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authorJoshua Leung <aligorith@gmail.com>2017-09-11 09:24:39 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-09-11 10:37:00 +0300
commit9a9e9b1c4dace4f9beab0caae128588a1682049e (patch)
treeece919f94b1ef0b7c43c2dc7b3bc9c1f93f46aad
parent904831e62e46609623bb03b50f72bd093775bd87 (diff)
Fix T52696: Sculpt - Brush spacing pressure artifacts
Was caused by divide-by-zero in paint_stroke_integrate_overlap() in paint_stroke.c, as identified by Bob Smith (uvwxyz). Thanks for the report!
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 05270dbfa09..bb2cd52a41e 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -580,7 +580,10 @@ static float paint_stroke_integrate_overlap(Brush *br, float factor)
max = overlap;
}
- return 1.0f / max;
+ if (max == 0.0f)
+ return 1.0f;
+ else
+ return 1.0f / max;
}
static float paint_space_stroke_spacing_variable(const Scene *scene, PaintStroke *stroke, float pressure, float dpressure, float length)