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authorGermano Cavalcante <germano.costa@ig.com.br>2021-05-18 23:31:10 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-05-20 17:03:24 +0300
commit729c579030aef61602e1bac043322da6ccb2279b (patch)
tree9b62271c2a46b5e9922cd4b25baa3b8ea5e5a687
parenta1954e380730ae9d116245343d9296d587907673 (diff)
Fix T88313: GPencil reproject operator projecting on the wrong surface
`ray_start` must start at the position of the gpencil point.
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 9fba2ce5902..04764587ebe 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -1276,7 +1276,6 @@ void ED_gpencil_stroke_reproject(Depsgraph *depsgraph,
}
else {
/* Geometry - Snap to surfaces of visible geometry */
- float ray_start[3];
float ray_normal[3];
/* magic value for initial depth copied from the default
* value of Python's Scene.ray_cast function
@@ -1285,13 +1284,14 @@ void ED_gpencil_stroke_reproject(Depsgraph *depsgraph,
float location[3] = {0.0f, 0.0f, 0.0f};
float normal[3] = {0.0f, 0.0f, 0.0f};
- ED_view3d_win_to_ray(region, xy, &ray_start[0], &ray_normal[0]);
+ ED_view3d_win_to_vector(region, xy, &ray_normal[0]);
+ BLI_assert(gps->flag & GP_STROKE_3DSPACE);
if (ED_transform_snap_object_project_ray(sctx,
depsgraph,
&(const struct SnapObjectParams){
.snap_select = SNAP_ALL,
},
- &ray_start[0],
+ &pt2.x,
&ray_normal[0],
&depth,
&location[0],