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authorJacques Lucke <jacques@blender.org>2022-08-23 11:57:28 +0300
committerJacques Lucke <jacques@blender.org>2022-08-23 11:57:28 +0300
commit5d67b524412d0dab936170eef65c508930ba4c30 (patch)
tree89962405aa9ca563bda93826aca0e1d24b83d452
parent56205e9f31d5d91b82eed0cfe0660eb12e1fa9a4 (diff)
Fix T100562: Realize Instances node crashes when there is an attribute name collision
-rw-r--r--source/blender/geometry/intern/realize_instances.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/geometry/intern/realize_instances.cc b/source/blender/geometry/intern/realize_instances.cc
index 4b3b184536b..87a610ac0a2 100644
--- a/source/blender/geometry/intern/realize_instances.cc
+++ b/source/blender/geometry/intern/realize_instances.cc
@@ -14,6 +14,7 @@
#include "BKE_collection.h"
#include "BKE_curves.hh"
+#include "BKE_deform.h"
#include "BKE_geometry_set_instances.hh"
#include "BKE_material.h"
#include "BKE_mesh.h"
@@ -997,6 +998,9 @@ static void execute_realize_mesh_tasks(const RealizeInstancesOptions &options,
const RealizeMeshTask &first_task = tasks.first();
const Mesh &first_mesh = *first_task.mesh_info->mesh;
BKE_mesh_copy_parameters_for_eval(dst_mesh, &first_mesh);
+ /* The above line also copies vertex group names. We don't want that here because the new
+ * attributes are added explicitly below. */
+ BLI_freelistN(&dst_mesh->vertex_group_names);
/* Add materials. */
for (const int i : IndexRange(ordered_materials.size())) {