diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-04-23 23:58:47 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-05-02 21:49:38 +0300 |
commit | 1fff3e02c2d76488e92ca0ccba76c318a56fde37 (patch) | |
tree | 26e31ee4076e813b69c2e5f95db691059ba0cd90 | |
parent | 12570c737356a06e21052cdc767b26ed7584a948 (diff) |
DRW: Add DRW_STATE_BLEND_PREMUL blend mode.
-rw-r--r-- | source/blender/draw/intern/DRW_render.h | 1 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager_exec.c | 7 |
2 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index a9c14762a04..31046377b19 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -268,6 +268,7 @@ typedef enum { DRW_STATE_TRANSMISSION = (1 << 17), DRW_STATE_CLIP_PLANES = (1 << 18), DRW_STATE_ADDITIVE_FULL = (1 << 19), /* Same as DRW_STATE_ADDITIVE but let alpha accumulate without premult. */ + DRW_STATE_BLEND_PREMUL = (1 << 20), /* Use that if color is already premult by alpha. */ DRW_STATE_WRITE_STENCIL = (1 << 27), DRW_STATE_STENCIL_EQUAL = (1 << 28), diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c index 9aa5efc837d..a70d80257e6 100644 --- a/source/blender/draw/intern/draw_manager_exec.c +++ b/source/blender/draw/intern/draw_manager_exec.c @@ -190,8 +190,8 @@ void drw_state_set(DRWState state) { int test; if (CHANGED_ANY_STORE_VAR( - DRW_STATE_BLEND | DRW_STATE_ADDITIVE | DRW_STATE_MULTIPLY | DRW_STATE_TRANSMISSION | - DRW_STATE_ADDITIVE_FULL, + DRW_STATE_BLEND | DRW_STATE_BLEND_PREMUL | DRW_STATE_ADDITIVE | + DRW_STATE_MULTIPLY | DRW_STATE_TRANSMISSION | DRW_STATE_ADDITIVE_FULL, test)) { if (test) { @@ -201,6 +201,9 @@ void drw_state_set(DRWState state) glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, /* RGB */ GL_ONE, GL_ONE_MINUS_SRC_ALPHA); /* Alpha */ } + else if ((state & DRW_STATE_BLEND_PREMUL) != 0) { + glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } else if ((state & DRW_STATE_MULTIPLY) != 0) { glBlendFunc(GL_DST_COLOR, GL_ZERO); } |