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authorCampbell Barton <ideasman42@gmail.com>2018-11-14 15:30:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-14 15:31:06 +0300
commit69a04c61402cf4e09927640d2588764bcfd2a357 (patch)
treecd9c5e1270b4a375265c8e66614ee57a410aa825
parent69a9bcc2067bfc975ad3e9aa2e61eb7b76c2b187 (diff)
Cleanup: correct flag comparisons
Also use smaller types for shading data.
-rw-r--r--source/blender/blenloader/intern/versioning_280.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_data.c4
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c3
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h8
4 files changed, 9 insertions, 8 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 2049856cfa6..9521c05f7f0 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1809,7 +1809,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
- if (!DNA_struct_elem_find(fd->filesdna, "View3DShadeing", "short", "background_type")) {
+ if (!DNA_struct_elem_find(fd->filesdna, "View3DShadeing", "char", "background_type")) {
for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
diff --git a/source/blender/draw/engines/workbench/workbench_data.c b/source/blender/draw/engines/workbench/workbench_data.c
index 29a3249782d..aa99883bb6b 100644
--- a/source/blender/draw/engines/workbench/workbench_data.c
+++ b/source/blender/draw/engines/workbench/workbench_data.c
@@ -55,13 +55,13 @@ void workbench_private_data_init(WORKBENCH_PrivateData *wpd)
wd->matcap_orientation = (wpd->shading.flag & V3D_SHADING_MATCAP_FLIP_X) != 0;
wd->background_alpha = (DRW_state_is_image_render() && scene->r.alphamode == R_ALPHAPREMUL) ? 0.0f : 1.0f;
- if (!v3d || ((v3d->shading.background_type & V3D_SHADING_BACKGROUND_WORLD) &&
+ if (!v3d || ((v3d->shading.background_type == V3D_SHADING_BACKGROUND_WORLD) &&
(scene->world != NULL)))
{
copy_v3_v3(wd->background_color_low, &scene->world->horr);
copy_v3_v3(wd->background_color_high, &scene->world->horr);
}
- else if (v3d->shading.background_type & V3D_SHADING_BACKGROUND_VIEWPORT) {
+ else if (v3d->shading.background_type == V3D_SHADING_BACKGROUND_VIEWPORT) {
copy_v3_v3(wd->background_color_low, v3d->shading.background_color);
copy_v3_v3(wd->background_color_high, v3d->shading.background_color);
}
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 044cb56d367..4fe2fe08fc9 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1333,8 +1333,9 @@ static void space_view3d_listener(
switch (wmn->data) {
case ND_WORLD_DRAW:
case ND_WORLD:
- if (v3d->shading.background_type & V3D_SHADING_BACKGROUND_WORLD)
+ if (v3d->shading.background_type == V3D_SHADING_BACKGROUND_WORLD) {
ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
+ }
break;
}
break;
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 6796c9d4d00..d0880b0af9a 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -139,11 +139,11 @@ typedef struct View3DShading {
short prev_type; /* Runtime, for toggle between rendered viewport. */
short flag;
- short color_type;
+ char color_type;
+ char _pad0[7];
- short light;
- short background_type;
- short pad2[2];
+ char light;
+ char background_type;
char studio_light[256]; /* FILE_MAXFILE */
char matcap[256]; /* FILE_MAXFILE */