diff options
author | Kent Mein <mein@cs.umn.edu> | 2003-11-25 18:29:20 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2003-11-25 18:29:20 +0300 |
commit | 5f0704c4f5426bb9ae4243c0600824062089890d (patch) | |
tree | 39483fbcaef1e39105798e3822d48a63dfe96201 | |
parent | e0c13fcb4495efa139eb2470d29c7f51015b9354 (diff) |
Added 2 tooltips and fixed the tooltips for stucci Wall In/Wall Out
Kent
-rw-r--r-- | source/blender/src/buttons_shading.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c index 9adfe37f89b..603cc15209c 100644 --- a/source/blender/src/buttons_shading.c +++ b/source/blender/src/buttons_shading.c @@ -729,8 +729,8 @@ static void texture_panel_stucci(Tex *tex) uiBlockBeginAlign(block); uiDefButS(block, ROW, B_TEXPRV, "Plastic", 10, 180, 75, 19, &tex->stype, 2.0, 0.0, 0, 0, "Use standard stucci"); - uiDefButS(block, ROW, B_TEXPRV, "Wall In", 85, 180, 75, 19, &tex->stype, 2.0, 1.0, 0, 0, "Set start value"); - uiDefButS(block, ROW, B_TEXPRV, "Wall Out", 160, 180, 75, 19, &tex->stype, 2.0, 2.0, 0, 0, "Set end value"); + uiDefButS(block, ROW, B_TEXPRV, "Wall In", 85, 180, 75, 19, &tex->stype, 2.0, 1.0, 0, 0, "Creates Dimples"); + uiDefButS(block, ROW, B_TEXPRV, "Wall Out", 160, 180, 75, 19, &tex->stype, 2.0, 2.0, 0, 0, "Creates Ridges"); uiDefButS(block, ROW, B_TEXPRV, "Soft noise", 10, 160, 112, 19, &tex->noisetype, 12.0, 0.0, 0, 0, "Use soft noise"); uiDefButS(block, ROW, B_TEXPRV, "Hard noise", 122, 160, 113, 19, &tex->noisetype, 12.0, 1.0, 0, 0, "Use hard noise"); @@ -937,7 +937,7 @@ static void texture_panel_image(Tex *tex) uiDefButS(block, TOG|BIT|4, B_TEXPRV, "Rot90", 120, 160, 50, 18, &tex->imaflag, 0, 0, 0, 0, "Rotate image 90 degrees when rendered"); uiDefButS(block, TOG|BIT|7, B_RELOADIMA, "Movie", 170, 160, 50, 18, &tex->imaflag, 0, 0, 0, 0, "Use a movie for an image"); uiDefButS(block, TOG|BIT|8, 0, "Anti", 220, 160, 40, 18, &tex->imaflag, 0, 0, 0, 0, "Use anti-aliasing"); - uiDefButS(block, TOG|BIT|10, 0, "StField", 260, 160, 50, 18, &tex->imaflag, 0, 0, 0, 0, ""); + uiDefButS(block, TOG|BIT|10, 0, "StField", 260, 160, 50, 18, &tex->imaflag, 0, 0, 0, 0, "Standard Field Toggle"); uiBlockEndAlign(block); /* file input */ @@ -1023,7 +1023,7 @@ static void texture_panel_colors(Tex *tex) uiBlockBeginAlign(block); uiDefButF(block, NUM, B_CALCCBAND, "Pos", 10,120,80,20, &cbd->pos, 0.0, 1.0, 10, 0, "Set the position of the active colour"); - uiDefButS(block, ROW, B_TEXREDR_PRV, "E", 90,120,20,20, &tex->coba->ipotype, 5.0, 1.0, 0, 0, "Interpolation type Ease"); + uiDefButS(block, ROW, B_TEXREDR_PRV, "E", 90,120,20,20, &tex->coba->ipotype, 5.0, 1.0, 0, 0, "More complicated Interpolation"); uiDefButS(block, ROW, B_TEXREDR_PRV, "L", 110,120,20,20, &tex->coba->ipotype, 5.0, 0.0, 0, 0, "Interpolation type Linear"); uiDefButS(block, ROW, B_TEXREDR_PRV, "S", 130,120,20,20, &tex->coba->ipotype, 5.0, 2.0, 0, 0, "Interpolation type Spline"); uiDefButF(block, COL, B_BANDCOL, "", 150,120,30,20, &(cbd->r), 0, 0, 0, 0, ""); |