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authorKent Mein <mein@cs.umn.edu>2007-05-04 19:58:20 +0400
committerKent Mein <mein@cs.umn.edu>2007-05-04 19:58:20 +0400
commit6bd765e1253177b04daf5c5114f9d2578473b252 (patch)
treef3c987546a29094a34f83cd9332b4d602993257b
parentc494a76e3542815b66001bfbafa0f25dde6a0de0 (diff)
Stupid fix... Back when I introduced new env vars for what
targets to build, the definitions file had different names from the Makefiles, so these two were broken. WITH_BF_BLENDERGAMEENGINE WITH_BF_BLENDERPLAYER Fixed now. Kent
-rw-r--r--source/nan_definitions.mk4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/nan_definitions.mk b/source/nan_definitions.mk
index 7cad16ff551..5e4ea2d73a8 100644
--- a/source/nan_definitions.mk
+++ b/source/nan_definitions.mk
@@ -62,8 +62,8 @@ all debug::
# Determines what targets are built
export WITH_BF_DYNAMICOPENGL ?= true
export WITH_BF_STATICOPENGL ?= false
- export WITH_BF_GAMEENGINE ?= true
- export WITH_BF_GAMEPLAYER ?= true
+ export WITH_BF_BLENDERGAMEENGINE ?= true
+ export WITH_BF_BLENDERPLAYER ?= true
export WITH_BF_WEBPLUGIN ?= false
export NAN_MOTO ?= $(LCGDIR)/moto