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authorCampbell Barton <campbell@blender.org>2022-11-09 05:54:19 +0300
committerCampbell Barton <campbell@blender.org>2022-11-09 05:54:19 +0300
commit801db0d429a279d1084d2f61c00088917547407e (patch)
tree58655e9595ffe191968dee34ea07a3b3762c4745
parent6fa05e2c29a28475799fab4a9ce51bd0bc53ca92 (diff)
Revert "Fix T102306: buildtime shader compilation option fails under Wayland"
This reverts commit 6fa05e2c29a28475799fab4a9ce51bd0bc53ca92.
-rw-r--r--source/blender/gpu/intern/gpu_shader_builder.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_builder.cc b/source/blender/gpu/intern/gpu_shader_builder.cc
index 96e3eacd6f5..abb45ca074a 100644
--- a/source/blender/gpu/intern/gpu_shader_builder.cc
+++ b/source/blender/gpu/intern/gpu_shader_builder.cc
@@ -59,7 +59,7 @@ void ShaderBuilder::init()
break;
}
- ghost_system_ = GHOST_CreateSystemBackground();
+ ghost_system_ = GHOST_CreateSystem();
ghost_context_ = GHOST_CreateOpenGLContext(ghost_system_, glSettings);
GHOST_ActivateOpenGLContext(ghost_context_);