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authorSergey Sharybin <sergey@blender.org>2022-01-06 18:08:40 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-01-11 17:33:37 +0300
commitd294d19d214342b995fd1974465a00b84cba86fd (patch)
tree6ef87e4fcbd22d7ec1d6c2ef817ada60d23f46f8
parente07f16776bca5e9494e6b143170f31d5eeb160ce (diff)
Fix T86952: Buffer overflow reading specific DDS images
Add a data boundary check in the flipping code. This code now also communicates the number of mipmap levels it processed with an intent to avoid GPU texture from using more levels than there are in the DDS data. Differential Revision: https://developer.blender.org/D13755
-rw-r--r--source/blender/imbuf/intern/dds/FlipDXT.cpp23
-rw-r--r--source/blender/imbuf/intern/dds/FlipDXT.h15
-rw-r--r--source/blender/imbuf/intern/dds/dds_api.cpp9
3 files changed, 39 insertions, 8 deletions
diff --git a/source/blender/imbuf/intern/dds/FlipDXT.cpp b/source/blender/imbuf/intern/dds/FlipDXT.cpp
index 2acf072556a..6686d56e9d1 100644
--- a/source/blender/imbuf/intern/dds/FlipDXT.cpp
+++ b/source/blender/imbuf/intern/dds/FlipDXT.cpp
@@ -168,10 +168,16 @@ static void FlipDXT5BlockHalf(uint8_t *block)
FlipDXT1BlockHalf(block + 8);
}
-/* Flips a DXTC image, by flipping and swapping DXTC blocks as appropriate. */
-int FlipDXTCImage(
- unsigned int width, unsigned int height, unsigned int levels, int fourcc, uint8_t *data)
+int FlipDXTCImage(unsigned int width,
+ unsigned int height,
+ unsigned int levels,
+ int fourcc,
+ uint8_t *data,
+ int data_size,
+ unsigned int *r_num_valid_levels)
{
+ *r_num_valid_levels = 0;
+
/* Must have valid dimensions. */
if (width == 0 || height == 0) {
return 0;
@@ -205,14 +211,25 @@ int FlipDXTCImage(
return 0;
}
+ *r_num_valid_levels = levels;
+
unsigned int mip_width = width;
unsigned int mip_height = height;
+ const uint8_t *data_end = data + data_size;
+
for (unsigned int i = 0; i < levels; i++) {
unsigned int blocks_per_row = (mip_width + 3) / 4;
unsigned int blocks_per_col = (mip_height + 3) / 4;
unsigned int blocks = blocks_per_row * blocks_per_col;
+ if (data + block_bytes * blocks > data_end) {
+ /* Stop flipping when running out of data to be modified, avoiding possible buffer overrun
+ * on a malformed files. */
+ *r_num_valid_levels = i;
+ break;
+ }
+
if (mip_height == 1) {
/* no flip to do, and we're done. */
break;
diff --git a/source/blender/imbuf/intern/dds/FlipDXT.h b/source/blender/imbuf/intern/dds/FlipDXT.h
index d35157251bd..f9d3ce6112e 100644
--- a/source/blender/imbuf/intern/dds/FlipDXT.h
+++ b/source/blender/imbuf/intern/dds/FlipDXT.h
@@ -18,6 +18,15 @@
#include "BLI_sys_types.h"
-/* flip compressed DXT image vertically to fit OpenGL convention */
-int FlipDXTCImage(
- unsigned int width, unsigned int height, unsigned int levels, int fourcc, uint8_t *data);
+/**
+ * Flips a DXTC image, by flipping and swapping DXTC blocks as appropriate.
+ *
+ * Use to flip vertically to fit OpenGL convention.
+ */
+int FlipDXTCImage(unsigned int width,
+ unsigned int height,
+ unsigned int levels,
+ int fourcc,
+ uint8_t *data,
+ int data_size,
+ unsigned int *r_num_valid_levels);
diff --git a/source/blender/imbuf/intern/dds/dds_api.cpp b/source/blender/imbuf/intern/dds/dds_api.cpp
index e767cb14b1a..c484085fd35 100644
--- a/source/blender/imbuf/intern/dds/dds_api.cpp
+++ b/source/blender/imbuf/intern/dds/dds_api.cpp
@@ -186,8 +186,13 @@ struct ImBuf *imb_load_dds(const unsigned char *mem,
/* flip compressed texture */
if (ibuf->dds_data.data) {
- FlipDXTCImage(
- dds.width(), dds.height(), dds.mipmapCount(), dds.fourCC(), ibuf->dds_data.data);
+ FlipDXTCImage(dds.width(),
+ dds.height(),
+ ibuf->dds_data.nummipmaps,
+ dds.fourCC(),
+ ibuf->dds_data.data,
+ ibuf->dds_data.size,
+ &ibuf->dds_data.nummipmaps);
}
}
else {