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authorCampbell Barton <ideasman42@gmail.com>2012-12-09 09:15:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-09 09:15:21 +0400
commitf795e1cfd23f1e610dfd22c005e5f4a09de4886a (patch)
tree8680e266ed615063b59a769009f47c3e199ddcb3
parent78c7951463502e6711099efdafb5f94a045aeec7 (diff)
style cleanup
-rw-r--r--source/blender/blenlib/intern/string_cursor_utf8.c2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h42
2 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/blenlib/intern/string_cursor_utf8.c b/source/blender/blenlib/intern/string_cursor_utf8.c
index 8e8b23bd666..c364d22b75b 100644
--- a/source/blender/blenlib/intern/string_cursor_utf8.c
+++ b/source/blender/blenlib/intern/string_cursor_utf8.c
@@ -150,7 +150,7 @@ void BLI_str_cursor_step_utf8(const char *str, size_t maxlen,
* list of special character, ctr -> */
while (TRUE) {
if ((jump != STRCUR_JUMP_ALL) && (delim_type != cursor_delim_type(&str[*pos]))) {
- break;
+ break;
}
else if ((*pos) >= maxlen) {
break;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 8e0a36a8a43..1599b71d832 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1329,46 +1329,46 @@ typedef struct Scene {
#define TESTBASE(v3d, base) ( \
((base)->flag & SELECT) && \
((base)->lay & v3d->lay) && \
- (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0) )
+ (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
#define TESTBASELIB(v3d, base) ( \
((base)->flag & SELECT) && \
((base)->lay & v3d->lay) && \
- ((base)->object->id.lib==NULL) && \
- (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0) )
+ ((base)->object->id.lib == NULL) && \
+ (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
#define TESTBASELIB_BGMODE(v3d, scene, base) ( \
((base)->flag & SELECT) && \
((base)->lay & (v3d ? v3d->lay : scene->lay)) && \
- ((base)->object->id.lib==NULL) && \
- (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0) )
+ ((base)->object->id.lib == NULL) && \
+ (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
#define BASE_EDITABLE_BGMODE(v3d, scene, base) ( \
((base)->lay & (v3d ? v3d->lay : scene->lay)) && \
- ((base)->object->id.lib==NULL) && \
- (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0))
+ ((base)->object->id.lib == NULL) && \
+ (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
#define BASE_SELECTABLE(v3d, base) ( \
(base->lay & v3d->lay) && \
- (base->object->restrictflag & (OB_RESTRICT_SELECT|OB_RESTRICT_VIEW))==0 )
+ (base->object->restrictflag & (OB_RESTRICT_SELECT | OB_RESTRICT_VIEW)) == 0)
#define BASE_VISIBLE(v3d, base) ( \
(base->lay & v3d->lay) && \
- (base->object->restrictflag & OB_RESTRICT_VIEW)==0 )
+ (base->object->restrictflag & OB_RESTRICT_VIEW) == 0)
#define FIRSTBASE scene->base.first
#define LASTBASE scene->base.last
#define BASACT (scene->basact)
-#define OBACT (BASACT? BASACT->object: NULL)
+#define OBACT (BASACT ? BASACT->object: NULL)
#define V3D_CAMERA_LOCAL(v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : NULL)
#define V3D_CAMERA_SCENE(scene, v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : (scene)->camera)
-#define CFRA (scene->r.cfra)
-#define SUBFRA (scene->r.subframe)
-#define SFRA (scene->r.sfra)
-#define EFRA (scene->r.efra)
-#define PRVRANGEON (scene->r.flag & SCER_PRV_RANGE)
-#define PSFRA ((PRVRANGEON) ? (scene->r.psfra) : (scene->r.sfra))
-#define PEFRA ((PRVRANGEON) ? (scene->r.pefra) : (scene->r.efra))
-#define FRA2TIME(a) ((((double) scene->r.frs_sec_base) * (double)(a)) / (double)scene->r.frs_sec)
-#define TIME2FRA(a) ((((double) scene->r.frs_sec) * (double)(a)) / (double)scene->r.frs_sec_base)
-#define FPS (((double) scene->r.frs_sec) / (double)scene->r.frs_sec_base)
+#define CFRA (scene->r.cfra)
+#define SUBFRA (scene->r.subframe)
+#define SFRA (scene->r.sfra)
+#define EFRA (scene->r.efra)
+#define PRVRANGEON (scene->r.flag & SCER_PRV_RANGE)
+#define PSFRA ((PRVRANGEON) ? (scene->r.psfra) : (scene->r.sfra))
+#define PEFRA ((PRVRANGEON) ? (scene->r.pefra) : (scene->r.efra))
+#define FRA2TIME(a) ((((double) scene->r.frs_sec_base) * (double)(a)) / (double)scene->r.frs_sec)
+#define TIME2FRA(a) ((((double) scene->r.frs_sec) * (double)(a)) / (double)scene->r.frs_sec_base)
+#define FPS (((double) scene->r.frs_sec) / (double)scene->r.frs_sec_base)
/* base->flag is in DNA_object_types.h */
@@ -1600,4 +1600,4 @@ typedef enum SculptFlags {
}
#endif
-#endif
+#endif /* __DNA_SCENE_TYPES_H__ */