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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-07-18 17:09:26 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-07-18 17:09:26 +0300
commit3176328a888dd956e61e96500914e37fbe250517 (patch)
tree48d25709552ca27a76c4c55ba5541ae85d27afd7
parent06312c6d2db8a6d959bed153f76a28f9faf866f8 (diff)
parente6e69a28ab28631b2b1b99f55fb618459e7671ad (diff)
Merge commit 'master' into blender-v2.80-release
-rw-r--r--intern/cycles/blender/addon/properties.py2
-rw-r--r--release/darwin/README.txt54
-rwxr-xr-xrelease/darwin/bundle.sh23
-rw-r--r--release/darwin/entitlements.plist15
-rw-r--r--release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py13
-rw-r--r--release/scripts/presets/keyconfig/keymap_data/blender_default.py7
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py2
-rw-r--r--release/scripts/startup/bl_ui/space_text.py2
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py17
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py5
-rw-r--r--release/scripts/templates_py/background_job.py2
-rw-r--r--source/blender/blenkernel/BKE_global.h1
-rw-r--r--source/blender/blenkernel/intern/action.c16
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c14
-rw-r--r--source/blender/blenkernel/intern/library_remap.c3
-rw-r--r--source/blender/blenkernel/intern/particle.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c18
-rw-r--r--source/blender/blenkernel/intern/undo_system.c2
-rw-r--r--source/blender/blenlib/intern/storage.c32
-rw-r--r--source/blender/blenloader/intern/versioning_280.c24
-rw-r--r--source/blender/collada/DocumentImporter.cpp3
-rw-r--r--source/blender/collada/EffectExporter.cpp7
-rw-r--r--source/blender/collada/Materials.cpp18
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc13
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc18
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc16
-rw-r--r--source/blender/draw/engines/eevee/eevee_depth_of_field.c3
-rw-r--r--source/blender/draw/engines/eevee/eevee_lookdev.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_screen_raytrace.c3
-rw-r--r--source/blender/draw/engines/workbench/workbench_effect_dof.c2
-rw-r--r--source/blender/draw/intern/draw_armature.c22
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c2
-rw-r--r--source/blender/draw/intern/draw_instance_data.c3
-rw-r--r--source/blender/editors/gpencil/gpencil_data.c58
-rw-r--r--source/blender/editors/gpencil/gpencil_interpolate.c5
-rw-r--r--source/blender/editors/include/ED_mesh.h3
-rw-r--r--source/blender/editors/include/ED_screen.h1
-rw-r--r--source/blender/editors/interface/interface_eyedropper_depth.c6
-rw-r--r--source/blender/editors/interface/interface_handlers.c14
-rw-r--r--source/blender/editors/interface/interface_region_hud.c6
-rw-r--r--source/blender/editors/interface/interface_region_popover.c4
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c4
-rw-r--r--source/blender/editors/mesh/mesh_data.c34
-rw-r--r--source/blender/editors/physics/particle_edit.c7
-rw-r--r--source/blender/editors/screen/screen_ops.c7
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c7
-rw-r--r--source/blender/editors/space_image/image_draw.c5
-rw-r--r--source/blender/editors/space_node/node_edit.c1
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c51
-rw-r--r--source/blender/editors/space_userpref/userpref_ops.c33
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c1
-rw-r--r--source/blender/editors/transform/transform_conversions.c8
-rw-r--r--source/blender/gpu/intern/gpu_draw.c3
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c6
-rw-r--r--source/blender/gpu/intern/gpu_vertex_format.c5
-rw-r--r--source/blender/windowmanager/intern/wm_files.c12
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c2
-rw-r--r--source/creator/creator_args.c2
58 files changed, 503 insertions, 148 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index c5cedf2ed9b..3acdfc391a6 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -300,7 +300,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
)
min_transparent_bounces: IntProperty(
name="Min Transparent Bounces",
- description="Minimum number of transparnet bounces. Setting this higher reduces noise in the first bounces, "
+ description="Minimum number of transparent bounces. Setting this higher reduces noise in the first bounces, "
"but can also be less efficient for more complex geometry like hair and volumes",
min=0, max=1024,
default=0,
diff --git a/release/darwin/README.txt b/release/darwin/README.txt
index a1fce3caaf8..daef623b321 100644
--- a/release/darwin/README.txt
+++ b/release/darwin/README.txt
@@ -1,34 +1,50 @@
-Bundling guide:
-Have your signing identity ready, you can check it by running:
+macOS app bundling guide
+========================
-$ secruity find-identity -v -p codesign
+Install Code Signing Certificate
+--------------------------------
-Check that your appleID has two step verification and app specified password generated. https://support.apple.com/en-us/HT204397
-Add it to the login keychain so it won't be in cleartext.
+* Go to https://developer.apple.com/account/resources/certificates/list
+* Download the Developer ID Application certifate.
+* Double click the file and add to key chain (default options).
+* Delete the file from the Downloads folder.
-$ security add-generic-password -a "AC_USERNAME" -w <secret> -s "AC_PASSWORD"
+Find the codesigning identity by running:
-You need then to make sure altool can access your keychain. First time run, there is popup, always allow. Or you can also add it on Keychain Access.
+$ security find-identity -v -p codesigning
-Then you can make neat bundle using ./bundle.sh by
+"Developer ID Application: Stichting Blender Foundation" is the identity needed.
+The long code at the start of the line is used as <identity> below.
-$ ./bundle.sh --source <sourcedir> --dmg <dmg> --bundle-id <bundleid> --username <username> --password <password> --codesign <identity>
+Setup Apple ID
+--------------
-where:
+* The Apple ID must have two step verification enabled.
+* Create an app specific password for the code signing app (label can be anything):
+https://support.apple.com/en-us/HT204397
+* Add the app specific password to keychain:
-<sourcedir> directory where built Blender.app is
-<dmg> location and name of the final disk image
-<bundleid> id on notarization, you choose (for example org.blender.release)
-<username> your appleid
-<password> your password. having it in keychain, use "@keychain:AC_PASSWORD"
-<identity> codesigning identity
+$ security add-generic-password -a <apple-id> -w <app-specific-password> -s altool-password
-Only --sourcedir and --dmg are required flags.
+When running the bundle script, there will be a popup. To avoid that either:
+* Click Always Allow in the popup
+* In the Keychain Access app, change the Access Control settings on altool-password
-Example :
-$ ./bundle.sh --source /data/build --dmg /data/Blender-2.8-alpha-macOS-10.11.dmg --bundle-id org.blender.alpha --username "foo@mac.com" --password "@keychain:AC_PASSWORD" --codesign AE825E26F12D08B692F360133210AF46F4CF7B97
+Bundle
+------
+
+Then the bundle is created as follows:
+$ ./bundle.sh --source <sourcedir> --dmg <dmg> --bundle-id <bundleid> --username <apple-id> --password "@keychain:altool-password" --codesign <identity>
+<sourcedir> directory where built Blender.app is
+<dmg> location and name of the final disk image
+<bundleid> id on notarization, for example org.blenderfoundation.blender.release
+<apple-id> your appleid email
+<identity> codesigning identity
+When specifying only --sourcedir and --dmg, the build will not be signed.
+Example :
+$ ./bundle.sh --source /data/build/bin --dmg /data/Blender-2.8-alpha-macOS-10.11.dmg --bundle-id org.blenderfoundation.blender.release --username "foo@mac.com" --password "@keychain:altool-password" --codesign AE825E26F12D08B692F360133210AF46F4CF7B97
diff --git a/release/darwin/bundle.sh b/release/darwin/bundle.sh
index 73fba0f30e6..b0f489e6fc2 100755
--- a/release/darwin/bundle.sh
+++ b/release/darwin/bundle.sh
@@ -18,6 +18,7 @@ _tmp_dir="$(mktemp -d)"
_tmp_dmg="/tmp/blender-tmp.dmg"
_background_image="${_script_dir}/background.tif"
_mount_dir="/Volumes/${_volume_name}"
+_entitlements="${_script_dir}/entitlements.plist"
# Handle arguments.
while [[ $# -gt 0 ]]; do
@@ -124,12 +125,21 @@ sleep 5
if [ ! -z "${C_CERT}" ]; then
# Codesigning requires all libs and binaries to be signed separately.
- # TODO: use find to get the list automatically
- echo -n "Codesigning..."
- codesign --timestamp --options runtime --sign "${C_CERT}" "${_mount_dir}/Blender.app/Contents/Resources/*/python/bin/python*"
- codesign --timestamp --options runtime --sign "${C_CERT}" "${_mount_dir}/Blender.app/Contents/Resources/*/python/lib/python*/site-packages/libextern_draco.dylib"
- codesign --timestamp --options runtime --sign "${C_CERT}" "${_mount_dir}/Blender.app/Contents/Resources/lib/libomp.dylib"
- codesign --timestamp --options runtime --sign "${C_CERT}" "${_mount_dir}/Blender.app"
+ echo -n "Codesigning Python"
+ for f in $(find "${_mount_dir}/Blender.app/Contents/Resources" -name "python*"); do
+ if [ -x ${f} ] && [ ! -d ${f} ]; then
+ codesign --remove-signature "${f}"
+ codesign --timestamp --options runtime --entitlements="${_entitlements}" --sign "${C_CERT}" "${f}"
+ fi
+ done
+ echo ; echo -n "Codesigning .dylib and .so libraries"
+ for f in $(find "${_mount_dir}/Blender.app" -name "*.dylib" -o -name "*.so"); do
+ codesign --remove-signature "${f}"
+ codesign --timestamp --options runtime --entitlements="${_entitlements}" --sign "${C_CERT}" "${f}"
+ done
+ echo ; echo -n "Codesigning Blender.app"
+ codesign --remove-signature "${_mount_dir}/Blender.app"
+ codesign --timestamp --options runtime --entitlements="${_entitlements}" --sign "${C_CERT}" "${_mount_dir}/Blender.app"
echo
else
echo "No codesigning cert given, skipping..."
@@ -161,6 +171,7 @@ if [ ! -z "${N_USERNAME}" ] && [ ! -z "${N_PASSWORD}" ] && [ ! -z "${N_BUNDLE_ID
# Send to Apple
echo -n "Sending ${DEST_DMG} for notarization..."
_tmpout=$(mktemp)
+ echo xcrun altool --notarize-app -f "${DEST_DMG}" --primary-bundle-id "${N_BUNDLE_ID}" --username "${N_USERNAME}" --password "${N_PASSWORD}"
xcrun altool --notarize-app -f "${DEST_DMG}" --primary-bundle-id "${N_BUNDLE_ID}" --username "${N_USERNAME}" --password "${N_PASSWORD}" >${_tmpout} 2>&1
# Parse request uuid
diff --git a/release/darwin/entitlements.plist b/release/darwin/entitlements.plist
new file mode 100644
index 00000000000..dd853c60d2c
--- /dev/null
+++ b/release/darwin/entitlements.plist
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <!-- For Python ctypes to work. -->
+ <key>com.apple.security.cs.allow-unsigned-executable-memory</key>
+ <true/>
+ <!-- For loading unsigned dylib plugins. -->
+ <key>com.apple.security.cs.disable-library-validation</key>
+ <true/>
+ <!-- For LLVM. -->
+ <key>com.apple.security.cs.allow-jit</key>
+ <true/>
+</dict>
+</plist>
diff --git a/release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py b/release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py
index 0a215e14ad6..a98fa2c1fa8 100644
--- a/release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py
+++ b/release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py
@@ -143,9 +143,18 @@ _km_hierarchy = [
('Timeline', 'TIMELINE', 'WINDOW', []),
('Image', 'IMAGE_EDITOR', 'WINDOW', [
- ('UV Editor', 'EMPTY', 'WINDOW', []), # image (reverse order, UVEdit before Image)
- ('Image Paint', 'EMPTY', 'WINDOW', []), # image and view3d
+ # Image (reverse order, UVEdit before Image).
+ ('UV Editor', 'EMPTY', 'WINDOW', [
+ _km_expand_from_toolsystem('IMAGE_EDITOR', 'UV'),
+ ]),
('UV Sculpt', 'EMPTY', 'WINDOW', []),
+ # Image and view3d.
+ ('Image Paint', 'EMPTY', 'WINDOW', [
+ _km_expand_from_toolsystem('IMAGE_EDITOR', 'PAINT'),
+ ]),
+ ('Image View', 'IMAGE_EDITOR', 'WINDOW', [
+ _km_expand_from_toolsystem('IMAGE_EDITOR', 'VIEW'),
+ ]),
('Image Generic', 'IMAGE_EDITOR', 'WINDOW', [
_km_expand_from_toolsystem('IMAGE_EDITOR', None),
]),
diff --git a/release/scripts/presets/keyconfig/keymap_data/blender_default.py b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
index a8ae7c82d13..57f65c73619 100644
--- a/release/scripts/presets/keyconfig/keymap_data/blender_default.py
+++ b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
@@ -279,7 +279,10 @@ def _template_items_proportional_editing(*, connected=False):
def _template_items_tool_select(params, operator, cursor_operator):
if params.select_mouse == 'LEFTMOUSE':
# Immediate select without quick delay.
- return [(operator, {"type": 'LEFTMOUSE', "value": 'PRESS'}, None)]
+ return [
+ (operator, {"type": 'LEFTMOUSE', "value": 'PRESS'},
+ {"properties": [("deselect_all", True)]}),
+ ]
else:
# For right mouse, set the cursor.
return [
@@ -337,7 +340,7 @@ def km_window(params):
)
if params.legacy:
- # Old shorctus
+ # Old shortcuts
items.extend([
("wm.save_homefile", {"type": 'U', "value": 'PRESS', "ctrl": True}, None),
("wm.open_mainfile", {"type": 'F1', "value": 'PRESS'}, None),
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index e4fd09bb5ff..63e4d44eada 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -483,7 +483,7 @@ class DATA_PT_customdata(MeshButtonsPanel, Panel):
col = layout.column()
- col.enabled = (obj.mode != 'EDIT')
+ col.enabled = obj is not None and obj.mode != 'EDIT'
col.prop(me, "use_customdata_vertex_bevel")
col.prop(me, "use_customdata_edge_bevel")
col.prop(me, "use_customdata_edge_crease")
diff --git a/release/scripts/startup/bl_ui/space_text.py b/release/scripts/startup/bl_ui/space_text.py
index 6956a8379bd..d1976894653 100644
--- a/release/scripts/startup/bl_ui/space_text.py
+++ b/release/scripts/startup/bl_ui/space_text.py
@@ -240,6 +240,7 @@ class TEXT_MT_templates_py(Menu):
bpy.utils.script_paths("templates_py"),
"text.open",
props_default={"internal": True},
+ filter_ext=lambda ext: (ext.lower() == ".py")
)
@@ -251,6 +252,7 @@ class TEXT_MT_templates_osl(Menu):
bpy.utils.script_paths("templates_osl"),
"text.open",
props_default={"internal": True},
+ filter_ext=lambda ext: (ext.lower() == ".osl")
)
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index 4fc54de7c4d..2f573d83132 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -40,17 +40,22 @@ class USERPREF_HT_header(Header):
row = layout.row()
row.menu("USERPREF_MT_save_load", text="", icon='COLLAPSEMENU')
+ # Use '_is_startup' so once factory settings are loaded
+ # this display option will show, since it's confusing if disabling
+ # the option makes it dissapiers.
if prefs.use_preferences_save:
- if bpy.app.use_userpref_skip_save_on_exit:
- # We should have an 'alert' icon, for now use 'error'.
+ use_userpref_skip_save_on_exit = bpy.app.use_userpref_skip_save_on_exit
+ if use_userpref_skip_save_on_exit or getattr(USERPREF_HT_header, "_is_startup", False):
+ USERPREF_HT_header._is_startup = True
+
sub = row.row(align=True)
+ sub.alignment = 'LEFT'
props = sub.operator(
- "wm.context_toggle",
+ "preferences.autosave_override_toggle",
text="Skip Auto-Save",
- icon='CHECKBOX_HLT',
+ emboss=False,
+ icon='CHECKBOX_HLT' if use_userpref_skip_save_on_exit else 'CHECKBOX_DEHLT',
)
- props.module = "bpy.app"
- props.data_path = "use_userpref_skip_save_on_exit"
else:
sub = row.row(align=True)
sub.active = prefs.is_dirty
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index b1d569034b7..a94635c86f3 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3224,11 +3224,6 @@ class VIEW3D_MT_pose_context_menu(Menu):
layout.separator()
- layout.operator("pose.paths_calculate", text="Calculate")
- layout.operator("pose.paths_clear", text="Clear")
-
- layout.separator()
-
layout.operator("pose.push")
layout.operator("pose.relax")
layout.operator("pose.breakdown")
diff --git a/release/scripts/templates_py/background_job.py b/release/scripts/templates_py/background_job.py
index 5410a7d649f..e93ca2d8c6f 100644
--- a/release/scripts/templates_py/background_job.py
+++ b/release/scripts/templates_py/background_job.py
@@ -44,7 +44,7 @@ def example_function(text, save_path, render_path):
# Light
light_data = bpy.data.lights.new("MyLight", 'POINT')
- light_ob = bpy.data.objects.new(name="MyCam", object_data=light_data)
+ light_ob = bpy.data.objects.new(name="MyLight", object_data=light_data)
scene.collection.objects.link(light_ob)
light_ob.location = 2.0, 2.0, 5.0
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 33e9d9e86ff..bee76c09cbc 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -71,7 +71,6 @@ typedef struct Global {
* * -1: Disable faster motion paths computation (since 08/2018).
* * 1 - 30: EEVEE debug/stats values (01/2018).
* * 101: Enable UI debug drawing of fullscreen area's corner widget (10/2014).
- * * 474: Disable sleeping in `gpu_select_query_end`.
* * 527: Old mysterious switch in behavior of MeshDeform modifier (before 04/2010).
* * 666: Use quicker batch delete for outliners' delete hierarchy (01/2019).
* * 777: Enable UI node panel's sockets polling (11/2011).
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 6dd4eefc014..3e3a533275b 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -729,6 +729,21 @@ void BKE_pose_channels_hash_free(bPose *pose)
}
}
+static void pose_channels_remove_internal_links(Object *ob, bPoseChannel *unlinked_pchan)
+{
+ LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
+ if (pchan->bbone_prev == unlinked_pchan) {
+ pchan->bbone_prev = NULL;
+ }
+ if (pchan->bbone_next == unlinked_pchan) {
+ pchan->bbone_next = NULL;
+ }
+ if (pchan->custom_tx == unlinked_pchan) {
+ pchan->custom_tx = NULL;
+ }
+ }
+}
+
/**
* Selectively remove pose channels.
*/
@@ -747,6 +762,7 @@ void BKE_pose_channels_remove(Object *ob,
if (filter_fn(pchan->name, user_data)) {
/* Bone itself is being removed */
BKE_pose_channel_free(pchan);
+ pose_channels_remove_internal_links(ob, pchan);
if (ob->pose->chanhash) {
BLI_ghash_remove(ob->pose->chanhash, pchan->name, NULL, NULL);
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index ef5e5bb24a8..7e916feac24 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1216,9 +1216,11 @@ void dynamicPaint_Modifier_copy(const struct DynamicPaintModifierData *pmd,
{
/* Init modifier */
tpmd->type = pmd->type;
- if ((pmd->canvas && pmd->type == MOD_DYNAMICPAINT_TYPE_CANVAS) ||
- (pmd->brush && pmd->type == MOD_DYNAMICPAINT_TYPE_BRUSH)) {
- dynamicPaint_createType(tpmd, pmd->type, NULL);
+ if (pmd->canvas) {
+ dynamicPaint_createType(tpmd, MOD_DYNAMICPAINT_TYPE_CANVAS, NULL);
+ }
+ if (pmd->brush) {
+ dynamicPaint_createType(tpmd, MOD_DYNAMICPAINT_TYPE_BRUSH, NULL);
}
/* Copy data */
@@ -1230,6 +1232,8 @@ void dynamicPaint_Modifier_copy(const struct DynamicPaintModifierData *pmd,
dynamicPaint_freeSurface(tpmd, tpmd->canvas->surfaces.first);
}
+ tpmd->canvas->active_sur = pmd->canvas->active_sur;
+
/* copy existing surfaces */
for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
DynamicPaintSurface *t_surface = dynamicPaint_createNewSurface(tpmd->canvas, NULL);
@@ -1296,7 +1300,7 @@ void dynamicPaint_Modifier_copy(const struct DynamicPaintModifierData *pmd,
BLI_strncpy(t_surface->output_name2, surface->output_name2, sizeof(t_surface->output_name2));
}
}
- else if (tpmd->brush) {
+ if (tpmd->brush) {
DynamicPaintBrushSettings *brush = pmd->brush, *t_brush = tpmd->brush;
t_brush->pmd = tpmd;
@@ -2019,6 +2023,8 @@ static Mesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd, Object *
if (defgrp_index != -1 && !dvert && (surface->output_name[0] != '\0')) {
dvert = CustomData_add_layer(
&result->vdata, CD_MDEFORMVERT, CD_CALLOC, NULL, sData->total_points);
+ /* Make the dvert layer easily accessible from the mesh data. */
+ result->dvert = dvert;
}
if (defgrp_index != -1 && dvert) {
int i;
diff --git a/source/blender/blenkernel/intern/library_remap.c b/source/blender/blenkernel/intern/library_remap.c
index 8fe2552c03f..796010205e7 100644
--- a/source/blender/blenkernel/intern/library_remap.c
+++ b/source/blender/blenkernel/intern/library_remap.c
@@ -1144,7 +1144,8 @@ static void id_delete(Main *bmain, const bool do_tagged_deletion)
#ifdef DEBUG_PRINT
printf("%s: deleting %s (%d)\n", __func__, id->name, id->us);
#endif
- BLI_assert(id->us == 0);
+ /* Text always has a single user, skip assert in this case. */
+ BLI_assert((id->us == 0) || ELEM(GS(id->name), ID_TXT));
}
BKE_id_free_ex(bmain, id, free_flag, !do_tagged_deletion);
}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 975e180545f..079a348745c 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -1645,7 +1645,7 @@ static int psys_map_index_on_dm(Mesh *mesh,
* to their new location, which means a different index, and for faces
* also a new face interpolation weights */
if (from == PART_FROM_VERT) {
- if (index_dmcache == DMCACHE_NOTFOUND || index_dmcache > mesh->totvert) {
+ if (index_dmcache == DMCACHE_NOTFOUND || index_dmcache >= mesh->totvert) {
return 0;
}
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 41ef2bd4b04..fac1e1dbe75 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -962,15 +962,31 @@ static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg,
const int num_face_grids = face->num_grids;
const int grid_size = subdiv_ccg->grid_size;
CCGElem *prev_grid = grids[face->start_grid_index + num_face_grids - 1];
+ /* Average boundary between neighbor grid. */
for (int corner = 0; corner < num_face_grids; corner++) {
CCGElem *grid = grids[face->start_grid_index + corner];
- for (int i = 0; i < grid_size; i++) {
+ for (int i = 1; i < grid_size; i++) {
CCGElem *prev_grid_element = CCG_grid_elem(key, prev_grid, i, 0);
CCGElem *grid_element = CCG_grid_elem(key, grid, 0, i);
average_grid_element(subdiv_ccg, key, prev_grid_element, grid_element);
}
prev_grid = grid;
}
+ /* Average all grids centers into a single accumulator, and share it.
+ * Guarantees corrent and smooth averaging in the center. */
+ GridElementAccumulator center_accumulator;
+ element_accumulator_init(&center_accumulator);
+ for (int corner = 0; corner < num_face_grids; corner++) {
+ CCGElem *grid = grids[face->start_grid_index + corner];
+ CCGElem *grid_center_element = CCG_grid_elem(key, grid, 0, 0);
+ element_accumulator_add(&center_accumulator, subdiv_ccg, key, grid_center_element);
+ }
+ element_accumulator_mul_fl(&center_accumulator, 1.0f / (float)num_face_grids);
+ for (int corner = 0; corner < num_face_grids; corner++) {
+ CCGElem *grid = grids[face->start_grid_index + corner];
+ CCGElem *grid_center_element = CCG_grid_elem(key, grid, 0, 0);
+ element_accumulator_copy(subdiv_ccg, key, grid_center_element, &center_accumulator);
+ }
}
static void subdiv_ccg_average_inner_grids_task(void *__restrict userdata_v,
diff --git a/source/blender/blenkernel/intern/undo_system.c b/source/blender/blenkernel/intern/undo_system.c
index d312dc0190b..2d0a482d223 100644
--- a/source/blender/blenkernel/intern/undo_system.c
+++ b/source/blender/blenkernel/intern/undo_system.c
@@ -427,7 +427,7 @@ void BKE_undosys_stack_limit_steps_and_memory(UndoStack *ustack, int steps, size
/* Hack, we need to keep at least one BKE_UNDOSYS_TYPE_MEMFILE. */
if (us->type != BKE_UNDOSYS_TYPE_MEMFILE) {
us_exclude = us->prev;
- while (us_exclude && us->type != BKE_UNDOSYS_TYPE_MEMFILE) {
+ while (us_exclude && us_exclude->type != BKE_UNDOSYS_TYPE_MEMFILE) {
us_exclude = us_exclude->prev;
}
if (us_exclude) {
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index bdaa7be60cf..39af73ac175 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -303,12 +303,24 @@ void *BLI_file_read_text_as_mem(const char *filepath, size_t pad_bytes, size_t *
void *mem = NULL;
if (fp) {
- fseek(fp, 0L, SEEK_END);
+ struct stat st;
+ if (fstat(fileno(fp), &st) == -1) {
+ goto finally;
+ }
+ if (S_ISDIR(st.st_mode)) {
+ goto finally;
+ }
+ if (fseek(fp, 0L, SEEK_END) == -1) {
+ goto finally;
+ }
+ /* Don't use the 'st_size' because it may be the symlink. */
const long int filelen = ftell(fp);
if (filelen == -1) {
goto finally;
}
- fseek(fp, 0L, SEEK_SET);
+ if (fseek(fp, 0L, SEEK_SET) == -1) {
+ goto finally;
+ }
mem = MEM_mallocN(filelen + pad_bytes, __func__);
if (mem == NULL) {
@@ -344,12 +356,24 @@ void *BLI_file_read_binary_as_mem(const char *filepath, size_t pad_bytes, size_t
void *mem = NULL;
if (fp) {
- fseek(fp, 0L, SEEK_END);
+ struct stat st;
+ if (fstat(fileno(fp), &st) == -1) {
+ goto finally;
+ }
+ if (S_ISDIR(st.st_mode)) {
+ goto finally;
+ }
+ if (fseek(fp, 0L, SEEK_END) == -1) {
+ goto finally;
+ }
+ /* Don't use the 'st_size' because it may be the symlink. */
const long int filelen = ftell(fp);
if (filelen == -1) {
goto finally;
}
- fseek(fp, 0L, SEEK_SET);
+ if (fseek(fp, 0L, SEEK_SET) == -1) {
+ goto finally;
+ }
mem = MEM_mallocN(filelen + pad_bytes, __func__);
if (mem == NULL) {
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 5d899ef73a6..ce06364a9f0 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -3504,6 +3504,30 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
COLLECTION_RESTRICT_SELECT |
COLLECTION_RESTRICT_RENDER);
}
+
+ UnitSettings *unit = &scene->unit;
+ if (unit->system == USER_UNIT_NONE) {
+ unit->length_unit = (char)USER_UNIT_ADAPTIVE;
+ unit->mass_unit = (char)USER_UNIT_ADAPTIVE;
+ }
+
+ RenderData *render_data = &scene->r;
+ switch (render_data->ffcodecdata.ffmpeg_preset) {
+ case FFM_PRESET_ULTRAFAST:
+ case FFM_PRESET_SUPERFAST:
+ render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_REALTIME;
+ break;
+ case FFM_PRESET_VERYFAST:
+ case FFM_PRESET_FASTER:
+ case FFM_PRESET_FAST:
+ case FFM_PRESET_MEDIUM:
+ render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_GOOD;
+ break;
+ case FFM_PRESET_SLOW:
+ case FFM_PRESET_SLOWER:
+ case FFM_PRESET_VERYSLOW:
+ render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_BEST;
+ }
}
LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 06f6682f401..eabd9469582 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -804,7 +804,10 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia
matNode.set_alpha(ef->getOpaqueMode(), ef->getTransparent(), ef->getTransparency());
/* following mapping still needs to be verified */
+#if 0
+ // needs rework to be done for 2.81
matNode.set_shininess(ef->getShininess());
+#endif
matNode.set_reflectivity(ef->getReflectivity());
/* not supported by principled BSDF */
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index 394c79bb988..a784776d342 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -208,21 +208,20 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
COLLADASW::EffectProfile ep(mSW);
ep.setProfileType(COLLADASW::EffectProfile::COMMON);
ep.openProfile();
- set_shader_type(ep, ma);
+ set_shader_type(ep, ma); // creates a Lambert Shader for now
COLLADASW::ColorOrTexture cot;
set_diffuse_color(ep, ma);
set_emission(ep, ma);
set_ior(ep, ma);
- set_shininess(ep, ma);
set_reflectivity(ep, ma);
set_transparency(ep, ma);
- /* TODO: from where to get ambient, specular and reflective? */
+ /* TODO: */
+ // set_shininess(ep, ma); shininess not supported for lambert
// set_ambient(ep, ma);
// set_specular(ep, ma);
- // set_reflective(ep, ma);
get_images(ma, material_image_map);
std::string active_uv(getActiveUVLayerName(ob));
diff --git a/source/blender/collada/Materials.cpp b/source/blender/collada/Materials.cpp
index aa35b71b9db..d8a0f06c12b 100644
--- a/source/blender/collada/Materials.cpp
+++ b/source/blender/collada/Materials.cpp
@@ -131,18 +131,24 @@ void MaterialNode::add_link(bNode *from_node, int from_index, bNode *to_node, in
void MaterialNode::set_reflectivity(COLLADAFW::FloatOrParam &val)
{
float reflectivity = val.getFloatValue();
- bNodeSocket *socket = nodeFindSocket(shader_node, SOCK_IN, "Metallic");
- ((bNodeSocketValueFloat *)socket->default_value)->value = reflectivity;
-
- material->metallic = reflectivity;
+ if (reflectivity >= 0) {
+ bNodeSocket *socket = nodeFindSocket(shader_node, SOCK_IN, "Metallic");
+ ((bNodeSocketValueFloat *)socket->default_value)->value = reflectivity;
+ material->metallic = reflectivity;
+ }
}
+#if 0
+// needs rework to be done for 2.81
void MaterialNode::set_shininess(COLLADAFW::FloatOrParam &val)
{
float roughness = val.getFloatValue();
- bNodeSocket *socket = nodeFindSocket(shader_node, SOCK_IN, "Roughness");
- ((bNodeSocketValueFloat *)socket->default_value)->value = roughness;
+ if (roughness >= 0) {
+ bNodeSocket *socket = nodeFindSocket(shader_node, SOCK_IN, "Roughness");
+ ((bNodeSocketValueFloat *)socket->default_value)->value = roughness;
+ }
}
+#endif
void MaterialNode::set_ior(COLLADAFW::FloatOrParam &val)
{
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 648e4a3334a..fa6d7bc6028 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -1528,6 +1528,19 @@ void DepsgraphNodeBuilder::build_mask(Mask *mask)
NodeType::PARAMETERS,
OperationCode::MASK_EVAL,
function_bind(BKE_mask_eval_update, _1, mask_cow));
+ /* Build parents. */
+ LISTBASE_FOREACH (MaskLayer *, mask_layer, &mask->masklayers) {
+ LISTBASE_FOREACH (MaskSpline *, spline, &mask_layer->splines) {
+ for (int i = 0; i < spline->tot_point; i++) {
+ MaskSplinePoint *point = &spline->points[i];
+ MaskParent *parent = &point->parent;
+ if (parent == NULL || parent->id == NULL) {
+ continue;
+ }
+ build_id(parent->id);
+ }
+ }
+ }
}
void DepsgraphNodeBuilder::build_movieclip(MovieClip *clip)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index d2f06136b7e..c59fb5f2a38 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -2329,6 +2329,24 @@ void DepsgraphRelationBuilder::build_mask(Mask *mask)
/* Final mask evaluation. */
OperationKey mask_eval_key(mask_id, NodeType::PARAMETERS, OperationCode::MASK_EVAL);
add_relation(mask_animation_key, mask_eval_key, "Mask Animation -> Mask Eval");
+ /* Build parents. */
+ LISTBASE_FOREACH (MaskLayer *, mask_layer, &mask->masklayers) {
+ LISTBASE_FOREACH (MaskSpline *, spline, &mask_layer->splines) {
+ for (int i = 0; i < spline->tot_point; i++) {
+ MaskSplinePoint *point = &spline->points[i];
+ MaskParent *parent = &point->parent;
+ if (parent == NULL || parent->id == NULL) {
+ continue;
+ }
+ build_id(parent->id);
+ if (parent->id_type == ID_MC) {
+ OperationKey movieclip_eval_key(
+ parent->id, NodeType::PARAMETERS, OperationCode::MOVIECLIP_EVAL);
+ add_relation(movieclip_eval_key, mask_eval_key, "Movie Clip -> Mask Eval");
+ }
+ }
+ }
+ }
}
void DepsgraphRelationBuilder::build_movieclip(MovieClip *clip)
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
index 453e9e06a6a..1f310957896 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
@@ -578,6 +578,7 @@ void update_armature_edit_mode_pointers(const Depsgraph * /*depsgraph*/,
const bArmature *armature_orig = (const bArmature *)id_orig;
bArmature *armature_cow = (bArmature *)id_cow;
armature_cow->edbo = armature_orig->edbo;
+ armature_cow->act_edbone = armature_orig->act_edbone;
}
void update_curve_edit_mode_pointers(const Depsgraph * /*depsgraph*/,
@@ -684,8 +685,13 @@ void set_particle_system_modifiers_loaded(Object *object_cow)
}
}
-void reset_particle_system_edit_eval(Object *object_cow)
+void reset_particle_system_edit_eval(const Depsgraph *depsgraph, Object *object_cow)
{
+ /* Inactive (and render) dependency graphs are living in own little bubble, should not care about
+ * edit mode at all. */
+ if (!DEG_is_active(reinterpret_cast<const ::Depsgraph *>(depsgraph))) {
+ return;
+ }
LISTBASE_FOREACH (ParticleSystem *, psys, &object_cow->particlesystem) {
ParticleSystem *orig_psys = psys->orig_psys;
if (orig_psys->edit != NULL) {
@@ -695,11 +701,13 @@ void reset_particle_system_edit_eval(Object *object_cow)
}
}
-void update_particles_after_copy(const Object *object_orig, Object *object_cow)
+void update_particles_after_copy(const Depsgraph *depsgraph,
+ const Object *object_orig,
+ Object *object_cow)
{
update_particle_system_orig_pointers(object_orig, object_cow);
set_particle_system_modifiers_loaded(object_cow);
- reset_particle_system_edit_eval(object_cow);
+ reset_particle_system_edit_eval(depsgraph, object_cow);
}
void update_pose_orig_pointers(const bPose *pose_orig, bPose *pose_cow)
@@ -778,7 +786,7 @@ void update_id_after_copy(const Depsgraph *depsgraph,
}
BKE_pose_pchan_index_rebuild(object_cow->pose);
}
- update_particles_after_copy(object_orig, object_cow);
+ update_particles_after_copy(depsgraph, object_orig, object_cow);
update_modifiers_orig_pointers(object_orig, object_cow);
break;
}
diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
index d0f544dd3c6..12d70131031 100644
--- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c
+++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
@@ -97,6 +97,9 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata),
int buffer_size[2] = {(int)viewport_size[0] / 2, (int)viewport_size[1] / 2};
+ buffer_size[0] = max_ii(1, buffer_size[0]);
+ buffer_size[1] = max_ii(1, buffer_size[1]);
+
eGPUTextureFormat down_format = DRW_state_draw_background() ? GPU_R11F_G11F_B10F : GPU_RGBA16F;
effects->dof_down_near = DRW_texture_pool_query_2d(
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c
index 2d4cc069697..e6e699bef10 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -71,6 +71,8 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata,
View3D *v3d = draw_ctx->v3d;
Scene *scene = draw_ctx->scene;
+ effects->lookdev_view = NULL;
+
if (LOOK_DEV_OVERLAY_ENABLED(v3d)) {
/* Viewport / Spheres size. */
rcti rect;
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
index 7b470f9c42a..d53ed239f4e 100644
--- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
+++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
@@ -159,6 +159,9 @@ int EEVEE_screen_raytrace_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
const bool high_qual_input = true; /* TODO dither low quality input */
const eGPUTextureFormat format = (high_qual_input) ? GPU_RGBA16F : GPU_RGBA8;
+ tracing_res[0] = max_ii(1, tracing_res[0]);
+ tracing_res[1] = max_ii(1, tracing_res[1]);
+
/* MRT for the shading pass in order to output needed data for the SSR pass. */
effects->ssr_specrough_input = DRW_texture_pool_query_2d(
size_fs[0], size_fs[1], format, &draw_engine_eevee_type);
diff --git a/source/blender/draw/engines/workbench/workbench_effect_dof.c b/source/blender/draw/engines/workbench/workbench_effect_dof.c
index 69d0500f155..22840a2a756 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_dof.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_dof.c
@@ -173,7 +173,7 @@ void workbench_dof_engine_init(WORKBENCH_Data *vedata, Object *camera)
}
const float *full_size = DRW_viewport_size_get();
- int size[2] = {full_size[0] / 2, full_size[1] / 2};
+ int size[2] = {max_ii(1, (int)full_size[0] / 2), max_ii(1, (int)full_size[1] / 2)};
#if 0
/* NOTE: We Ceil here in order to not miss any edge texel if using a NPO2 texture. */
int shrink_h_size[2] = {ceilf(size[0] / 8.0f), size[1]};
diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c
index 4f387de16a8..f97efa9aed9 100644
--- a/source/blender/draw/intern/draw_armature.c
+++ b/source/blender/draw/intern/draw_armature.c
@@ -883,7 +883,7 @@ static void update_color(const Object *ob, const float const_color[4])
#define NO_ALPHA(c) (((c)[3] = 1.0f), (c))
UI_GetThemeColor3fv(TH_SELECT, NO_ALPHA(g_theme.select_color));
- UI_GetThemeColor3fv(TH_EDGE_SELECT, NO_ALPHA(g_theme.edge_select_color));
+ UI_GetThemeColorShade3fv(TH_EDGE_SELECT, 60, NO_ALPHA(g_theme.edge_select_color));
UI_GetThemeColorShade3fv(TH_EDGE_SELECT, -20, NO_ALPHA(g_theme.bone_select_color));
UI_GetThemeColor3fv(TH_WIRE, NO_ALPHA(g_theme.wire_color));
UI_GetThemeColor3fv(TH_WIRE_EDIT, NO_ALPHA(g_theme.wire_edit_color));
@@ -1886,19 +1886,23 @@ static void draw_armature_edit(Object *ob)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
EditBone *eBone;
- bArmature *arm = ob->data;
int index;
const bool is_select = DRW_state_is_select();
- update_color(ob, NULL);
- edbo_compute_bbone_child(arm);
-
const bool show_text = DRW_state_show_text();
const bool show_relations = ((draw_ctx->v3d->flag & V3D_HIDE_HELPLINES) == 0);
- const Object *orig_object = DEG_get_original_object(ob);
+ const Object *ob_orig = DEG_get_original_object(ob);
+ /* FIXME(campbell): We should be able to use the CoW object,
+ * however the active bone isn't updated. Long term solution is an 'EditArmature' struct.
+ * for now we can draw from the original armature. See: T66773. */
+ // bArmature *arm = ob->data;
+ bArmature *arm = ob_orig->data;
+
+ update_color(ob, NULL);
+ edbo_compute_bbone_child(arm);
- for (eBone = arm->edbo->first, index = orig_object->runtime.select_id; eBone;
+ for (eBone = arm->edbo->first, index = ob_orig->runtime.select_id; eBone;
eBone = eBone->next, index += 0x10000) {
if (eBone->layer & arm->layer) {
if ((eBone->flag & BONE_HIDDEN_A) == 0) {
@@ -1993,8 +1997,8 @@ static void draw_armature_pose(Object *ob, const float const_color[4])
}
if (arm->flag & ARM_POSEMODE) {
- const Object *orig_object = DEG_get_original_object(ob);
- index = orig_object->runtime.select_id;
+ const Object *ob_orig = DEG_get_original_object(ob);
+ index = ob_orig->runtime.select_id;
}
}
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index f3089231e8c..306031809d1 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -3018,7 +3018,7 @@ static void mesh_create_loop_edge_fac(MeshRenderData *rdata, GPUVertBuf *vbo)
BM_ITER_ELEM (loop, &iter_loop, efa, BM_LOOPS_OF_FACE) {
float ratio = mesh_loop_edge_factor_get(
efa->no, loop->v->co, loop->v->no, loop->next->v->co);
- vertbuf_raw_step(&wd_step, ratio * 255);
+ vertbuf_raw_step(&wd_step, ratio * 253 + 1);
}
}
BLI_assert(GPU_vertbuf_raw_used(&wd_step) == loop_len);
diff --git a/source/blender/draw/intern/draw_instance_data.c b/source/blender/draw/intern/draw_instance_data.c
index 3e5dfb53fc7..802f49d6549 100644
--- a/source/blender/draw/intern/draw_instance_data.c
+++ b/source/blender/draw/intern/draw_instance_data.c
@@ -141,7 +141,8 @@ GPUBatch *DRW_temp_batch_instance_request(DRWInstanceDataList *idatalist,
GPUBatch *batch = BLI_memblock_alloc(idatalist->pool_instancing);
bool is_compatible = (batch->gl_prim_type == geom->gl_prim_type) && (batch->inst == buf) &&
- (buf->vbo_id != 0) && (batch->phase == GPU_BATCH_READY_TO_DRAW);
+ (buf->vbo_id != 0) && (batch->phase == GPU_BATCH_READY_TO_DRAW) &&
+ (batch->elem == geom->elem);
for (int i = 0; i < GPU_BATCH_VBO_MAX_LEN && is_compatible; i++) {
if (batch->verts[i] != geom->verts[i]) {
is_compatible = false;
diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c
index 941c7645dc0..90a2b2d613c 100644
--- a/source/blender/editors/gpencil/gpencil_data.c
+++ b/source/blender/editors/gpencil/gpencil_data.c
@@ -1521,8 +1521,10 @@ static int gp_stroke_lock_color_exec(bContext *C, wmOperator *UNUSED(op))
/* first lock all colors */
for (short i = 0; i < *totcol; i++) {
Material *tmp_ma = give_current_material(ob, i + 1);
- tmp_ma->gp_style->flag |= GP_STYLE_COLOR_LOCKED;
- DEG_id_tag_update(&tmp_ma->id, ID_RECALC_COPY_ON_WRITE);
+ if (tmp_ma) {
+ tmp_ma->gp_style->flag |= GP_STYLE_COLOR_LOCKED;
+ DEG_id_tag_update(&tmp_ma->id, ID_RECALC_COPY_ON_WRITE);
+ }
}
/* loop all selected strokes and unlock any color */
@@ -2433,10 +2435,12 @@ static int gpencil_lock_layer_exec(bContext *C, wmOperator *UNUSED(op))
for (short i = 0; i < *totcol; i++) {
ma = give_current_material(ob, i + 1);
- gp_style = ma->gp_style;
- gp_style->flag |= GP_STYLE_COLOR_LOCKED;
- gp_style->flag |= GP_STYLE_COLOR_HIDE;
- DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ if (ma) {
+ gp_style = ma->gp_style;
+ gp_style->flag |= GP_STYLE_COLOR_LOCKED;
+ gp_style->flag |= GP_STYLE_COLOR_HIDE;
+ DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ }
}
/* loop all selected strokes and unlock any color used in active layer */
@@ -2515,7 +2519,7 @@ static int gpencil_color_isolate_exec(bContext *C, wmOperator *op)
for (short i = 0; i < *totcol; i++) {
ma = give_current_material(ob, i + 1);
/* Skip if this is the active one */
- if (ma == active_ma) {
+ if ((ma == NULL) || (ma == active_ma)) {
continue;
}
@@ -2534,6 +2538,9 @@ static int gpencil_color_isolate_exec(bContext *C, wmOperator *op)
/* Set flags on all "other" colors */
for (short i = 0; i < *totcol; i++) {
ma = give_current_material(ob, i + 1);
+ if (ma == NULL) {
+ continue;
+ }
gp_style = ma->gp_style;
if (gp_style == active_color) {
continue;
@@ -2548,6 +2555,9 @@ static int gpencil_color_isolate_exec(bContext *C, wmOperator *op)
/* Clear flags - Restore everything else */
for (short i = 0; i < *totcol; i++) {
ma = give_current_material(ob, i + 1);
+ if (ma == NULL) {
+ continue;
+ }
gp_style = ma->gp_style;
gp_style->flag &= ~flags;
DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
@@ -2610,10 +2620,12 @@ static int gpencil_color_hide_exec(bContext *C, wmOperator *op)
MaterialGPencilStyle *color = NULL;
for (short i = 0; i < *totcol; i++) {
ma = give_current_material(ob, i + 1);
- color = ma->gp_style;
- if (active_color != color) {
- color->flag |= GP_STYLE_COLOR_HIDE;
- DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ if (ma) {
+ color = ma->gp_style;
+ if (active_color != color) {
+ color->flag |= GP_STYLE_COLOR_HIDE;
+ DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ }
}
}
}
@@ -2671,9 +2683,11 @@ static int gpencil_color_reveal_exec(bContext *C, wmOperator *UNUSED(op))
for (short i = 0; i < *totcol; i++) {
ma = give_current_material(ob, i + 1);
- gp_style = ma->gp_style;
- gp_style->flag &= ~GP_STYLE_COLOR_HIDE;
- DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ if (ma) {
+ gp_style = ma->gp_style;
+ gp_style->flag &= ~GP_STYLE_COLOR_HIDE;
+ DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ }
}
/* updates */
@@ -2722,9 +2736,11 @@ static int gpencil_color_lock_all_exec(bContext *C, wmOperator *UNUSED(op))
for (short i = 0; i < *totcol; i++) {
ma = give_current_material(ob, i + 1);
- gp_style = ma->gp_style;
- gp_style->flag |= GP_STYLE_COLOR_LOCKED;
- DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ if (ma) {
+ gp_style = ma->gp_style;
+ gp_style->flag |= GP_STYLE_COLOR_LOCKED;
+ DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ }
}
/* updates */
@@ -2773,9 +2789,11 @@ static int gpencil_color_unlock_all_exec(bContext *C, wmOperator *UNUSED(op))
for (short i = 0; i < *totcol; i++) {
ma = give_current_material(ob, i + 1);
- gp_style = ma->gp_style;
- gp_style->flag &= ~GP_STYLE_COLOR_LOCKED;
- DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ if (ma) {
+ gp_style = ma->gp_style;
+ gp_style->flag &= ~GP_STYLE_COLOR_LOCKED;
+ DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE);
+ }
}
/* updates */
diff --git a/source/blender/editors/gpencil/gpencil_interpolate.c b/source/blender/editors/gpencil/gpencil_interpolate.c
index 8a9f7c1224a..4d5548dcdf3 100644
--- a/source/blender/editors/gpencil/gpencil_interpolate.c
+++ b/source/blender/editors/gpencil/gpencil_interpolate.c
@@ -996,8 +996,9 @@ static int gpencil_interpolate_seq_exec(bContext *C, wmOperator *op)
float factor;
/* get interpolation factor */
- factor = (float)(cframe - prevFrame->framenum) /
- (nextFrame->framenum - prevFrame->framenum + 1);
+ float framerange = nextFrame->framenum - prevFrame->framenum;
+ CLAMP_MIN(framerange, 1.0f);
+ factor = (float)(cframe - prevFrame->framenum) / framerange;
if (ipo_settings->type == GP_IPO_CURVEMAP) {
/* custom curvemap */
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 5d8038d0b28..d2613facd83 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -393,6 +393,9 @@ bool ED_mesh_color_remove_named(struct Mesh *me, const char *name);
void ED_mesh_report_mirror(struct wmOperator *op, int totmirr, int totfail);
void ED_mesh_report_mirror_ex(struct wmOperator *op, int totmirr, int totfail, char selectmode);
+/* Returns the pinned mesh, the mesh from the pinned object, or the mesh from the active object. */
+struct Mesh *ED_mesh_context(struct bContext *C);
+
/* mesh backup */
typedef struct BMBackup {
struct BMesh *bmcopy;
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index fc43144417a..e67a3b003fc 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -337,6 +337,7 @@ bool ED_operator_object_active(struct bContext *C);
bool ED_operator_object_active_editable(struct bContext *C);
bool ED_operator_object_active_editable_mesh(struct bContext *C);
bool ED_operator_object_active_editable_font(struct bContext *C);
+bool ED_operator_editable_mesh(struct bContext *C);
bool ED_operator_editmesh(struct bContext *C);
bool ED_operator_editmesh_view3d(struct bContext *C);
bool ED_operator_editmesh_region_view3d(struct bContext *C);
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
index adb317f488c..fc60fc06ac0 100644
--- a/source/blender/editors/interface/interface_eyedropper_depth.c
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -31,6 +31,7 @@
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
#include "DNA_object_types.h"
+#include "DNA_camera_types.h"
#include "DNA_view3d_types.h"
#include "BLI_string.h"
@@ -102,8 +103,9 @@ static int depthdropper_init(bContext *C, wmOperator *op)
if (rv3d && rv3d->persp == RV3D_CAMOB) {
View3D *v3d = CTX_wm_view3d(C);
if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
- RNA_id_pointer_create(v3d->camera->data, &ddr->ptr);
- ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance");
+ Camera *camera = (Camera *)v3d->camera->data;
+ RNA_pointer_create(&camera->id, &RNA_CameraDOFSettings, &camera->dof, &ddr->ptr);
+ ddr->prop = RNA_struct_find_property(&ddr->ptr, "focus_distance");
ddr->is_undo = true;
}
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 0666f0e491e..a7fc0cfec25 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -758,9 +758,17 @@ static void ui_apply_but_undo(uiBut *but)
/* Optionally override undo when undo system doesn't support storing properties. */
if (but->rnapoin.id.data) {
- ID *id = but->rnapoin.id.data;
- if (!ED_undo_is_legacy_compatible_for_property(but->block->evil_C, id)) {
- str = "";
+ /* Exception for renaming ID data, we always need undo pushes in this case,
+ * because undo systems track data by their ID, see: T67002. */
+ extern PropertyRNA rna_ID_name;
+ if (but->rnaprop == &rna_ID_name) {
+ /* pass */
+ }
+ else {
+ ID *id = but->rnapoin.id.data;
+ if (!ED_undo_is_legacy_compatible_for_property(but->block->evil_C, id)) {
+ str = "";
+ }
}
}
diff --git a/source/blender/editors/interface/interface_region_hud.c b/source/blender/editors/interface/interface_region_hud.c
index 6d1b2baeff9..43afdc534ad 100644
--- a/source/blender/editors/interface/interface_region_hud.c
+++ b/source/blender/editors/interface/interface_region_hud.c
@@ -27,6 +27,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "BLI_string.h"
@@ -231,6 +232,11 @@ ARegionType *ED_area_type_hud(int space_type)
art->init = hud_region_init;
art->free = hud_region_free;
+ /* We need to indicate a preferred size to avoid false `RGN_FLAG_TOO_SMALL`
+ * the first time the region is created. */
+ art->prefsizex = AREAMINX;
+ art->prefsizey = HEADERY;
+
hud_panels_register(art, space_type, art->regionid);
art->lock = 1; /* can become flag, see BKE_spacedata_draw_locks */
diff --git a/source/blender/editors/interface/interface_region_popover.c b/source/blender/editors/interface/interface_region_popover.c
index 22c62ecd6f7..53c96fb72a7 100644
--- a/source/blender/editors/interface/interface_region_popover.c
+++ b/source/blender/editors/interface/interface_region_popover.c
@@ -355,7 +355,7 @@ uiPopover *UI_popover_begin(bContext *C, int ui_size_x)
}
pup->ui_size_x = ui_size_x;
- /* Opertor context default same as menus, change if needed. */
+ /* Operator context default same as menus, change if needed. */
ui_popover_create_block(C, pup, WM_OP_EXEC_REGION_WIN);
/* create in advance so we can let buttons point to retval already */
@@ -404,7 +404,7 @@ void UI_popover_end(bContext *C, uiPopover *pup, wmKeyMap *keymap)
/* TODO(campbell): we may want to make this configurable.
* The begin/end stype of calling popups doesn't allow to 'can_refresh' to be set.
- * For now close this style of popvers when accessed. */
+ * For now close this style of popovers when accessed. */
UI_block_flag_disable(pup->block, UI_BLOCK_KEEP_OPEN);
/* panels are created flipped (from event handling pov) */
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index a5790022f43..919de4cdb20 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -7418,7 +7418,7 @@ void MESH_OT_symmetry_snap(struct wmOperatorType *ot)
#ifdef WITH_FREESTYLE
/* -------------------------------------------------------------------- */
-/** \name Mark Edge (FreeStyle) Operator
+/** \name Mark Edge (Freestyle) Operator
* \{ */
static int edbm_mark_freestyle_edge_exec(bContext *C, wmOperator *op)
@@ -7498,7 +7498,7 @@ void MESH_OT_mark_freestyle_edge(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Mark Face (FreeStyle) Operator
+/** \name Mark Face (Freestyle) Operator
* \{ */
static int edbm_mark_freestyle_face_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index a6934326d68..ee8de9d8ea9 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -41,6 +41,7 @@
#include "DEG_depsgraph.h"
+#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
@@ -629,8 +630,7 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot)
static int mesh_customdata_clear_exec__internal(bContext *C, char htype, int type)
{
- Object *obedit = ED_object_context(C);
- Mesh *me = obedit->data;
+ Mesh *me = ED_mesh_context(C);
int tot;
CustomData *data = mesh_customdata_get_type(me, htype, &tot);
@@ -788,8 +788,7 @@ void MESH_OT_customdata_skin_clear(wmOperatorType *ot)
/* Clear custom loop normals */
static int mesh_customdata_custom_splitnormals_add_exec(bContext *C, wmOperator *UNUSED(op))
{
- Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = ED_mesh_context(C);
if (!BKE_mesh_has_custom_loop_normals(me)) {
CustomData *data = GET_CD_DATA(me, ldata);
@@ -853,7 +852,7 @@ void MESH_OT_customdata_custom_splitnormals_add(wmOperatorType *ot)
/* api callbacks */
ot->exec = mesh_customdata_custom_splitnormals_add_exec;
- ot->poll = ED_operator_object_active_editable_mesh;
+ ot->poll = ED_operator_editable_mesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -861,8 +860,7 @@ void MESH_OT_customdata_custom_splitnormals_add(wmOperatorType *ot)
static int mesh_customdata_custom_splitnormals_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
- Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = ED_mesh_context(C);
if (BKE_mesh_has_custom_loop_normals(me)) {
return mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_CUSTOMLOOPNORMAL);
@@ -879,7 +877,7 @@ void MESH_OT_customdata_custom_splitnormals_clear(wmOperatorType *ot)
/* api callbacks */
ot->exec = mesh_customdata_custom_splitnormals_clear_exec;
- ot->poll = ED_operator_object_active_editable_mesh;
+ ot->poll = ED_operator_editable_mesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1289,3 +1287,23 @@ void ED_mesh_report_mirror(wmOperator *op, int totmirr, int totfail)
{
ED_mesh_report_mirror_ex(op, totmirr, totfail, SCE_SELECT_VERTEX);
}
+
+Mesh *ED_mesh_context(struct bContext *C)
+{
+ Mesh *mesh = CTX_data_pointer_get_type(C, "mesh", &RNA_Mesh).data;
+ if (mesh != NULL) {
+ return mesh;
+ }
+
+ Object *ob = ED_object_active_context(C);
+ if (ob == NULL) {
+ return NULL;
+ }
+
+ ID *data = (ID *)ob->data;
+ if (data == NULL || GS(data->name) != ID_ME) {
+ return NULL;
+ }
+
+ return (Mesh *)data;
+}
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 4a55cb6c5c6..4e6022cf18c 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -337,10 +337,13 @@ static PTCacheEdit *pe_get_current(Depsgraph *depsgraph, Scene *scene, Object *o
}
}
- if (edit) {
+ /* Don't consider inactive or render dependency graphs, since they might be evaluated for a
+ * different number of childrem. or have different pointer to evaluated particle system or
+ * modifier which will also cause troubles. */
+ if (edit && DEG_is_active(depsgraph)) {
edit->pid = *pid;
if (edit->flags & PT_CACHE_EDIT_UPDATE_PARTICLE_FROM_EVAL) {
- if (edit->psys != NULL) {
+ if (edit->psys != NULL && edit->psys_eval != NULL) {
psys_copy_particles(edit->psys, edit->psys_eval);
pe_update_hair_particle_edit_pointers(edit);
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 5fc7979a631..c9a45728bc2 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -74,6 +74,7 @@
#include "ED_clip.h"
#include "ED_image.h"
#include "ED_keyframes_draw.h"
+#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_screen_types.h"
@@ -371,6 +372,12 @@ bool ED_operator_object_active_editable_font(bContext *C)
return ((ob != NULL) && !ID_IS_LINKED(ob) && !ed_object_hidden(ob) && (ob->type == OB_FONT));
}
+bool ED_operator_editable_mesh(bContext *C)
+{
+ Mesh *mesh = ED_mesh_context(C);
+ return (mesh != NULL) && !ID_IS_LINKED(mesh);
+}
+
bool ED_operator_editmesh(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 316ae6189f0..0c08af2b020 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2271,7 +2271,6 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
vwpaint_update_cache_variants(C, wp, ob, itemptr);
float mat[4][4];
- float mval[2];
const float brush_alpha_value = BKE_brush_alpha_get(scene, brush);
@@ -2321,7 +2320,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* calculate pivot for rotation around seletion if needed */
/* also needed for "View Selected" on last stroke */
- paint_last_stroke_update(scene, vc->ar, mval);
+ paint_last_stroke_update(scene, vc->ar, ss->cache->mouse);
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
@@ -3273,12 +3272,12 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
VPaint *vp = ts->vpaint;
ViewContext *vc = &vpd->vc;
Object *ob = vc->obact;
+ SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
vwpaint_update_cache_variants(C, vp, ob, itemptr);
float mat[4][4];
- float mval[2];
ED_view3d_init_mats_rv3d(ob, vc->rv3d);
@@ -3300,7 +3299,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* calculate pivot for rotation around seletion if needed */
/* also needed for "View Selected" on last stroke */
- paint_last_stroke_update(scene, vc->ar, mval);
+ paint_last_stroke_update(scene, vc->ar, ss->cache->mouse);
ED_region_tag_redraw(vc->ar);
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 86db6d50fcc..97a3c7f2480 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -797,6 +797,11 @@ void draw_image_main(const bContext *C, ARegion *ar)
ima = ED_space_image(sima);
ED_space_image_get_zoom(sima, ar, &zoomx, &zoomy);
+ /* Tag image as in active use for garbage collector. */
+ if (ima) {
+ BKE_image_tag_time(ima);
+ }
+
show_viewer = (ima && ima->source == IMA_SRC_VIEWER) != 0;
show_render = (show_viewer && ima->type == IMA_TYPE_R_RESULT) != 0;
show_paint = (ima && (sima->mode == SI_MODE_PAINT) && (show_viewer == false) &&
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 08768df9d1d..d31256a1425 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -210,6 +210,7 @@ static void compo_initjob(void *cjv)
/* NOTE: Don't update animation to preserve unkeyed changes, this means can not use
* evaluate_on_framechange. */
+ DEG_graph_flush_update(bmain, cj->compositor_depsgraph);
DEG_evaluate_on_refresh(cj->compositor_depsgraph);
bNodeTree *ntree_eval = (bNodeTree *)DEG_get_evaluated_id(cj->compositor_depsgraph,
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index a618f8ef4c2..89eb3b9d953 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -109,8 +109,9 @@ static void set_operation_types(SpaceOutliner *soops,
}
}
else {
- int idcode = GS(tselem->id->name);
- switch (idcode) {
+ const int idcode = (int)GS(tselem->id->name);
+ bool is_standard_id = false;
+ switch ((ID_Type)idcode) {
case ID_SCE:
*scenelevel = 1;
break;
@@ -134,21 +135,47 @@ static void set_operation_types(SpaceOutliner *soops,
case ID_KE:
case ID_WO:
case ID_AC:
- case ID_NLA:
case ID_TXT:
case ID_GR:
case ID_LS:
case ID_LI:
- if (*idlevel == 0) {
- *idlevel = idcode;
- }
- else if (*idlevel != idcode) {
- *idlevel = -1;
- }
- if (ELEM(*datalevel, TSE_VIEW_COLLECTION_BASE, TSE_SCENE_COLLECTION_BASE)) {
- *datalevel = 0;
- }
+ case ID_VF:
+ case ID_NT:
+ case ID_BR:
+ case ID_PA:
+ case ID_GD:
+ case ID_MC:
+ case ID_MSK:
+ case ID_PAL:
+ case ID_PC:
+ case ID_CF:
+ case ID_WS:
+ case ID_LP:
+ is_standard_id = true;
break;
+ case ID_WM:
+ case ID_SCR:
+ /* Those are ignored here. */
+ /* Note: while Screens should be manageable here, deleting a screen used by a workspace
+ * will cause crashes when trying to use that workspace, so for now let's play minimal,
+ * safe change. */
+ break;
+ }
+ if (idcode == ID_NLA) {
+ /* Fake one, not an actual ID type... */
+ is_standard_id = true;
+ }
+
+ if (is_standard_id) {
+ if (*idlevel == 0) {
+ *idlevel = idcode;
+ }
+ else if (*idlevel != idcode) {
+ *idlevel = -1;
+ }
+ if (ELEM(*datalevel, TSE_VIEW_COLLECTION_BASE, TSE_SCENE_COLLECTION_BASE)) {
+ *datalevel = 0;
+ }
}
}
}
diff --git a/source/blender/editors/space_userpref/userpref_ops.c b/source/blender/editors/space_userpref/userpref_ops.c
index bd3ddf18144..c932d537b54 100644
--- a/source/blender/editors/space_userpref/userpref_ops.c
+++ b/source/blender/editors/space_userpref/userpref_ops.c
@@ -26,6 +26,7 @@
#include "DNA_screen_types.h"
#include "BKE_context.h"
+#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_report.h"
@@ -71,7 +72,39 @@ static void PREFERENCES_OT_reset_default_theme(wmOperatorType *ot)
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Toggle Auto-Save Override
+ *
+ * This operator only exists so there is a useful tool-tip for for adjusting the global flag.
+ * \{ */
+
+static int preferences_autosave_override_toggle_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
+{
+ G.f ^= G_FLAG_USERPREF_NO_SAVE_ON_EXIT;
+ return OPERATOR_FINISHED;
+}
+
+static void PREFERENCES_OT_autosave_override_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Toggle Override Auto-Save";
+ ot->idname = "PREFERENCES_OT_autosave_override_toggle";
+ ot->description =
+ "The current session has \"Factory Preferences\" loaded "
+ "which disables automatically saving.\n"
+ "Disable this to auto-save the preferences";
+
+ /* callbacks */
+ ot->exec = preferences_autosave_override_toggle_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER;
+}
+
+/** \} */
+
void ED_operatortypes_userpref(void)
{
WM_operatortype_append(PREFERENCES_OT_reset_default_theme);
+ WM_operatortype_append(PREFERENCES_OT_autosave_override_toggle);
}
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index fd7cc3d2ba2..0df5652c539 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -2319,6 +2319,7 @@ static bool ed_object_select_pick(bContext *C,
retval = true;
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, basact->object);
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, basact->object);
+ DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
/* in weightpaint, we use selected bone to select vertexgroup,
* so no switch to new active object */
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 27a2ab85127..f7158244cc7 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1289,7 +1289,6 @@ static void createTransPose(TransInfo *t)
bPose *pose = ob->pose;
bArmature *arm;
- short ik_on = 0;
/* check validity of state */
arm = BKE_armature_from_object(tc->poseobj);
@@ -1315,8 +1314,7 @@ static void createTransPose(TransInfo *t)
/* do we need to add temporal IK chains? */
if ((pose->flag & POSE_AUTO_IK) && t->mode == TFM_TRANSLATION) {
- ik_on = pose_grab_with_ik(bmain, ob);
- if (ik_on) {
+ if (pose_grab_with_ik(bmain, ob)) {
t->flag |= T_AUTOIK;
has_translate_rotate[0] = true;
}
@@ -1359,7 +1357,6 @@ static void createTransPose(TransInfo *t)
Object *ob = tc->poseobj;
TransData *td;
TransDataExtension *tdx;
- short ik_on = 0;
int i;
PoseInitData_Mirror *pid = tc->custom.type.data;
@@ -1407,7 +1404,7 @@ static void createTransPose(TransInfo *t)
}
/* initialize initial auto=ik chainlen's? */
- if (ik_on) {
+ if (t->flag & T_AUTOIK) {
transform_autoik_update(t, 0);
}
}
@@ -2537,6 +2534,7 @@ void flushTransParticles(TransInfo *t)
}
PE_update_object(t->depsgraph, scene, OBACT(view_layer), 1);
+ BKE_particle_batch_cache_dirty_tag(psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
DEG_id_tag_update(&ob->id, ID_RECALC_PSYS_REDO);
}
}
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index d1d5e1d89a2..be3655648f5 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -475,6 +475,9 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget
ima->gpuflag &= ~IMA_GPU_REFRESH;
}
+ /* Tag as in active use for garbage collector. */
+ BKE_image_tag_time(ima);
+
/* Test if we already have a texture. */
GPUTexture **tex = gpu_get_image_gputexture(ima, textarget);
if (*tex) {
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 58efe3dc5c4..ba5cf214a42 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -378,7 +378,11 @@ void gpu_extensions_init(void)
GG.dfdyfactors[1] = 1.0;
}
- if (strstr(renderer, "HD Graphics 4000")) {
+ if (strstr(version, "Build 10.18.10.3379") || strstr(version, "Build 10.18.10.3574") ||
+ strstr(version, "Build 10.18.10.4252") || strstr(version, "Build 10.18.10.4358") ||
+ strstr(version, "Build 10.18.10.4653") || strstr(version, "Build 10.18.10.5069") ||
+ strstr(version, "Build 10.18.14.4264") || strstr(version, "Build 10.18.14.4432") ||
+ strstr(version, "Build 10.18.14.5067")) {
GG.context_local_shaders_workaround = true;
}
}
diff --git a/source/blender/gpu/intern/gpu_vertex_format.c b/source/blender/gpu/intern/gpu_vertex_format.c
index 37e1f9cf9da..e745c525df6 100644
--- a/source/blender/gpu/intern/gpu_vertex_format.c
+++ b/source/blender/gpu/intern/gpu_vertex_format.c
@@ -365,6 +365,11 @@ void GPU_vertformat_from_interface(GPUVertFormat *format, const GPUShaderInterfa
input = next;
next = input->next;
+ /* OpenGL attributes such as `gl_VertexID` have a location of -1. */
+ if (input->location < 0) {
+ continue;
+ }
+
format->name_len++; /* multiname support */
format->attr_len++;
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index ef957fa03c5..d517622645c 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -634,7 +634,17 @@ bool WM_file_read(bContext *C, const char *filepath, ReportList *reports)
/* confusing this global... */
G.relbase_valid = 1;
- retval = BKE_blendfile_read(C, filepath, &(const struct BlendFileReadParams){0}, reports);
+ retval = BKE_blendfile_read(
+ C,
+ filepath,
+ /* Loading preferences when the user intended to load a regular file is a security risk,
+ * because the excluded path list is also loaded.
+ * Further it's just confusing if a user loads a file and various preferences change. */
+ &(const struct BlendFileReadParams){
+ .is_startup = false,
+ .skip_flags = BLO_READ_SKIP_USERDEF,
+ },
+ reports);
/* BKE_file_read sets new Main into context. */
Main *bmain = CTX_data_main(C);
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 29e6c670c00..367a5a81098 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1600,7 +1600,7 @@ static ImBuf *wm_block_splash_image(void)
BLI_join_dirfile(splash_filepath,
sizeof(splash_filepath),
template_directory,
- (U.pixelsize == 2) ? "splash_2x.png" : "splash.png");
+ (U.dpi_fac > 1.0) ? "splash_2x.png" : "splash.png");
ibuf_template = IMB_loadiffname(splash_filepath, IB_rect, NULL);
if (ibuf_template) {
const int x_expect = ibuf->x;
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c
index f3550034a2f..0a68d2ce6ef 100644
--- a/source/creator/creator_args.c
+++ b/source/creator/creator_args.c
@@ -926,7 +926,7 @@ static const char arg_handle_debug_mode_generic_set_doc_ffmpeg[] =
# ifdef WITH_FREESTYLE
static const char arg_handle_debug_mode_generic_set_doc_freestyle[] =
"\n\t"
- "Enable debug messages for FreeStyle.";
+ "Enable debug messages for Freestyle.";
# endif
static const char arg_handle_debug_mode_generic_set_doc_python[] =
"\n\t"