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authorJoshua Leung <aligorith@gmail.com>2017-09-03 03:40:49 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-09-04 14:03:01 +0300
commitf5d02f055fd04dd7df4e565dc40d9db022c16c2e (patch)
tree6d87d3a4138d35f9404fd468bb2b4e772fee37a3
parented0429e7e685a15cd63ea336fb78189579ca29b5 (diff)
Fix: Border select for GPencil keyframes was including those in the "datablock" channels even though those weren't visible
This meant that it was easy to accidentally select too many keyframes
-rw-r--r--source/blender/editors/space_action/action_select.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index 553be0ad290..17edbc6cc1d 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -262,6 +262,7 @@ static void borderselect_action(bAnimContext *ac, const rcti rect, short mode, s
{
/* loop over data selecting */
switch (ale->type) {
+#if 0 /* XXXX: Keyframes are not currently shown here */
case ANIMTYPE_GPDATABLOCK:
{
bGPdata *gpd = ale->data;
@@ -271,6 +272,7 @@ static void borderselect_action(bAnimContext *ac, const rcti rect, short mode, s
}
break;
}
+#endif
case ANIMTYPE_GPLAYER:
ED_gplayer_frames_select_border(ale->data, rectf.xmin, rectf.xmax, selectmode);
break;