diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-10-08 05:23:19 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-08 05:23:19 +0300 |
commit | de07bf2b13e8239b5175e9c4b79fc09f096b1b86 (patch) | |
tree | 0ff2bd3d0a17433535f04b732f23256a7e26306b | |
parent | 8f4697e570d1e74e5121534051ebbfa7a3c3f27a (diff) |
Cleanup: spelling
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_principled_diffuse.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/integrator/integrator_intersect_volume_stack.h | 2 | ||||
-rw-r--r-- | intern/cycles/render/object.h | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/scanfill.c | 2 | ||||
-rw-r--r-- | source/blender/blenloader/BLO_blend_validate.h | 2 | ||||
-rw-r--r-- | source/blender/blenloader/BLO_read_write.h | 24 | ||||
-rw-r--r-- | source/blender/sequencer/intern/disk_cache.c | 5 |
7 files changed, 20 insertions, 19 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_principled_diffuse.h b/intern/cycles/kernel/closure/bsdf_principled_diffuse.h index 55fe364db70..0d611f40096 100644 --- a/intern/cycles/kernel/closure/bsdf_principled_diffuse.h +++ b/intern/cycles/kernel/closure/bsdf_principled_diffuse.h @@ -45,7 +45,7 @@ ccl_device float3 calculate_principled_diffuse_brdf( float NdotV = dot(N, V); - /* H = normalize(L + V); // Bissector of an angle between L and V + /* H = normalize(L + V); // Bisector of an angle between L and V. * LH2 = 2 * dot(L, H)^2 = 2cos(x)^2 = cos(2x) + 1 = dot(L, V) + 1, * half-angle x between L and V is at most 90 deg */ diff --git a/intern/cycles/kernel/integrator/integrator_intersect_volume_stack.h b/intern/cycles/kernel/integrator/integrator_intersect_volume_stack.h index 00e90701d19..33a77d0fe29 100644 --- a/intern/cycles/kernel/integrator/integrator_intersect_volume_stack.h +++ b/intern/cycles/kernel/integrator/integrator_intersect_volume_stack.h @@ -142,7 +142,7 @@ ccl_device void integrator_intersect_volume_stack(INTEGRATOR_STATE_ARGS) } } #else - /* CUDA does not support defintion of a variable size arrays, so use the maximum possible. */ + /* CUDA does not support definition of a variable size arrays, so use the maximum possible. */ int enclosed_volumes[MAX_VOLUME_STACK_SIZE]; int step = 0; diff --git a/intern/cycles/render/object.h b/intern/cycles/render/object.h index 84e2dfffebb..6920f2c1f1c 100644 --- a/intern/cycles/render/object.h +++ b/intern/cycles/render/object.h @@ -112,7 +112,7 @@ class Object : public Node { /* Check whether this object requires volume sampling (and hence might require space in the * volume stack). * - * Note that this is a naive iteration over sharders, which allows to access information prior + * Note that this is a naive iteration over shaders, which allows to access information prior * to `scene_update()`. */ bool check_is_volume() const; diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c index 8845167f536..26ecc7552dc 100644 --- a/source/blender/blenlib/intern/scanfill.c +++ b/source/blender/blenlib/intern/scanfill.c @@ -448,7 +448,7 @@ static void splitlist(ScanFillContext *sf_ctx, ListBase *temped, unsigned short nr) { - /* everything is in templist, write only poly nr to fillist */ + /* Everything is in temp-list, write only poly nr to fill-list. */ ScanFillVert *eve, *eve_next; ScanFillEdge *eed, *eed_next; diff --git a/source/blender/blenloader/BLO_blend_validate.h b/source/blender/blenloader/BLO_blend_validate.h index 78aa481d4b1..cdbf4bdd952 100644 --- a/source/blender/blenloader/BLO_blend_validate.h +++ b/source/blender/blenloader/BLO_blend_validate.h @@ -21,7 +21,7 @@ /** \file * \ingroup blenloader - * \brief Utils ensuring .blend file (i.e. Main) + * \brief Utilities ensuring `.blend` file (i.e. Main) * is in valid state during write and/or read process. */ diff --git a/source/blender/blenloader/BLO_read_write.h b/source/blender/blenloader/BLO_read_write.h index 86c7c367816..be5d28c7716 100644 --- a/source/blender/blenloader/BLO_read_write.h +++ b/source/blender/blenloader/BLO_read_write.h @@ -69,28 +69,28 @@ struct ReportList; * DNA Struct Writing * ------------------ * - * Functions dealing with DNA structs begin with BLO_write_struct_*. + * Functions dealing with DNA structs begin with `BLO_write_struct_*`. * * DNA struct types can be identified in different ways: - * - Run-time Name: The name is provided as const char *. - * - Compile-time Name: The name is provided at compile time. This is more efficient. - * - Struct ID: Every DNA struct type has an integer ID that can be queried with - * BLO_get_struct_id_by_name. Providing this ID can be a useful optimization when many structs - * of the same type are stored AND if those structs are not in a continuous array. + * - Run-time Name: The name is provided as `const char *`. + * - Compile-time Name: The name is provided at compile time. This is more efficient. + * - Struct ID: Every DNA struct type has an integer ID that can be queried with + * #BLO_get_struct_id_by_name. Providing this ID can be a useful optimization when many + * structs of the same type are stored AND if those structs are not in a continuous array. * * Often only a single instance of a struct is written at once. However, sometimes it is necessary * to write arrays or linked lists. Separate functions for that are provided as well. * - * There is a special macro for writing id structs: BLO_write_id_struct. Those are handled - * differently from other structs. + * There is a special macro for writing id structs: #BLO_write_id_struct. + * Those are handled differently from other structs. * * Raw Data Writing * ---------------- * - * At the core there is BLO_write_raw, which can write arbitrary memory buffers to the file. The - * code that reads this data might have to correct its byte-order. For the common cases there are - * convenience functions that write and read arrays of simple types such as int32. Those will - * correct endianness automatically. + * At the core there is #BLO_write_raw, which can write arbitrary memory buffers to the file. + * The code that reads this data might have to correct its byte-order. For the common cases + * there are convenience functions that write and read arrays of simple types such as `int32`. + * Those will correct endianness automatically. */ /* Mapping between names and ids. */ diff --git a/source/blender/sequencer/intern/disk_cache.c b/source/blender/sequencer/intern/disk_cache.c index 543c23b184b..06d27717bdd 100644 --- a/source/blender/sequencer/intern/disk_cache.c +++ b/source/blender/sequencer/intern/disk_cache.c @@ -76,11 +76,12 @@ * is used as UID. Blend file can still be copied manually which may cause conflict. */ -/* <cache type>-<resolution X>x<resolution Y>-<rendersize>%(<view_id>)-<frame no>.dcf */ +/* Format string: + * `<cache type>-<resolution X>x<resolution Y>-<rendersize>%(<view_id>)-<frame no>.dcf`. */ #define DCACHE_FNAME_FORMAT "%d-%dx%d-%d%%(%d)-%d.dcf" #define DCACHE_IMAGES_PER_FILE 100 #define DCACHE_CURRENT_VERSION 2 -#define COLORSPACE_NAME_MAX 64 /* XXX: defined in imb intern */ +#define COLORSPACE_NAME_MAX 64 /* XXX: defined in IMB intern. */ typedef struct DiskCacheHeaderEntry { unsigned char encoding; |