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authorCampbell Barton <ideasman42@gmail.com>2011-10-15 15:07:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-10-15 15:07:18 +0400
commitf5f82924614e9ab712a98bd39801061698bf7b3d (patch)
tree63e604c3c003895784c0197dfb62548d0038a2aa
parentd0d16b5ed29c8f209bbeb0dd32a01ae581b5e9f7 (diff)
ensure BoneGroup names are kept unique.
-rw-r--r--source/blender/makesdna/DNA_action_types.h4
-rw-r--r--source/blender/makesrna/intern/rna_pose.c12
2 files changed, 15 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 492dd34caa6..29e0b18b97d 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -341,7 +341,7 @@ typedef struct bPose {
void *ikparam; /* IK solver parameters, structure depends on iksolver */
bAnimVizSettings avs; /* settings for visualisation of bone animation */
- char proxy_act_bone[32]; /*proxy active bone name*/
+ char proxy_act_bone[32]; /* proxy active bone name*/
} bPose;
@@ -423,6 +423,8 @@ typedef enum eItasc_Solver {
* This is also exploited for bone-groups. Bone-Groups are stored per bPose, and are used
* primarily to color bones in the 3d-view. There are other benefits too, but those are mostly related
* to Action-Groups.
+ *
+ * Note that these two uses each have their own RNA 'ActionGroup' and 'BoneGroup'.
*/
typedef struct bActionGroup {
struct bActionGroup *next, *prev;
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index b61495edc94..e3a3f93b5f3 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -139,6 +139,17 @@ static void rna_BoneGroup_color_set_set(PointerRNA *ptr, int value)
}
}
+void rna_BoneGroup_name_set(PointerRNA *ptr, const char *value)
+{
+ Object *ob= ptr->id.data;
+ bActionGroup *agrp= ptr->data;
+
+ /* copy the new name into the name slot */
+ BLI_strncpy_utf8(agrp->name, value, sizeof(agrp->name));
+
+ BLI_uniquename(&ob->pose->agroups, agrp, "Group", '.', offsetof(bActionGroup, name), sizeof(agrp->name));
+}
+
static IDProperty *rna_PoseBone_idprops(PointerRNA *ptr, int create)
{
bPoseChannel *pchan= ptr->data;
@@ -657,6 +668,7 @@ static void rna_def_bone_group(BlenderRNA *brna)
/* name */
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "");
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_BoneGroup_name_set");
RNA_def_struct_name_property(srna, prop);
// TODO: add some runtime-collections stuff to access grouped bones