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authorPablo Dobarro <pablodp606@gmail.com>2020-07-27 23:21:57 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-07-27 23:21:57 +0300
commitace832bf7c4a21a63a315b529403ff35898483c4 (patch)
tree538140ba259fe95b40762dfe81a84899af02de9f
parenta0b0a47d8104e6c0ef56745c713ea7f7a34099ce (diff)
parent221604cdd663e88c0d2c2400144329f0a70f3d87 (diff)
Merge branch 'blender-v2.90-release'
-rw-r--r--source/blender/blenkernel/BKE_paint.h4
-rw-r--r--source/blender/blenkernel/intern/paint.c44
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c55
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c1
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_color.c6
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mesh.c17
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_smooth.c3
7 files changed, 89 insertions, 41 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index e3a6fb4ba2e..1c02aece06f 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -451,6 +451,10 @@ void BKE_sculptsession_free_vwpaint_data(struct SculptSession *ss);
void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder);
void BKE_sculptsession_bm_to_me_for_render(struct Object *object);
+/* Create new color layer on object if it doesn't have one and if experimental feature set has
+ * sculpt vertex color enabled. Returns truth if new layer has been added, false otherwise. */
+void BKE_sculpt_color_layer_create_if_needed(struct Object *object);
+
void BKE_sculpt_update_object_for_edit(struct Depsgraph *depsgraph,
struct Object *ob_orig,
bool need_pmap,
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 50feb8e99c8..d6fbba74a89 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -1314,6 +1314,13 @@ static void sculptsession_free_pbvh(Object *object)
MEM_SAFE_FREE(ss->preview_vert_index_list);
ss->preview_vert_index_count = 0;
+
+ MEM_SAFE_FREE(ss->preview_vert_index_list);
+
+ MEM_SAFE_FREE(ss->vertex_info.connected_component);
+ MEM_SAFE_FREE(ss->vertex_info.boundary);
+
+ MEM_SAFE_FREE(ss->fake_neighbors.fake_neighbor_index);
}
void BKE_sculptsession_bm_to_me_for_render(Object *object)
@@ -1366,13 +1373,6 @@ void BKE_sculptsession_free(Object *ob)
MEM_SAFE_FREE(ss->deform_cos);
MEM_SAFE_FREE(ss->deform_imats);
- MEM_SAFE_FREE(ss->preview_vert_index_list);
-
- MEM_SAFE_FREE(ss->vertex_info.connected_component);
- MEM_SAFE_FREE(ss->vertex_info.boundary);
-
- MEM_SAFE_FREE(ss->fake_neighbors.fake_neighbor_index);
-
if (ss->pose_ik_chain_preview) {
for (int i = 0; i < ss->pose_ik_chain_preview->tot_segments; i++) {
MEM_SAFE_FREE(ss->pose_ik_chain_preview->segments[i].weights);
@@ -1484,7 +1484,7 @@ static void sculpt_update_object(Depsgraph *depsgraph,
Mesh *me_eval,
bool need_pmap,
bool need_mask,
- bool need_colors)
+ bool UNUSED(need_colors))
{
Scene *scene = DEG_get_input_scene(depsgraph);
Sculpt *sd = scene->toolsettings->sculpt;
@@ -1514,16 +1514,6 @@ static void sculpt_update_object(Depsgraph *depsgraph,
}
}
- /* Add a color layer if a color tool is used. */
- Mesh *orig_me = BKE_object_get_original_mesh(ob);
- if (need_colors && U.experimental.use_sculpt_vertex_colors) {
- if (!CustomData_has_layer(&orig_me->vdata, CD_PROP_COLOR)) {
- CustomData_add_layer(&orig_me->vdata, CD_PROP_COLOR, CD_DEFAULT, NULL, orig_me->totvert);
- BKE_mesh_update_customdata_pointers(orig_me, true);
- DEG_id_tag_update(&orig_me->id, ID_RECALC_GEOMETRY);
- }
- }
-
/* tessfaces aren't used and will become invalid */
BKE_mesh_tessface_clear(me);
@@ -1684,10 +1674,26 @@ void BKE_sculpt_update_object_after_eval(Depsgraph *depsgraph, Object *ob_eval)
Mesh *me_eval = BKE_object_get_evaluated_mesh(ob_eval);
BLI_assert(me_eval != NULL);
-
sculpt_update_object(depsgraph, ob_orig, me_eval, false, false, false);
}
+void BKE_sculpt_color_layer_create_if_needed(struct Object *object)
+{
+ Mesh *orig_me = BKE_object_get_original_mesh(object);
+ if (!U.experimental.use_sculpt_vertex_colors) {
+ return;
+ }
+
+ if (CustomData_has_layer(&orig_me->vdata, CD_PROP_COLOR)) {
+ return;
+ }
+
+ CustomData_add_layer(&orig_me->vdata, CD_PROP_COLOR, CD_DEFAULT, NULL, orig_me->totvert);
+ BKE_mesh_update_customdata_pointers(orig_me, true);
+ DEG_id_tag_update(&orig_me->id, ID_RECALC_GEOMETRY);
+ return;
+}
+
void BKE_sculpt_update_object_for_edit(
Depsgraph *depsgraph, Object *ob_orig, bool need_pmap, bool need_mask, bool need_colors)
{
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index da5d6588dc8..590d04bed3d 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -3147,21 +3147,49 @@ void SCULPT_relax_vertex(SculptSession *ss,
{
float smooth_pos[3];
float final_disp[3];
- int count = 0;
+ float boundary_normal[3];
+ int avg_count = 0;
+ int neighbor_count = 0;
zero_v3(smooth_pos);
+ zero_v3(boundary_normal);
+ const bool is_boundary = SCULPT_vertex_is_boundary(ss, vd->index);
SculptVertexNeighborIter ni;
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vd->index, ni) {
+ neighbor_count++;
if (!filter_boundary_face_sets ||
(filter_boundary_face_sets && !SCULPT_vertex_has_unique_face_set(ss, ni.index))) {
- add_v3_v3(smooth_pos, SCULPT_vertex_co_get(ss, ni.index));
- count++;
+
+ /* When the vertex to relax is boundary, use only connected boundary vertices for the average
+ * position. */
+ if (is_boundary) {
+ if (SCULPT_vertex_is_boundary(ss, ni.index)) {
+ add_v3_v3(smooth_pos, SCULPT_vertex_co_get(ss, ni.index));
+ avg_count++;
+
+ /* Calculate a normal for the constraint plane using the edges of the boundary. */
+ float to_neighbor[3];
+ sub_v3_v3v3(to_neighbor, SCULPT_vertex_co_get(ss, ni.index), vd->co);
+ normalize_v3(to_neighbor);
+ add_v3_v3(boundary_normal, to_neighbor);
+ }
+ }
+ else {
+ add_v3_v3(smooth_pos, SCULPT_vertex_co_get(ss, ni.index));
+ avg_count++;
+ }
}
}
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
- if (count > 0) {
- mul_v3_fl(smooth_pos, 1.0f / (float)count);
+ /* Don't modify corner vertices. */
+ if (neighbor_count <= 2) {
+ copy_v3_v3(r_final_pos, vd->co);
+ return;
+ }
+
+ if (avg_count > 0) {
+ mul_v3_fl(smooth_pos, 1.0f / (float)avg_count);
}
else {
copy_v3_v3(r_final_pos, vd->co);
@@ -3171,11 +3199,12 @@ void SCULPT_relax_vertex(SculptSession *ss,
float plane[4];
float smooth_closest_plane[3];
float vno[3];
- if (vd->no) {
- normal_short_to_float_v3(vno, vd->no);
+
+ if (is_boundary && avg_count == 2) {
+ normalize_v3_v3(vno, boundary_normal);
}
else {
- copy_v3_v3(vno, vd->fno);
+ SCULPT_vertex_normal_get(ss, vd->index, vno);
}
if (is_zero_v3(vno)) {
@@ -3256,6 +3285,7 @@ static void do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
if (ss->cache->alt_smooth) {
+ SCULPT_boundary_info_ensure(ob);
for (int i = 0; i < 4; i++) {
BLI_task_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
}
@@ -7140,7 +7170,6 @@ static void sculpt_brush_init_tex(const Scene *scene, Sculpt *sd, SculptSession
static void sculpt_brush_stroke_init(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
@@ -7163,6 +7192,14 @@ static void sculpt_brush_stroke_init(bContext *C, wmOperator *op)
is_smooth = sculpt_needs_connectivity_info(sd, brush, ss, mode);
needs_colors = ELEM(brush->sculpt_tool, SCULPT_TOOL_PAINT, SCULPT_TOOL_SMEAR);
+
+ if (needs_colors) {
+ BKE_sculpt_color_layer_create_if_needed(ob);
+ }
+
+ /* CTX_data_ensure_evaluated_depsgraph should be used at the end to include the updates of
+ * earlier steps modifying the data. */
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
BKE_sculpt_update_object_for_edit(depsgraph, ob, is_smooth, need_mask, needs_colors);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index 031b4f8731d..1940b007cb0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -205,6 +205,7 @@ void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
if (ss->cache->alt_smooth) {
+ SCULPT_boundary_info_ensure(ob);
for (int i = 0; i < 4; i++) {
BLI_task_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index 556b73b0ea5..59d82825740 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -265,7 +265,6 @@ static int sculpt_color_filter_modal(bContext *C, wmOperator *op, const wmEvent
static int sculpt_color_filter_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Object *ob = CTX_data_active_object(C);
- Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = ob->sculpt;
int mode = RNA_enum_get(op->ptr, "type");
@@ -285,6 +284,11 @@ static int sculpt_color_filter_invoke(bContext *C, wmOperator *op, const wmEvent
SCULPT_undo_push_begin("color filter");
+ BKE_sculpt_color_layer_create_if_needed(ob);
+
+ /* CTX_data_ensure_evaluated_depsgraph should be used at the end to include the updates of
+ * earlier steps modifying the data. */
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
bool needs_pmap = mode == COLOR_FILTER_SMOOTH;
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_pmap, false, true);
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index 9c9726ff3db..e9a98a17f8a 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -310,8 +310,7 @@ static void mesh_filter_task_cb(void *__restrict userdata,
break;
}
case MESH_FILTER_RELAX: {
- SCULPT_relax_vertex(
- ss, &vd, clamp_f(fade * ss->filter_cache->automask[vd.index], 0.0f, 1.0f), false, val);
+ SCULPT_relax_vertex(ss, &vd, clamp_f(fade, 0.0f, 1.0f), false, val);
sub_v3_v3v3(disp, val, vd.co);
break;
}
@@ -543,6 +542,10 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
SCULPT_undo_push_begin("Mesh filter");
+ if (ELEM(filter_type, MESH_FILTER_RELAX, MESH_FILTER_RELAX_FACE_SETS)) {
+ SCULPT_boundary_info_ensure(ob);
+ }
+
SCULPT_filter_cache_init(ob, sd, SCULPT_UNDO_COORDS);
if (use_face_sets) {
@@ -572,16 +575,6 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
ss->filter_cache->enabled_axis[1] = deform_axis & MESH_FILTER_DEFORM_Y;
ss->filter_cache->enabled_axis[2] = deform_axis & MESH_FILTER_DEFORM_Z;
- if (RNA_enum_get(op->ptr, "type") == MESH_FILTER_RELAX) {
- ss->filter_cache->automask = MEM_mallocN(totvert * sizeof(float),
- "Relax filter edge automask");
- for (int i = 0; i < totvert; i++) {
- ss->filter_cache->automask[i] = 1.0f;
- }
- SCULPT_boundary_automasking_init(
- ob, AUTOMASK_INIT_BOUNDARY_EDGES, 1, ss->filter_cache->automask);
- }
-
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_smooth.c b/source/blender/editors/sculpt_paint/sculpt_smooth.c
index 1a699c91e9b..7fbbcd1c896 100644
--- a/source/blender/editors/sculpt_paint/sculpt_smooth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_smooth.c
@@ -242,6 +242,9 @@ static void do_smooth_brush_task_cb_ex(void *__restrict userdata,
madd_v3_v3v3fl(val, vd.co, val, fade);
SCULPT_clip(sd, ss, vd.co, val);
}
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
}
}
BKE_pbvh_vertex_iter_end;