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authorJulian Eisel <julian@blender.org>2022-01-17 20:18:22 +0300
committerJulian Eisel <julian@blender.org>2022-01-17 20:26:10 +0300
commitfa1fef50817783bf4e2ba72a3b26807d88090cdd (patch)
tree9d89e3a95092753e543f258397970887bd14e85d
parent194979e92947524c6257a38ae7bee4b20dc61d9e (diff)
Cleanup: Correct comments for immediate mode buffer draw functions
-rw-r--r--source/blender/editors/include/BIF_glutil.h4
-rw-r--r--source/blender/editors/screen/glutil.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index e8d5bc4c868..61dd0adc84d 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -148,8 +148,8 @@ void immDrawPixelsTexTiled_scaling(IMMDrawPixelsTexState *state,
*
* If color is NULL then use white by default
*
- * Be also aware that this function unbinds the shader when
- * it's finished.
+ * Unless <em>state->do_shader_unbind<em> is explicitly set to `false`, the shader is unbound when
+ * finished.
*/
void immDrawPixelsTexTiled_scaling_clipping(IMMDrawPixelsTexState *state,
float x,
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 1c00040a894..0ddede017e2 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -64,7 +64,7 @@ IMMDrawPixelsTexState immDrawPixelsTexSetup(int builtin)
state.shader = GPU_shader_get_builtin_shader(builtin);
- /* Shader will be unbind by immUnbindProgram in immDrawPixelsTexScaled_clipping */
+ /* Shader will be unbind by immUnbindProgram in a `immDrawPixelsTex` function. */
immBindBuiltinProgram(builtin);
immUniform1i("image", 0);
state.do_shader_unbind = true;