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authorCampbell Barton <ideasman42@gmail.com>2012-03-11 23:09:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-11 23:09:01 +0400
commitc21c58f44c16b3d503d81577c1943f1f4b47b675 (patch)
tree1cb0bc60de38cd96f67f196e9c71f096b9c2c691
parent65895a2a383738d6edf0d82b428483065d672305 (diff)
style cleanup, also remove unused externs.
-rw-r--r--source/blender/blenfont/intern/blf_translation.c2
-rw-r--r--source/blender/blenkernel/BKE_cloth.h30
-rw-r--r--source/blender/blenkernel/BKE_collision.h6
-rw-r--r--source/blender/blenkernel/BKE_curve.h54
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c2
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c2
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c8
-rw-r--r--source/blender/blenkernel/intern/collision.c2
-rw-r--r--source/blender/blenkernel/intern/displist.c2
-rw-r--r--source/blender/blenkernel/intern/mball.c6
-rw-r--r--source/blender/blenkernel/intern/particle_system.c2
-rw-r--r--source/blender/blenkernel/intern/property.c2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c4
-rw-r--r--source/blender/blenkernel/intern/text.c10
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c4
-rw-r--r--source/blender/blenlib/intern/path_util.c21
-rw-r--r--source/blender/blenloader/intern/readfile.c5
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c6
-rw-r--r--source/blender/bmesh/operators/bmo_join_triangles.c12
-rw-r--r--source/blender/editors/animation/keyframes_edit.c1
-rw-r--r--source/blender/editors/interface/interface_draw.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c2
-rw-r--r--source/blender/editors/screen/screen_edit.c4
-rw-r--r--source/blender/gpu/GPU_buffers.h20
-rw-r--r--source/blender/imbuf/intern/thumbs.c2
-rw-r--r--source/blender/makesrna/intern/rna_object_api.c12
-rw-r--r--source/blender/modifiers/intern/MOD_fluidsim_util.c12
-rw-r--r--source/blender/render/intern/include/sunsky.h2
-rw-r--r--source/blender/render/intern/raytrace/reorganize.h5
-rw-r--r--source/blender/render/intern/raytrace/vbvh.h4
-rw-r--r--source/blender/render/intern/source/rayshade.c2
-rw-r--r--source/blender/render/intern/source/sss.c2
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.h4
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h4
35 files changed, 129 insertions, 131 deletions
diff --git a/source/blender/blenfont/intern/blf_translation.c b/source/blender/blenfont/intern/blf_translation.c
index 0ddb6549717..201722acdbf 100644
--- a/source/blender/blenfont/intern/blf_translation.c
+++ b/source/blender/blenfont/intern/blf_translation.c
@@ -94,7 +94,7 @@ const char* BLF_gettext(const char *msgid)
{
#ifdef WITH_INTERNATIONAL
if( msgid[0] )
- return gettext( msgid );
+ return gettext(msgid);
return "";
#else
return msgid;
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index 98e273f59b2..435832f8c87 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -198,32 +198,32 @@ int cloth_bvh_objcollision (struct Object *ob, struct ClothModifierData * clmd,
////////////////////////////////////////////////
// needed for cloth.c
-int implicit_init ( struct Object *ob, struct ClothModifierData *clmd );
-int implicit_free ( struct ClothModifierData *clmd );
-int implicit_solver ( struct Object *ob, float frame, struct ClothModifierData *clmd, struct ListBase *effectors );
-void implicit_set_positions ( struct ClothModifierData *clmd );
+int implicit_init (struct Object *ob, struct ClothModifierData *clmd );
+int implicit_free (struct ClothModifierData *clmd );
+int implicit_solver (struct Object *ob, float frame, struct ClothModifierData *clmd, struct ListBase *effectors );
+void implicit_set_positions (struct ClothModifierData *clmd );
/////////////////////////////////////////////////
// cloth.c
////////////////////////////////////////////////
// needed for modifier.c
-void cloth_free_modifier_extern ( struct ClothModifierData *clmd );
-void cloth_free_modifier ( struct ClothModifierData *clmd );
-void cloth_init ( struct ClothModifierData *clmd );
-void clothModifier_do ( struct ClothModifierData *clmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3]);
+void cloth_free_modifier_extern (struct ClothModifierData *clmd );
+void cloth_free_modifier (struct ClothModifierData *clmd );
+void cloth_init (struct ClothModifierData *clmd );
+void clothModifier_do (struct ClothModifierData *clmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3]);
int cloth_uses_vgroup(struct ClothModifierData *clmd);
// needed for collision.c
-void bvhtree_update_from_cloth ( struct ClothModifierData *clmd, int moving );
-void bvhselftree_update_from_cloth ( struct ClothModifierData *clmd, int moving );
+void bvhtree_update_from_cloth (struct ClothModifierData *clmd, int moving );
+void bvhselftree_update_from_cloth (struct ClothModifierData *clmd, int moving );
// needed for button_object.c
-void cloth_clear_cache ( struct Object *ob, struct ClothModifierData *clmd, float framenr );
+void cloth_clear_cache (struct Object *ob, struct ClothModifierData *clmd, float framenr );
// needed for cloth.c
-int cloth_add_spring ( struct ClothModifierData *clmd, unsigned int indexA, unsigned int indexB, float restlength, int spring_type);
+int cloth_add_spring (struct ClothModifierData *clmd, unsigned int indexA, unsigned int indexB, float restlength, int spring_type);
////////////////////////////////////////////////
@@ -242,9 +242,9 @@ typedef struct
{
const char *name;
CM_SOLVER_ID id;
- int ( *init ) ( struct Object *ob, struct ClothModifierData *clmd );
- int ( *solver ) ( struct Object *ob, float framenr, struct ClothModifierData *clmd, struct ListBase *effectors );
- int ( *free ) ( struct ClothModifierData *clmd );
+ int ( *init ) (struct Object *ob, struct ClothModifierData *clmd );
+ int ( *solver ) (struct Object *ob, float framenr, struct ClothModifierData *clmd, struct ListBase *effectors );
+ int ( *free ) (struct ClothModifierData *clmd );
}
CM_SOLVER_DEF;
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index 75fdc4981a0..d20417d5604 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -130,14 +130,14 @@ FaceCollPair;
// used in modifier.c from collision.c
/////////////////////////////////////////////////
-BVHTree *bvhtree_build_from_mvert ( struct MFace *mfaces, unsigned int numfaces, struct MVert *x, unsigned int numverts, float epsilon );
-void bvhtree_update_from_mvert ( BVHTree * bvhtree, struct MFace *faces, int numfaces, struct MVert *x, struct MVert *xnew, int numverts, int moving );
+BVHTree *bvhtree_build_from_mvert(struct MFace *mfaces, unsigned int numfaces, struct MVert *x, unsigned int numverts, float epsilon );
+void bvhtree_update_from_mvert(BVHTree * bvhtree, struct MFace *faces, int numfaces, struct MVert *x, struct MVert *xnew, int numverts, int moving );
/////////////////////////////////////////////////
// move Collision modifier object inter-frame with step = [0,1]
// defined in collisions.c
-void collision_move_object ( struct CollisionModifierData *collmd, float step, float prevstep );
+void collision_move_object(struct CollisionModifierData *collmd, float step, float prevstep);
/////////////////////////////////////////////////
// used in effect.c
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index dd0c021f281..fa3a1a6897a 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -54,27 +54,27 @@ struct Scene;
#define CU_DO_RADIUS(cu, nu) ((CU_DO_TILT(cu, nu) || ((cu)->flag & CU_PATH_RADIUS) || (cu)->bevobj || (cu)->ext1!=0.0f || (cu)->ext2!=0.0f) ? 1:0)
-void unlink_curve( struct Curve *cu);
+void unlink_curve(struct Curve *cu);
void free_curve_editNurb_keyIndex(struct EditNurb *editnurb);
void free_curve_editNurb(struct Curve *cu);
-void free_curve( struct Curve *cu);
+void free_curve(struct Curve *cu);
void BKE_free_editfont(struct Curve *cu);
struct Curve *add_curve(const char *name, int type);
-struct Curve *copy_curve( struct Curve *cu);
-void make_local_curve( struct Curve *cu);
+struct Curve *copy_curve(struct Curve *cu);
+void make_local_curve(struct Curve *cu);
struct ListBase *curve_editnurbs(struct Curve *cu);
-short curve_type( struct Curve *cu);
-void test_curve_type( struct Object *ob);
-void update_curve_dimension( struct Curve *cu );
-void tex_space_curve( struct Curve *cu);
-int count_curveverts( struct ListBase *nurb);
-int count_curveverts_without_handles( struct ListBase *nurb);
-void freeNurb( struct Nurb *nu);
-void freeNurblist( struct ListBase *lb);
-struct Nurb *duplicateNurb( struct Nurb *nu);
-void duplicateNurblist( struct ListBase *lb1, struct ListBase *lb2);
-void test2DNurb( struct Nurb *nu);
-void minmaxNurb( struct Nurb *nu, float *min, float *max);
+short curve_type(struct Curve *cu);
+void test_curve_type(struct Object *ob);
+void update_curve_dimension(struct Curve *cu );
+void tex_space_curve(struct Curve *cu);
+int count_curveverts(struct ListBase *nurb);
+int count_curveverts_without_handles(struct ListBase *nurb);
+void freeNurb(struct Nurb *nu);
+void freeNurblist(struct ListBase *lb);
+struct Nurb *duplicateNurb(struct Nurb *nu);
+void duplicateNurblist(struct ListBase *lb1, struct ListBase *lb2);
+void test2DNurb(struct Nurb *nu);
+void minmaxNurb(struct Nurb *nu, float *min, float *max);
void nurbs_knot_calc_u(struct Nurb *nu);
void nurbs_knot_calc_v(struct Nurb *nu);
@@ -83,19 +83,19 @@ void makeNurbfaces(struct Nurb *nu, float *coord_array, int rowstride, int resol
void makeNurbcurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride);
void forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
float *make_orco_curve(struct Scene *scene, struct Object *ob);
-float *make_orco_surf( struct Object *ob);
+float *make_orco_surf(struct Object *ob);
void makebevelcurve(struct Scene *scene, struct Object *ob, struct ListBase *disp, int forRender);
-void makeBevelList( struct Object *ob);
+void makeBevelList(struct Object *ob);
-void calchandleNurb( struct BezTriple *bezt, struct BezTriple *prev, struct BezTriple *next, int mode);
-void calchandlesNurb( struct Nurb *nu);
-void testhandlesNurb( struct Nurb *nu);
-void autocalchandlesNurb( struct Nurb *nu, int flag);
+void calchandleNurb(struct BezTriple *bezt, struct BezTriple *prev, struct BezTriple *next, int mode);
+void calchandlesNurb(struct Nurb *nu);
+void testhandlesNurb(struct Nurb *nu);
+void autocalchandlesNurb(struct Nurb *nu, int flag);
void autocalchandlesNurb_all(ListBase *editnurb, int flag);
void sethandlesNurb(ListBase *editnurb, short code);
-void switchdirectionNurb( struct Nurb *nu);
+void switchdirectionNurb(struct Nurb *nu);
void addNurbPoints(struct Nurb *nu, int number);
void addNurbPointsBezier(struct Nurb *nu, int number);
@@ -107,11 +107,11 @@ float (*curve_getKeyVertexCos(struct Curve *cu, struct ListBase *lb, float *key)
void curve_applyKeyVertexTilts(struct Curve *cu, struct ListBase *lb, float *key);
/* nurb checks if they can be drawn, also clamp order func */
-int check_valid_nurb_u( struct Nurb *nu);
-int check_valid_nurb_v( struct Nurb *nu);
+int check_valid_nurb_u(struct Nurb *nu);
+int check_valid_nurb_v(struct Nurb *nu);
-int clamp_nurb_order_u( struct Nurb *nu);
-int clamp_nurb_order_v( struct Nurb *nu);
+int clamp_nurb_order_u(struct Nurb *nu);
+int clamp_nurb_order_v(struct Nurb *nu);
ListBase *BKE_curve_nurbs(struct Curve *cu);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 4c683b2b2c8..235bc695b66 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -80,8 +80,6 @@ static DerivedMesh *navmesh_dm_createNavMeshForVisualization(DerivedMesh *dm);
#include "GPU_extensions.h"
#include "GPU_material.h"
-extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
-
static void add_shapekey_layers(DerivedMesh *dm, Mesh *me, Object *ob);
static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid);
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 4cade876d09..bbe210f2ce6 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -754,7 +754,7 @@ void bvhcache_insert(BVHCache *cache, BVHTree *tree, int type)
item->type = type;
item->tree = tree;
- BLI_linklist_prepend( cache, item );
+ BLI_linklist_prepend(cache, item);
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index cf435e96332..cc3705780e4 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -441,14 +441,14 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges
}
if( prevdraw != draw ) {
if( prevdraw > 0 && (i-prevstart) > 0 ) {
- GPU_buffer_draw_elements( dm->drawObject->edges, GL_LINES, prevstart*2, (i-prevstart)*2 );
+ GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i - prevstart) * 2);
}
prevstart = i;
}
prevdraw = draw;
}
if( prevdraw > 0 && (i-prevstart) > 0 ) {
- GPU_buffer_draw_elements( dm->drawObject->edges, GL_LINES, prevstart*2, (i-prevstart)*2 );
+ GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i-prevstart) * 2);
}
}
GPU_buffer_unbind();
@@ -489,14 +489,14 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm)
}
if( prevdraw != draw ) {
if( prevdraw > 0 && (i-prevstart) > 0) {
- GPU_buffer_draw_elements( dm->drawObject->edges, GL_LINES, prevstart*2, (i-prevstart)*2 );
+ GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i - prevstart) * 2);
}
prevstart = i;
}
prevdraw = draw;
}
if( prevdraw > 0 && (i-prevstart) > 0 ) {
- GPU_buffer_draw_elements( dm->drawObject->edges, GL_LINES, prevstart*2, (i-prevstart)*2 );
+ GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i - prevstart) * 2);
}
}
GPU_buffer_unbind();
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index f19226cedf0..7d850c3576e 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -75,7 +75,7 @@ Collision modifier code start
***********************************/
/* step is limited from 0 (frame start position) to 1 (frame end position) */
-void collision_move_object ( CollisionModifierData *collmd, float step, float prevstep )
+void collision_move_object(CollisionModifierData *collmd, float step, float prevstep)
{
float tv[3] = {0, 0, 0};
unsigned int i = 0;
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index d10c060cc7f..21f897d16ff 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -62,8 +62,6 @@
#include "BLO_sys_types.h" // for intptr_t support
-extern Material defmaterial; /* material.c */
-
static void boundbox_displist(Object *ob);
void free_disp_elem(DispList *dl)
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index f3225a6b6f5..22f8d38de4a 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -696,12 +696,12 @@ float metaball(float x, float y, float z)
}
else{
for(a=0; a<totelem; a++) {
- dens+= densfunc( mainb[a], x, y, z);
+ dens += densfunc(mainb[a], x, y, z);
}
}
}
else{
- dens+= densfunc( mainb[0], x, y, z);
+ dens += densfunc(mainb[0], x, y, z);
}
return thresh - dens;
@@ -1803,7 +1803,7 @@ float init_meta(Scene *scene, Object *ob) /* return totsize */
}
for(a=0; a<totelem; a++) {
- thresh+= densfunc( mainb[a], 2.0f*totsize, 2.0f*totsize, 2.0f*totsize);
+ thresh += densfunc(mainb[a], 2.0f * totsize, 2.0f * totsize, 2.0f * totsize);
}
return totsize;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 8d50d3d69cf..bbe32c651a2 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -4089,7 +4089,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
}
fileParts++;
}
- gzclose( gzf );
+ gzclose(gzf);
totpart = psys->totpart = activeParts;
BLI_snprintf(debugStrBuffer,sizeof(debugStrBuffer),"readFsPartData::done - particles:%d, active:%d, file:%d, mask:%d \n", psys->totpart,activeParts,fileParts,readMask);
diff --git a/source/blender/blenkernel/intern/property.c b/source/blender/blenkernel/intern/property.c
index baf682b4cb6..9daee575080 100644
--- a/source/blender/blenkernel/intern/property.c
+++ b/source/blender/blenkernel/intern/property.c
@@ -79,7 +79,7 @@ bProperty *copy_property(bProperty *prop)
void copy_properties(ListBase *lbn, ListBase *lbo)
{
bProperty *prop, *propn;
- free_properties( lbn ); /* in case we are copying to an object with props */
+ free_properties(lbn); /* in case we are copying to an object with props */
prop= lbo->first;
while(prop) {
propn= copy_property(prop);
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 8f8874d3a3c..b57e2f3dab9 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3755,7 +3755,7 @@ Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
/* basic defaults */
seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- strip->len = seq->len = IMB_anim_get_duration( an, IMB_TC_RECORD_RUN );
+ strip->len = seq->len = IMB_anim_get_duration(an, IMB_TC_RECORD_RUN);
strip->us= 1;
/* we only need 1 element for MOVIE strips */
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index b0075f5c121..33da4443b6f 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -3610,13 +3610,13 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
bs->v1= curindex;
bs->v2= curindex+1;
bs->springtype=SB_HANDLE;
- bs->len= globallen( bezt->vec[0], bezt->vec[1], ob );
+ bs->len= globallen(bezt->vec[0], bezt->vec[1], ob);
bs++;
bs->v1= curindex+1;
bs->v2= curindex+2;
bs->springtype=SB_HANDLE;
- bs->len= globallen( bezt->vec[1], bezt->vec[2], ob );
+ bs->len= globallen(bezt->vec[1], bezt->vec[2], ob);
bs++;
}
}
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 3f382cc5543..141d390d571 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -600,7 +600,7 @@ void clear_text(Text *text) /* called directly from rna */
txt_set_undostate( 1 );
txt_sel_all( text );
txt_delete_sel(text);
- txt_set_undostate( oldstate );
+ txt_set_undostate(oldstate);
txt_make_dirty(text);
}
@@ -609,10 +609,10 @@ void write_text(Text *text, const char *str) /* called directly from rna */
{
int oldstate;
- oldstate = txt_get_undostate( );
- txt_insert_buf( text, str );
- txt_move_eof( text, 0 );
- txt_set_undostate( oldstate );
+ oldstate = txt_get_undostate();
+ txt_insert_buf(text, str);
+ txt_move_eof(text, 0);
+ txt_set_undostate(oldstate);
txt_make_dirty(text);
}
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index b992d518b49..67e0ea6ebb9 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -1687,7 +1687,7 @@ static void dfs_range_query(RangeQueryData *data, BVHNode *node)
if(node->children[i]->totnode == 0)
{
data->hits++;
- data->callback( data->userdata, node->children[i]->index, dist );
+ data->callback(data->userdata, node->children[i]->index, dist);
}
else
dfs_range_query( data, node->children[i] );
@@ -1719,7 +1719,7 @@ int BLI_bvhtree_range_query(BVHTree *tree, const float co[3], float radius, BVHT
if(root->totnode == 0)
{
data.hits++;
- data.callback( data.userdata, root->index, dist );
+ data.callback(data.userdata, root->index, dist);
}
else
dfs_range_query( &data, root );
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index a512ac746f9..0d251133e0d 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -331,7 +331,7 @@ void BLI_cleanup_path(const char *relabase, char *dir)
}
/* Note
- * memmove( start, eind, strlen(eind)+1 );
+ * memmove(start, eind, strlen(eind) + 1);
* is the same as
* strcpy( start, eind );
* except strcpy should not be used because there is overlap,
@@ -357,18 +357,18 @@ void BLI_cleanup_path(const char *relabase, char *dir)
if (a<0) {
break;
} else {
- memmove( dir+a, eind, strlen(eind)+1 );
+ memmove(dir + a, eind, strlen(eind) + 1);
}
}
while ( (start = strstr(dir,"\\.\\")) ) {
eind = start + strlen("\\.\\") - 1;
- memmove( start, eind, strlen(eind)+1 );
+ memmove(start, eind, strlen(eind) + 1);
}
while ( (start = strstr(dir,"\\\\" )) ) {
eind = start + strlen("\\\\") - 1;
- memmove( start, eind, strlen(eind)+1 );
+ memmove(start, eind, strlen(eind) + 1);
}
#else
if(dir[0]=='.') { /* happens, for example in FILE_MAIN */
@@ -381,7 +381,7 @@ void BLI_cleanup_path(const char *relabase, char *dir)
* this is a valid path in blender but we cant handle this the usual way below
* simply strip this prefix then evaluate the path as usual. pythons os.path.normpath() does this */
while((strncmp(dir, "/../", 4)==0)) {
- memmove( dir, dir + 4, strlen(dir + 4) + 1 );
+ memmove(dir, dir + 4, strlen(dir + 4) + 1);
}
while ( (start = strstr(dir, "/../")) ) {
@@ -393,19 +393,20 @@ void BLI_cleanup_path(const char *relabase, char *dir)
}
if (a<0) {
break;
- } else {
- memmove( dir+a, eind, strlen(eind)+1 );
+ }
+ else {
+ memmove(dir+a, eind, strlen(eind) + 1);
}
}
while ( (start = strstr(dir,"/./")) ) {
eind = start + (3 - 1) /* strlen("/./") - 1 */;
- memmove( start, eind, strlen(eind)+1 );
+ memmove(start, eind, strlen(eind) + 1);
}
while ( (start = strstr(dir,"//" )) ) {
eind = start + (2 - 1) /* strlen("//") - 1 */;
- memmove( start, eind, strlen(eind)+1 );
+ memmove(start, eind, strlen(eind) + 1);
}
#endif
}
@@ -1479,7 +1480,7 @@ void BLI_split_dirfile(const char *string, char *dir, char *file, const size_t d
if (dir) {
if (lslash) {
- BLI_strncpy( dir, string, MIN2(dirlen, lslash + 1)); /* +1 to include the slash and the last char */
+ BLI_strncpy(dir, string, MIN2(dirlen, lslash + 1)); /* +1 to include the slash and the last char */
}
else {
dir[0] = '\0';
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 517ba303a1a..50b8e0997ee 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -10574,8 +10574,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
bMessageActuator *msgAct = (bMessageActuator *) act->data;
if (BLI_strnlen(msgAct->toPropName, 3) > 2) {
/* strip first 2 chars, would have only worked if these were OB anyway */
- memmove( msgAct->toPropName, msgAct->toPropName+2, sizeof(msgAct->toPropName)-2 );
- } else {
+ memmove(msgAct->toPropName, msgAct->toPropName + 2, sizeof(msgAct->toPropName) - 2);
+ }
+ else {
msgAct->toPropName[0] = '\0';
}
}
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 595502586b9..8e5792b6a15 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -201,7 +201,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
BMO_slot_buffer_flag_enable(bm, op, "edgefacein", EXT_INPUT, BM_EDGE|BM_FACE);
- /* if one flagged face is bordered by an unflagged face, then we delete
+ /* if one flagged face is bordered by an un-flagged face, then we delete
* original geometry unless caller explicitly asked to keep it. */
if (!BMO_slot_bool_get(op, "alwayskeeporig")) {
BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
@@ -226,13 +226,13 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
if ((edge_face_tot > 1) && (found == FALSE)) {
- /* edge has a face user, that face isnt extrude input */
+ /* edge has a face user, that face isn't extrude input */
BMO_elem_flag_enable(bm, e, EXT_DEL);
}
}
}
- /* calculate verts to delet */
+ /* calculate verts to delete */
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
found = FALSE;
diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c
index 1d8b77e9300..dda3e144220 100644
--- a/source/blender/bmesh/operators/bmo_join_triangles.c
+++ b/source/blender/bmesh/operators/bmo_join_triangles.c
@@ -50,13 +50,13 @@
static float measure_facepair(BMesh *UNUSED(bm), BMVert *v1, BMVert *v2,
BMVert *v3, BMVert *v4, float limit)
{
- /* gives a 'weight' to a pair of triangles that join an edge to decide how good a join they would mak */
+ /* gives a 'weight' to a pair of triangles that join an edge to decide how good a join they would make */
/* Note: this is more complicated than it needs to be and should be cleaned up.. */
float n1[3], n2[3], measure = 0.0f, angle1, angle2, diff;
float edgeVec1[3], edgeVec2[3], edgeVec3[3], edgeVec4[3];
float minarea, maxarea, areaA, areaB;
- /* First Test: Normal differenc */
+ /* First Test: Normal difference */
normal_tri_v3(n1, v1->co, v2->co, v3->co);
normal_tri_v3(n2, v1->co, v3->co, v4->co);
@@ -74,7 +74,7 @@ static float measure_facepair(BMesh *UNUSED(bm), BMVert *v1, BMVert *v2,
return measure;
}
- /* Second test: Colinearit */
+ /* Second test: Colinearity */
sub_v3_v3v3(edgeVec1, v1->co, v2->co);
sub_v3_v3v3(edgeVec2, v2->co, v3->co);
sub_v3_v3v3(edgeVec3, v3->co, v4->co);
@@ -95,7 +95,7 @@ static float measure_facepair(BMesh *UNUSED(bm), BMVert *v1, BMVert *v2,
return measure;
}
- /* Third test: Concavit */
+ /* Third test: Concavity */
areaA = area_tri_v3(v1->co, v2->co, v3->co) + area_tri_v3(v1->co, v3->co, v4->co);
areaB = area_tri_v3(v2->co, v3->co, v4->co) + area_tri_v3(v4->co, v1->co, v2->co);
@@ -176,7 +176,9 @@ static int compareFaceAttribs(BMesh *bm, BMEdge *e, int douvs, int dovcols)
/* do UV */
if (luv1 && douvs) {
- if (tp1->tpage != tp2->tpage); /* do nothin */
+ if (tp1->tpage != tp2->tpage) {
+ /* do nothing */
+ }
else {
int i;
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index f140c408e68..c6aed3133e2 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -751,7 +751,6 @@ KeyframeEditFunc ANIM_editkeyframes_mirror(short type)
return mirror_bezier_value;
default: /* just in case */
return mirror_bezier_yaxis;
- break;
}
}
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 01700e1c52a..cfd9f65cf00 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -1088,7 +1088,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect)
for( a = 1; a <= sizex; a++ ) {
pos = ((float)a) / (sizex-1);
- do_colorband( coba, pos, colf );
+ do_colorband(coba, pos, colf);
if (but->block->color_profile != BLI_PR_NONE)
linearrgb_to_srgb_v3_v3(colf, colf);
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index cae6f61d269..537de167153 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -1229,7 +1229,7 @@ static int ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data)
int len= strlen(str);
int change= 0;
if(but->selsta != but->selend && len) {
- memmove( str+but->selsta, str+but->selend, (len - but->selend) + 1 );
+ memmove(str + but->selsta, str + but->selend, (len - but->selend) + 1);
change= 1;
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 6288f39367e..4ed6e08fb31 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1845,8 +1845,8 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, bScreen *screen, int UNUS
{
Tex *tex;
for(tex= bmain->tex.first; tex; tex= tex->id.next)
- if( tex->use_nodes && tex->nodetree ) {
- ntreeTexTagAnimated( tex->nodetree );
+ if (tex->use_nodes && tex->nodetree) {
+ ntreeTexTagAnimated(tex->nodetree);
}
}
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 09314351078..33055b5efd5 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -123,16 +123,16 @@ void GPU_global_buffer_pool_free(void);
GPUBuffer *GPU_buffer_alloc(int size);
void GPU_buffer_free(GPUBuffer *buffer);
-GPUDrawObject *GPU_drawobject_new( struct DerivedMesh *dm );
-void GPU_drawobject_free( struct DerivedMesh *dm );
+GPUDrawObject *GPU_drawobject_new(struct DerivedMesh *dm );
+void GPU_drawobject_free(struct DerivedMesh *dm );
/* called before drawing */
-void GPU_vertex_setup( struct DerivedMesh *dm );
-void GPU_normal_setup( struct DerivedMesh *dm );
-void GPU_uv_setup( struct DerivedMesh *dm );
-void GPU_color_setup( struct DerivedMesh *dm );
-void GPU_edge_setup( struct DerivedMesh *dm ); /* does not mix with other data */
-void GPU_uvedge_setup( struct DerivedMesh *dm );
+void GPU_vertex_setup(struct DerivedMesh *dm );
+void GPU_normal_setup(struct DerivedMesh *dm );
+void GPU_uv_setup(struct DerivedMesh *dm );
+void GPU_color_setup(struct DerivedMesh *dm );
+void GPU_edge_setup(struct DerivedMesh *dm ); /* does not mix with other data */
+void GPU_uvedge_setup(struct DerivedMesh *dm );
int GPU_attrib_element_size( GPUAttrib data[], int numdata );
void GPU_interleaved_attrib_setup( GPUBuffer *buffer, GPUAttrib data[], int numdata );
@@ -142,7 +142,7 @@ void *GPU_buffer_lock_stream( GPUBuffer *buffer );
void GPU_buffer_unlock( GPUBuffer *buffer );
/* upload three unsigned chars, representing RGB colors, for each vertex. Resets dm->drawObject->colType to -1 */
-void GPU_color3_upload( struct DerivedMesh *dm, unsigned char *data );
+void GPU_color3_upload(struct DerivedMesh *dm, unsigned char *data );
/* switch color rendering on=1/off=0 */
void GPU_color_switch( int mode );
@@ -153,7 +153,7 @@ void GPU_buffer_draw_elements( GPUBuffer *elements, unsigned int mode, int start
void GPU_buffer_unbind(void);
/* used to check whether to use the old (without buffers) code */
-int GPU_buffer_legacy( struct DerivedMesh *dm );
+int GPU_buffer_legacy(struct DerivedMesh *dm );
/* Buffers for non-DerivedMesh drawing */
typedef struct GPU_Buffers GPU_Buffers;
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index f863fe8de21..fdc9e50bcd8 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -167,7 +167,7 @@ static void to_hex_char(char* hexbytes, const unsigned char* bytes, int len)
/** ----- end of adapted code from glib --- */
-static int uri_from_filename( const char *path, char *uri )
+static int uri_from_filename(const char *path, char *uri)
{
char orig_uri[URI_MAX];
const char* dirstart = path;
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index ed806c96beb..08c8f69d076 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -160,17 +160,17 @@ Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_
DerivedMesh *dm;
/* CustomDataMask mask = CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL; */
CustomDataMask mask = CD_MASK_MESH; /* this seems more suitable, exporter,
- for example, needs CD_MASK_MDEFORMVERT */
+ * for example, needs CD_MASK_MDEFORMVERT */
/* Write the display mesh into the dummy mesh */
if (render)
- dm = mesh_create_derived_render( sce, ob, mask );
+ dm = mesh_create_derived_render(sce, ob, mask);
else
- dm = mesh_create_derived_view( sce, ob, mask );
+ dm = mesh_create_derived_view(sce, ob, mask);
- tmpmesh = add_mesh( "Mesh" );
- DM_to_mesh( dm, tmpmesh, ob );
- dm->release( dm );
+ tmpmesh = add_mesh("Mesh");
+ DM_to_mesh(dm, tmpmesh, ob);
+ dm->release(dm);
}
break;
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c
index 42a6f74aba5..31a50a6a16b 100644
--- a/source/blender/modifiers/intern/MOD_fluidsim_util.c
+++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c
@@ -210,7 +210,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
gotBytes = gzread(gzf, &wri, sizeof(wri));
numfaces = wri;
- gzclose( gzf );
+ gzclose(gzf);
// ------------------------------------------------
if(!numfaces || !numverts || !gotBytes)
@@ -226,7 +226,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
if(!dm)
{
- gzclose( gzf );
+ gzclose(gzf);
return NULL;
}
@@ -245,7 +245,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
{
if(dm)
dm->release(dm);
- gzclose( gzf );
+ gzclose(gzf);
return NULL;
}
@@ -254,7 +254,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
{
if(dm)
dm->release(dm);
- gzclose( gzf );
+ gzclose(gzf);
return NULL;
}
@@ -272,7 +272,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
printf("Fluidsim: error in reading data from file.\n");
if(dm)
dm->release(dm);
- gzclose( gzf );
+ gzclose(gzf);
MEM_freeN(normals);
return NULL;
}
@@ -299,7 +299,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
}
- gzclose( gzf );
+ gzclose(gzf);
CDDM_calc_edges(dm);
diff --git a/source/blender/render/intern/include/sunsky.h b/source/blender/render/intern/include/sunsky.h
index 62b68484629..6a41517b113 100644
--- a/source/blender/render/intern/include/sunsky.h
+++ b/source/blender/render/intern/include/sunsky.h
@@ -79,7 +79,7 @@ void InitSunSky(struct SunSky *sunsky, float turb, float *toSun, float horizon_b
void GetSkyXYZRadiance(struct SunSky *sunsky, float theta, float phi, float color_out[3]);
void GetSkyXYZRadiancef(struct SunSky *sunsky, const float varg[3], float color_out[3]);
void InitAtmosphere(struct SunSky *sunSky, float sun_intens, float mief, float rayf, float inscattf, float extincf, float disf);
-void AtmospherePixleShader( struct SunSky *sunSky, float view[3], float s, float rgb[3]);
+void AtmospherePixleShader(struct SunSky *sunSky, float view[3], float s, float rgb[3]);
void ClipColor(float c[3]);
#endif /*__SUNSKY_H__*/
diff --git a/source/blender/render/intern/raytrace/reorganize.h b/source/blender/render/intern/raytrace/reorganize.h
index 6efe37b81a3..11d12dac23c 100644
--- a/source/blender/render/intern/raytrace/reorganize.h
+++ b/source/blender/render/intern/raytrace/reorganize.h
@@ -271,8 +271,9 @@ void pushdown(Node *parent)
s_child = next_s_child;
}
- for(Node *i = parent->child; RE_rayobject_isAligned(i) && i; i = i->sibling)
- pushdown( i );
+ for (Node *i = parent->child; RE_rayobject_isAligned(i) && i; i = i->sibling) {
+ pushdown(i);
+ }
}
diff --git a/source/blender/render/intern/raytrace/vbvh.h b/source/blender/render/intern/raytrace/vbvh.h
index 7d4d25c8d00..e1b4ec420ef 100644
--- a/source/blender/render/intern/raytrace/vbvh.h
+++ b/source/blender/render/intern/raytrace/vbvh.h
@@ -167,8 +167,8 @@ struct BuildBinaryVBVH
{
Node *node = create_node();
INIT_MINMAX(node->bb, node->bb+3);
- rtbuild_merge_bb(builder, node->bb, node->bb+3);
- node->child = (Node*) rtbuild_get_primitive( builder, 0 );
+ rtbuild_merge_bb(builder, node->bb, node->bb+3);
+ node->child = (Node *) rtbuild_get_primitive(builder, 0);
return node;
}
else
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index 9272dcf5b30..c072a664fff 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -134,7 +134,7 @@ static RayObject* RE_rayobject_create(Render *re, int type, int size)
if(res)
- RE_rayobject_config_control( res, re );
+ RE_rayobject_config_control(res, re);
return res;
}
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index a60db8a963f..6e37c81b882 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -77,8 +77,6 @@
#include "sss.h"
#include "zbuf.h"
-extern Render R; // meh
-
/* Generic Multiple Scattering API */
/* Relevant papers:
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
index a992150fad3..a6809716e32 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
@@ -134,8 +134,8 @@ class SCA_Joystick
public:
- static SCA_Joystick *GetInstance( short int joyindex );
- static void HandleEvents( void );
+ static SCA_Joystick *GetInstance(short int joyindex);
+ static void HandleEvents(void);
void ReleaseInstance();
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 69e7a7cf5a6..cf3aae2bc90 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -518,7 +518,7 @@ public:
return m_pBlenderObject;
}
- void SetBlenderObject( struct Object* obj)
+ void SetBlenderObject(struct Object* obj)
{
m_pBlenderObject = obj;
}
@@ -528,7 +528,7 @@ public:
return m_pBlenderGroupObject;
}
- void SetBlenderGroupObject( struct Object* obj)
+ void SetBlenderGroupObject(struct Object* obj)
{
m_pBlenderGroupObject = obj;
}