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authorSergey Sharybin <sergey.vfx@gmail.com>2016-03-29 11:02:17 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-04-05 11:36:10 +0300
commitd17f3c6d5632f3381998dc360a69c3ff50e58fcd (patch)
treeb3442610ad4f05405604988f601616a528d435f0
parent22656289644a72add3e414063252251949afc24e (diff)
Fix T47987: Blender Cycles standalone does not properly read UV coordinates from XML
-rw-r--r--intern/cycles/app/cycles_xml.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index dd1dae121b1..fbe585f79af 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -1004,6 +1004,8 @@ static void xml_read_mesh(const XMLReadState& state, pugi::xml_node node)
fdata[2] = make_float3(UV[v2*2], UV[v2*2+1], 0.0);
fdata += 3;
}
+
+ index_offset += nverts[i];
}
}
}