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authorSergey Sharybin <sergey.vfx@gmail.com>2019-11-29 13:42:18 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-11-29 16:39:54 +0300
commitfc2b966fc7235a99d73e9d40736adf70f86ce506 (patch)
treeba45269d4097bddcd39515c3d6f88c31bd254185
parentff9d33a77cacc57c2eab2d92cd9742f9e901efe4 (diff)
Refactor: Add C++ guard code to headers
C++ is used more and more, and it is becoming more and more annoying to keep track of whether header have C++ guard or not. Is easier and more clear to be consistent in all headers and have such guards in all headers.
-rw-r--r--source/blender/blenkernel/BKE_action.h9
-rw-r--r--source/blender/blenkernel/BKE_animsys.h8
-rw-r--r--source/blender/blenkernel/BKE_modifier.h8
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h8
-rw-r--r--source/blender/blenkernel/BKE_sound.h8
-rw-r--r--source/blender/draw/DRW_engine.h8
-rw-r--r--source/blender/makesdna/DNA_action_types.h8
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h8
-rw-r--r--source/blender/makesdna/DNA_movieclip_types.h8
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h8
10 files changed, 76 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index b7139d5bbf6..fdfea95937b 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -25,6 +25,10 @@
* \brief Blender kernel action and pose functionality.
*/
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#include "DNA_listBase.h"
/* The following structures are defined in DNA_action_types.h, and DNA_anim_types.h */
@@ -38,11 +42,6 @@ struct bPose;
struct bPoseChannel;
struct bPoseChannel_Runtime;
-/* Kernel prototypes */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/* Action Lib Stuff ----------------- */
/* Allocate a new bAction with the given name */
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index d0249cb2b38..cacbfe35f2b 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -24,6 +24,10 @@
* \ingroup bke
*/
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct AnimData;
struct Depsgraph;
struct FCurve;
@@ -297,4 +301,8 @@ void BKE_animsys_update_driver_array(struct ID *id);
/* ************************************* */
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __BKE_ANIMSYS_H__*/
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 07dee83e5ca..1e549849989 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -20,6 +20,10 @@
* \ingroup bke
*/
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#include "DNA_modifier_types.h" /* needed for all enum typdefs */
#include "BLI_compiler_attrs.h"
#include "BKE_customdata.h"
@@ -461,4 +465,8 @@ void modwrap_deformVertsEM(ModifierData *md,
struct Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(struct Object *ob_eval,
const bool get_cage_mesh);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index c1bb60737ff..1ae1772e094 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -24,6 +24,10 @@
* \ingroup bke
*/
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct Depsgraph;
struct Editing;
struct GPUOffScreen;
@@ -599,4 +603,8 @@ void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb,
void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __BKE_SEQUENCER_H__ */
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 1567985bd53..6807d81daa3 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -23,6 +23,10 @@
* \ingroup bke
*/
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#define SOUND_WAVE_SAMPLES_PER_SECOND 250
#if defined(WITH_AUDASPACE)
@@ -190,4 +194,8 @@ struct Depsgraph;
void BKE_sound_evaluate(struct Depsgraph *depsgraph, struct Main *bmain, struct bSound *sound);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __BKE_SOUND_H__ */
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 34d3ae1d207..e959d0c49ee 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -23,6 +23,10 @@
#ifndef __DRW_ENGINE_H__
#define __DRW_ENGINE_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#include "BLI_sys_types.h" /* for bool */
struct ARegion;
@@ -166,4 +170,8 @@ void DRW_deferred_shader_remove(struct GPUMaterial *mat);
struct DrawDataList *DRW_drawdatalist_from_id(struct ID *id);
void DRW_drawdata_free(struct ID *id);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __DRW_ENGINE_H__ */
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index b7834e2c7e0..95e6437ae8d 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -28,6 +28,10 @@
#ifndef __DNA_ACTION_TYPES_H__
#define __DNA_ACTION_TYPES_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#include "DNA_listBase.h"
#include "DNA_ID.h"
#include "DNA_view2d_types.h"
@@ -955,4 +959,8 @@ typedef enum eActionChannelFlag {
ACHAN_MOVED = (1u << 31),
} eActionChannelFlag;
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __DNA_ACTION_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index fb9e522dfa9..60e0eb2976e 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -28,6 +28,10 @@
#include "DNA_ID.h"
#include "DNA_customdata_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct AnimData;
struct Ipo;
struct Key;
@@ -277,4 +281,8 @@ enum {
#define MESH_MAX_VERTS 2000000000L
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/makesdna/DNA_movieclip_types.h b/source/blender/makesdna/DNA_movieclip_types.h
index 8de79d9ea2b..2e0c43bdb51 100644
--- a/source/blender/makesdna/DNA_movieclip_types.h
+++ b/source/blender/makesdna/DNA_movieclip_types.h
@@ -24,6 +24,10 @@
#ifndef __DNA_MOVIECLIP_TYPES_H__
#define __DNA_MOVIECLIP_TYPES_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#include "DNA_ID.h"
#include "DNA_tracking_types.h"
#include "DNA_color_types.h" /* for color management */
@@ -207,4 +211,8 @@ enum {
MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER = 2,
};
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 8d9dc77c49b..fb941a61ae8 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -37,6 +37,10 @@
#include "DNA_vec_types.h"
#include "DNA_vfont_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct Ipo;
struct MovieClip;
struct Scene;
@@ -680,4 +684,8 @@ enum {
SEQ_CACHE_PREFETCH_ENABLE = (1 << 10),
};
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __DNA_SEQUENCE_TYPES_H__ */