diff options
author | Ton Roosendaal <ton@blender.org> | 2005-05-28 16:59:48 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2005-05-28 16:59:48 +0400 |
commit | eeefc10bf5bb8ca7f4f9041b654a2955507075df (patch) | |
tree | c7efa7326bb324cf01deaa4ed7b0f8bceb3d43e7 | |
parent | 61e22e99d4d4b1319bedff349cbcda6b80af57d1 (diff) |
#bug 2633
Keep fighting with proper normal calculus on extrudes... now the 'add grid'
had wrong normals again (alternating in rows).
-rw-r--r-- | source/blender/src/editmesh_add.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/src/editmesh_add.c b/source/blender/src/editmesh_add.c index 3e9b3b58cf3..5eacc389c24 100644 --- a/source/blender/src/editmesh_add.c +++ b/source/blender/src/editmesh_add.c @@ -725,7 +725,6 @@ void add_primitiveMesh(int type) extrudeflag_vert(2, nor); // nor unused translateflag(2, vec); } - recalc_editnormals(); // does face centers too } else if(type==11) { /* UVsphere */ @@ -845,7 +844,7 @@ void add_primitiveMesh(int type) // simple selection flush OK, based on fact it's a single model EM_select_flush(); // flushes vertex -> edge -> face selection - if(type!=0 && type!=10 && type!=13) righthandfaces(1); // otherwise monkey has eyes in wrong direction... + if(type!=0 && type!=13) righthandfaces(1); // otherwise monkey has eyes in wrong direction... countall(); allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */ |