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authorAntonio Vazquez <blendergit@gmail.com>2019-08-27 12:14:10 +0300
committerAntonio Vazquez <blendergit@gmail.com>2019-08-27 12:14:36 +0300
commit90751d1835ade00e94cac47142974068ca24b23e (patch)
tree053bea31d25c0a4c629db63a1c58e7bf302ea14d
parentb91b9a8ecaf5392ee64305e9c6f96297a9aec71f (diff)
Fix compiler error in Windows
This error was introduced in commit https://developer.blender.org/rB66700196074ad168f3322f2766846a0a07f7a00f
-rw-r--r--source/blender/blenkernel/intern/studiolight.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index 8466f9eaa98..b3f2a624ebe 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -433,7 +433,7 @@ static void studiolight_load_equirect_image(StudioLight *sl)
* This file is currently only supported for MATCAPS where
* the first found 'diffuse' pass will be used for diffuse lighting
* and the first found 'specular' pass will be used for specular lighting */
- MultilayerConvertContext ctx = {};
+ MultilayerConvertContext ctx = {0};
IMB_exr_multilayer_convert(ibuf->userdata,
&ctx,
&studiolight_multilayer_addview,