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authorPablo Dobarro <pablodp606@gmail.com>2019-06-19 21:29:25 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-06-19 21:29:25 +0300
commitd30f72dfd8acdac26e7888dbb2f4628f6baac707 (patch)
tree0e0116f538df9d67fd47c1fa9e4282b0596189b2
parentda83f70754b6e5eb6d96b94b0d1d554bdb9120fd (diff)
Fix sculpt not updating on undo with EEVEE enabled
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 75a2af4526f..8c8d4487ada 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -459,6 +459,7 @@ static void sculpt_undo_restore_list(bContext *C, ListBase *lb)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+ View3D *v3d = CTX_wm_view3d(C);
Object *ob = OBACT(view_layer);
Depsgraph *depsgraph = CTX_data_depsgraph(C);
SculptSession *ss = ob->sculpt;
@@ -560,7 +561,7 @@ static void sculpt_undo_restore_list(bContext *C, ListBase *lb)
}
}
- tag_update |= ((Mesh *)ob->data)->id.us > 1;
+ tag_update |= ((Mesh *)ob->data)->id.us > 1 || !BKE_sculptsession_use_pbvh_draw(ob, v3d);
if (ss->kb || ss->modifiers_active) {
Mesh *mesh = ob->data;