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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2016-02-29 00:56:18 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-03-04 19:11:56 +0300
commit28e4f8eb5c61d51a5cb9b486821e1e99bd091a4b (patch)
treeb130bfd76ca72484a744616b8d7c200022d8fd58
parent550215a65e6e50d523250471546479d63cf3bb73 (diff)
Fix T47615: crash trying to use point density with lamp object.
-rw-r--r--source/blender/render/intern/source/pointdensity.c18
1 files changed, 12 insertions, 6 deletions
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 22532651489..52c9edbef6e 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -764,12 +764,18 @@ void RE_point_density_minmax(
else {
float radius[3] = {pd->radius, pd->radius, pd->radius};
float *loc, *size;
- BKE_object_obdata_texspace_get(pd->object, NULL, &loc, &size, NULL);
- sub_v3_v3v3(r_min, loc, size);
- add_v3_v3v3(r_max, loc, size);
- /* Adjust texture space to include density points on the boundaries. */
- sub_v3_v3(r_min, radius);
- add_v3_v3(r_max, radius);
+
+ if (BKE_object_obdata_texspace_get(pd->object, NULL, &loc, &size, NULL)) {
+ sub_v3_v3v3(r_min, loc, size);
+ add_v3_v3v3(r_max, loc, size);
+ /* Adjust texture space to include density points on the boundaries. */
+ sub_v3_v3(r_min, radius);
+ add_v3_v3(r_max, radius);
+ }
+ else {
+ zero_v3(r_min);
+ zero_v3(r_max);
+ }
}
}