fd36fae..e082424fabd 100644
--- a/intern/cycles/kernel/integrator/state_template.h
+++ b/intern/cycles/kernel/integrator/state_template.h
@@ -25,7 +25,7 @@ KERNEL_STRUCT_BEGIN(path)
* The multiplication is delayed for later, so that state can use 32bit integer. */
KERNEL_STRUCT_MEMBER(path, uint32_t, render_pixel_index, KERNEL_FEATURE_PATH_TRACING)
/* Current sample number. */
-KERNEL_STRUCT_MEMBER(path, uint16_t, sample, KERNEL_FEATURE_PATH_TRACING)
+KERNEL_STRUCT_MEMBER(path, uint32_t, sample, KERNEL_FEATURE_PATH_TRACING)
/* Current ray bounce depth. */
KERNEL_STRUCT_MEMBER(path, uint16_t, bounce, KERNEL_FEATURE_PATH_TRACING)
/* Current transparent ray bounce depth. */
diff --git a/intern/cycles/scene/constant_fold.cpp b/intern/cycles/scene/constant_fold.cpp
index a1fa34e7628..a5fb68bf229 100644
--- a/intern/cycles/scene/constant_fold.cpp
+++ b/intern/cycles/scene/constant_fold.cpp
@@ -43,7 +43,7 @@ bool ConstantFolder::all_inputs_constant() const
void ConstantFolder::make_constant(float value) const
{
- VLOG(1) << "Folding " << node->name << "::" << output->name() << " to constant (" << value
+ VLOG(3) << "Folding " << node->name << "::" << output->name() << " to constant (" << value
<< ").";
foreach (ShaderInput *sock, output->links) {
@@ -56,7 +56,7 @@ void ConstantFolder::make_constant(float value) const
void ConstantFolder::make_constant(float3 value) const
{
- VLOG(1) << "Folding " << node->name << "::" << output->name() << " to constant " << value << ".";
+ VLOG(3) << "Folding " << node->name << "::" << output->name() << " to constant " << value << ".";
foreach (ShaderInput *sock, output->links) {
sock->set(value);
@@ -112,7 +112,7 @@ void ConstantFolder::bypass(ShaderOutput *new_output) const
{
assert(new_output);
- VLOG(1) << "Folding " << node->name << "::" << output->name() << " to socket "
+ VLOG(3) << "Folding " << node->name << "::" << output->name() << " to socket "
<< new_output->parent->name << "::" << new_output->name() << ".";
/* Remove all outgoing links from socket and connect them to new_output instead.
@@ -131,7 +131,7 @@ void ConstantFolder::discard() const
{
assert(output->type() == SocketType::CLOSURE);
- VLOG(1) << "Discarding closure " << node->name << ".";
+ VLOG(3) << "Discarding closure " << node->name << ".";
graph->disconnect(output);
}
diff --git a/intern/cycles/scene/shader_nodes.cpp b/intern/cycles/scene/shader_nodes.cpp
index 14d051350fb..94c96d473b6 100644
--- a/intern/cycles/scene/shader_nodes.cpp
+++ b/intern/cycles/scene/shader_nodes.cpp
@@ -2397,7 +2397,7 @@ void GlossyBsdfNode::simplify_settings(Scene *scene)
* Note: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
- VLOG(1) << "Using sharp glossy BSDF.";
+ VLOG(3) << "Using sharp glossy BSDF.";
distribution = CLOSURE_BSDF_REFLECTION_ID;
}
}
@@ -2406,7 +2406,7 @@ void GlossyBsdfNode::simplify_settings(Scene *scene)
* benefit from closure blur to remove unwanted noise.
*/
if (roughness_input->link == NULL && distribution == CLOSURE_BSDF_REFLECTION_ID) {
- VLOG(1) << "Using GGX glossy with filter glossy.";
+ VLOG(3) << "Using GGX glossy with filter glossy.";
distribution = CLOSURE_BSDF_MICROFACET_GGX_ID;
roughness = 0.0f;
}
@@ -2490,7 +2490,7 @@ void GlassBsdfNode::simplify_settings(Scene *scene)
* Note: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
- VLOG(1) << "Using sharp glass BSDF.";
+ VLOG(3) << "Using sharp glass BSDF.";
distribution = CLOSURE_BSDF_SHARP_GLASS_ID;
}
}
@@ -2499,7 +2499,7 @@ void GlassBsdfNode::simplify_settings(Scene *scene)
* benefit from closure blur to remove unwanted noise.
*/
if (roughness_input->link == NULL && distribution == CLOSURE_BSDF_SHARP_GLASS_ID) {
- VLOG(1) << "Using GGX glass with filter glossy.";
+ VLOG(3) << "Using GGX glass with filter glossy.";
distribution = CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID;
roughness = 0.0f;
}
@@ -2583,7 +2583,7 @@ void RefractionBsdfNode::simplify_settings(Scene *scene)
* Note: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
- VLOG(1) << "Using sharp refraction BSDF.";
+ VLOG(3) << "Using sharp refraction BSDF.";
distribution = CLOSURE_BSDF_REFRACTION_ID;
}
}
@@ -2592,7 +2592,7 @@ void RefractionBsdfNode::simplify_settings(Scene *scene)
* benefit from closure blur to remove unwanted noise.
*/
if (roughness_input->link == NULL && distribution == CLOSURE_BSDF_REFRACTION_ID) {
- VLOG(1) << "Using GGX refraction with filter glossy.";
+ VLOG(3) << "Using GGX refraction with filter glossy.";
distribution = CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID;
roughness = 0.0f;
}
diff --git a/intern/cycles/scene/svm.cpp b/intern/cycles/scene/svm.cpp
index 6da0df302ad..d121765bbdd 100644
--- a/intern/cycles/scene/svm.cpp
+++ b/intern/cycles/scene/svm.cpp
@@ -64,7 +64,7 @@ void SVMShaderManager::device_update_shader(Scene *scene,
compiler.background = (shader == scene->background->get_shader(scene));
compiler.compile(shader, *svm_nodes, 0, &summary);
- VLOG(2) << "Compilation summary:\n"
+ VLOG(3) << "Compilation summary:\n"
<< "Shader name: " << shader->name << "\n"
<< summary.full_report();
}
diff --git a/intern/cycles/util/debug.cpp b/intern/cycles/util/debug.cpp
index b49df3d42bc..7d5b6d4e54e 100644
--- a/intern/cycles/util/debug.cpp
+++ b/intern/cycles/util/debug.cpp
@@ -99,26 +99,4 @@ void DebugFlags::reset()
optix.reset();
}
-std::ostream &operator<<(std::ostream &os, DebugFlagsConstRef debug_flags)
-{
- os << "CPU flags:\n"
- << " AVX2 : " << string_from_bool(debug_flags.cpu.avx2) << "\n"
- << " AVX : " << string_from_bool(debug_flags.cpu.avx) << "\n"
- << " SSE4.1 : " << string_from_bool(debug_flags.cpu.sse41) << "\n"
- << " SSE3 : " << string_from_bool(debug_flags.cpu.sse3) << "\n"
- << " SSE2 : " << string_from_bool(debug_flags.cpu.sse2) << "\n"
- << " BVH layout : " << bvh_layout_name(debug_flags.cpu.bvh_layout) << "\n";
-
- os << "CUDA flags:\n"
- << " Adaptive Compile : " << string_from_bool(debug_flags.cuda.adaptive_compile) << "\n";
-
- os << "OptiX flags:\n"
- << " Debug : " << string_from_bool(debug_flags.optix.use_debug) << "\n";
-
- os << "HIP flags:\n"
- << " HIP streams : " << string_from_bool(debug_flags.hip.adaptive_compile) << "\n";
-
- return os;
-}
-
CCL_NAMESPACE_END
diff --git a/intern/cycles/util/debug.h b/intern/cycles/util/debug.h
index 58b2b047261..548c67600e5 100644
--- a/intern/cycles/util/debug.h
+++ b/intern/cycles/util/debug.h
@@ -160,8 +160,6 @@ inline DebugFlags &DebugFlags()
return DebugFlags::get();
}
-std::ostream &operator<<(std::ostream &os, DebugFlagsConstRef debug_flags);
-
CCL_NAMESPACE_END
#endif /* __UTIL_DEBUG_H__ */
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index a338728804c..1c1211d2a3e 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -42,7 +42,7 @@ typedef enum eGPUBarrier {
GPU_BARRIER_SHADER_STORAGE = (1 << 2),
} eGPUBarrier;
-ENUM_OPERATORS(eGPUBarrier, GPU_BARRIER_TEXTURE_FETCH)
+ENUM_OPERATORS(eGPUBarrier, GPU_BARRIER_SHADER_STORAGE)
/**
* Defines the fixed pipeline blending equation.