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authorCampbell Barton <ideasman42@gmail.com>2017-09-11 09:45:19 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-09-11 10:36:25 +0300
commit904831e62e46609623bb03b50f72bd093775bd87 (patch)
tree24eda36041ef436f3259eac159152d631c02840e
parent1a7dda046b533a758e83391333d628cb10948cba (diff)
Fix T52701: Mesh shortest path fails at boundaries
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c16
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.h1
-rw-r--r--source/blender/bmesh/tools/bmesh_path_region.c28
3 files changed, 36 insertions, 9 deletions
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index 668fb998254..88f45c06c20 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -754,6 +754,22 @@ bool BM_vert_is_edge_pair(const BMVert *v)
}
/**
+ * Fast alternative to ``(BM_vert_edge_count(v) == 2)``
+ * that checks both edges connect to the same faces.
+ */
+bool BM_vert_is_edge_pair_manifold(const BMVert *v)
+{
+ const BMEdge *e = v->e;
+ if (e) {
+ BMEdge *e_other = BM_DISK_EDGE_NEXT(e, v);
+ if (((e_other != e) && (BM_DISK_EDGE_NEXT(e_other, v) == e))) {
+ return BM_edge_is_manifold(e) && BM_edge_is_manifold(e_other);
+ }
+ }
+ return false;
+}
+
+/**
* Access a verts 2 connected edges.
*
* \return true when only 2 verts are found.
diff --git a/source/blender/bmesh/intern/bmesh_queries.h b/source/blender/bmesh/intern/bmesh_queries.h
index 83977fa8be0..c9fce96c798 100644
--- a/source/blender/bmesh/intern/bmesh_queries.h
+++ b/source/blender/bmesh/intern/bmesh_queries.h
@@ -85,6 +85,7 @@ int BM_vert_face_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL
BMEdge *BM_vert_other_disk_edge(BMVert *v, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_edge_pair(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_vert_is_edge_pair_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_edge_pair(BMVert *v, BMEdge **r_e_a, BMEdge **r_e_b);
bool BM_vert_face_check(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_wire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
diff --git a/source/blender/bmesh/tools/bmesh_path_region.c b/source/blender/bmesh/tools/bmesh_path_region.c
index aad1f9c5a49..27609ec3d48 100644
--- a/source/blender/bmesh/tools/bmesh_path_region.c
+++ b/source/blender/bmesh/tools/bmesh_path_region.c
@@ -36,15 +36,25 @@
#include "bmesh_path_region.h" /* own include */
-/* Special handling of vertices with 2 edges
- * (act as if the edge-chain is a single edge). */
+/**
+ * Special handling of vertices with 2 edges
+ * (act as if the edge-chain is a single edge).
+ *
+ * \note Regarding manifold edge stepping: #BM_vert_is_edge_pair_manifold usage.
+ * Logic to skip a chain of vertices is not applied at boundaries because it gives
+ * strange behavior from a user perspective especially with boundary quads, see: T52701
+ *
+ * Restrict walking over a vertex chain to cases where the edges share the same faces.
+ * This is more typical of what a user would consider a vertex chain.
+ */
#define USE_EDGE_CHAIN
#ifdef USE_EDGE_CHAIN
/**
- * Takes a vertex with 2 edge users and fills in the vertices at each end-point,
- * or nothing if if the edges loop back to its self.
+ * Takes a vertex with 2 edge users and assigns the vertices at each end-point,
+ *
+ * \return Success when \a v_end_pair values are set or false if the edges loop back on themselves.
*/
static bool bm_vert_pair_ends(BMVert *v_pivot, BMVert *v_end_pair[2])
{
@@ -53,7 +63,7 @@ static bool bm_vert_pair_ends(BMVert *v_pivot, BMVert *v_end_pair[2])
do {
BMEdge *e_chain = e;
BMVert *v_other = BM_edge_other_vert(e_chain, v_pivot);
- while (BM_vert_is_edge_pair(v_other)) {
+ while (BM_vert_is_edge_pair_manifold(v_other)) {
BMEdge *e_chain_next = BM_DISK_EDGE_NEXT(e_chain, v_other);
BLI_assert(BM_DISK_EDGE_NEXT(e_chain_next, v_other) == e_chain);
v_other = BM_edge_other_vert(e_chain_next, v_other);
@@ -88,7 +98,7 @@ static bool bm_vert_region_test_chain(BMVert *v, int * const depths[2], const in
if (bm_vert_region_test(v, depths, pass)) {
return true;
}
- else if (BM_vert_is_edge_pair(v) &&
+ else if (BM_vert_is_edge_pair_manifold(v) &&
bm_vert_pair_ends(v, v_end_pair) &&
bm_vert_region_test(v_end_pair[0], depths, pass) &&
bm_vert_region_test(v_end_pair[1], depths, pass))
@@ -206,7 +216,7 @@ static LinkNode *mesh_calc_path_region_elem(
for (int i = 0; i < ele_verts_len[side]; i++) {
BMVert *v = ele_verts[side][i];
BMVert *v_end_pair[2];
- if (BM_vert_is_edge_pair(v) && bm_vert_pair_ends(v, v_end_pair)) {
+ if (BM_vert_is_edge_pair_manifold(v) && bm_vert_pair_ends(v, v_end_pair)) {
for (int j = 0; j < 2; j++) {
const int v_end_index = BM_elem_index_get(v_end_pair[j]);
if (depths[side][v_end_index] == -1) {
@@ -239,7 +249,7 @@ static LinkNode *mesh_calc_path_region_elem(
/* Walk along the chain, fill in values until we reach a vertex with 3+ edges. */
{
BMEdge *e_chain = e;
- while (BM_vert_is_edge_pair(v_b) &&
+ while (BM_vert_is_edge_pair_manifold(v_b) &&
((depths[side][v_b_index] == -1)))
{
depths[side][v_b_index] = pass;
@@ -256,7 +266,7 @@ static LinkNode *mesh_calc_path_region_elem(
/* Add the other vertex to the stack, to be traversed in the next pass. */
if (depths[side][v_b_index] == -1) {
#ifdef USE_EDGE_CHAIN
- BLI_assert(!BM_vert_is_edge_pair(v_b));
+ BLI_assert(!BM_vert_is_edge_pair_manifold(v_b));
#endif
BLI_assert(pass == depths[side][BM_elem_index_get(v_a)] + 1);
depths[side][v_b_index] = pass;