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authorHans Goudey <h.goudey@me.com>2022-09-23 20:31:55 +0300
committerHans Goudey <h.goudey@me.com>2022-09-23 20:32:08 +0300
commitd12f0d3f70322ef01eef6e8ec72f7fbaf5a191ba (patch)
tree2d7695f20dace4b8c44a357b946ee12b61091aa6
parent392855ce5022ccfeaa52efc04b13a7208ed0dc3f (diff)
Fix: Crash with empty vertex group in mask modifier
The C++ vertex group data accessor returned a span with null data that wasn't empty. Instead of adding a null check as well as the size check, just return an empty span when there is no vertex group data.
-rw-r--r--source/blender/blenkernel/BKE_mesh.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index c1f4d9733aa..de89abf9cf6 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -1139,7 +1139,11 @@ inline blender::MutableSpan<MLoop> Mesh::loops_for_write()
inline blender::Span<MDeformVert> Mesh::deform_verts() const
{
- return {BKE_mesh_deform_verts(this), this->totvert};
+ const MDeformVert *dverts = BKE_mesh_deform_verts(this);
+ if (!dverts) {
+ return {};
+ }
+ return {dverts, this->totvert};
}
inline blender::MutableSpan<MDeformVert> Mesh::deform_verts_for_write()
{