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authorSergey Sharybin <sergey@blender.org>2022-11-02 18:12:48 +0300
committerSergey Sharybin <sergey@blender.org>2022-11-03 17:18:02 +0300
commit41c692ee2f0f5a92d6162e65652e6f8d399df1a9 (patch)
tree4e95c52e8f8d746a77e8a1737f5f0204d39c76bd
parent74c293863ded1c052601b4caed07efe3453d697d (diff)
Fix deprecation warnings in FFmpeg related code
The non-deprecated API dates back to 2017, so it should be safe to simply migrate to it. Fixes verbose error prints, making it easier to see actual issues. Differential Revision: https://developer.blender.org/D16370
-rw-r--r--intern/ffmpeg/tests/ffmpeg_codecs.cc2
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c34
2 files changed, 18 insertions, 18 deletions
diff --git a/intern/ffmpeg/tests/ffmpeg_codecs.cc b/intern/ffmpeg/tests/ffmpeg_codecs.cc
index e5c33202417..10cbe4b938b 100644
--- a/intern/ffmpeg/tests/ffmpeg_codecs.cc
+++ b/intern/ffmpeg/tests/ffmpeg_codecs.cc
@@ -40,7 +40,7 @@ bool test_acodec(const AVCodec *codec, AVSampleFormat fmt)
if (ctx) {
ctx->sample_fmt = fmt;
ctx->sample_rate = 48000;
- ctx->channel_layout = AV_CH_LAYOUT_MONO;
+ av_channel_layout_from_mask(&ctx->ch_layout, AV_CH_LAYOUT_MONO);
ctx->bit_rate = 128000;
int open = avcodec_open2(ctx, codec, NULL);
if (open >= 0) {
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index ee827cd8cd4..d71db8f71a5 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -141,19 +141,18 @@ static int write_audio_frame(FFMpegContext *context)
frame->pts = context->audio_time / av_q2d(c->time_base);
frame->nb_samples = context->audio_input_samples;
frame->format = c->sample_fmt;
- frame->channels = c->channels;
- frame->channel_layout = c->channel_layout;
+ av_channel_layout_copy(&frame->ch_layout, &c->ch_layout);
if (context->audio_deinterleave) {
int channel, i;
uint8_t *temp;
- for (channel = 0; channel < c->channels; channel++) {
+ for (channel = 0; channel < c->ch_layout.nb_channels; channel++) {
for (i = 0; i < frame->nb_samples; i++) {
memcpy(context->audio_deinterleave_buffer +
(i + channel * frame->nb_samples) * context->audio_sample_size,
context->audio_input_buffer +
- (c->channels * i + channel) * context->audio_sample_size,
+ (c->ch_layout.nb_channels * i + channel) * context->audio_sample_size,
context->audio_sample_size);
}
}
@@ -164,10 +163,11 @@ static int write_audio_frame(FFMpegContext *context)
}
avcodec_fill_audio_frame(frame,
- c->channels,
+ c->ch_layout.nb_channels,
c->sample_fmt,
context->audio_input_buffer,
- context->audio_input_samples * c->channels * context->audio_sample_size,
+ context->audio_input_samples * c->ch_layout.nb_channels *
+ context->audio_sample_size,
1);
int success = 1;
@@ -944,23 +944,23 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
c->sample_rate = rd->ffcodecdata.audio_mixrate;
c->bit_rate = context->ffmpeg_audio_bitrate * 1000;
c->sample_fmt = AV_SAMPLE_FMT_S16;
- c->channels = rd->ffcodecdata.audio_channels;
+ c->ch_layout.nb_channels = rd->ffcodecdata.audio_channels;
switch (rd->ffcodecdata.audio_channels) {
case FFM_CHANNELS_MONO:
- c->channel_layout = AV_CH_LAYOUT_MONO;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_MONO);
break;
case FFM_CHANNELS_STEREO:
- c->channel_layout = AV_CH_LAYOUT_STEREO;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_STEREO);
break;
case FFM_CHANNELS_SURROUND4:
- c->channel_layout = AV_CH_LAYOUT_QUAD;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_QUAD);
break;
case FFM_CHANNELS_SURROUND51:
- c->channel_layout = AV_CH_LAYOUT_5POINT1_BACK;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_5POINT1_BACK);
break;
case FFM_CHANNELS_SURROUND71:
- c->channel_layout = AV_CH_LAYOUT_7POINT1;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_7POINT1);
break;
}
@@ -1027,7 +1027,7 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
* not sure if that is needed anymore, so let's try out if there are any
* complaints regarding some FFmpeg versions users might have. */
context->audio_input_samples = AV_INPUT_BUFFER_MIN_SIZE * 8 / c->bits_per_coded_sample /
- c->channels;
+ c->ch_layout.nb_channels;
}
else {
context->audio_input_samples = c->frame_size;
@@ -1037,11 +1037,11 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
context->audio_sample_size = av_get_bytes_per_sample(c->sample_fmt);
- context->audio_input_buffer = (uint8_t *)av_malloc(context->audio_input_samples * c->channels *
- context->audio_sample_size);
+ context->audio_input_buffer = (uint8_t *)av_malloc(
+ context->audio_input_samples * c->ch_layout.nb_channels * context->audio_sample_size);
if (context->audio_deinterleave) {
context->audio_deinterleave_buffer = (uint8_t *)av_malloc(
- context->audio_input_samples * c->channels * context->audio_sample_size);
+ context->audio_input_samples * c->ch_layout.nb_channels * context->audio_sample_size);
}
context->audio_time = 0.0f;
@@ -1432,7 +1432,7 @@ int BKE_ffmpeg_start(void *context_v,
AVCodecContext *c = context->audio_codec;
AUD_DeviceSpecs specs;
- specs.channels = c->channels;
+ specs.channels = c->ch_layout.nb_channels;
switch (av_get_packed_sample_fmt(c->sample_fmt)) {
case AV_SAMPLE_FMT_U8: