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author | Clément Foucault <foucault.clem@gmail.com> | 2019-08-29 20:23:43 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-09-02 17:41:06 +0300 |
commit | d5555e5d5a20bfa373b6fe5e46da66bb7b09a69c (patch) | |
tree | f67622ee0785087a7ea87ffaf9ab162d6190a5d1 | |
parent | 585eaa5b0a5165d2fba7aed56a05b2b72450873c (diff) |
DRW: Add line offset to DRW_STATE_SHADOW_OFFSET
This is needed for hairs.
-rw-r--r-- | source/blender/draw/intern/draw_manager_exec.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c index 1274b41c407..0d19a257cfa 100644 --- a/source/blender/draw/intern/draw_manager_exec.c +++ b/source/blender/draw/intern/draw_manager_exec.c @@ -285,11 +285,13 @@ void drw_state_set(DRWState state) if ((test = CHANGED_TO(DRW_STATE_SHADOW_OFFSET))) { if (test == 1) { glEnable(GL_POLYGON_OFFSET_FILL); + glEnable(GL_POLYGON_OFFSET_LINE); /* 2.0 Seems to be the lowest possible slope bias that works in every case. */ glPolygonOffset(2.0f, 1.0f); } else { glDisable(GL_POLYGON_OFFSET_FILL); + glDisable(GL_POLYGON_OFFSET_LINE); } } } |