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authorClément Foucault <foucault.clem@gmail.com>2022-01-27 19:04:55 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-01-27 19:05:02 +0300
commit658ae5d63f5ef16de8835c83764999645561b76d (patch)
treec119b3e3f966e7e68a5740fdff3c4f4983493a78
parent58e0aa36ea0d434038e54ca00ddd6de6a840be2c (diff)
DRW: Fix DRW_gpu_wrapper.hh
The UBYTE datatype is not supported by the clear fallback. Also fix vector types headers.
-rw-r--r--source/blender/draw/intern/DRW_gpu_wrapper.hh13
1 files changed, 1 insertions, 12 deletions
diff --git a/source/blender/draw/intern/DRW_gpu_wrapper.hh b/source/blender/draw/intern/DRW_gpu_wrapper.hh
index 7a9bdb377fe..a0656ce5ab2 100644
--- a/source/blender/draw/intern/DRW_gpu_wrapper.hh
+++ b/source/blender/draw/intern/DRW_gpu_wrapper.hh
@@ -72,10 +72,7 @@
#include "draw_texture_pool.h"
-#include "BLI_float4.hh"
-#include "BLI_int2.hh"
-#include "BLI_int3.hh"
-#include "BLI_int4.hh"
+#include "BLI_math_vec_types.hh"
#include "BLI_span.hh"
#include "BLI_utildefines.h"
#include "BLI_utility_mixins.hh"
@@ -599,14 +596,6 @@ class Texture : NonCopyable {
/**
* Clear the entirety of the texture using one pixel worth of data.
*/
- void clear(uchar4 values)
- {
- GPU_texture_clear(tx_, GPU_DATA_UBYTE, &values[0]);
- }
-
- /**
- * Clear the entirety of the texture using one pixel worth of data.
- */
void clear(int4 values)
{
GPU_texture_clear(tx_, GPU_DATA_INT, &values[0]);