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authorSergey Sharybin <sergey.vfx@gmail.com>2017-02-27 19:46:21 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-02-27 19:46:41 +0300
commitcd5c853307aad8d982833d87ecc84e1303bc04b9 (patch)
treefcecee621e202e1cf892293f484d06443115b4ca
parent2342cd0a0f6ec37aae6612265939f71e144623a9 (diff)
Fix memory leak when making duplicates real and parent had constraints
Thanks Bastien for help!
-rw-r--r--source/blender/editors/object/object_add.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 02b2d8492b4..ae458c722f9 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -64,6 +64,7 @@
#include "BKE_armature.h"
#include "BKE_camera.h"
#include "BKE_context.h"
+#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
@@ -1377,7 +1378,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
ob->proxy = NULL;
ob->parent = NULL;
- BLI_listbase_clear(&ob->constraints);
+ BKE_constraints_free(&ob->constraints);
ob->curve_cache = NULL;
ob->transflag &= ~OB_DUPLI;
ob->lay = base->lay;