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authorSebastian Parborg <darkdefende@gmail.com>2022-11-07 19:44:14 +0300
committerSebastian Parborg <darkdefende@gmail.com>2022-11-07 19:46:13 +0300
commit3e71220efcc11afaedb33a1cb2c9d3cd2cb50228 (patch)
treeda103abac79b4c5dcd31746d34fb70c29a042793
parent95631c94c4bd08f8a7e9c713f624e934eb7eb7ae (diff)
Fix support for building with ffmpeg < 5.0
Seems like the new audio channel api was not as backwards compatible as we thought. Therefore we need to reintroduce the usage of the old api to make older ffmpeg version be able to compile Blender. This change is only intended to stick around for two releases or so. After that we hope that most Linux distros ship ffmpeg >=5.0 so we can switch to it. Reviewed By: Sergey Differential Revision: http://developer.blender.org/D16408
-rw-r--r--intern/ffmpeg/CMakeLists.txt1
-rw-r--r--intern/ffmpeg/ffmpeg_compat.h8
-rw-r--r--intern/ffmpeg/tests/ffmpeg_codecs.cc6
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c48
4 files changed, 49 insertions, 14 deletions
diff --git a/intern/ffmpeg/CMakeLists.txt b/intern/ffmpeg/CMakeLists.txt
index 0de8496f3f3..4fb5df9d4cd 100644
--- a/intern/ffmpeg/CMakeLists.txt
+++ b/intern/ffmpeg/CMakeLists.txt
@@ -6,6 +6,7 @@ if(WITH_GTESTS)
tests/ffmpeg_codecs.cc
)
set(TEST_INC
+ .
)
set(TEST_INC_SYS
${FFMPEG_INCLUDE_DIRS}
diff --git a/intern/ffmpeg/ffmpeg_compat.h b/intern/ffmpeg/ffmpeg_compat.h
index f311e04d8e0..f7d87af8bca 100644
--- a/intern/ffmpeg/ffmpeg_compat.h
+++ b/intern/ffmpeg/ffmpeg_compat.h
@@ -36,6 +36,14 @@
# define FFMPEG_INLINE static inline
#endif
+#if (LIBAVFORMAT_VERSION_MAJOR < 59)
+/* For versions older than ffmpeg 5.0, use the old channel layout variables.
+ * We intend to only keep this workaround for around two releases (3.5, 3.6).
+ * If it sticks around any longer, then we should consider refactoring this.
+ */
+# define FFMPEG_USE_OLD_CHANNEL_VARS
+#endif
+
#if (LIBAVFORMAT_VERSION_MAJOR < 58) || \
((LIBAVFORMAT_VERSION_MAJOR == 58) && (LIBAVFORMAT_VERSION_MINOR < 76))
# define FFMPEG_USE_DURATION_WORKAROUND 1
diff --git a/intern/ffmpeg/tests/ffmpeg_codecs.cc b/intern/ffmpeg/tests/ffmpeg_codecs.cc
index 10cbe4b938b..cd06917f59b 100644
--- a/intern/ffmpeg/tests/ffmpeg_codecs.cc
+++ b/intern/ffmpeg/tests/ffmpeg_codecs.cc
@@ -3,6 +3,8 @@
#include "testing/testing.h"
extern "C" {
+#include "ffmpeg_compat.h"
+
#include <libavcodec/avcodec.h>
#include <libavutil/channel_layout.h>
#include <libavutil/log.h>
@@ -40,7 +42,11 @@ bool test_acodec(const AVCodec *codec, AVSampleFormat fmt)
if (ctx) {
ctx->sample_fmt = fmt;
ctx->sample_rate = 48000;
+#ifdef FFMPEG_USE_OLD_CHANNEL_VARS
+ ctx->channel_layout = AV_CH_LAYOUT_MONO;
+#else
av_channel_layout_from_mask(&ctx->ch_layout, AV_CH_LAYOUT_MONO);
+#endif
ctx->bit_rate = 128000;
int open = avcodec_open2(ctx, codec, NULL);
if (open >= 0) {
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index d71db8f71a5..4c11a2896a8 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -141,18 +141,25 @@ static int write_audio_frame(FFMpegContext *context)
frame->pts = context->audio_time / av_q2d(c->time_base);
frame->nb_samples = context->audio_input_samples;
frame->format = c->sample_fmt;
+# ifdef FFMPEG_USE_OLD_CHANNEL_VARS
+ frame->channels = c->channels;
+ frame->channel_layout = c->channel_layout;
+ const int num_channels = c->channels;
+# else
av_channel_layout_copy(&frame->ch_layout, &c->ch_layout);
+ const int num_channels = c->ch_layout.nb_channels;
+# endif
if (context->audio_deinterleave) {
int channel, i;
uint8_t *temp;
- for (channel = 0; channel < c->ch_layout.nb_channels; channel++) {
+ for (channel = 0; channel < num_channels; channel++) {
for (i = 0; i < frame->nb_samples; i++) {
memcpy(context->audio_deinterleave_buffer +
(i + channel * frame->nb_samples) * context->audio_sample_size,
context->audio_input_buffer +
- (c->ch_layout.nb_channels * i + channel) * context->audio_sample_size,
+ (num_channels * i + channel) * context->audio_sample_size,
context->audio_sample_size);
}
}
@@ -163,10 +170,10 @@ static int write_audio_frame(FFMpegContext *context)
}
avcodec_fill_audio_frame(frame,
- c->ch_layout.nb_channels,
+ num_channels,
c->sample_fmt,
context->audio_input_buffer,
- context->audio_input_samples * c->ch_layout.nb_channels *
+ context->audio_input_samples * num_channels *
context->audio_sample_size,
1);
@@ -944,25 +951,34 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
c->sample_rate = rd->ffcodecdata.audio_mixrate;
c->bit_rate = context->ffmpeg_audio_bitrate * 1000;
c->sample_fmt = AV_SAMPLE_FMT_S16;
- c->ch_layout.nb_channels = rd->ffcodecdata.audio_channels;
+ const int num_channels = rd->ffcodecdata.audio_channels;
+ int channel_layout_mask = 0;
switch (rd->ffcodecdata.audio_channels) {
case FFM_CHANNELS_MONO:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_MONO);
+ channel_layout_mask = AV_CH_LAYOUT_MONO;
break;
case FFM_CHANNELS_STEREO:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_STEREO);
+ channel_layout_mask = AV_CH_LAYOUT_STEREO;
break;
case FFM_CHANNELS_SURROUND4:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_QUAD);
+ channel_layout_mask = AV_CH_LAYOUT_QUAD;
break;
case FFM_CHANNELS_SURROUND51:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_5POINT1_BACK);
+ channel_layout_mask = AV_CH_LAYOUT_5POINT1_BACK;
break;
case FFM_CHANNELS_SURROUND71:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_7POINT1);
+ channel_layout_mask = AV_CH_LAYOUT_7POINT1;
break;
}
+ BLI_assert(channel_layout_mask != 0);
+
+# ifdef FFMPEG_USE_OLD_CHANNEL_VARS
+ c->channels = num_channels;
+ c->channel_layout = channel_layout_mask;
+# else
+ av_channel_layout_from_mask(&c->ch_layout, channel_layout_mask);
+# endif
if (request_float_audio_buffer(codec_id)) {
/* mainly for AAC codec which is experimental */
@@ -1027,7 +1043,7 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
* not sure if that is needed anymore, so let's try out if there are any
* complaints regarding some FFmpeg versions users might have. */
context->audio_input_samples = AV_INPUT_BUFFER_MIN_SIZE * 8 / c->bits_per_coded_sample /
- c->ch_layout.nb_channels;
+ num_channels;
}
else {
context->audio_input_samples = c->frame_size;
@@ -1037,11 +1053,11 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
context->audio_sample_size = av_get_bytes_per_sample(c->sample_fmt);
- context->audio_input_buffer = (uint8_t *)av_malloc(
- context->audio_input_samples * c->ch_layout.nb_channels * context->audio_sample_size);
+ context->audio_input_buffer = (uint8_t *)av_malloc(context->audio_input_samples * num_channels *
+ context->audio_sample_size);
if (context->audio_deinterleave) {
context->audio_deinterleave_buffer = (uint8_t *)av_malloc(
- context->audio_input_samples * c->ch_layout.nb_channels * context->audio_sample_size);
+ context->audio_input_samples * num_channels * context->audio_sample_size);
}
context->audio_time = 0.0f;
@@ -1432,7 +1448,11 @@ int BKE_ffmpeg_start(void *context_v,
AVCodecContext *c = context->audio_codec;
AUD_DeviceSpecs specs;
+# ifdef FFMPEG_USE_OLD_CHANNEL_VARS
+ specs.channels = c->channels;
+# else
specs.channels = c->ch_layout.nb_channels;
+# endif
switch (av_get_packed_sample_fmt(c->sample_fmt)) {
case AV_SAMPLE_FMT_U8: