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authorCampbell Barton <ideasman42@gmail.com>2011-08-10 19:53:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-08-10 19:53:46 +0400
commitcff2caa8a787887c544359972c5959127f71e22c (patch)
tree24ef5405444b8ffbad0e838b8a4d140a031c0705
parent3758f125fc661ac6b85b1fc711f5ea31d799e85b (diff)
fix [#28206] Motion Paths shown in 3DView even when Only Render option is enabled
-rw-r--r--source/blender/editors/space_view3d/drawobject.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index e6889f4563f..78788777f49 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -5734,7 +5734,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* if( ((int)ob->ctime) != F_(scene->r.cfra)) where_is_object(scene, ob); */
/* draw motion paths (in view space) */
- if (ob->mpath) {
+ if (ob->mpath && (v3d->flag2 & V3D_RENDER_OVERRIDE)==0) {
bAnimVizSettings *avs= &ob->avs;
/* setup drawing environment for paths */