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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-04-20 21:25:23 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-04-24 13:44:27 +0300
commitcc5a75d5727ab45c2521bf6103a28aa2503fbafc (patch)
treee230b1bc6706e7d79bcf1851ca46224f12b88fcd
parentd730e512ac56bd68c75f8c44ff186b51010db4c7 (diff)
Cycles: move shader node versioning code to C
Shader nodes are now shared with Eevee, so makes more sense to have it in the core and not be Cycles specific. Fix T62415: issues with append/link of old Cycles settings.
-rw-r--r--intern/cycles/blender/addon/version_update.py201
-rw-r--r--source/blender/blenloader/CMakeLists.txt1
-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/blenloader/intern/readfile.h2
-rw-r--r--source/blender/blenloader/intern/versioning_260.c2
-rw-r--r--source/blender/blenloader/intern/versioning_cycles.c332
6 files changed, 338 insertions, 202 deletions
diff --git a/intern/cycles/blender/addon/version_update.py b/intern/cycles/blender/addon/version_update.py
index 6f005727b95..899245db03e 100644
--- a/intern/cycles/blender/addon/version_update.py
+++ b/intern/cycles/blender/addon/version_update.py
@@ -22,140 +22,6 @@ import math
from bpy.app.handlers import persistent
-def foreach_cycles_nodetree_group(nodetree, traversed):
- for node in nodetree.nodes:
- if node.bl_idname == 'ShaderNodeGroup':
- group = node.node_tree
- if group and group not in traversed:
- traversed.add(group)
- yield group, group.library
- yield from foreach_cycles_nodetree_group(group, traversed)
-
-
-def foreach_cycles_nodetree():
- traversed = set()
-
- for material in bpy.data.materials:
- nodetree = material.node_tree
- if nodetree:
- yield nodetree, material.library
- yield from foreach_cycles_nodetree_group(nodetree, traversed)
-
- for world in bpy.data.worlds:
- nodetree = world.node_tree
- if nodetree:
- yield nodetree, world.library
- foreach_cycles_nodetree_group(nodetree, traversed)
-
- for light in bpy.data.lights:
- nodetree = light.node_tree
- if nodetree:
- yield nodetree, light.library
- foreach_cycles_nodetree_group(nodetree, traversed)
-
-
-def displacement_node_insert(nodetree):
- # Gather links to replace
- displacement_links = []
- for link in nodetree.links:
- if (
- link.to_node.bl_idname == 'ShaderNodeOutputMaterial' and
- link.from_node.bl_idname != 'ShaderNodeDisplacement' and
- link.to_socket.identifier == 'Displacement'
- ):
- displacement_links.append(link)
-
- # Replace links with displacement node
- for link in displacement_links:
- from_node = link.from_node
- from_socket = link.from_socket
- to_node = link.to_node
- to_socket = link.to_socket
-
- nodetree.links.remove(link)
-
- node = nodetree.nodes.new(type='ShaderNodeDisplacement')
- node.location[0] = 0.5 * (from_node.location[0] + to_node.location[0])
- node.location[1] = 0.5 * (from_node.location[1] + to_node.location[1])
- node.inputs['Scale'].default_value = 0.1
- node.inputs['Midlevel'].default_value = 0.0
-
- nodetree.links.new(from_socket, node.inputs['Height'])
- nodetree.links.new(node.outputs['Displacement'], to_socket)
-
-
-def displacement_principled_nodes(node):
- if node.bl_idname == 'ShaderNodeDisplacement':
- if node.space != 'WORLD':
- node.space = 'OBJECT'
- if node.bl_idname == 'ShaderNodeBsdfPrincipled':
- if node.subsurface_method != 'RANDOM_WALK':
- node.subsurface_method = 'BURLEY'
-
-
-def square_roughness_node_insert(nodetree):
- roughness_node_types = {
- 'ShaderNodeBsdfAnisotropic',
- 'ShaderNodeBsdfGlass',
- 'ShaderNodeBsdfGlossy',
- 'ShaderNodeBsdfRefraction'}
-
- # Update default values
- for node in nodetree.nodes:
- if node.bl_idname in roughness_node_types:
- roughness_input = node.inputs['Roughness']
- roughness_input.default_value = math.sqrt(max(roughness_input.default_value, 0.0))
-
- # Gather roughness links to replace
- roughness_links = []
- for link in nodetree.links:
- if link.to_node.bl_idname in roughness_node_types and \
- link.to_socket.identifier == 'Roughness':
- roughness_links.append(link)
-
- # Replace links with sqrt node
- for link in roughness_links:
- from_node = link.from_node
- from_socket = link.from_socket
- to_node = link.to_node
- to_socket = link.to_socket
-
- nodetree.links.remove(link)
-
- node = nodetree.nodes.new(type='ShaderNodeMath')
- node.operation = 'POWER'
- node.location[0] = 0.5 * (from_node.location[0] + to_node.location[0])
- node.location[1] = 0.5 * (from_node.location[1] + to_node.location[1])
-
- nodetree.links.new(from_socket, node.inputs[0])
- node.inputs[1].default_value = 0.5
- nodetree.links.new(node.outputs['Value'], to_socket)
-
-
-def mapping_node_order_flip(node):
- """
- Flip euler order of mapping shader node
- """
- if node.bl_idname == 'ShaderNodeMapping':
- rot = node.rotation.copy()
- rot.order = 'ZYX'
- quat = rot.to_quaternion()
- node.rotation = quat.to_euler('XYZ')
-
-
-def vector_curve_node_remap(node):
- """
- Remap values of vector curve node from normalized to absolute values
- """
- if node.bl_idname == 'ShaderNodeVectorCurve':
- node.mapping.use_clip = False
- for curve in node.mapping.curves:
- for point in curve.points:
- point.location.x = (point.location.x * 2.0) - 1.0
- point.location.y = (point.location.y - 0.5) * 2.0
- node.mapping.update()
-
-
def custom_bake_remap(scene):
"""
Remap bake types into the new types and set the flags accordingly
@@ -213,28 +79,6 @@ def custom_bake_remap(scene):
scene.render.bake.use_pass_indirect = False
-def ambient_occlusion_node_relink(nodetree):
- for node in nodetree.nodes:
- if node.bl_idname == 'ShaderNodeAmbientOcclusion':
- node.samples = 1
- node.only_local = False
- node.inputs['Distance'].default_value = 0.0
-
- # Gather links to replace
- ao_links = []
- for link in nodetree.links:
- if link.from_node.bl_idname == 'ShaderNodeAmbientOcclusion':
- ao_links.append(link)
-
- # Replace links
- for link in ao_links:
- from_node = link.from_node
- to_socket = link.to_socket
-
- nodetree.links.remove(link)
- nodetree.links.new(from_node.outputs['Color'], to_socket)
-
-
@persistent
def do_versions(self):
if bpy.context.preferences.version <= (2, 78, 1):
@@ -411,48 +255,3 @@ def do_versions(self):
cmat = mat.cycles
if not cmat.is_property_set("displacement_method"):
cmat.displacement_method = 'DISPLACEMENT'
-
- # Nodes
- for nodetree, library in foreach_cycles_nodetree():
- if library not in libraries:
- continue
-
- # Euler order was ZYX in previous versions.
- if version <= (2, 73, 4):
- for node in nodetree.nodes:
- mapping_node_order_flip(node)
-
- if version <= (2, 76, 5):
- for node in nodetree.nodes:
- vector_curve_node_remap(node)
-
- if version <= (2, 79, 1) or \
- (version >= (2, 80, 0) and version <= (2, 80, 3)):
- displacement_node_insert(nodetree)
-
- if version <= (2, 79, 2):
- for node in nodetree.nodes:
- displacement_principled_nodes(node)
-
- if version <= (2, 79, 3) or \
- (version >= (2, 80, 0) and version <= (2, 80, 4)):
- # Switch to squared roughness convention
- square_roughness_node_insert(nodetree)
-
- if version <= (2, 79, 4):
- ambient_occlusion_node_relink(nodetree)
-
- # Particles
- for part in bpy.data.particles:
- if part.library not in libraries:
- continue
-
- # Copy cycles hair settings to internal settings
- if version <= (2, 80, 15):
- cpart = part.get("cycles", None)
- if cpart:
- part.shape = cpart.get("shape", 0.0)
- part.root_radius = cpart.get("root_width", 1.0)
- part.tip_radius = cpart.get("tip_width", 0.0)
- part.radius_scale = cpart.get("radius_scale", 0.01)
- part.use_close_tip = cpart.get("use_closetip", True)
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 5b6c91ee1fe..8ab93ba382c 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -53,6 +53,7 @@ set(SRC
intern/versioning_260.c
intern/versioning_270.c
intern/versioning_280.c
+ intern/versioning_cycles.c
intern/versioning_defaults.c
intern/versioning_dna.c
intern/versioning_legacy.c
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index f8f43f1fa86..6646a46be56 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -9420,6 +9420,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
blo_do_versions_260(fd, lib, main);
blo_do_versions_270(fd, lib, main);
blo_do_versions_280(fd, lib, main);
+ blo_do_versions_cycles(fd, lib, main);
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init see do_versions_userdef() above! */
@@ -9436,6 +9437,7 @@ static void do_versions_after_linking(Main *main)
do_versions_after_linking_260(main);
do_versions_after_linking_270(main);
do_versions_after_linking_280(main);
+ do_versions_after_linking_cycles(main);
}
/** \} */
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index f4b82e60e31..7cd5bb7ac93 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -182,10 +182,12 @@ void blo_do_versions_250(struct FileData *fd, struct Library *lib, struct Main *
void blo_do_versions_260(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_270(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_280(struct FileData *fd, struct Library *lib, struct Main *bmain);
+void blo_do_versions_cycles(struct FileData *fd, struct Library *lib, struct Main *bmain);
void do_versions_after_linking_250(struct Main *bmain);
void do_versions_after_linking_260(struct Main *bmain);
void do_versions_after_linking_270(struct Main *bmain);
void do_versions_after_linking_280(struct Main *bmain);
+void do_versions_after_linking_cycles(struct Main *bmain);
#endif
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index efe052c482f..b26eb1f6ac9 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -2656,7 +2656,7 @@ void do_versions_after_linking_260(Main *bmain)
FOREACH_NODETREE_END;
}
- if (!MAIN_VERSION_ATLEAST(bmain, 280, 59)) {
+ if (!MAIN_VERSION_ATLEAST(bmain, 280, 60)) {
/* From this point we no longer write incomplete links for forward
* compatibility with 2.66, we have to clean them up for all previous
* versions. */
diff --git a/source/blender/blenloader/intern/versioning_cycles.c b/source/blender/blenloader/intern/versioning_cycles.c
new file mode 100644
index 00000000000..023bd685352
--- /dev/null
+++ b/source/blender/blenloader/intern/versioning_cycles.c
@@ -0,0 +1,332 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup blenloader
+ */
+
+/* allow readfile to use deprecated functionality */
+#define DNA_DEPRECATED_ALLOW
+
+#include <float.h>
+#include <string.h>
+
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_color_types.h"
+#include "DNA_light_types.h"
+#include "DNA_node_types.h"
+#include "DNA_particle_types.h"
+
+#include "BKE_colortools.h"
+#include "BKE_idprop.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+
+#include "BLO_readfile.h"
+#include "readfile.h"
+
+static float *cycles_node_socket_float_value(bNodeSocket *socket)
+{
+ bNodeSocketValueFloat *socket_data = socket->default_value;
+ return &socket_data->value;
+}
+
+static IDProperty *cycles_properties_from_ID(ID *id)
+{
+ IDProperty *idprop = IDP_GetProperties(id, false);
+ return (idprop) ? IDP_GetPropertyTypeFromGroup(idprop, "cycles", IDP_GROUP) : NULL;
+}
+
+static float cycles_property_float(IDProperty *idprop, const char *name, float default_value)
+{
+ IDProperty *prop = IDP_GetPropertyTypeFromGroup(idprop, name, IDP_FLOAT);
+ return (prop) ? IDP_Float(prop) : default_value;
+}
+
+static bool cycles_property_boolean(IDProperty *idprop, const char *name, bool default_value)
+{
+ IDProperty *prop = IDP_GetPropertyTypeFromGroup(idprop, name, IDP_INT);
+ return (prop) ? IDP_Int(prop) : default_value;
+}
+
+static void displacement_node_insert(bNodeTree *ntree)
+{
+ bool need_update = false;
+
+ /* Iterate backwards from end so we don't encounter newly added links. */
+ bNodeLink *prevlink;
+ for (bNodeLink *link = ntree->links.last; link; link = prevlink) {
+ prevlink = link->prev;
+
+ /* Detect link to replace. */
+ bNode *fromnode = link->fromnode;
+ bNodeSocket *fromsock = link->fromsock;
+ bNode *tonode = link->tonode;
+ bNodeSocket *tosock = link->tosock;
+
+ if (!(tonode->type == SH_NODE_OUTPUT_MATERIAL && fromnode->type != SH_NODE_DISPLACEMENT &&
+ STREQ(tosock->identifier, "Displacement"))) {
+ continue;
+ }
+
+ /* Replace link with displacement node. */
+ nodeRemLink(ntree, link);
+
+ /* Add displacement node. */
+ bNode *node = nodeAddStaticNode(NULL, ntree, SH_NODE_DISPLACEMENT);
+ node->locx = 0.5f * (fromnode->locx + tonode->locx);
+ node->locy = 0.5f * (fromnode->locy + tonode->locy);
+
+ bNodeSocket *scale_socket = nodeFindSocket(node, SOCK_IN, "Scale");
+ bNodeSocket *midlevel_socket = nodeFindSocket(node, SOCK_IN, "Midlevel");
+ bNodeSocket *height_socket = nodeFindSocket(node, SOCK_IN, "Height");
+ bNodeSocket *displacement_socket = nodeFindSocket(node, SOCK_OUT, "Displacement");
+
+ /* Set default values for compatibility. */
+ *cycles_node_socket_float_value(scale_socket) = 0.1f;
+ *cycles_node_socket_float_value(midlevel_socket) = 0.0f;
+
+ /* Link to input and material output node. */
+ nodeAddLink(ntree, fromnode, fromsock, node, height_socket);
+ nodeAddLink(ntree, node, displacement_socket, tonode, tosock);
+
+ need_update = true;
+ }
+
+ if (need_update) {
+ ntreeUpdateTree(NULL, ntree);
+ }
+}
+
+static void displacement_principled_nodes(bNode *node)
+{
+ if (node->type == SH_NODE_DISPLACEMENT) {
+ if (node->custom1 != SHD_SPACE_WORLD) {
+ node->custom1 = SHD_SPACE_OBJECT;
+ }
+ }
+ else if (node->type == SH_NODE_BSDF_PRINCIPLED) {
+ if (node->custom2 != SHD_SUBSURFACE_RANDOM_WALK) {
+ node->custom2 = SHD_SUBSURFACE_BURLEY;
+ }
+ }
+}
+
+static bool node_has_roughness(bNode *node)
+{
+ return ELEM(node->type,
+ SH_NODE_BSDF_ANISOTROPIC,
+ SH_NODE_BSDF_GLASS,
+ SH_NODE_BSDF_GLOSSY,
+ SH_NODE_BSDF_REFRACTION);
+}
+
+static void square_roughness_node_insert(bNodeTree *ntree)
+{
+ bool need_update = false;
+
+ /* Update default values */
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node_has_roughness(node)) {
+ bNodeSocket *roughness_input = nodeFindSocket(node, SOCK_IN, "Roughness");
+ float *roughness_value = cycles_node_socket_float_value(roughness_input);
+ *roughness_value = sqrtf(max_ff(*roughness_value, 0.0f));
+ }
+ }
+
+ /* Iterate backwards from end so we don't encounter newly added links. */
+ bNodeLink *prevlink;
+ for (bNodeLink *link = ntree->links.last; link; link = prevlink) {
+ prevlink = link->prev;
+
+ /* Detect link to replace. */
+ bNode *fromnode = link->fromnode;
+ bNodeSocket *fromsock = link->fromsock;
+ bNode *tonode = link->tonode;
+ bNodeSocket *tosock = link->tosock;
+
+ if (!(node_has_roughness(tonode) && STREQ(tosock->identifier, "Roughness"))) {
+ continue;
+ }
+
+ /* Replace links with sqrt node */
+ nodeRemLink(ntree, link);
+
+ /* Add sqrt node. */
+ bNode *node = nodeAddStaticNode(NULL, ntree, SH_NODE_MATH);
+ node->custom1 = NODE_MATH_POW;
+ node->locx = 0.5f * (fromnode->locx + tonode->locx);
+ node->locy = 0.5f * (fromnode->locy + tonode->locy);
+
+ /* Link to input and material output node. */
+ *cycles_node_socket_float_value(node->inputs.last) = 0.5f;
+ nodeAddLink(ntree, fromnode, fromsock, node, node->inputs.first);
+ nodeAddLink(ntree, node, node->outputs.first, tonode, tosock);
+
+ need_update = true;
+ }
+
+ if (need_update) {
+ ntreeUpdateTree(NULL, ntree);
+ }
+}
+
+static void mapping_node_order_flip(bNode *node)
+{
+ /* Flip euler order of mapping shader node */
+ if (node->type == SH_NODE_MAPPING) {
+ TexMapping *texmap = node->storage;
+
+ float quat[4];
+ eulO_to_quat(quat, texmap->rot, EULER_ORDER_ZYX);
+ quat_to_eulO(texmap->rot, EULER_ORDER_XYZ, quat);
+ }
+}
+
+static void vector_curve_node_remap(bNode *node)
+{
+ /* Remap values of vector curve node from normalized to absolute values */
+ if (node->type == SH_NODE_CURVE_VEC) {
+ CurveMapping *mapping = node->storage;
+ mapping->flag &= ~CUMA_DO_CLIP;
+
+ for (int curve_index = 0; curve_index < CM_TOT; curve_index++) {
+ CurveMap *cm = &mapping->cm[curve_index];
+ if (cm->curve) {
+ for (int i = 0; i < mapping->cm->totpoint; i++) {
+ cm->curve[i].x = (cm->curve[i].x * 2.0f) - 1.0f;
+ cm->curve[i].y = (cm->curve[i].y - 0.5f) * 2.0f;
+ }
+ }
+ }
+
+ curvemapping_changed_all(mapping);
+ }
+}
+
+static void ambient_occlusion_node_relink(bNodeTree *ntree)
+{
+ bool need_update = false;
+
+ /* Set default values. */
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_AMBIENT_OCCLUSION) {
+ node->custom1 = 1; /* samples */
+ node->custom2 &= ~SHD_AO_LOCAL;
+
+ bNodeSocket *distance_socket = nodeFindSocket(node, SOCK_IN, "Distance");
+ *cycles_node_socket_float_value(distance_socket) = 0.0f;
+ }
+ }
+
+ /* Iterate backwards from end so we don't encounter newly added links. */
+ bNodeLink *prevlink;
+ for (bNodeLink *link = ntree->links.last; link; link = prevlink) {
+ prevlink = link->prev;
+
+ /* Detect link to replace. */
+ bNode *fromnode = link->fromnode;
+ bNode *tonode = link->tonode;
+ bNodeSocket *tosock = link->tosock;
+
+ if (!(fromnode->type == SH_NODE_AMBIENT_OCCLUSION)) {
+ continue;
+ }
+
+ /* Replace links with color socket. */
+ nodeRemLink(ntree, link);
+ bNodeSocket *color_socket = nodeFindSocket(fromnode, SOCK_OUT, "Color");
+ nodeAddLink(ntree, fromnode, color_socket, tonode, tosock);
+
+ need_update = true;
+ }
+
+ if (need_update) {
+ ntreeUpdateTree(NULL, ntree);
+ }
+}
+
+void blo_do_versions_cycles(FileData *UNUSED(fd), Library *UNUSED(lib), Main *bmain)
+{
+ /* Particle shape shared with Eevee. */
+ if (!MAIN_VERSION_ATLEAST(bmain, 280, 16)) {
+ for (ParticleSettings *part = bmain->particles.first; part; part = part->id.next) {
+ IDProperty *cpart = cycles_properties_from_ID(&part->id);
+
+ if (cpart) {
+ part->shape = cycles_property_float(cpart, "shape", 0.0);
+ part->rad_root = cycles_property_float(cpart, "root_width", 1.0);
+ part->rad_tip = cycles_property_float(cpart, "tip_width", 0.0);
+ part->rad_scale = cycles_property_float(cpart, "radius_scale", 0.01);
+ if (cycles_property_boolean(cpart, "use_closetip", true)) {
+ part->shape_flag |= PART_SHAPE_CLOSE_TIP;
+ }
+ }
+ }
+ }
+}
+
+void do_versions_after_linking_cycles(Main *bmain)
+{
+ if (!MAIN_VERSION_ATLEAST(bmain, 280, 5)) {
+ /* Shader node tree changes. After lib linking so we have all the typeinfo
+ * pointers and updated sockets and we can use the high level node API to
+ * manipulate nodes. */
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ if (ntree->type != NTREE_SHADER) {
+ continue;
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 273, 5)) {
+ /* Euler order was ZYX in previous versions. */
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ mapping_node_order_flip(node);
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 276, 6)) {
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ vector_curve_node_remap(node);
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 279, 2) ||
+ (MAIN_VERSION_ATLEAST(bmain, 280, 0) && !MAIN_VERSION_ATLEAST(bmain, 280, 4))) {
+ displacement_node_insert(ntree);
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 279, 3)) {
+ for (bNode *node = ntree->nodes.first; node; node = node->next) {
+ displacement_principled_nodes(node);
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 279, 4) ||
+ (MAIN_VERSION_ATLEAST(bmain, 280, 0) && !MAIN_VERSION_ATLEAST(bmain, 280, 5))) {
+ /* Switch to squared roughness convention */
+ square_roughness_node_insert(ntree);
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 279, 5)) {
+ ambient_occlusion_node_relink(ntree);
+ }
+ }
+ FOREACH_NODETREE_END;
+ }
+}