diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-04-12 21:57:18 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-04-12 21:59:05 +0300 |
commit | ec20b21d045ec08eeaa43f85ba8bd49bd339e1f2 (patch) | |
tree | 996768a342177fa7c768da4dffd4ca347f22046a | |
parent | 1c357a3c5fc14bf7094c14355e3bc5a5f66ec584 (diff) |
Fix Cycles broken motion blur pass after recent bugfix
-rw-r--r-- | intern/cycles/blender/blender_sync.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index d585a058073..aa87ac1dd81 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -581,7 +581,7 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene, for (BL::RenderPass &b_pass : b_rlay.passes) { PassType pass_type = get_pass_type(b_pass); - if (pass_type == PASS_MOTION && !b_scene.render().use_motion_blur()) + if (pass_type == PASS_MOTION && b_scene.render().use_motion_blur()) continue; if (pass_type != PASS_NONE) Pass::add(pass_type, passes, b_pass.name().c_str()); |