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authorPratik Borhade <PratikPB2123>2022-03-22 14:03:53 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-03-24 12:48:11 +0300
commit69cea4fce15fa4542b62a21d26987e14bd733744 (patch)
tree0a7e13cfd05e9486383fe0557bf5dbaebf10b4ef
parent3dc36b32a1e34fac8c1f266284ae0c44366c3a98 (diff)
Fix T96624: NLA crash when reordering tracks if no object is selected.
Caused by rBc0bd240ad0a1. To avoid crash, make boolean value false if active object data is NULL. Should be backported to 2.93 LTS and 3.1 corrective releases.
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index e1d0ed833bf..1b27b27593d 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -1160,7 +1160,7 @@ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAn
{
AnimChanRearrangeFp rearrange_func;
ListBase anim_data_visible = {NULL, NULL};
- const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ac->obact);
+ const bool is_liboverride = (ac->obact != NULL) ? ID_IS_OVERRIDE_LIBRARY(ac->obact) : false;
/* hack: invert mode so that functions will work in right order */
mode *= -1;