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authorCampbell Barton <ideasman42@gmail.com>2012-05-01 21:51:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-01 21:51:03 +0400
commit933b3166fc212f8fc47e7dba9ac0e6b26d85653c (patch)
treeea5e9dcfd0ae0c38f9647efb1a9ccfafbed49717
parentf2ff1da6d70609d6b741038349aafba7f141ebc7 (diff)
style cleanup: guys - set your editors to tabs!
-rw-r--r--source/blender/avi/AVI_avi.h177
-rw-r--r--source/blender/blenkernel/BKE_ocean.h10
-rw-r--r--source/blender/blenkernel/intern/customdata.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c36
-rw-r--r--source/blender/blenlib/intern/pbvh.c18
-rw-r--r--source/blender/blenlib/intern/winstuff.c8
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h14
-rw-r--r--source/blender/bmesh/operators/bmo_hull.c4
-rw-r--r--source/blender/editors/interface/interface.c6
-rw-r--r--source/blender/editors/space_node/drawnode.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_scopes.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c24
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c9
-rw-r--r--source/blender/imbuf/intern/dds/ColorBlock.h6
-rw-r--r--source/blender/imbuf/intern/dds/DirectDrawSurface.h18
-rw-r--r--source/blender/imbuf/intern/indexer.c24
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c30
-rw-r--r--source/blender/makesrna/intern/rna_test.c4
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c4
-rw-r--r--source/blender/modifiers/intern/MOD_meshdeform.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorMatte.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c16
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_valToRgb.c8
-rw-r--r--source/blender/python/bmesh/bmesh_py_types.h4
-rw-r--r--source/blender/render/intern/source/convertblender.c16
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c20
-rw-r--r--source/gameengine/Converter/KX_ConvertProperties.h8
-rw-r--r--source/gameengine/Ketsji/KX_PythonSeq.h2
30 files changed, 243 insertions, 243 deletions
diff --git a/source/blender/avi/AVI_avi.h b/source/blender/avi/AVI_avi.h
index 5f4bdf88879..76e11ebad08 100644
--- a/source/blender/avi/AVI_avi.h
+++ b/source/blender/avi/AVI_avi.h
@@ -57,124 +57,124 @@
#include <stdio.h> /* for FILE */
typedef struct _AviChunk {
- int fcc;
- int size;
+ int fcc;
+ int size;
} AviChunk;
typedef struct _AviList {
- int fcc;
- int size;
- int ids;
+ int fcc;
+ int size;
+ int ids;
} AviList;
typedef struct _AviMainHeader {
- int fcc;
- int size;
- int MicroSecPerFrame; /* MicroSecPerFrame - timing between frames */
- int MaxBytesPerSec; /* MaxBytesPerSec - approx bps system must handle */
- int PaddingGranularity;
- int Flags;
+ int fcc;
+ int size;
+ int MicroSecPerFrame; /* MicroSecPerFrame - timing between frames */
+ int MaxBytesPerSec; /* MaxBytesPerSec - approx bps system must handle */
+ int PaddingGranularity;
+ int Flags;
#define AVIF_HASINDEX 0x00000010 /* had idx1 chunk */
#define AVIF_MUSTUSEINDEX 0x00000020 /* must use idx1 chunk to determine order */
#define AVIF_ISINTERLEAVED 0x00000100 /* AVI file is interleaved */
#define AVIF_TRUSTCKTYPE 0x00000800
#define AVIF_WASCAPTUREFILE 0x00010000 /* specially allocated used for capturing real time video */
#define AVIF_COPYRIGHTED 0x00020000 /* contains copyrighted data */
-
- int TotalFrames;
- int InitialFrames; /* InitialFrames - initial frame before interleaving */
- int Streams;
- int SuggestedBufferSize;
- int Width;
- int Height;
- int Reserved[4];
+
+ int TotalFrames;
+ int InitialFrames; /* InitialFrames - initial frame before interleaving */
+ int Streams;
+ int SuggestedBufferSize;
+ int Width;
+ int Height;
+ int Reserved[4];
} AviMainHeader;
typedef struct _AviStreamHeader {
- int fcc;
- int size;
- int Type;
+ int fcc;
+ int size;
+ int Type;
#define AVIST_VIDEO FCC("vids")
#define AVIST_AUDIO FCC("auds")
#define AVIST_MIDI FCC("mids")
#define AVIST_TEXT FCC("txts")
-
- int Handler;
- int Flags;
+
+ int Handler;
+ int Flags;
#define AVISF_DISABLED 0x00000001
#define AVISF_VIDEO_PALCHANGES 0x00010000
-
- short Priority;
- short Language;
- int InitialFrames;
- int Scale;
- int Rate;
- int Start;
- int Length;
- int SuggestedBufferSize;
- int Quality;
- int SampleSize;
- short left;
- short top;
- short right;
- short bottom;
+
+ short Priority;
+ short Language;
+ int InitialFrames;
+ int Scale;
+ int Rate;
+ int Start;
+ int Length;
+ int SuggestedBufferSize;
+ int Quality;
+ int SampleSize;
+ short left;
+ short top;
+ short right;
+ short bottom;
} AviStreamHeader;
typedef struct _AviBitmapInfoHeader {
- int fcc;
- int size;
- int Size;
- int Width;
- int Height;
- short Planes;
- short BitCount;
- int Compression;
- int SizeImage;
- int XPelsPerMeter;
- int YPelsPerMeter;
- int ClrUsed;
- int ClrImportant;
+ int fcc;
+ int size;
+ int Size;
+ int Width;
+ int Height;
+ short Planes;
+ short BitCount;
+ int Compression;
+ int SizeImage;
+ int XPelsPerMeter;
+ int YPelsPerMeter;
+ int ClrUsed;
+ int ClrImportant;
} AviBitmapInfoHeader;
typedef struct _AviMJPEGUnknown {
- int a;
- int b;
- int c;
- int d;
- int e;
- int f;
- int g;
+ int a;
+ int b;
+ int c;
+ int d;
+ int e;
+ int f;
+ int g;
} AviMJPEGUnknown;
typedef struct _AviIndexEntry {
- int ChunkId;
- int Flags;
+ int ChunkId;
+ int Flags;
#define AVIIF_LIST 0x00000001
#define AVIIF_KEYFRAME 0x00000010
#define AVIIF_NO_TIME 0x00000100
#define AVIIF_COMPRESSOR 0x0FFF0000
- int Offset;
- int Size;
+ int Offset;
+ int Size;
} AviIndexEntry;
typedef struct _AviIndex {
- int fcc;
- int size;
- AviIndexEntry *entrys;
+ int fcc;
+ int size;
+ AviIndexEntry *entrys;
} AviIndex;
typedef enum {
- AVI_FORMAT_RGB24, /* The most basic of forms, 3 bytes per pixel, 1 per r, g, b */
- AVI_FORMAT_RGB32, /* The second most basic of forms, 4 bytes per pixel, 1 per r, g, b, alpha */
- AVI_FORMAT_AVI_RGB, /* Same as above, but is in the weird AVI order (bottom to top, left to right) */
- AVI_FORMAT_MJPEG /* Motion-JPEG */
+ AVI_FORMAT_RGB24, /* The most basic of forms, 3 bytes per pixel, 1 per r, g, b */
+ AVI_FORMAT_RGB32, /* The second most basic of forms, 4 bytes per pixel, 1 per r, g, b, alpha */
+ AVI_FORMAT_AVI_RGB, /* Same as above, but is in the weird AVI order (bottom to top, left to right) */
+ AVI_FORMAT_MJPEG /* Motion-JPEG */
} AviFormat;
typedef struct _AviStreamRec {
- AviStreamHeader sh;
- void *sf;
- int sf_size;
- AviFormat format;
+ AviStreamHeader sh;
+ void *sf;
+ int sf_size;
+ AviFormat format;
} AviStreamRec;
typedef struct _AviMovie {
@@ -201,23 +201,23 @@ typedef struct _AviMovie {
} AviMovie;
typedef enum {
- AVI_ERROR_NONE=0,
- AVI_ERROR_COMPRESSION,
- AVI_ERROR_OPEN,
- AVI_ERROR_READING,
- AVI_ERROR_WRITING,
- AVI_ERROR_FORMAT,
- AVI_ERROR_ALLOC,
- AVI_ERROR_FOUND,
- AVI_ERROR_OPTION
+ AVI_ERROR_NONE=0,
+ AVI_ERROR_COMPRESSION,
+ AVI_ERROR_OPEN,
+ AVI_ERROR_READING,
+ AVI_ERROR_WRITING,
+ AVI_ERROR_FORMAT,
+ AVI_ERROR_ALLOC,
+ AVI_ERROR_FOUND,
+ AVI_ERROR_OPTION
} AviError;
/* belongs to the option-setting function. */
typedef enum {
- AVI_OPTION_WIDTH=0,
- AVI_OPTION_HEIGHT,
- AVI_OPTION_QUALITY,
- AVI_OPTION_FRAMERATE
+ AVI_OPTION_WIDTH=0,
+ AVI_OPTION_HEIGHT,
+ AVI_OPTION_QUALITY,
+ AVI_OPTION_FRAMERATE
} AviOption;
/* The offsets that will always stay the same in AVI files we
@@ -306,4 +306,3 @@ AviError AVI_print_error(AviError error);
void AVI_set_debug(int mode);
#endif /* __AVI_AVI_H__ */
-
diff --git a/source/blender/blenkernel/BKE_ocean.h b/source/blender/blenkernel/BKE_ocean.h
index 5f7f7740a9f..1c659b61d7d 100644
--- a/source/blender/blenkernel/BKE_ocean.h
+++ b/source/blender/blenkernel/BKE_ocean.h
@@ -32,17 +32,16 @@ extern "C" {
typedef struct OceanResult {
float disp[3];
- float normal[3];
+ float normal[3];
float foam;
/* raw eigenvalues/vectors */
float Jminus;
- float Jplus;
+ float Jplus;
float Eminus[3];
- float Eplus[3];
+ float Eplus[3];
} OceanResult;
-
-
+
typedef struct OceanCache {
struct ImBuf **ibufs_disp;
struct ImBuf **ibufs_foam;
@@ -74,7 +73,6 @@ typedef struct OceanCache {
#define OCEAN_CACHING 1
#define OCEAN_CACHED 2
-
struct Ocean *BKE_add_ocean(void);
void BKE_free_ocean_data(struct Ocean *oc);
void BKE_free_ocean(struct Ocean *oc);
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 4cf48ff6005..5855cc67719 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1046,7 +1046,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(float), "", 0, "BevelWeight", NULL, NULL, layerInterp_bweight},
/* 30: CD_CREASE */
{sizeof(float), "", 0, "SubSurfCrease", NULL, NULL, layerInterp_bweight},
- /* 31: CD_ORIGSPACE_MLOOP */
+ /* 31: CD_ORIGSPACE_MLOOP */
{sizeof(OrigSpaceLoop), "OrigSpaceLoop", 1, "OS Loop", NULL, NULL, layerInterp_mloop_origspace, NULL, NULL,
layerEqual_mloop_origspace, layerMultiply_mloop_origspace, layerInitMinMax_mloop_origspace,
layerAdd_mloop_origspace, layerDoMinMax_mloop_origspace, layerCopyValue_mloop_origspace},
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index c41c8d1f50f..690b6c83870 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -150,8 +150,8 @@ typedef struct SB_thread_context {
#define SOFTGOALSNAP 0.999f
/* if bp-> goal is above make it a *forced follow original* and skip all ODE stuff for this bp
- removes *unnecessary* stiffnes from ODE system
-*/
+ * removes *unnecessary* stiffnes from ODE system
+ */
#define HEUNWARNLIMIT 1 /* 500 would be fine i think for detecting severe *stiff* stuff */
@@ -179,16 +179,16 @@ static void Vec3PlusStVec(float *v, float s, float *v1);
static float sb_grav_force_scale(Object *UNUSED(ob))
/* since unit of g is [m/sec^2] and F = mass * g we rescale unit mass of node to 1 gramm
- put it to a function here, so we can add user options later without touching simulation code
-*/
+ * put it to a function here, so we can add user options later without touching simulation code
+ */
{
return (0.001f);
}
static float sb_fric_force_scale(Object *UNUSED(ob))
/* rescaling unit of drag [1 / sec] to somehow reasonable
- put it to a function here, so we can add user options later without touching simulation code
-*/
+ * put it to a function here, so we can add user options later without touching simulation code
+ */
{
return (0.01f);
}
@@ -216,12 +216,12 @@ static float sb_time_scale(Object *ob)
/* helper functions for everything is animatable jow_go_for2_5 +++++++*/
/* introducing them here, because i know: steps in properties ( at frame timing )
- will cause unwanted responses of the softbody system (which does inter frame calculations )
- so first 'cure' would be: interpolate linear in time ..
- Q: why do i write this?
- A: because it happend once, that some eger coder 'streamlined' code to fail.
- We DO linear interpolation for goals .. and i think we should do on animated properties as well
-*/
+ * will cause unwanted responses of the softbody system (which does inter frame calculations )
+ * so first 'cure' would be: interpolate linear in time ..
+ * Q: why do i write this?
+ * A: because it happend once, that some eger coder 'streamlined' code to fail.
+ * We DO linear interpolation for goals .. and i think we should do on animated properties as well
+ */
/* animate sb->maxgoal, sb->mingoal */
static float _final_goal(Object *ob, BodyPoint *bp)/*jow_go_for2_5 */
@@ -2984,10 +2984,10 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
maxerrpos = MAX2(maxerrpos, ABS(dx[1] - bp->prevdx[1]));
maxerrpos = MAX2(maxerrpos, ABS(dx[2] - bp->prevdx[2]));
-/* bp->choke is set when we need to pull a vertex or edge out of the collider.
- the collider object signals to get out by pushing hard. on the other hand
- we don't want to end up in deep space so we add some <viscosity>
- to balance that out */
+ /* bp->choke is set when we need to pull a vertex or edge out of the collider.
+ * the collider object signals to get out by pushing hard. on the other hand
+ * we don't want to end up in deep space so we add some <viscosity>
+ * to balance that out */
if (bp->choke2 > 0.0f) {
mul_v3_fl(bp->vec, (1.0f - bp->choke2));
}
@@ -3268,7 +3268,9 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
BodyPoint *bp;
BodySpring *bs;
int a, totedge;
- BKE_mesh_tessface_ensure(me);
+
+ BKE_mesh_tessface_ensure(me);
+
if (ob->softflag & OB_SB_EDGES) totedge= me->totedge;
else totedge= 0;
diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c
index f4481c37f2d..8ab55f9ac85 100644
--- a/source/blender/blenlib/intern/pbvh.c
+++ b/source/blender/blenlib/intern/pbvh.c
@@ -1012,15 +1012,15 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
* we have to store for each vertex which node it is in */
vnor= MEM_callocN(sizeof(float)*3*bvh->totvert, "bvh temp vnors");
- /* subtle assumptions:
- * - We know that for all edited vertices, the nodes with faces
- * adjacent to these vertices have been marked with PBVH_UpdateNormals.
- * This is true because if the vertex is inside the brush radius, the
- * bounding box of it's adjacent faces will be as well.
- * - However this is only true for the vertices that have actually been
- * edited, not for all vertices in the nodes marked for update, so we
- * can only update vertices marked with ME_VERT_PBVH_UPDATE.
- */
+ /* subtle assumptions:
+ * - We know that for all edited vertices, the nodes with faces
+ * adjacent to these vertices have been marked with PBVH_UpdateNormals.
+ * This is true because if the vertex is inside the brush radius, the
+ * bounding box of it's adjacent faces will be as well.
+ * - However this is only true for the vertices that have actually been
+ * edited, not for all vertices in the nodes marked for update, so we
+ * can only update vertices marked with ME_VERT_PBVH_UPDATE.
+ */
#pragma omp parallel for private(n) schedule(static)
for (n = 0; n < totnode; n++) {
diff --git a/source/blender/blenlib/intern/winstuff.c b/source/blender/blenlib/intern/winstuff.c
index 0731213d607..d853e398adc 100644
--- a/source/blender/blenlib/intern/winstuff.c
+++ b/source/blender/blenlib/intern/winstuff.c
@@ -90,7 +90,7 @@ void RegisterBlendExtension(void)
char BlPath[MAX_PATH];
char InstallDir[FILE_MAXDIR];
char SysDir[FILE_MAXDIR];
- const char *ThumbHandlerDLL;
+ const char *ThumbHandlerDLL;
char RegCmd[MAX_PATH*2];
char MBox[256];
BOOL IsWOW64;
@@ -173,7 +173,7 @@ void RegisterBlendExtension(void)
DIR *opendir (const char *path)
{
- wchar_t *path_16 = alloc_utf16_from_8(path, 0);
+ wchar_t *path_16 = alloc_utf16_from_8(path, 0);
if (GetFileAttributesW(path_16) & FILE_ATTRIBUTE_DIRECTORY) {
DIR *newd= MEM_mallocN(sizeof(DIR), "opendir");
@@ -198,7 +198,7 @@ DIR *opendir (const char *path)
static char *BLI_alloc_utf_8_from_16(wchar_t *in16, size_t add)
{
size_t bsize = count_utf_8_from_16(in16);
- char *out8 = NULL;
+ char *out8 = NULL;
if (!bsize) return NULL;
out8 = (char*)MEM_mallocN(sizeof(char) * (bsize + add), "UTF-8 String");
conv_utf_16_to_8(in16, out8, bsize);
@@ -208,7 +208,7 @@ static char *BLI_alloc_utf_8_from_16(wchar_t *in16, size_t add)
static wchar_t *UNUSED_FUNCTION(BLI_alloc_utf16_from_8)(char *in8, size_t add)
{
size_t bsize = count_utf_16_from_8(in8);
- wchar_t *out16 = NULL;
+ wchar_t *out16 = NULL;
if (!bsize) return NULL;
out16 =(wchar_t*) MEM_mallocN(sizeof(wchar_t) * (bsize + add), "UTF-16 String");
conv_utf_8_to_16(in8, out16, bsize);
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
index 6297e20d9d2..23d0a1e3906 100644
--- a/source/blender/bmesh/intern/bmesh_private.h
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -40,18 +40,18 @@
int bmesh_elem_check(void *element, const char htype);
#define BM_CHECK_ELEMENT(el) \
- if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \
- printf("check_element failure, with code %i on line %i in file\n" \
- " \"%s\"\n\n", \
- bmesh_elem_check(el, ((BMHeader *)el)->htype), \
- __LINE__, __FILE__); \
- }
+ if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \
+ printf("check_element failure, with code %i on line %i in file\n" \
+ " \"%s\"\n\n", \
+ bmesh_elem_check(el, ((BMHeader *)el)->htype), \
+ __LINE__, __FILE__); \
+ }
#define BM_DISK_EDGE_LINK_GET(e, v) ( \
((v) == ((BMEdge *)(e))->v1) ? \
&((e)->v1_disk_link) : \
&((e)->v2_disk_link) \
- )
+ )
int bmesh_radial_length(BMLoop *l);
int bmesh_disk_count(BMVert *v);
diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c
index 106c629841b..f2ef777c952 100644
--- a/source/blender/bmesh/operators/bmo_hull.c
+++ b/source/blender/bmesh/operators/bmo_hull.c
@@ -32,7 +32,7 @@
#include "BLI_utildefines.h"
/* XXX: using 128 for totelem and pchunk of mempool, no idea what good
- values would be though */
+ * values would be though */
#include "BLI_mempool.h"
#include "bmesh.h"
@@ -77,7 +77,7 @@ static int edge_match(BMVert *e1_0, BMVert *e1_1, BMVert *e2[2])
}
/* Returns true if the edge (e1, e2) is already in edges; that edge is
- deleted here as well. if not found just returns 0 */
+ * deleted here as well. if not found just returns 0 */
static int check_for_dup(ListBase *edges, BLI_mempool *pool,
BMVert *e1, BMVert *e2)
{
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 302d5cc8a77..9e12c8f94b7 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -2644,9 +2644,9 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
*/
#define UI_DEF_BUT_RNA_DISABLE(but) \
- but->flag |= UI_BUT_DISABLED; \
- but->lock = 1; \
- but->lockstr = ""
+ but->flag |= UI_BUT_DISABLED; \
+ but->lock = 1; \
+ but->lockstr = ""
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index bd17c821567..f8ed6c20657 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1639,7 +1639,7 @@ static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED
col = uiLayoutColumn(layout, 1);
- uiItemL(layout, "Color Space:", ICON_NONE);
+ uiItemL(layout, "Color Space:", ICON_NONE);
row= uiLayoutRow(layout, 0);
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index 6b71591c471..2f5dff961fe 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -87,7 +87,7 @@ static void wform_put_line(int w,
}
static void wform_put_line_single(
- int w, unsigned char *last_pos, unsigned char *new_pos, int col)
+ int w, unsigned char *last_pos, unsigned char *new_pos, int col)
{
if (last_pos > new_pos) {
unsigned char *temp = new_pos;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index e94379e6600..740947d2fb8 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2054,9 +2054,9 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, const flo
}
void mesh_foreachScreenVert(
- ViewContext *vc,
- void (*func)(void *userData, BMVert *eve, int x, int y, int index),
- void *userData, eV3DClipTest clipVerts)
+ ViewContext *vc,
+ void (*func)(void *userData, BMVert *eve, int x, int y, int index),
+ void *userData, eV3DClipTest clipVerts)
{
foreachScreenVert_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2140,9 +2140,9 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, const flo
}
void mesh_foreachScreenEdge(
- ViewContext *vc,
- void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index),
- void *userData, eV3DClipTest clipVerts)
+ ViewContext *vc,
+ void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index),
+ void *userData, eV3DClipTest clipVerts)
{
foreachScreenEdge_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2187,9 +2187,9 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, const flo
}
void mesh_foreachScreenFace(
- ViewContext *vc,
- void (*func)(void *userData, BMFace *efa, int x, int y, int index),
- void *userData)
+ ViewContext *vc,
+ void (*func)(void *userData, BMFace *efa, int x, int y, int index),
+ void *userData)
{
foreachScreenFace_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2209,9 +2209,9 @@ void mesh_foreachScreenFace(
}
void nurbs_foreachScreenVert(
- ViewContext *vc,
- void (*func)(void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, int x, int y),
- void *userData)
+ ViewContext *vc,
+ void (*func)(void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, int x, int y),
+ void *userData)
{
Curve *cu = vc->obedit->data;
short s[2] = {IS_CLIPPED, 0};
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 4583a888e30..743869e82cc 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -837,10 +837,11 @@ void ED_uvedit_live_unwrap(Scene *scene, Object *obedit)
{
BMEditMesh *em = BMEdit_FromObject(obedit);
- if (scene->toolsettings->edge_mode_live_unwrap &&
- CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV)) {
- ED_unwrap_lscm(scene, obedit, FALSE); /* unwrap all not just sel */
- }
+ if (scene->toolsettings->edge_mode_live_unwrap &&
+ CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV))
+ {
+ ED_unwrap_lscm(scene, obedit, FALSE); /* unwrap all not just sel */
+ }
}
/*************** UV Map Common Transforms *****************/
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.h b/source/blender/imbuf/intern/dds/ColorBlock.h
index e72b6253035..2bf362f2780 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.h
+++ b/source/blender/imbuf/intern/dds/ColorBlock.h
@@ -49,12 +49,12 @@ struct ColorBlock
ColorBlock(const Image * img, uint x, uint y);
void init(const Image * img, uint x, uint y);
- void init(uint w, uint h, const uint * data, uint x, uint y);
- void init(uint w, uint h, const float * data, uint x, uint y);
+ void init(uint w, uint h, const uint * data, uint x, uint y);
+ void init(uint w, uint h, const float * data, uint x, uint y);
void swizzle(uint x, uint y, uint z, uint w); // 0=r, 1=g, 2=b, 3=a, 4=0xFF, 5=0
- bool isSingleColor(Color32 mask = Color32(0xFF, 0xFF, 0xFF, 0x00)) const;
+ bool isSingleColor(Color32 mask = Color32(0xFF, 0xFF, 0xFF, 0x00)) const;
bool hasAlpha() const;
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.h b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
index 23c8bbf2de3..ddae8826620 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.h
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
@@ -129,20 +129,20 @@ struct DDSHeader
void setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
void setDX10Format(uint format);
void setNormalFlag(bool b);
- void setSrgbFlag(bool b);
+ void setSrgbFlag(bool b);
void setHasAlphaFlag(bool b);
- void setUserVersion(int version);
+ void setUserVersion(int version);
/*void swapBytes();*/
bool hasDX10Header() const;
- uint signature() const;
- uint toolVersion() const;
- uint userVersion() const;
- bool isNormalMap() const;
- bool isSrgb() const;
- bool hasAlpha() const;
- uint d3d9Format() const;
+ uint signature() const;
+ uint toolVersion() const;
+ uint userVersion() const;
+ bool isNormalMap() const;
+ bool isSrgb() const;
+ bool hasAlpha() const;
+ uint d3d9Format() const;
};
/// DirectDraw Surface. (DDS)
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index c38599028f8..3095f5639fe 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -62,8 +62,8 @@ static int tc_types[] = { IMB_TC_RECORD_RUN,
#define INDEX_FILE_VERSION 1
/* ----------------------------------------------------------------------
- - time code index functions
- ---------------------------------------------------------------------- */
+ * - time code index functions
+ * ---------------------------------------------------------------------- */
anim_index_builder * IMB_index_builder_create(const char * name)
{
@@ -354,8 +354,8 @@ int IMB_timecode_to_array_index(IMB_Timecode_Type tc)
/* ----------------------------------------------------------------------
- - rebuild helper functions
- ---------------------------------------------------------------------- */
+ * - rebuild helper functions
+ * ---------------------------------------------------------------------- */
static void get_index_dir(struct anim * anim, char * index_dir)
{
@@ -427,8 +427,8 @@ static void get_tc_filename(struct anim * anim, IMB_Timecode_Type tc,
}
/* ----------------------------------------------------------------------
- - common rebuilder structures
- ---------------------------------------------------------------------- */
+ * - common rebuilder structures
+ * ---------------------------------------------------------------------- */
typedef struct IndexBuildContext {
int anim_type;
@@ -436,8 +436,8 @@ typedef struct IndexBuildContext {
/* ----------------------------------------------------------------------
- - ffmpeg rebuilder
- ---------------------------------------------------------------------- */
+ * - ffmpeg rebuilder
+ * ---------------------------------------------------------------------- */
#ifdef WITH_FFMPEG
@@ -952,8 +952,8 @@ static int index_rebuild_ffmpeg(FFmpegIndexBuilderContext *context,
#endif
/* ----------------------------------------------------------------------
- - internal AVI (fallback) rebuilder
- ---------------------------------------------------------------------- */
+ * - internal AVI (fallback) rebuilder
+ * ---------------------------------------------------------------------- */
typedef struct FallbackIndexBuilderContext {
int anim_type;
@@ -1116,8 +1116,8 @@ static void index_rebuild_fallback(FallbackIndexBuilderContext *context,
}
/* ----------------------------------------------------------------------
- - public API
- ---------------------------------------------------------------------- */
+ * - public API
+ * ---------------------------------------------------------------------- */
IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim, IMB_Timecode_Type tcs_in_use,
IMB_Proxy_Size proxy_sizes_in_use, int quality)
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 58fd936819b..5173d927e83 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -330,34 +330,34 @@ static void rna_Matte_t2_set(PointerRNA *ptr, float value)
static void rna_distance_matte_t1_set(PointerRNA *ptr, float value)
{
- bNode *node = (bNode*)ptr->data;
- NodeChroma *chroma = node->storage;
+ bNode *node = (bNode*)ptr->data;
+ NodeChroma *chroma = node->storage;
- chroma->t1 = value;
+ chroma->t1 = value;
}
static void rna_distance_matte_t2_set(PointerRNA *ptr, float value)
{
- bNode *node = (bNode*)ptr->data;
- NodeChroma *chroma = node->storage;
+ bNode *node = (bNode*)ptr->data;
+ NodeChroma *chroma = node->storage;
- chroma->t2 = value;
+ chroma->t2 = value;
}
static void rna_difference_matte_t1_set(PointerRNA *ptr, float value)
{
- bNode *node = (bNode*)ptr->data;
- NodeChroma *chroma = node->storage;
+ bNode *node = (bNode*)ptr->data;
+ NodeChroma *chroma = node->storage;
- chroma->t1 = value;
+ chroma->t1 = value;
}
static void rna_difference_matte_t2_set(PointerRNA *ptr, float value)
{
- bNode *node = (bNode*)ptr->data;
- NodeChroma *chroma = node->storage;
+ bNode *node = (bNode*)ptr->data;
+ NodeChroma *chroma = node->storage;
- chroma->t2 = value;
+ chroma->t2 = value;
}
@@ -1966,14 +1966,14 @@ static void def_cmp_distance_matte(StructRNA *srna)
{
PropertyRNA *prop;
- static EnumPropertyItem color_space_items[] = {
+ static EnumPropertyItem color_space_items[] = {
{1, "RGB", 0, "RGB", "RGB color space"},
{2, "YCC", 0, "YCC", "YCbCr Suppression"},
{0, NULL, 0, NULL, NULL}};
- RNA_def_struct_sdna_from(srna, "NodeChroma", "storage");
+ RNA_def_struct_sdna_from(srna, "NodeChroma", "storage");
- prop = RNA_def_property(srna, "channel", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "channel", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "channel");
RNA_def_property_enum_items(prop, color_space_items);
RNA_def_property_ui_text(prop, "Channel", "");
diff --git a/source/blender/makesrna/intern/rna_test.c b/source/blender/makesrna/intern/rna_test.c
index 8bc545f34b7..1f5a4ff7f92 100644
--- a/source/blender/makesrna/intern/rna_test.c
+++ b/source/blender/makesrna/intern/rna_test.c
@@ -57,7 +57,7 @@
(void)0
#define DEF_GET_SET(type, arr) \
- void rna_Test_ ## arr ## _get(PointerRNA * ptr, type * values) \
+ void rna_Test_ ## arr ## _get(PointerRNA * ptr, type * values) \
{ \
memcpy(values, arr, sizeof(arr)); \
} \
@@ -69,7 +69,7 @@
(void)0
#define DEF_GET_SET_LEN(arr, max) \
- static int rna_Test_ ## arr ## _get_length(PointerRNA * ptr) \
+ static int rna_Test_ ## arr ## _get_length(PointerRNA * ptr) \
{ \
return arr ## _len; \
} \
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index 14acf6a0cbd..4270659d851 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -782,8 +782,8 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
return splitdm;
}
static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
- ParticleSystemModifierData *psmd, Scene *scene, Object *ob,
- DerivedMesh *to_explode)
+ ParticleSystemModifierData *psmd, Scene *scene, Object *ob,
+ DerivedMesh *to_explode)
{
DerivedMesh *explode, *dm=to_explode;
MFace *mf= NULL, *mface;
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index 08626e55231..aee8dd21903 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -104,9 +104,9 @@ static int isDisabled(ModifierData *md, int UNUSED(useRenderParams))
}
static void foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
index aa74e5c71a0..d9f0c741738 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
@@ -92,7 +92,7 @@ static void node_composit_exec_color_matte(void *data, bNode *node, bNodeStack *
/*convert rgbbuf to hsv*/
composit1_pixel_processor(node, colorbuf, cbuf, in[0]->vec, do_rgba_to_hsva, CB_RGBA);
- /*convert key to hsv*/
+ /*convert key to hsv*/
do_rgba_to_hsva(node, c->key, in[1]->vec);
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
index 15c10d0242e..81693c31d87 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -161,7 +161,7 @@ static void do_apply_spillmap_green(bNode *node, float* out, float *in, float *m
out[0]=in[0]+(ncs->uspillr*map[0]);
out[1]=in[1]-(ncs->uspillg*map[0]);
out[2]=in[2]+(ncs->uspillb*map[0]);
- }
+ }
else {
out[0]=in[0];
out[1]=in[1];
@@ -177,7 +177,7 @@ static void do_apply_spillmap_blue(bNode *node, float* out, float *in, float *ma
out[0]=in[0]+(ncs->uspillr*map[0]);
out[1]=in[1]+(ncs->uspillg*map[0]);
out[2]=in[2]-(ncs->uspillb*map[0]);
- }
+ }
else {
out[0]=in[0];
out[1]=in[1];
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 62179cfa471..1789710b096 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -313,7 +313,7 @@ float *node_composit_get_float_buffer(RenderData *rd, ImBuf *ibuf, int *alloc)
}
/* note: this function is used for multilayer too, to ensure uniform
- handling with BKE_image_get_ibuf() */
+ * handling with BKE_image_get_ibuf() */
static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser)
{
ImBuf *ibuf;
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
index c0e11fe54e3..a30342ee28d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
@@ -113,16 +113,16 @@ void register_node_type_cmp_sephsva(bNodeTreeType *ttype)
/* **************** COMBINE HSVA ******************** */
-static bNodeSocketTemplate cmp_node_combhsva_in[]= {
- { SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { -1, 0, "" }
+static bNodeSocketTemplate cmp_node_combhsva_in[] = {
+ { SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_combhsva_out[]= {
- { SOCK_RGBA, 0, "Image"},
- { -1, 0, "" }
+ { SOCK_RGBA, 0, "Image"},
+ { -1, 0, "" }
};
static void do_comb_hsva(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
index 7e513135203..0e58fed4357 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
@@ -90,12 +90,12 @@ void register_node_type_sh_valtorgb(bNodeTreeType *ttype)
/* **************** RGBTOBW ******************** */
static bNodeSocketTemplate sh_node_rgbtobw_in[]= {
- { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
};
static bNodeSocketTemplate sh_node_rgbtobw_out[]= {
- { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { -1, 0, "" }
+ { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
};
diff --git a/source/blender/python/bmesh/bmesh_py_types.h b/source/blender/python/bmesh/bmesh_py_types.h
index a69091cb7ec..85bbd5d7b09 100644
--- a/source/blender/python/bmesh/bmesh_py_types.h
+++ b/source/blender/python/bmesh/bmesh_py_types.h
@@ -138,8 +138,8 @@ void BPy_BM_init_types(void);
PyObject *BPyInit_bmesh_types(void);
enum {
- BPY_BMFLAG_NOP = 0, /* do nothing */
- BPY_BMFLAG_IS_WRAPPED = 1 /* the mesh is owned by editmode */
+ BPY_BMFLAG_NOP = 0, /* do nothing */
+ BPY_BMFLAG_IS_WRAPPED = 1 /* the mesh is owned by editmode */
};
PyObject *BPy_BMesh_CreatePyObject(BMesh *bm, int flag);
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 22629764cbe..f6030c8c0b5 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -5691,14 +5691,14 @@ void RE_Database_FromScene_Vectors(Render *re, Main *bmain, Scene *sce, unsigned
/* setup for shaded view or bake, so only lamps and materials are initialized */
/* type:
- RE_BAKE_LIGHT: for shaded view, only add lamps
- RE_BAKE_ALL: for baking, all lamps and objects
- RE_BAKE_NORMALS:for baking, no lamps and only selected objects
- RE_BAKE_AO: for baking, no lamps, but all objects
- RE_BAKE_TEXTURE:for baking, no lamps, only selected objects
- RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects
- RE_BAKE_SHADOW: for baking, only shadows, but all objects
-*/
+ * RE_BAKE_LIGHT: for shaded view, only add lamps
+ * RE_BAKE_ALL: for baking, all lamps and objects
+ * RE_BAKE_NORMALS:for baking, no lamps and only selected objects
+ * RE_BAKE_AO: for baking, no lamps, but all objects
+ * RE_BAKE_TEXTURE:for baking, no lamps, only selected objects
+ * RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects
+ * RE_BAKE_SHADOW: for baking, only shadows, but all objects
+ */
void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay, const int type, Object *actob)
{
Object *camera;
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index cd7a8a93975..22d1cbe5e11 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -815,8 +815,8 @@ char *WM_keymap_item_to_string(wmKeyMapItem *kmi, char *str, int len)
}
static wmKeyMapItem *wm_keymap_item_find_handlers(
- const bContext *C, ListBase *handlers, const char *opname, int UNUSED(opcontext),
- IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
+ const bContext *C, ListBase *handlers, const char *opname, int UNUSED(opcontext),
+ IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmEventHandler *handler;
@@ -856,8 +856,8 @@ static wmKeyMapItem *wm_keymap_item_find_handlers(
}
static wmKeyMapItem *wm_keymap_item_find_props(
- const bContext *C, const char *opname, int opcontext,
- IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
+ const bContext *C, const char *opname, int opcontext,
+ IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
{
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
@@ -906,8 +906,8 @@ static wmKeyMapItem *wm_keymap_item_find_props(
}
static wmKeyMapItem *wm_keymap_item_find(
- const bContext *C, const char *opname, int opcontext,
- IDProperty *properties, const short hotkey, const short sloppy, wmKeyMap **keymap_r)
+ const bContext *C, const char *opname, int opcontext,
+ IDProperty *properties, const short hotkey, const short sloppy, wmKeyMap **keymap_r)
{
wmKeyMapItem *found = wm_keymap_item_find_props(C, opname, opcontext, properties, 1, hotkey, keymap_r);
@@ -918,8 +918,8 @@ static wmKeyMapItem *wm_keymap_item_find(
}
char *WM_key_event_operator_string(
- const bContext *C, const char *opname, int opcontext,
- IDProperty *properties, const short sloppy, char *str, int len)
+ const bContext *C, const char *opname, int opcontext,
+ IDProperty *properties, const short sloppy, char *str, int len)
{
wmKeyMapItem *kmi = wm_keymap_item_find(C, opname, opcontext, properties, 0, sloppy, NULL);
@@ -932,8 +932,8 @@ char *WM_key_event_operator_string(
}
int WM_key_event_operator_id(
- const bContext *C, const char *opname, int opcontext,
- IDProperty *properties, int hotkey, wmKeyMap **keymap_r)
+ const bContext *C, const char *opname, int opcontext,
+ IDProperty *properties, int hotkey, wmKeyMap **keymap_r)
{
wmKeyMapItem *kmi = wm_keymap_item_find(C, opname, opcontext, properties, hotkey, TRUE, keymap_r);
diff --git a/source/gameengine/Converter/KX_ConvertProperties.h b/source/gameengine/Converter/KX_ConvertProperties.h
index 5bfe202a539..345af3bfa74 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.h
+++ b/source/gameengine/Converter/KX_ConvertProperties.h
@@ -33,10 +33,10 @@
#define __KX_CONVERTPROPERTIES_H__
void BL_ConvertProperties(struct Object* object,
- class KX_GameObject* gameobj,
- class SCA_TimeEventManager* timemgr,
- class SCA_IScene* scene,
- bool isInActiveLayer);
+ class KX_GameObject* gameobj,
+ class SCA_TimeEventManager* timemgr,
+ class SCA_IScene* scene,
+ bool isInActiveLayer);
#endif //__KX_CONVERTPROPERTIES_H__
diff --git a/source/gameengine/Ketsji/KX_PythonSeq.h b/source/gameengine/Ketsji/KX_PythonSeq.h
index 1c2d2869be0..47a01737cdb 100644
--- a/source/gameengine/Ketsji/KX_PythonSeq.h
+++ b/source/gameengine/Ketsji/KX_PythonSeq.h
@@ -52,7 +52,7 @@ enum KX_PYGENSEQ_TYPE {
extern PyTypeObject KX_PythonSeq_Type;
#define BPy_KX_PythonSeq_Check(obj) \
- (Py_TYPE(obj) == &KX_PythonSeq_Type)
+ (Py_TYPE(obj) == &KX_PythonSeq_Type)
typedef struct {
PyObject_VAR_HEAD