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authorPhilipp Oeser <info@graphics-engineer.com>2021-11-26 12:00:09 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-01-17 17:42:26 +0300
commit5d1efa9759c9050fb3f50102cec5a33836f6d225 (patch)
treebbf13744edf938895f3fd697c326fca825908b49
parent4946f0c5a29080a7c632fa859b456c82eb47a26a (diff)
Fix T93117: Texture paint clone tool crash in certain situation
Caused by {rBaf162658e127}, so long standing bug. When changing clone slots (report involved a quite complicated sequence of selecting textures and undo -- but I think this could happen in more situations) code checks for UV of new clone slot. However, since above commit the slot and the clone slot were mixed up, so in this case the responsible NULL check (for when no UV is assigned) wasnt working. Now correct this (NULL check the clone slot uv -- instead of the paint slot UV). note: not sure why low level CustomData functions actually dont do the name NULL checks themselves (seems like callers are always responsible). Maniphest Tasks: T93117 Differential Revision: https://developer.blender.org/D13378
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 832f56738ce..558a5db673c 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4163,8 +4163,9 @@ static bool project_paint_clone_face_skip(ProjPaintState *ps,
if (ps->do_material_slots) {
if (lc->slot_clone != lc->slot_last_clone) {
- if (!slot->uvname || !(lc->mloopuv_clone_base = CustomData_get_layer_named(
- &ps->me_eval->ldata, CD_MLOOPUV, lc->slot_clone->uvname))) {
+ if (!lc->slot_clone->uvname ||
+ !(lc->mloopuv_clone_base = CustomData_get_layer_named(
+ &ps->me_eval->ldata, CD_MLOOPUV, lc->slot_clone->uvname))) {
lc->mloopuv_clone_base = CustomData_get_layer(&ps->me_eval->ldata, CD_MLOOPUV);
}
lc->slot_last_clone = lc->slot_clone;