Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-02-23 10:31:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-23 11:20:20 +0300
commit9d309b7978717f0c79899c62fe13a8c0a40dad89 (patch)
tree762b9b87d3cc5b4a7182feea241983e3d89ba0ce
parent7a5854f4ce3e70b0ec6b18a688c79808d4110ff9 (diff)
Cleanup: quiet undeclared variable warning
Also move view_ubo into G_draw.
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c2
-rw-r--r--source/blender/draw/engines/external/external_engine.c5
-rw-r--r--source/blender/draw/intern/draw_anim_viz.c2
-rw-r--r--source/blender/draw/intern/draw_common.h2
-rw-r--r--source/blender/draw/intern/draw_manager.c9
-rw-r--r--source/blender/draw/intern/draw_manager.h2
-rw-r--r--source/blender/draw/intern/draw_manager_data.c4
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c4
-rw-r--r--source/blender/draw/modes/edit_armature_mode.c1
-rw-r--r--source/blender/draw/modes/edit_curve_mode.c2
-rw-r--r--source/blender/draw/modes/edit_lattice_mode.c1
-rw-r--r--source/blender/draw/modes/edit_metaball_mode.c2
-rw-r--r--source/blender/draw/modes/edit_text_mode.c1
-rw-r--r--source/blender/draw/modes/overlay_mode.c2
-rw-r--r--source/blender/draw/modes/paint_texture_mode.c2
-rw-r--r--source/blender/draw/modes/paint_vertex_mode.c1
-rw-r--r--source/blender/draw/modes/particle_mode.c1
-rw-r--r--source/blender/draw/modes/pose_mode.c1
-rw-r--r--source/blender/draw/modes/sculpt_mode.c1
19 files changed, 28 insertions, 17 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index de3f8592aec..1de07688c5e 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -31,6 +31,8 @@
#include "eevee_private.h"
+#include "eevee_engine.h" /* own include */
+
#define EEVEE_ENGINE "BLENDER_EEVEE"
/* *********** FUNCTIONS *********** */
diff --git a/source/blender/draw/engines/external/external_engine.c b/source/blender/draw/engines/external/external_engine.c
index 898cbdba1a5..0100fa095e6 100644
--- a/source/blender/draw/engines/external/external_engine.c
+++ b/source/blender/draw/engines/external/external_engine.c
@@ -28,13 +28,14 @@
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
-
#include "ED_screen.h"
#include "GPU_matrix.h"
#include "GPU_shader.h"
#include "GPU_viewport.h"
+#include "external_engine.h" /* own include */
+
/* Shaders */
#define EXTERNAL_ENGINE "BLENDER_EXTERNAL"
@@ -197,7 +198,7 @@ static void external_engine_free(void)
static const DrawEngineDataSize external_data_size = DRW_VIEWPORT_DATA_SIZE(EXTERNAL_Data);
-DrawEngineType draw_engine_external_type = {
+static DrawEngineType draw_engine_external_type = {
NULL, NULL,
N_("External"),
&external_data_size,
diff --git a/source/blender/draw/intern/draw_anim_viz.c b/source/blender/draw/intern/draw_anim_viz.c
index 2689d2726d8..09625b9b47e 100644
--- a/source/blender/draw/intern/draw_anim_viz.c
+++ b/source/blender/draw/intern/draw_anim_viz.c
@@ -47,6 +47,8 @@
#include "draw_common.h"
#include "draw_manager_text.h"
+#include "draw_mode_engines.h"
+
/* ********************************* Lists ************************************** */
/* All lists are per viewport specific datas.
* They are all free when viewport changes engines
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index 12c7f5ba4f4..a570312adf6 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -212,6 +212,8 @@ struct DRW_Global {
struct GPUTexture *ramp;
struct GPUTexture *weight_ramp;
+
+ struct GPUUniformBuffer *view_ubo;
};
extern struct DRW_Global G_draw;
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 166b499a56f..82e371b8147 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -96,8 +96,6 @@ DRWManager DST = {NULL};
static ListBase DRW_engines = {NULL, NULL};
-extern struct GPUUniformBuffer *view_ubo; /* draw_manager_exec.c */
-
static void drw_state_prepare_clean_for_draw(DRWManager *dst)
{
memset(dst, 0x0, offsetof(DRWManager, gl_context));
@@ -647,8 +645,8 @@ static void drw_viewport_var_init(void)
DST.RST.bound_ubo_slots = MEM_callocN(sizeof(char) * GPU_max_ubo_binds(), "Bound Ubo Slots");
}
- if (view_ubo == NULL) {
- view_ubo = DRW_uniformbuffer_create(sizeof(ViewUboStorage), NULL);
+ if (G_draw.view_ubo == NULL) {
+ G_draw.view_ubo = DRW_uniformbuffer_create(sizeof(ViewUboStorage), NULL);
}
DST.override_mat = 0;
@@ -2572,7 +2570,6 @@ void DRW_engines_register(void)
}
}
-extern struct GPUVertFormat *g_pos_format; /* draw_shgroup.c */
void DRW_engines_free(void)
{
DRW_opengl_context_enable();
@@ -2596,7 +2593,7 @@ void DRW_engines_free(void)
}
DRW_UBO_FREE_SAFE(G_draw.block_ubo);
- DRW_UBO_FREE_SAFE(view_ubo);
+ DRW_UBO_FREE_SAFE(G_draw.view_ubo);
DRW_TEXTURE_FREE_SAFE(G_draw.ramp);
DRW_TEXTURE_FREE_SAFE(G_draw.weight_ramp);
MEM_SAFE_FREE(g_pos_format);
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index 811d0125119..22dfc28e305 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -427,4 +427,6 @@ void drw_debug_init(void);
void drw_batch_cache_generate_requested(struct Object *ob);
+extern struct GPUVertFormat *g_pos_format;
+
#endif /* __DRAW_MANAGER_H__ */
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index ca0bfba4da1..91e3befa8d6 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -41,8 +41,6 @@
struct GPUVertFormat *g_pos_format = NULL;
-extern struct GPUUniformBuffer *view_ubo; /* draw_manager_exec.c */
-
/* -------------------------------------------------------------------- */
/** \name Uniform Buffer Object (DRW_uniformbuffer)
* \{ */
@@ -670,7 +668,7 @@ static void drw_shgroup_init(DRWShadingGroup *shgroup, GPUShader *shader)
int view_ubo_location = GPU_shader_get_uniform_block(shader, "viewBlock");
if (view_ubo_location != -1) {
- drw_shgroup_uniform_create_ex(shgroup, view_ubo_location, DRW_UNIFORM_BLOCK_PERSIST, view_ubo, 0, 1);
+ drw_shgroup_uniform_create_ex(shgroup, view_ubo_location, DRW_UNIFORM_BLOCK_PERSIST, G_draw.view_ubo, 0, 1);
}
else {
/* Only here to support builtin shaders. This should not be used by engines. */
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 42a0a9f77bf..e558552fc4d 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -45,8 +45,6 @@ void DRW_select_load_id(uint id)
#define DEBUG_UBO_BINDING
-struct GPUUniformBuffer *view_ubo;
-
/* -------------------------------------------------------------------- */
/** \name Draw State (DRW_state)
* \{ */
@@ -1294,7 +1292,7 @@ static void drw_update_view(void)
DST.state_cache_id++;
DST.dirty_mat = false;
- DRW_uniformbuffer_update(view_ubo, &DST.view_data);
+ DRW_uniformbuffer_update(G_draw.view_ubo, &DST.view_data);
/* Catch integer wrap around. */
if (UNLIKELY(DST.state_cache_id == 0)) {
diff --git a/source/blender/draw/modes/edit_armature_mode.c b/source/blender/draw/modes/edit_armature_mode.c
index 62f284c6a97..0a1acf99bc6 100644
--- a/source/blender/draw/modes/edit_armature_mode.c
+++ b/source/blender/draw/modes/edit_armature_mode.c
@@ -27,6 +27,7 @@
#include "DNA_view3d_types.h"
#include "draw_common.h"
+#include "draw_mode_engines.h"
/* *********** LISTS *********** */
typedef struct EDIT_ARMATURE_PassList {
diff --git a/source/blender/draw/modes/edit_curve_mode.c b/source/blender/draw/modes/edit_curve_mode.c
index 642f7fead66..c2841549270 100644
--- a/source/blender/draw/modes/edit_curve_mode.c
+++ b/source/blender/draw/modes/edit_curve_mode.c
@@ -32,7 +32,7 @@
#include "GPU_shader.h"
#include "draw_common.h"
-
+#include "draw_mode_engines.h"
/* If needed, contains all global/Theme colors
* Add needed theme colors / values to DRW_globals_update() and update UBO
diff --git a/source/blender/draw/modes/edit_lattice_mode.c b/source/blender/draw/modes/edit_lattice_mode.c
index e77d319ad25..70870292556 100644
--- a/source/blender/draw/modes/edit_lattice_mode.c
+++ b/source/blender/draw/modes/edit_lattice_mode.c
@@ -29,6 +29,7 @@
#include "GPU_shader.h"
#include "draw_common.h"
+#include "draw_mode_engines.h"
extern char datatoc_common_globals_lib_glsl[];
diff --git a/source/blender/draw/modes/edit_metaball_mode.c b/source/blender/draw/modes/edit_metaball_mode.c
index 72d8b4b86f8..04b03cb3ac1 100644
--- a/source/blender/draw/modes/edit_metaball_mode.c
+++ b/source/blender/draw/modes/edit_metaball_mode.c
@@ -32,7 +32,7 @@
#include "GPU_shader.h"
#include "draw_common.h"
-
+#include "draw_mode_engines.h"
/* *********** LISTS *********** */
/* All lists are per viewport specific datas.
diff --git a/source/blender/draw/modes/edit_text_mode.c b/source/blender/draw/modes/edit_text_mode.c
index a6ebcc1f756..f52bfaccd5b 100644
--- a/source/blender/draw/modes/edit_text_mode.c
+++ b/source/blender/draw/modes/edit_text_mode.c
@@ -33,6 +33,7 @@
#include "GPU_shader.h"
#include "draw_common.h"
+#include "draw_mode_engines.h"
/* *********** LISTS *********** */
/* All lists are per viewport specific datas.
diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c
index 3cd9165abc4..b583e29eaa7 100644
--- a/source/blender/draw/modes/overlay_mode.c
+++ b/source/blender/draw/modes/overlay_mode.c
@@ -34,6 +34,8 @@
#include "GPU_shader.h"
#include "DRW_render.h"
+#include "draw_mode_engines.h"
+
#ifdef __APPLE__
#define USE_GEOM_SHADER_WORKAROUND 1
#else
diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c
index 45ba03b8e36..0a9746b3de5 100644
--- a/source/blender/draw/modes/paint_texture_mode.c
+++ b/source/blender/draw/modes/paint_texture_mode.c
@@ -32,7 +32,7 @@
#include "GPU_texture.h"
#include "draw_common.h"
-
+#include "draw_mode_engines.h"
#include "DNA_mesh_types.h"
diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c
index caa768bd815..ac678a996dc 100644
--- a/source/blender/draw/modes/paint_vertex_mode.c
+++ b/source/blender/draw/modes/paint_vertex_mode.c
@@ -26,6 +26,7 @@
#include "GPU_shader.h"
#include "draw_common.h"
+#include "draw_mode_engines.h"
#include "DNA_mesh_types.h"
#include "DNA_view3d_types.h"
diff --git a/source/blender/draw/modes/particle_mode.c b/source/blender/draw/modes/particle_mode.c
index 249823692b0..3090322fc80 100644
--- a/source/blender/draw/modes/particle_mode.c
+++ b/source/blender/draw/modes/particle_mode.c
@@ -30,6 +30,7 @@
#include "GPU_shader.h"
#include "draw_common.h"
+#include "draw_mode_engines.h"
#include "ED_particle.h"
diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c
index 74e44a4c40b..c35f2cb8203 100644
--- a/source/blender/draw/modes/pose_mode.c
+++ b/source/blender/draw/modes/pose_mode.c
@@ -31,6 +31,7 @@
#include "GPU_shader.h"
#include "draw_common.h"
+#include "draw_mode_engines.h"
/* *********** LISTS *********** */
/* All lists are per viewport specific datas.
diff --git a/source/blender/draw/modes/sculpt_mode.c b/source/blender/draw/modes/sculpt_mode.c
index bb13cb36c01..1a525f24349 100644
--- a/source/blender/draw/modes/sculpt_mode.c
+++ b/source/blender/draw/modes/sculpt_mode.c
@@ -35,6 +35,7 @@
#include "GPU_shader.h"
#include "draw_common.h"
+#include "draw_mode_engines.h"
extern char datatoc_sculpt_mask_vert_glsl[];
extern char datatoc_gpu_shader_3D_smooth_color_frag_glsl[];